L10- Map labeling algorithms L10 – Map labeling algorithms NGEN06(TEK230) – Algorithms in Geographical Information Systems by: Sadegh Jamali (source: Lecture notes in GIS, Lars Harrie) 1 L10- Map labeling algorithms Background • Labels are an essential aspect of maps. For example, on maps for mobile applications, it is necessary to label roads, landmarks, and …. to help users understand their location and the environment. • The labels should be easy to read and should follow basic cartographic rules. • The cartographic rules are analytically defined and implemented in computer programs. 2 L10- Map labeling algorithms Aim to provide some basics of algorithms for automated map labelling. Content 1. Basic cartography theory 2. Label placement by combinatorial optimization 3. Label placement by slider model 3 L10- Map labeling algorithms 1. Basic cartography theory Generally, there are two things that are important for labels: • proper font type and size • good position. 4 L10- Map labeling algorithms Font type and size Figure. The two main font families (From Jenny et al. 2008). Example of Sans Serif family: Verdena and Frutiger Font size: at least 12 points. Note: to distinguish between different label types, you could use wide letter spacing, varying font size and bold/italic style. 5 L10- Map labeling algorithms Label position To be good positioned, the labels should: 1) not overlap 2) not obscure other map objects 3) placed in a good position relative to the referent. 6 L10- Map labeling algorithms Preferred positions for point labels Slocum et al. (2005) 7 L10- Map labeling algorithms Preferred positions for line labels Slocum et al. (2005) 8 L10- Map labeling algorithms Preferred positions for area labels Slocum et al. (2005) 9 L10- Map labeling algorithms 2. Label placement by combinatorial optimization Label placement can be defined as a combinatorial optimization problem. To find the optimal combination of placement a cost function (f) is created. 10 L10- Map labeling algorithms Cost function The best solution: the solution with the smallest cost. 11 L10- Map labeling algorithms Challenge! But the search space is LARGE! For example, for n point labels with 6 possible placement of each label, the possible number of combinations is 𝟔𝒏 . This is not a feasible approach even for small numbers of labels. So how to find the best possible solution? we can adopt an iterative improvement algorithm. 12 L10- Map labeling algorithms Iterative improvement algorithm • • • • • • • • can be illustrated as a search process on the surface of a landscape each position = a specific configuration, i.e., a solution, with an elevation representing the “cost” of the solution moves around to find the lowest position on the landscape can be realized by a slope descending algorithm slope descending may be terminated at local lowest positions simulated annealing allows moving towards both lower (better) and upper (worse) neighboring positions, where a worse position is accepted with a probability decreasing over time the probability is controlled by a parameter denoted as temperature, which decreases over time and thus forms a number of temperature stages by accepting worse positions with a decreasing probability, simulated annealing may escape from a local optimal position and reach the global optimal position (Russell and Norvig 1995). 13 L10- Map labeling algorithms Combinatorial optimization schema 1) Labels are initially placed at the position with best placement properties. 2) Create a cost function to reflect cartographic requirements and aesthetic principles. 3) Start an optimization using the simulated annealing schema. For each iteration a label is randomly selected. 4) Run the process until a minimum of the cost function is found. 14 L10- Map labeling algorithms 3. Label placement by slider model In the combinatorial optimization: a fixed number of positions are allowed. Slider model: much more positions are allowed (leads to enhanced cartographic quality of the labels). Constraints: 1) labels should be legible 2) each label should be properly associated to the feature that it describes (i.e. feature and its label are not separated). 15 L10- Map labeling algorithms Slider Model (Zhang and Harrie(2006a,b)) Phases: 1) all possible positions for the label are computed. 2) the candidate positions are reduced according to conflict detection. 3) finally a position is selected from the reduced candidate set to label the feature. 16 L10- Map labeling algorithms Slider Model: point labeling algorithm Input data: a point set (to be labeled) and other feature classes (acting as obstacles) Algorithm workflow: 1. Select a point sequentially from the point set, and create four rectangular boxes around the point (“range boxes”). Figure: (a) The top range box of a point feature. 17 L10- Map labeling algorithms The workflow: 2. Select the range boxes of a point feature sequentially, and search for the obstacles in conflict with this box. 3. For each conflicting obstacle, compute the intersection between the obstacle and the range box. If any intersection exists, reduce the range box using the intersection. Figure: (b) The reduced range boxes (left and bottom) of a point feature in conflict with a line feature. 18 L10- Map labeling algorithms Reduction of a range box: depends on the location and size of the intersection between the range box and the obstacle. Suppose the point 𝑷(𝒙𝒑 , 𝒚𝒑 ) is to be labelled, and a range box RB is attached to the point P If there is an object O (label or cartographic feature) that overlaps the range box RB, then the intersection I has the properties: where MBR is the minimum bounding box function. 19 L10- Map labeling algorithms Then the range box RB will be reduced to a new range box RBnew as follows (if it is a top or bottom range boxes; left and right range boxes are treated similarly): Figure: Reduce a range box in conflict with an obstacle 20 L10- Map labeling algorithms The workflow: 4. select a position to place the label inside the reduced range box according to position preference. 5. Go back to step 1) to deal with the next point’s labelling. The computational complexity: O (nk+nm) Step 2): O (nk) n: the number of point features to be labeled k: the number of obstacles Step 3): O (nm) m: the average number of conflicting obstacles for each point to be labeled 21 L10- Map labeling algorithms Slider Model: line labeling algorithm Steps: 1) search for all the long line segments along a line as candidate positions. 2) Candidate positions along each segment are reduced to a part of the original positions, without conflict to any obstacles. 22 L10- Map labeling algorithms Input data: a line set (to be labeled) and several feature classes (acting as obstacles) Algorithm workflow: 1. Select a line sequentially, and create its generalized version using the Douglas-Peucker algorithm. 2. Search for segments long enough for label placement. 3. Search for the longest segment. 4. Create a range box with orientation along the longest segment. 5. Search for obstacles in conflict with the range box, and shrink the range box according to conflict detection. 6. If the reduced range box is long enough, then reduce its size to the size of corresponding label text, shrinking its two sides towards the centroid. Otherwise, search for the second longest segment, then go back to step 4) to find a labelling position for the line. 7. Go back to step 1) to deal with the next line’s labelling. 23 L10- Map labeling algorithms The computational complexity: O (nk+nm) n: the number of line features to be labeled k: the number of obstacles m: the average number of conflicting obstacles for each line to be labeled. 24 L10- Map labeling algorithms A case study Figure: Labels placed automatically by the slider method (source: National Land Survey of Finland) Note: only one label is created for each road feature. So the routine for merging the road segments was successful in this case study. 25