Supply Chain Management - Beer Game Report He Yi 5100309186 Experiment Report: Beer Game Class F1003017 贺艺 5100309186 Introduction The purposes 1. Through the analysis of the beer game, learn the bullwhip effect in supply chain management; 2. Learn that the structure of the system made by humenbeing is intricate and delicate; 3. Learn that effective originality usually comes from the new way of thinking. Principle The Beer Game is one of a number of management flight simulators developed at MIT's Sloan School of Management. The game was developed by Sloan's System Dynamics Group in the early 1960s as part of Jay Forrester's research on industrial dynamics. It has been played all over the world by thousands of people ranging from high school students to chief executive officers and government officials. Of course, there is no beer in the beer game, and the game does not promote drinking. Originally the 'production-distribution game', most students are more excited about producing beer than widgets or toasters. When played in, say, high schools, it easily becomes the apple juice game. Equiment and experimental setup 1. Fig.1 is the preface of the software “Beer Game”. 1 Supply Chain Management - Beer Game Report He Yi 5100309186 Fig.1 preface of beer game 2. Fig.2 is the tool bar of this software. You can set the parameters here. Fig.2 tool bar 1) File File—Reset: to re-run the game and all data will be lost File—Exit: to exit the game 2) Options Options —Player: to choose which role you want to play and the computer will control the other roles. Fig.3 player Options—Policy: to set the replenishment strategy of the roles. 2 Supply Chain Management - Beer Game Report He Yi 5100309186 Fig.4 policy *If you want to know the details of these policies, please click on “help”. Options -Short Lead Time: to reduce the transportation delay and production delay. Fig.5 short lead time mode Options-Centralized: to turn the whole system into a centralized system(sharing the information of each warehouse`s inventory, the quantity of goods in delay and each role`s total cost). 3 Supply Chain Management - Beer Game Report He Yi 5100309186 Fig.6 centralized mode Options - Global Information: to make the information of each role visible. Fig.7 global information mode Options-Demand: to set the type of demand. 4 Supply Chain Management - Beer Game Report He Yi 5100309186 Fig.8 demand 3) Play Play-Start: to start the game. Play-Next Round: to begin the next round after starting the game. Procedures 1. Start the game, and then the first round begins. 2.The retailer places an order to the wholesaler based on the customer`s demand and historical data. The wholesaler places an order to the distributer based on the retailer`s demand and historical data. The distributer places an order to the factory based on the wholesaler`s demand and historical data. The factory decides the quantity of goods to produce based on the distributer`s demand and historical data. 3.The first round ends and the next round begins. Repeat the operation until the game ends (about 15-30 rounds). 4.After the game, get the corresponding data and graphs. 5 Supply Chain Management - Beer Game Report He Yi 5100309186 5.Conduct the game again by short lead time and analyze the result. 6.Conduct the game for the third time by centralized system and analyze the result. 7.Analyze the costs and other information of the game under three different conditions. Result Analysis 1. Choose the distributor as the role, choose the rensent order based on the order datas. Play 20 rounds, the results shows like this. Fig. 9 default setting preface 6 Supply Chain Management - Beer Game Report He Yi 5100309186 Fig. 10 default setting graph Fig. 11 Default setting report Result analysis: From the result above we can see the bullwhip effect clearly, which is the increase in variability as we travel up in the supply chain. While customer demand for specific products does not very much, inventory and back-order levels fluctuate considerably across their supply chain. From the graph, when the demand from the retailer varies not very much, the demand of the wholesaler varies clearly more, the demand of the distributor 7 Supply Chain Management - Beer Game Report He Yi 5100309186 changes more than wholesaler’s, while the demand of the factory varies the most and shows the great fluctuation. From the report, we can see that the mean of the retailer demand is the least, wholesaler has a larger mean, distributor’s mean even larger, and the mean of the factory is the largest. The standard deviation (SD) has the same rank, so as the cost. Which means across the supply chain, the mean of the order would become more because of the larger order fluctuation (Which can be seen from the larger SD), and this can cause a larger total cost. 2. Choose Short lead time mode then run the game for 20 rounds, the result shows as follows: Fig .12 short lead time preface 8 Supply Chain Management - Beer Game Report He Yi 5100309186 Fig. 13 short lead time graph Fig. 14 short lead time report Result analysis: After choosing the short lead time mode, we can see the result above. We can also see the bullwhip effect in the result. However, compare with the result in normal pattern, we can find that in the report, the variation of the mean is smaller, which is, as standard deviation grows 9 Supply Chain Management - Beer Game Report He Yi 5100309186 across the supply chain, it grows less with the short lead time. This shows that lead time reduction can significantly reduce the bullwhip effect throughout a supply chain. 3. Choose Centralized pattern in operations. In this case, we can only be the factory. Play the game for 21 rounds, the results show as below. Fig .15 Fig. 16 centralized preface centralized graph 10 Supply Chain Management - Beer Game Report Fig. 17 He Yi 5100309186 centralized report Result analysis: From the result above, we can still see the bullwhip effect. However in this pattern, the total cost variation across supply chain is less than normal. This shows that by centralizing demand information, the bullwhip effect can be reduced. Discussion 1. Conducting the Beer Game by Software has the advantage of various modes, please list the factors that can affect the volatility of the supply chain data (bullwhip effect). Here are some reasons for Barilla going through bullwhip effect: 1. Transportation discount. This could make the retailers decrease the order frequency but increase the amount of one order; 2. Trade promotions. This cause the fluctuating demand; 3. Lead time. The average lead time was 10 days; 4. Many types of the products make it harder to forecast the demand; 11 Supply Chain Management - Beer Game Report He Yi 5100309186 5. The information is transferred not enough between supply chain partners; 6. The process of the decision is sequential, which means there is lack of cooperation. 2. Compare the changes of the bullwhip effect under different modes. From the results of all the three modes, we can see bullwhip effect clearly. However, when we change the mode, we can see differences. In the short lead time mode, the variation of the mean is smaller compare with the result of the normal mode, which is, as standard deviation grows across the supply chain, it grows less with the short lead time than normal. This shows that lead time reduction can significantly reduce the bullwhip effect throughout a supply chain. In the centralized mode, from the report we can see that the total cost variation across supply chain is less than normal. This shows that by centralizing demand information, the bullwhip effect can be reduced. 3. Make a comprehensive analysis for different modes and provide some suggestions for the case of Barilla SPA(A) in the text. From the results above we can see the bullwhip effect clearly, which is the increase in variability as we travel up in the supply chain. While customer demand for specific products does not very much, inventory and back-order levels fluctuate considerably across their supply chain. From the graph, when the demand from the retailer varies not very much, the demand of the wholesaler varies clearly more, the demand of the distributor changes more than wholesaler’s, while the demand of the factory varies the most and shows the great fluctuation. From the report, we can see that the mean of the retailer demand is the least, wholesaler has a larger mean, distributor’s mean even larger, and the mean of the factory is the largest. The standard deviation (SD) has the same rank, so as the cost. Which means across the supply chain, the mean of the order would become more because of the larger order fluctuation (Which can be seen from the larger SD), and this can cause a larger total cost. In the short lead time mode, the variation of the mean is smaller compare with the result of the normal mode, and in the centralized 12 Supply Chain Management - Beer Game Report He Yi 5100309186 mode, from the report we can see that the total cost variation across supply chain is less than normal. Considering the case of Barilla SpA, the company can try to short the lead time or use centralized pattern to reduce bullwhip effect. Conclusion The Beer Game is one of a number of management flight simulators developed at MIT's Sloan School of Management. By playing the game we can see bullwhip effect clearly. From the result of the experiment, we can see that for the situation that customer demand for specific products does not very much, inventory and back-order levels fluctuate considerably across their supply chain. However, by using short lead time as well as centralized system method, the bullwhip effect can be reduced. 13