Networks & Networking

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Networks & Networking

Computers: Information Technology in Perspective

By Long and Long

Copyright 2002 Prentice Hall, Inc.

Jaana Holvikivi 2012

Connectivity

6.2

Quit

Seeking ways to interface, or connect, a diverse set of hardware, software, and databases.

Cooperative Processing

6.3

Quit

Companies must cooperate

 Internally (for company resources) via

 Intracompany networking

 Intranets

 Externally (for world competition) via

 Intercompany networking

 Business-to-business (B2B)

 E-commerce (electronic commerce)

 Extranets

6.4

Types of Networks

Quit

WAN

Wide Area Network

Wireless Local Area Network

WLAN

LAN

Local Area Network

PANS & BANs & NFC

Potentially any / personal area network service

6.5

Courtesy of

Orbital

Sciences

Corporation

Sharing Resources on a LAN

Quit

 Applications software & groupware

 Links to other LANs: campus networks

 Communications capabilities: within

LAN, internet, remote computers

 I/O devices - printers

 Storage devices - file servers, central back-ups

 Data base servers

 Security

6.6

LAN Overview

Quit

 One node at a time can send

Token Access Method

Ethernet protocols

 Transmission media

 Twisted-pair, coax, and fiber optic cable

 Wi-Fi

 LAN Servers

File Server

Print Server

Communications Server

6.7

LAN Overview

Quit

 Workstations

 PC, NIC (integrated), software

 LAN Servers

 computer, NIC, software

 LAN operating system

 management of resources

 access control

 Protection

 Firewall, UTM (Unified Threat

Management)

6.8

LAN Software

Quit

 Operating Systems

 Peer to Peer LANs

 LANs with dedicated servers: Novell

Netware, Windows Server

 Applications Software

 Shared software

 Groupware

 Networks on the Fly

 Portable networks

6.9

Quit

LAN storage options

Network Access storage

6.10

Data Communications Channel

Quit

 Same as line, link or pipe

 Special hardware transmits the digital information between computers

6.11

Transmission Media

Quit

 Bandwidth is channel capacity

 # of bits channel can transmit/second

 56 K bps (bits per second) to over 100T bps

 Bps nearly same as baud

 High bandwidth = Broadband

 Low bandwidth = Narrowband

 Broadband Access is high-speed

Internet access

6.12

Transmission speed

Quit

 Sending photos to be printed

 The upload speed is 512 kbps

 One file is about 1 MB

 There are 41 photos

 How long does it take?

6.13

Transmission speed 2

Quit

 Downloading security software

 The download speed is max 2 Mbps

 Realistic maximum is 210 kB/s

(achieved 70% time)

 The update size 108660 kB

 How long does it take at least?

6.14

Transmission Media

Quit

Coaxial cable

Twisted-pair wire

Wireless

Fiber optic cable

Twisted-Pair Wire

6.15

Quit

Telephone company services

 POTS (Plain old telephone service)

 56 K bps

 ISDN (Integrated Services Digital Network)

 Line & Modem 128 K bps

 DSL (Digital Subscriber Line)

 Line & Modem 1.5 to 24 M bps

Transmission

Media

6.16

Coaxial Cable

Quit

 Minimum signal distortion

 Hundreds of times faster than POTS

 100 times faster than ISDN

 Ethernet standard 10Base-T in 1990

 100Base-Tx in 1995 (100Mbits)

Fiber Optic Cable

6.17

Quit

 Carries data as laser-generated pulses of light

 Foundation transmission medium for Internet backbone

 Better for data security

 40 and 100 Gb Ethernet standards in 2010

 max bandwidth 14 Tb/s over 1,2 km

Wireless Communications

Quit 6.18

 Carries data via microwave or radio signals

 Transmission is line-of-sight

 Use transceivers/repeater stations

 Satellites

 Eliminate line-of-sight limitation

 Geosynchronous orbit

 Everyone has satellite access

 Need dish and modem

 Somewhat slower than DSL and Cable

6.19

Communications Protocols

Quit

 Rules that govern the way data are transmitted

 TCP/IP (Transmission Control Protocol/Internet

Protocol

6.20

Routers

Quit

 Hardware and software used to ease the problems of linking incompatible networks

 Routes messages to proper destinations

 Backbone is a system of routers and transmission media that link computers.

6.21

Network Topologies

Quit

Network Topology is a description of the possible physical connections within a network. It is a configuration of hardware and it shows which pairs of nodes can communicate.

Networks

6.22

Network Topologies

Quit

Star

Ring

Bus

6.23

Cloud

Quit

 Services distributed over network

 Google applications, Youtube,

Facebook, etc.

 Servers, data and applications

 Case NYTimes archives

 4tB TIFF-files > 11 mil. PDFs

 Using Amazon EC2 servers: 100 servers, 24 hours, cost 240$

Networks & Networking

The End

Computers: Information Technology in Perspective

By Long and Long

Copyright 2002 Prentice Hall, Inc.

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