AP Physics Monday 13.10.07 Standards: 2a1,2,3 add, subtract, and resolve displacement and velocity vectors Objective: SWBAT apply basic mathematical operations to the displacement and velocity vectors and represent them graphically. Agenda 1. Warm Up 2. Review Falling Objects Lab & collect Analysis 3. Collect First 3 AP Problems. & Q&A Sheets 4. Hand out Solutions to next 2 AP Problems. 5. Adding & Subtracting & Graphing Vectors Notes 6. Practice Warm Up What is A+B, what is B+A, what is A-B, what is B-A? A B Homework Correct #2 AP Problems Practice adding & subtracting displacement & velocity vectors AP Physics Tuesday 13.10.08 Standards: 2c1 Students should understand the motion of projectiles in a uniform gravitational field. Objective: SWBAT break displacement vectors in components and graph them. Agenda 1. Warm Up 2. Review Vector HW 3. Component vectors and their graphs notes 4. More Practice breaking vectors into components Warm Up Break the following vector into components. vo = 7 m at 30° N of E s Homework Vector Component Worksheet AP Physics Wednesday 13.10.09 Standards: 2c2 Students should understand the motion of projectiles in a uniform gravitational field. Warm Up a = 2.7 m s2 at 20° S of E Objective: SWBAT will master finding resultant vectors and breaking vectors into components. Agenda 1. Warm Up 2. Review Component Vector HW 3. Projectile Motion Notes 3. Practice Analyzing Projectile Motion Homework Finding Resultant Vectors & Resolving Vectors p. 18 1,2,3 p.20 1,2,5 AP Physics Thursday 13.10.10 Standards: Students should understand the motion of projectiles in a uniform gravitational field. Warm Up Mr. A is playing a game of pool, he will win the game if he sinks the final shot. If the pocket is 1.6 m away at an angle of 30°, how much horizontal and vertical distance will Mr. A’s shot cover in order to sink the shot? Objective: SWBAT solve projectile motion problems based on an object falling from a high place. CCS.ELA-Literacy.RST11-12.10 By the end of grade 12, read and comprehend science/technical texts in the grades 11CCR text complexity band independently and proficiently Agenda 1. Warm Up 2. Review HW 3. Projectile Motion Reading 4. The Basics of Projectile Motion 5. Practice Homework D.24 Projectiles launched horizontally 1,2,3,7,8 AP Physics Friday 13.10.11 Standards: Students should understand the motion of projectiles in a uniform gravitational field. Objective: SWBAT score 80% on the quiz Agenda 1. Warm Up 2. Projectile Reading 2 3. Projectile Motion Sample Problem 4. Projectile Motion Problems. Warm Up A ball is kicked horizontally out of the back of an airplane at 20m/s. If the airplane is 3000m in the air, how far will the ball travel before it hits the ground? Homework p.26,27 #1-6 3 equations of Motion There are three equations of motion that we use. I will derive 1&3 v = v0 + at 1 is created by combining a=Δv/Δt & Δv=v-v0 No Δx 2. 1 Dx = v0t + at 2 2 2 can be found by graphing the motion of an accelerating object on a v vs t graph and finding its area. It can be derived using calculus. No v 3. v 2 = v02 + 2aDx 3 is created by substituting equation 1 into equation 2 1. Though you will not need to derive these, these illustrate a very important practice we undertake in Physics. There are situations where we can combine multiple equations in order solve problems that don’t seem to have a solution. No t How to Use the 3 equations of motion 1. The # 1 rule is to use the givens to decide which equation to use. v = v0 + at This equation can’t find an x, so don’t use it if you are given displacement or it is an unknown 1 Dx = v0t + at 2 This equation can’t find v, so don’t use it if you are given final velocity 2 or it is an unknown. v 2 = v02 + 2aDx This equation can’t find t, so don’t use it if you are given t or it is an unknown. We will call this equation of motion #1 v = v0 + at We will call this equation of motion #2 1 Dx = v0t + at 2 2 We will call this equation of motion #3 v 2 = v02 + 2aDx How to use the equations of motion day 2? 2. The # 2 rule is avoid quadratics! If one of your givens is a v0 and your unknown is t then equation 2 is going to be messy. 2a.Right now try to solve for t using: Δx=10m,Vo=20m/s,a=-9.8m/s2 1 Dx = v0t + at 2 2 2b.You can avoid this process by using equation 3 then equation 1. Now try solving the same problem using equation 1 & 3. 3. Remember what they are useful for. These equations work within the context of uniformly accelerated motion or constant acceleration. This includes no acceleration Falling Objects Lab Stations Be sure to collect all data in class. You may analyze the data and calculate at home if necessary. Justify all of your conclusions with actual data. Station 1: A falling Marble. You will first make the appropriate calculation to predict the time it will take for the marble to fall. Then you will actually time it and find the % error between your calculation and your measurement. Station 2: What is gravity? By measuring the the time it takes for a golf ball to fall at different heights make a linear graph and find the slope of the graph for an accurate value of g. Find the % error. g=9.807m/s2 use significant figures Station 3: How does gravity work? Directions: Drop the following objects and time how long it takes them to fall to the ground. Does shape matter? Does size matter? Use what you know about gravity to make sense of what you observe. Once you have collected data write a paragraph explaining the physics of falling objects to the best of your ability. a. How does gravity affect a marble and a golf ball? b. How does gravity affect a piece of paper vs. a book? Can you find a way to make paper and a book fall at the same rate? c. Compare a large cylinder and a small cylinder. Does the orientation of the cylinder affect your result? Kinematic Vector Practice ® s =10mi + 5mj Classwork 3: Resultant Vectors x = 4miˆ + 6mĵ 1. 2. m m v = -2.7 i + 0.5 j s s 3. 4. 5. ® ® v = -3 2 m m i- j s s ® a =1.2x10 4 km 4 km i +1.1x10 ĵ hr 2 hr 2 Breaking Vectors into Components • x component = horizontal component (left to right) • y component = vertical component (up and down) • If you have a vector, you have a quantity that has a magnitude (size) and a direction. s is a general way to right length or s=4m displacement. θ=30° • In order to solve problems involving vectors, we benefit greatly by breaking them into components. • In 2 dimensional physics the components are x and y • In 3 dimensional physics the components are x, y, and z. • We will use 2 dimensions x and y. Breaking vectors into Components When you break vectors into components they are written using the following form: s=4m θ=30° x s = xiˆ + yĵ ˆand ĵ are called unit vector. iThey have a magnitude of 1 and their sole purpose is to denote direction. iˆ means the vector component is in the horizontal direction ĵ means the vector component is in the vertical direction. cos30=x/4m x=cos30(4m)Î x=3.46mÎ sin30=y/4m y=sin30(4m)Ĵ y=2mĴ y Adding & Subtracting Displacement Vectors First show the derivation for Δx on the board. Then clarify… Lets take a look at the vector relationship that creates Δx: The x0 vector is shown to your right. Then x changes by the amount of Δx x0 Dx so xo + Δx = x x0 Dx x but xo + Δx = x solved for Δx = x-xo x0 x - x0 x Adding & Subtracting Displacement Vectors Lets take a look at the vector relationship that creates Δx: The x0 vector is shown to your right. Then x changes by the amount of Δx x0 Dx so xo + Δx = x x0 Dx x but xo + Δx = x solved for Δx = x-xo The same derivation works for the Δv vector. x0 x - x0 x Resolving Displacement & Velocity Vectors For each of the following, find the displacement and velocity vectors graphically and then find the displacement using vector components. 1. x = 5cm,30°NW xo =10cm , 45°NW 2. x = 2m ,30°SW xo = 5m , 10°NW 3. x =10m ,30°NE xo = 7m , 60°NE 4. v = 4m / s ,20°NE vo = 7 m , 40°NE s 5. v = 2 m ,10°SW v = 6 m , 70°SE o s s Breaking vectors into Components 1. x = 5cm 2. 3. 4. m v =8 s 30 degrees 45degrees m 45degrees s m vo = -8 60 degrees s v = -4 5. r = -4.2cmiˆ + 7.5cmĵ 6. 7. r =12.3kmiˆ + 4.9kmĵ v =12 mˆ m i - 4 ĵ s s m s 8. a = -2.7 2 iˆ - 7.9 m ĵ 2 s The Basics of Projectile Motion 1. Read the 2 pages in the handout, focusing on the question: “What info/knowledge do they want us to take away from this reading?” 5 min 2. Break into table groups, discuss the main points of the paragraph, and come to a consensus on the main idea of the test - 4 min 3. Write a concise paragraph together as a group explaining your conclusions you reached in #2 5 min 4. This will be a lab grade. Projectile Motion Reading 2 Read pages 82 – 83, 5 minutes Focus on: What are differences between the motion of horizontal projections and todays motion at arbitrary angles? What are the points of interest in projectile motion? Finally, What is the central idea that the writer would like you to understand? Discuss the reading in groups and answer the questions, 7 minutes Extra Credit: Worth 1 HW assignment, Derive the Range Equation on p. 85, but do not copy it from the book. You will need to explain each step you take in words in order to receive extra credit.