Angular Momentum H o r mv G mv Linear Momentum Always work from Principle! Ex: Work of gravity mg y Principle: dW = F * ds Here: dW = - mg * dy Always work from Principle! Ex: Slider arm Kinematics A aJA Principle: x-Position of A: xA = b*cos(t) vA b O i C D The velocity x-dot is the derivative: x-dot = - b* *sin Accel x-ddot is the 2nd derivative: x-ddot = b*2 *cos Chapter 16 Rigid Body Kinematics 16.1 16.3 Rot. about Fixed Axis Memorize! Vector Product is NOT commutative! Cross Product i a b ax bx j ay by k az bz a b a y bz a z by a z bx a x bz a x by a y bx Derivative of a Rotating Vector • vector r is rotating around the origin, maintaining a fixed distance • At any instant, it has an angular velocity of ω dr ωr dt r ωr ω Page 317: dr v ωr dt an = x ( x r) at = a x r Rotation Kinematics Similar to translation: a * dt * dt and * d a * d Important! Memorize and Practice! General Motion = Translation + Rotation Vector sum vA = vB + vA/B Any rigid body motion can be viewed as a pure rotation about an “Instantaneous Center” (Chapter 16.6) fig_05_011 fig_05_012 fig_05_013 16.4 Motion Analysis 16.4 Motion Analysis http://courses.engr.illino is.edu/tam212/aml.xhtml http://www.mekanizmalar.com/fourbar01.html http://iel.ucdavis.edu/ch html/toolkit/mechanism/ 1. A body subjected to general plane motion undergoes a/an A) translation. B) rotation. C) simultaneous translation and rotation. D) out-of-plane movement. 2. In general plane motion, if the rigid body is represented by a slab, the slab rotates A) about an axis perpendicular to the plane. B) about an axis parallel to the plane. C) about an axis lying in the plane. D) None of the above. 1. The position, s, is given as a function of angular position, , as s = 10 sin 2. The velocity, v, is A) 20 cos 2 B) 20 sin 2 C) 20 cos 2 D) 20 sin 2 2. If s = 10 sin 2, the acceleration, a, is A) 20 a sin 2 B) 20 a cos 2 − 40 2 sin 2 C) 20 a cos 2 D) -40 a sin2 Approach 1. Geometry: Definitions Constants Variables Make a sketch 2a. Analysis (16.4) Derivatives (velocity 2b. Rel. Motion (16.5) and acceleration) 3. Equations of Motion 4. Solve the Set of Equations. Use Computer Tools. Example Bar BC rotates at constant BC. Find the angular Veloc. of arm OA. Step 1: Define the Geometry Bar BC rotates at constant BC. Find Example the angular Veloc. of arm OA. B J vA(t) A O A AC (t) O Step 1: Define the Geometry i (t) (t) C 16.5 Relative Motion Analysis General Motion = Translation + Rotation Vector sum vB = vA + vB/A Geometry: Compute all lengths and angles as f((t)) All angles and distance AC(t) are time-variant B J vA(t) A Velocities: = -dot is given. O A AC (t) O Vector Analysis: OA rA i (t) (t) C vCOLL BC rAC Analysis: Solve the rel. Veloc. Vector equation Seen from O: vA = OA x OA J B v (t) A A i O Vector Analysis: OA rA (t) O A AC (t) (t) C vCOLL BC rAC Analysis: Solve the rel. Veloc. Vector equation B vA,rel = JvColl Seen from C: vCollar + BC x AC(t) A BC x AC(t) i O Vector Analysis: OA rA (t) O A AC (t) (t) C vCOLL BC rAC Analysis: Solve the rel. Veloc. Vector equation numerically B J vA(t) A i (t) O A AC Vector Analysis: OA rA vCOLL BC rAC Mathcad does not evaluate cross products symboli (t) RIGHT sides of the above equation (t)are listed below O terms yields two equations for the unknownsC OA Enter vectors: 0 l cos ( ) 0 l cos ( ) OA 0 rA l sin ( ) BC 0 rAC l sin ( ) 0 wOA 0 wBC Analysis: Solve the rel. Veloc. Vector equation numerically B A i O A (t) (t) Vector Analysis: OA rA vA(t) AC Here: BC is given as -2 rad/s (clockwise). Find OA O J (t) C vCOLL BC rAC LEFT_i l wOA sin ( ) RIGHT_i l wBC sin ( ) vcoll cos ( ) LEFT_j l wOA cos ( ) RIGHT_j l wBC sin ( ) vcoll sin ( ) J B Veloc. Analysis: Solve the rel. v (t) A Vector equation numerically A i O (t) O A AC (t) (t) Solve the two vector (i and j) equations : Given l wOA sin ( ) l wOA cos ( ) l wBC sin ( ) vcoll cos ( ) l wBC sin ( ) vcoll sin ( ) vec Find ( wOA vcoll) 4.732 vec 0.568 C Recap: The analysis is becoming more complex. B vA(t) A i •Mathcad (t) O (t) O A AC •To succeed: Try Clear Organization from the start J (t) C •Vector Equation = 2 simultaneous equations, solve simultaneously! Relative Velocity vA = vB + vA/B vRot = x r Relative Velocity vA = vB + vA/B = VB (transl)+ vRot fig_05_011 Seen from A: vB = vA + AB x rB/A Seen from O: vB = o x r Seen from A: vB = vA + AB x rB/A Seen from O: vB = o x r Visualization http://courses.engr.illino is.edu/tam212/aml.xhtml http://www.mekanizmalar.com/fourbar01.html http://iel.ucdavis.edu/ch html/toolkit/mechanism/ Example Given are: BC wOA 6 (counterclockwise), Geometry: l triangle with OA 4 inches. OC 12 inches. Angle 30 180 Collar slides rel. to bar BC. Guess Values: (outward motion of collar is positive) Mathcad Examples Crank and Slider Pin part 1 Geometry wBC 1 vcoll 1 gamma 1 AC 1 Vector Analysis: OA rA vCOLL BC rAC Mathcad does not evaluate cross products symbolically, so the LEFT and RIGHT sides of the above equation are listed below. Equaling the i- and jterms yields two equations for the unknowns BC and vCOLL Step 1: Geometry: Find length AC and angle gamma at C. Law of cosines and law of sines: Given 2 AC 2 2 OA OC 2 OA OC cos ( ) AC sin ( gamma) OA sin ( ) vec Find ( ACgamma) 8.767 0.23 vec gamma_deg vec 180 1 gamma_deg 13.187 AC vec 0 AC 8.767 gamma vec 1 LEFT_i OA wOA sin ( ) RIGHT_i AC wBC sin ( gamma) vcoll cos ( gamma) LEFT_j OA wOA cos ( ) RIGHT_j AC wBC sin ( gamma) vcoll sin ( gamma) Mathcad Examples Crank and Pin part 2: Solving the vector equations Solve the two vector (i and j) equations : Given OA wOA sin ( ) AC wBC sin ( gamma) vcoll cos ( gamma) OA wOA cos ( ) AC wBC cos ( gamma) vcoll sin ( gamma) vec Find ( wBC vcoll) 1.996 16.425 vec wBC = 1.996 rad/s (cw). The pin moves radially outward at vcoll = 16.425 in/s Vector Analysis Concepts: Always start from default assumptions, i.e. assume positive rotations and velocities. While magnitudes and signs are not initially known, all vector angles are known from the given geometry. tor Analysis: OA rA vCOLL BC rAC hcad does not evaluate cross products symbolically, so the LEFT a Mathcad THT sides of the above equation rOA are listed below. Equaling the i- a msExamples yields two equations for the unknowns OA and OA X Crank and slider Pin part 3 Graphical Solution O C A rAC X BC RIGHT ARM BC: VA =BC X rAC Pin slides rel. to Arm BC at velocity vColl. The angle of vector vColl is = 13o B Left ARM OA: VA = OA X rOA A J L vA = const i B Given Velocity V_A = const as shown at left The velocity of Point B is (A) constant, same as V_A (B) constant, but different from V_A (C)VB(t) is variable (D) None of the above Given: Geometry and VA Find: vB and AB J i A vA = const L ABCounter clockw. B vB vB = vA + vB/A Given: Geometry and VA Find: vB and AB In order to connect points A and B, we define vector rB/A. J i A r defines the position of r vA = const AB (we use the symbol 'r' as short notation) B point B relative to point A. vB = vA + vB/A Given: Geometry and VA Find: vB and AB vA + AB x vA = const J Graphical Solution Veloc. of B iA vA = const r vB = ? ABCounterclo ckw. B vB vA is given r vB = vA + vB/A Given: Geometry and VA Find: vB and AB vA + AB x r vA = const J Graphical Solution Veloc. of B iA vA = const r ABCounterclo ckw. B denotes a AB x rrotation about A AB x r vB vB = ? vA is given vB = vA + vB/A Given: Geometry and VA Find: vB and AB vA + AB x vA = const J Graphical Solution Veloc. of B vA = const r ABCounterclo ckw. B AB x r vB vB = ? vA is given iA AB x r r vB = vA + vB/A Given: Geometry and VA Find: vB and AB vA + AB x vA = const J iA r ABCounterclo ckw. B AB x r vB vA is given vA = const Solution: vB = vA + AB X r AB x r r 16.6 INSTANTANEOUS CENTER OF ZERO VELOCITY Today’s Objectives: Students will be able to: 1. Locate the instantaneous center of zero velocity. 2. Use the instantaneous center to determine the velocity of any point on a rigid body in general plane motion. Rigid Body Acceleration Chapter 16.7 Stresses and Flow Patterns in a Steam Turbine FEA Visualization (U of Stuttgart) Rigid Body Acceleration Conceptual Solution Using Vector Graphics Propulsion Mechanism of a Baldwin Steam Locomotive Baldwin Locomotive Works, Philadelphia, 1926 Baldwin Locomotive 60,000 Q: Is this a Freight or Passenger Locomotive ? A: We can tell from the wheel diameter. The internal forces (accelerations) in the piston mechanism limit the maximum speed (10 m/s max. Piston velocity). Rigid Body Acceleration Given: Geometry and VA,aA, vB, AB Find: aB and aAB J i First: Find all velocities. A vA = const L ABCounterclo ckw. B vB Given: Geometry and VA,aA, vB, AB Law: aB = aA + Transl + Find: aB and aAB J aB/A Centripetal + angular accel The relative motion equation aB = aA + aB/A connects the unknown acceleration at B to the known (given) acceleration at A. i A vA = const L AB Counterclockw. B vB Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular r* AB2 + r* a Find: aB and aAB In order to connect points A and B, we define vector rB/A. J i A r defines the position of r vA = const AB (we use the symbol 'r' as short notation) Centrip. r* AB 2 B point B relative to point A. aB = aA + aB/A,centr+ aB/A,angular Given: Geometry and VA,aA, vB, AB Find: aB and aAB r* AB2 + r* a J Look at the Accel. of B relative to A: iA vA = const r AB Counterclockw . B vB Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular r* AB2 + r* a Find: aB and aAB J Look at the Accel. of B relative to A: iA We know: vA = const r B Centrip. r* AB 2 1. Centripetal: magnitude r2 and direction (inward). If in doubt, compute the vector product x(*r) Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular r* AB2 + r* a Find: aB and aAB J Look at the Accel. of B relative to A: iA We know: vA = const r Centrip. r* AB 2 B r* a 1. Centripetal: magnitude r2 and direction (inward). If in doubt, compute the vector product x(*r) 2. The DIRECTION of the angular accel (normal to bar AB) Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular r* AB2 + r* a Find: aB and aAB J Look at the Accel. of B relative to A: iA We know: vA = const r Centrip. r* AB 2 B Angular r* a aB 1. Centripetal: magnitude r2 and direction (inward). If in doubt, compute the vector product x(*r) 2. The DIRECTION of the angular accel (normal to bar AB) 3. The DIRECTION of the accel of point B (horizontal along the constraint) We can add graphically: Start with Centipetal Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular Find: aB and aAB r is the vector from reference We know: aA =0 point A to point B J i A r vA = const AB Angular r* a Centrip. r* AB 2 B aB We can add graphically: Start with Centipetal Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular Find: aB and aAB r is the vector from reference point A to point B J i A r vA = const AB Angular r* a Centrip. r* AB 2 B aB We can add graphically: Start with Centipetal Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular Find: aB and aAB r is the vector from reference point A to point B J i A r vA = const AB Angular r* a Centrip. r* AB 2 B aB We can add graphically: Start with Centipetal Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular Find: aB and aAB r is the vector from reference point A to point B J i A r vA = const AB Angular r* a Centrip. r* AB 2 B aB We can add graphically: Start with Centipetal Given: Geometry and VA,aA, vB, AB aB = aA + aB/A,centr+ aB/A,angular Find: aB and aAB r is the vector from reference point A to point B J i A r vA = const AB The vectors form a triangle with aB as the hypotenuse. We can therefore determine the magnitudes and directions of both aB and r* a Angular r* a Centrip. r* AB 2 B aB Given: Geometry and VA,aA, vB, AB We can add graphically: Start with Centipetal Find: aB and aAB r is the vector from reference point A to point B J i aB = aA + aB/A,centr+ aB/A,angular Now Complete the Triangle: r* a r* AB2 aB A vA = const r AB Centrip. r* AB2 B Result: a is < 0 (clockwise) aB is negative (to the left) General Procedure A a (t) B J AB BD i (t) = 45 deg D vD(t)= const 1. Compute all velocities and angular velocities. 2. Start with centripetal acceleration: It is ALWAYS oriented inward towards the center. General procedure A a (t) B J AB BD i (t) = 45 deg D vD(t)= const 1. Compute all velocities and angular velocities. 2. Start with centripetal acceleration: It is ALWAYS oriented inward towards the center. 3. The angular accel is NORMAL to the Centripetal acceleration. General Procedure A a (t) B J AB BD i (t) = 45 deg D vD(t)= const 1. Compute all velocities and angular velocities. 2. Start with centripetal acceleration: It is ALWAYS oriented inward towards the center. 3. The angular accel is NORMAL to the Centripetal acceleration. The direction of the angular acceleration is found from the mathematical analysis. Example 1. Find all v and (Ch. 16.5) AB = -11.55k i i HIBBELER 16-125 2*r 2. aB = a Xr – AB B AB B = -5k BC 3. aB = aC + aBCXrB/C – BC2*rB/C Centripetal Terms: We know magnitudes and HIB 16-125 directions We now can solve two simultaneous vector equations for aAB and aBC – BC2*rB/C – AB2*rB aC aABXrB – AB2*rB = aC + aBCXrB/C – BC2*rB/C HIB 16-125 aABXrB – AB2*rB = aC + aBCXrB/C – BC2*rB/C 16.8 Relative Motion aA = aB + aA/B,centr+ aA/B,angular + aA,RELATIVE fig_05_11 16.8 Relative Motion aA = aB + aA/B,centr+ aA/B,angular + aA,RELATIVE Seen from B: vA = vB,rel + AB x rA/B Velocities Seen from P: vA = o x r Seen from P: Seen from B: aA = aA,rel + 2xvrel aA = ao x r+centr. aAB x rA/B+centrip. Accelerations Midterm #2 Preparation Posted: • Collection of Problems • Practice exam #2 • Powerpoint Slides • Four questions will be on Chapter 16, 2Q. on Ch. 14 Stresses and Flow Patterns in a Steam Turbine FEA Visualization (U of Stuttgart)