Linear Programming Graphical Solution Graphical Solution to an LP Problem This is easiest way to solve a LP problem with two decision variables. If there are more than two decision variables, it is not possible to plot the solution on two dimensional graph. However, it provides us an useful insight how the other approaches work. So it is worthwhile to learn how it works. To find the optimal solution to an LP problem we must first identify a set of feasible solution (a region of feasible solution) First step in doing so to plot of the problem’s constraints on a graph. X1 is usually plotted as the horizontal axis X2 is usually plotted as the vertical axis Because of the non-negativity constraint we are always working on the first quadrant x2 This axis represents the constraint x2 ≥ 0 This axis represents the constraint x1 ≥ 0 x1 Example 1 Giapetto’ Woodcarving, Inc., Z max 3x1 2 x2 Subject to 2 x1 x2 100 x1 x2 80 x1 40 x1 , x2 0 The feasible region has been graphed. We may proceed to find the optimal solution to the problem. The optimal solution is the point lying in the feasible region that produce the highest profit. There are two different approaches to find it. -Isoprofit line method (isocost line) - Corner point method Corner Point Solution Method The second approach to find the optimal solution to LP problem is corner point method. An optimal solution to LP problem lies at a corner point of (extreme point of) the feasible region. Hence it is only necessary to find the value of them. From the graph the problem is five sided polygon with five corner or extreme points. These points are labeled H, E, F, G, D. So we can find the coordinates of each corner and test the profit levels. x2 D G Feasible F Region H E x1 x2 Finishing Cons. Demand Cons. D G Carpentry Cons. Feasible F Region H x1 E Point H (0, 0) Z = 3(0) + 2(0) = 0 Point E (40, 0) Z = 3(40) + 2(0) = 120 Point F (40, 20) Z = 3(40) + 2(20) = 160 Note that: at Point F Cons.2 and Cons.3 intersect So 2x1 + x2 = 100 x1 = 40 x1 = 40, x2 = 20 Point G (20, 60) Z = 3(20) + 2(60) = 180* optimal solution 2x1 + x2 = 100 x1 + x2 = 80 x1 = 20, x2 = 60 Point D (0, 80) Z = 3(0) + 2(80) = 160 The optimal solution to this problem (point G) x1 = 20 x2 = 60 Z = 180 [ Z = 3x1 + 2x2 ⇒ 3(20) + 2(60) = $120] If we substitute the optimal values of decision variables into the left hand side of the constraints. 2x1 + x2 ≤ 100 ⇒ 2(20) + 60 = 100 S1 = 100 – 100 = 0 x1 + x2 ≤ 80 ⇒ 20 + 60 = 80 S2 = 80 – 80 = 0 x1 ≤ 40 ⇒ 20 S3 = 40 – 20 = 20 S: Slack variable: represent the amount of resource unused S1 = 0 means decision variables use up the resources completely S2 = 0 S3 = 20 20 units of resource is left over. Slack variable → [≤] less than or equal to Once the optimal solution to the LP problem it is useful to classify the constraint. A constraint is binding constraint if left hand side and right hand side of it are equal when the optimal values of decision variables are substituted into the constraint. A constraint is nonbinding constraint if the left hand side and right hand side of constraint are not equal when the optimal values of decision variables are substituted in to the constraint. Left hand side Right hand side Constraint 1: 2x1 + x2 ≤ 100 2(20) + 60 = 100 100 Binding Constraint 2: x1 + x2 ≤ 80 80 Binding Constraint 3: 20 + 60 = 80 x1 ≤ 40 20 40 The other classification of resource Resource Slack value Status Finishing hours 0 Scarce Carpentry hours 0 Scarce Demand 20 Abundant Not binding Example 2 Advertisement (Winston 3.2, p 61) Zmin 50x1 100x2 Subject to 7 x1 x22 28 2x1 12x2 24 x1 , x2 0 Example 3 Giapetto’ Woodcarving, Inc., (changed) Z max 4 x1 2 x2 Subject to 2 x1 x2 100 x1 x2 80 x1 40 x1 , x2 0 Example 4 Giapetto’ Woodcarving, Inc., (changed) Z max 3x1 2 x2 Subject to 2 x1 x2 100 x1 x2 80 x1 40 x1 30 x2 20 x1 , x2 0 Example 4 Giapetto’ Woodcarving, Inc., (changed) Z max 4 x1 2 x2 Subject to x1 40 x1 30 x2 20 x1 , x2 0 Sensitivity Analysis Shadow Prices • Shadow price of resource i measures the marginal value of this resource.