creative industries The Future Is User-Led: The Past towards Widespread Produsage Dr Axel Bruns Creative Industries Faculty Queensland University of Technology Brisbane, Australia a.bruns@qut.edu.au creativeindustries.qut.com creative industries User-Led Content Production ‒ emerging in various domains: • • • • • • open source software development online publishing: ∘ ∘ blogs open news – e.g. Slashdot, Indymedia, OhmyNews knowledge management ∘ ∘ ∘ wikis – e.g. Wikipedia social bookmarking – e.g. del.icio.us, digg geotagging – e.g. Google Earth, Frappr multi-user gaming: ∘ e.g. The Sims, Everquest, Second Life, Spore creative practice ∘ e.g. Flickr, ccMixter, YouTube, Jumpcut reviews and social shopping ∘ e.g. Epinions, IgoUgo (Image: http://flickr.com/photos/stabilo-boss/93136022/) creativeindustries.qut.com creative industries Beyond Production ‒ decline of the traditional value chain: producer distributor consumer (producer advised by consumer distributor consumer) (customer-made ideas producer distributor consumer) creativeindustries.qut.com creative industries What’s Happening Here? ‒ emergence of: • the prosumer (Alvin Toffler)? • the citizen-consumer (John Hartley)? • pro-am production (Charles Leadbeater & Paul Miller)? • customer-made products, produced by a new Generation C (Trendwatching.com)? • corporations harnessing the hive (J.C. Herz)? creativeindustries.qut.com creative industries Beyond Products ‒ traditional value chains rely on key assumptions: • • • • products exist in discrete versions, and producers decide when these are to be released the distribution of products is controlled (and controllable) by producers and distributors, not by consumers consumers are relatively isolated – only producers have access to the whole community the core business lies in the sale of copyrighted products ‒ but in a user-led, digital environment, this is no longer true: • • • • the latest update is always immediately available – e.g. open source, Wikipedia content is available for direct access online – users become producers, and the Net replaces the distributor consumers join together in enthusiast groups, interest groups, developer groups the core business lies in providing value-added services around freely available content creativeindustries.qut.com creative industries Common Characteristics ‒ shared across these environments: • Open Participation, Communal Evaluation – the community as a whole, if sufficiently large and varied, can contribute more than a closed team of producers, however qualified • Fluid Heterarchy, Ad Hoc Meritocracy – produsers participate as is appropriate to their personal skills, interests, and knowledges; this changes as the produsage project proceeds • Unfinished Artefacts, Continuing Process – content artefacts in produsage projects are continually under development, and therefore always unfinished; their development follows evolutionary, iterative, palimpsestic paths • Common Property, Individual Rewards – contributors permit (noncommercial) community use and adaptation of their intellectual property, and are rewarded by the status capital gained through this process creativeindustries.qut.com creative industries A New Value Chain? (as producer) content produser content (as user) creativeindustries.qut.com creative industries Produsage ‒ beyond production: • ‘anyone can edit’ – users become producers of content • content is no longer a distinct product – it is a temporary artefact of an ongoing process • usage and production are increasingly, inextricably intertwined • strict distinctions between producers, distributors, and consumers no longer apply • a new “Generation C” of content produsers? this is produsage creativeindustries.qut.com creative industries Breaking the Chains Produsage Environment (populated by produsers) content development space set up by community or company to harbour produsage commercial / non-profit harvesting of usergenerated content (e.g. The Sims, Wikipedia on CD-ROM) commercial / non-profit services to support produsage (e.g. Wikimedia Foundation; Google; SourceForge) (e.g. Red Hat, SourceForge) valuable, often commercial-grade content is created initial IP contributions from individuals, the public domain, or commercial sources commercial activities by users themselves, harnessing the hive (e.g. support services, consultancies, content sales) collaborative, iterative, evolutionary, palimpsestic user-led content development creativeindustries.qut.com creative industries Collective Intelligence ‒ Questions and answers: • creative potential of distributed collaboration – grassroots, vernacular creativity; shared folk culture • sustainability of voluntary labour – reliance on interest communities and enthusiasts • intellectual property issues – building a new creative, information, knowledge commons • trust, authority, responsibility, liability – communal evaluation of content quality • emergence of new cultural, social, economic structures – towards a new collective intelligence? creativeindustries.qut.com creative industries Produsage Economics ‒ Economic potential: • cheap workforce for commercial producers • but also post-Fordist production/produsage models • possible opposition to traditional business, and opportunity for new businesses ‒ Economic models: • • • • • harnessing the hive – by produsers for produsers harvesting the hive – by produsers for wider community helping the hive – promoting and supporting produsage harbouring the hive – providing the spaces for produsage hijacking the hive – locking users into spaces of produsage creativeindustries.qut.com creative industries Political Implications ‒ Towards post-Fordist politics? • growing effect of produser news on political process ∘ towards more dialogue and deliberation, ∘ or more argument and conflict? • rear-guard battles by governments and news organisations against citizen journalists – but not only in authoritarian regimes • conflict between alternative and mainstream media coverage (e.g. Howard Dean campaign) • digital divide opening between traditional audiences and new produsercitizens? Is it possible to harness produsage to support a move of citizens from being a passive audience for to being active produsers of democracy? creativeindustries.qut.com creative industries Shameless Plug snurb.info creativeindustries.qut.com