Software Engineering COMP 201

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Software Engineering
COMP 201
Lecturer: Dr. Igor Potapov
Ashton Building, room 3.15
E-mail: potapov@liverpool.ac.uk
COMP 201 web-page:
http://www.csc.liv.ac.uk/~igor/COMP201
Software Engineering, COMP201
Slide 1
Today at 2pm
Computer Science Department Lab 1
• You need to re-register your account to use our
computer science laboratories
Software Engineering, COMP201
Slide 2
Why Software Engineering?
• Software development is hard !
• Important to distinguish “easy” systems (one
developer, one user, experimental use only) from
“hard” systems (multiple developers, multiple users,
products)
• Experience with “easy” systems is misleading
– One person techniques do not scale up
• Analogy with bridge building:
– Over a stream = easy, one person job
– Over River Severn … ?
(the techniques do not scale)
Software Engineering, COMP201
Slide 3
Why Software Engineering ?
• The problem is complexity
• Many sources, but size is key:
– UNIX contains 4 million lines of code
– Windows 2000 contains 108 lines of code
Software engineering is about managing
this complexity.
Software Engineering, COMP201
Slide 4
Teaching method
• Series of 30-33 lectures ( 3hrs per week )
Lecture
Lecture
Lecture
Monday
Tuesday
Thursday
12.00
12.00
14.00
• Independent Student Reading
• Practical work (2 Assignments)
----------------------- Course Assessment ---------------------• A two-hour examination
80%
• Coursework
20%
----------------------------------------------------------------------Software Engineering, COMP201
Slide 5
201 Practicals
• Practical slots:
– Tuesday, 9.00-11.00 – 60 students
– Tuesday, 14.00-16.00 – 60 students
• COMP 201
– Assignment 1 – Formal specification methods
Weeks 4-7
– Assignment 2 – Modelling with UML
Weeks 8-10
It is time consuming, so one day approach will not work!
Software Engineering, COMP201
Slide 6
Recommended Course Textbooks
• Sommerville I. (2001,2004)
Software Engineering
6th ,7th or 8th Edition,
Addison-Wesley, Harlow, Essex,UK
• Stevens P. with Pooley, R. (2000)
Using UML: Software Engineering with Objects and
Components,
Addison-Wesley, Harlow, Essex, UK
• Introducing Asml (2001) Available in electronic
format, Microsoft corporation 
Software Engineering, COMP201
Slide 7
Outline Syllabus
•
•
•
•
Introduction to Software Engineering
Software models
Software requirements
Formal Specification
– ASML(Abstract State Machines Language)
• Software Design and Implementation
– UML (Unified Modeling Language)
• Software verification, validation and testing
• Management of Software Projects & Cost Estimation
Software Engineering, COMP201
Slide 8
FAQs about software engineering
• What is
–
–
–
–
software?
software process?
software engineering?
software process model?
Software Engineering, COMP201
Slide 9
What is software?
• Computer programs and associated documentation
• Software products may be developed for a particular
customer or may be developed for a general market
• Software products may be
– Generic - developed to be sold to a range of different
customers
– Bespoke (custom) - developed for a single customer
according to their specification
Software Engineering, COMP201
Slide 10
What is software engineering?
Software engineering is an engineering discipline
which is concerned with all aspects of software
production
Software engineers should
– adopt a systematic and organised approach to their work
– use appropriate tools and techniques depending on
• the problem to be solved,
• the development constraints and
• the resources available
Software Engineering, COMP201
Slide 11
What is the difference between software
engineering and computer science?
Computer Science
Software Engineering
is concerned with
 theory
 fundamentals


Algorithms, date structures, complexity
theory, numerical methods
SE deals with practical problems in
complex software products
the practicalities of developing
delivering useful software
Computer science theories are currently insufficient to act as
a complete underpinning for software engineering, BUT it is
a foundation for practical aspects of software engineering
Software Engineering, COMP201
Slide 12
Software Engineering Body of Knowledge
Source: http://www.sei.cmu.edu/pub/documents/99.reports/pdf/99tr004.pdf
Software Engineering, COMP201
Slide 13
SE history
• SE introduced first in 1968 – conference about
“software crisis” when the introduction of third
generation computer hardware led more complex
software systems then before
• Early approaches based on informal methodologies
leading to
– Delays in software delivery
– Higher costs than initially estimated
– Unreliable, difficult to maintain software
• Need for new methods and techniques to manage the
production of complex software.
Software Engineering, COMP201
Slide 14
Software myths
• Management myths
– Standards and procedures for building software
– Add more programmers if behind the schedule
• Customer myths
– A general description of objectives enough to start coding
– Requirements may change as the software is flexible
• Practitioner myths
– Task accomplished when the program works
– Quality assessment when the program is running
– Working program the only project deliverable
Software Engineering, COMP201
Slide 15
Software failures
• Therac-25 (1985-1987): six people overexposed during
treatments for cancer
• Taurus (1993): the planned automatic transaction
settlement system for London Stock Exchange cancelled
after five years of development
• Ariane 5 (1996): roket exploded soon after its launch
due error conversion (16 floating point into 16-bit
integer)
• The Mars Climate Orbiter assumed to be lost by
NASA officials (1999): different measurement systems
(Imperial and metric)
Software Engineering, COMP201
Slide 16
However …
Important progress:
• Ability to produce more complex software has
increased
• New technologies have led to new SE approaches
• A better understanding of the activities involved in
software development
• Effective methods to specify, design and implement
software have been developed
• New notations and tools have been produced
Software Engineering, COMP201
Slide 17
What is a software process?
• SP is a set of activities whose goal is the development or
evolution of software
• Fundamental activities in all software processes are:
– Specification - what the system should do
and its development constraints
– Development - production of the software system
(design and implementation)
– Validation - checking that the software is what the customer wants
– Evolution - changing the software in response to changing demands
Software Engineering, COMP201
Slide 18
What is a software process model?
SPM is a simplified representation of a software process,
presented from a specific perspective
• Examples of process perspectives:
Workflow perspective represents inputs, outputs and dependencies
Data-flow perspective represents data transformation activities
Role/action perspective represents the roles/activities of the
people involved in software process
• Generic process models
–
–
–
–
Waterfall
Evolutionary development
Formal transformation
Software Engineering,
COMP201
Integration from reusable
components
Slide 19
What are the costs of software
engineering?
• Roughly 60% of costs are development costs,
40% are testing costs. For custom software, evolution
costs often exceed development costs
• Costs vary depending on the type of system being
developed and the requirements of system attributes
such as performance and system reliability
• Distribution of costs depends on the development
model that is used
Software Engineering, COMP201
Slide 20
What is CASE ?
(Computer-Aided Software Engineering)
Software systems which are intended to provide
automated support for software process activities, such
as requirements analysis, system modelling, debugging
and testing
• Upper-CASE
– Tools to support the early process
activities of requirements and design
• Lower-CASE
– Tools to support later activities such as
programming, debugging and testing
Software Engineering, COMP201
Slide 21
What are the attributes of good
software?
The software should deliver the required functionality
and performance to the user and should be
maintainable, dependable and usable
• Maintainability
– Software must evolve to meet changing needs
• Dependability
– Software must be trustworthy
• Efficiency
– Software should not make wasteful use of system resources
• Usability
– Software must be Software
usable
by the users for which itSlidewas
designed
Engineering, COMP201
22
What are the key challenges
facing software engineering?
Software engineering in the 21st century faces
three key challenges:
• Legacy systems
– Old, valuable systems must be maintained and updated
• Heterogeneity
– Systems are distributed and include
a mix of hardware and software
• Delivery
– There is increasing pressure
for faster delivery of software
Software Engineering, COMP201
Slide 23
Next lecture
Software Processes
Tuesday
12.00
COMP 201 web-page:
http://www.csc.liv.ac.uk/~igor/COMP201
Software Engineering, COMP201
Slide 24
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