Explorations in Cyber International Relations (ECIR) Taking Machine Intelligence to the Next Level Patrick Henry Winston Conference on Cyber International Relations: Emergent Realities of Conflict and Cooperation | October 14, 2010 Explorations in Cyber International Relations OSD Minerva Research Project at Harvard & MIT Why are we different? The Story Hypothesis • Micro culture • Fairy and folk tales • Experience • Parables • Family • Narratives • Macro culture • Religion • School • Precedents • Propaganda • Cases • Science and engineering • History • Law • Literature • Business • Medicine Which two are the same? Genesis story understanding system Parser Domain independent English Semantic analysis Syntactic relations Question expert Commonsense analysis Semantic events Situation onset expert Reflective analysis Elaboration graph Precedent retrieval expert Thoughts about thoughts Analogy expert The Russia-Estonia Cyberwar Estonia and Russia are countries. Estonia believed computer networks are valuable. Estonia built many valuable computer networks. Estonia insulted Russia because Estonia moved a war memorial. Someone damaged the valuable computer networks of Estonia after Estonia harmed Russia. The damage of the computer networks included the defacement of the web sites. The defacement of the sites showed that someone did not respect Estonia. Estonia created a center to study computer security. Estonia believed other states would support the center. The end. All knowledge in English • Commonsense If xx insults yy, then xx harms yy. If xx damages yy's artifact, then xx harms yy. • Reflective "Teaching a lesson" occurs when: xx's harming yy leads to yy's harming xx. xx's harming yy leads to xx's harming me. Video omitted. Exciting future! • X anticipates Y’s reaction, avoids blunder • X intervenes to prevent Y from acting • X understands Y’s point of view • X negotiates with Y • X explains situation to Y in Y’s terms • X teaches Y how to interpret situation • X shapes Y’s reaction Video omitted. The Russia-Estonia Cyberwar With Katz’s START parser: With Finlayson’s Story Workbench: Estonia and Russia are countries. In 2007, Estonia chose to relocate The Bronze Soldier of Talinn, a controversial statue, from the city center to a nearby cemetery. While a seemingly innocuous event, it ended up causing massive political backlash. At the heart of the matter was the controversy around the statue itself: to Russia and ethnic Russian immigrants, it symbolizes the victory of the Sovient Union over Germany in World War II, whereas to many Estonians, it symbolizes Soviet occupation and repression following the war. As such, when the plan to move the statue was announced, many russians were furious at Estonia, leading to the largest instance of state-sponsored cyber-warfare since Titan Rain. … Estonia believed computer networks are valuable. Estonia built many valuable computer networks. Estonia insulted Russia because Estonia moved a war memorial. Someone damaged the valuable computer networks of Estonia after Estonia harmed Russia. The damage of the computer networks included the defacement of the web sites. The defacement of the sites showed that someone did not respect Estonia. Estonia created a center to study computer security. Estonia believed other states would support the center. Revenge emerges from experience In 1998, Afghan terrorists bombed the U.S.'s embassy in Cairo, killing over 200 people and 12 Americans. Two weeks later, The U.S. retaliated for the bombing with cruise missile attacks on the terrorist's camps in Afghanistan, which were largely unsuccessful. The terrorists claimed that the bombing was a response to America torturing Egyptian terrorists several months earlier. In early 2010, Google's servers were attacked by Chinese hackers. As such, Google decided to withdraw from China, removing its censored search site and publically criticizing the Chinese policy of censorship. In response, a week later China banned all of Google's search sites. Contributions • Suggested the Story Hypothesis • Argued for humanlike thinking at cyber speed • Demonstrated the Genesis system • With two persona • With question answered • With situation onset detected • Illustrated scaling ability of Story Workbench