Overview of the College - College of Engineering

advertisement
³
[I/O]
Input/Output Cubed
Kevin Eykholt
Tom Finneran
Chris Pitoniak
Shamit Som
ECE Department
1
Problem Statement
 Problem:
• Time: Mistakes can be timeconsuming to correct
• Visualization: It is hard to use a
computer to make virtual 3D models
• Health Hazard: Long-term exposure
to sculpting materials can cause
significant health hazards
• Waste: Many iterations of physical
models require materials that are
not resused
ECE Department
2
Effect on the Individual
 It should allow the user to correct mistakes
easily without having to restart the project
 It should make computer modeling more
intuitive and efficient for the user
We want this
ECE Department
On this
Current Approach
3
Effect on Group

Extensive work with sculpting materials exposes modelers to
dust, a significant health hazard
• Long-term exposure to silica dust, common in ceramic
sculpting, can lead to Silicosis, a.k.a. “Potter’s Rot”
ECE Department
4
Effect on Group
 Need to reduce the amount of waste generated
from failed project attempts
ECE Department
5
Significance
 3D Modeling covers many disciplines:
• Entertainment: Movies, Games, Art
• Concept Art
• Mechanical/Civil Engineering and Architecture
• Product mock-ups
• Biology and Chemistry
• Displaying chemical structures
• DNA and protein models
ECE Department
6
Requirements Analysis: User Specifications
 Use hand gestures to create,
modify, and manipulate virtual
3D models
 Display accurate, distortion-free
holographic image
 Respond to user inputs in realtime
 Relatively inexpensive - <$1000
ECE Department
7
Inputs and Outputs
 Inputs
• Hand Gestures
ECE Department
 Outputs
• Hologram
• Virtual 3D Computer Model
8
General Solution Block Diagram
Input
Hand Gesture
Recognition
Output
3D Volumetric Display
Computer/Software
3D Object Data
Traditional 2D
Representation
ECE Department
9
Requirement Analysis – Technical Specifications




Real-time response – <100ms update time
No major power specifications – device is mains powered
No major weight specifications – device is stationary
Input Specifications:
• Respond to hand gestures
• Recognize enough different gestures to distinguish between
different functions
• 1 millimeter skeletal precision
 Software Specifications:
• Map input gestures to functions in the virtual 3D object space
• Object functions: creation, translation, rotation, scaling
• Control functions: save, undo
• Display traditional 2D representation of virtual objects
• Generate appropriate output for volumetric display
ECE Department
10
Requirement Analysis – Technical Specifications
 Output:
•
•
•
•
•
Distortion-free, volumetric image
75 X 75 x 75 voxel resolution minimum
≥20 FPS refresh rate
No smaller than a 2 inch cube display
Quiet operation (<30 dBa)
ECE Department
11
Design Alternatives - Input
 Kinect
• About $100 on Amazon
• Pros:
• Great for tracking large body movements
• Widely available software support
• Cons:
• Low precision finger tracking (>1mm)
ECE Department
12
Design Alternatives - Software
 3D Modeling Software:
• Pros:
• Complex object
manipulation is already
implemented in the
software
• Cons:
• Expensive: Maya and 3DS
Max are $195 a month
• Tough to programmatically
control due to lack of lowlevel access
ECE Department
13
Design Alternatives - Output
 Stacked Spinning LED Display
• Pros:
• Cheaper components
• Simple theory of operation
• Cons:
• Low resolution
• Mechanically complex
• Difficult to transmit data due
to moving parts
ECE Department
14
Design Alternatives - Output
 Planar Spinning LED Display
• Pros:
• Simple theory of operation
• Cons:
• Low resolution
• Mechanically complex
• Prohibitively expensive
• 5000+ LEDs for decent
resolution
• Control circuitry
• Difficult to transmit data due
to moving parts
ECE Department
15
Design Alternatives - Output
 Helical Volumetric Sweep
• Pros:
• Simple mechanical
implementation
• Can transmit data over a cable
• Cons:
• Difficult to focus on entire
depth of volumetric sweep
• Complex real-time processing
due to helical cross sections
ECE Department
16
Our Solution - Block Diagram
Input
Output
Input Parsing
Data Processing
Projector
Planar Volumetric
Sweep Device
Sensor
Data
Leap
Motion
Leap
Motion
Output
Data
2D Visual
Diagnostic
Output
Processing
Computer
ECE Department
17
Input Concept - LEAPMotion

LEAPMotion sensor reads in hand
motion, stores relevant data
• Stores hand/finger positions into lists
to determine corresponding gesture

Sensor can differentiate between
hand gestures
• Swipes, finger clicks, circles, pinches

ECE Department
1mm skeletal precision
18
Input Concept - Software

Map input gestures to specific
manipulations
•



ECE Department
Create, rotate, translate, scale, undo, save,
etc
Virtual models displayed on the 2D
visual diagnostic software
Planar cross sections are taken and
sent to the output for 3D display
Using JOGL for rendering traditional
2D representation
19
Output Concept



ECE Department
Piston converts rotary motion (supplied by
motor) into constant, reciprocating linear
motion
Projector and projection plane will be fixed
relative to each other– eliminates focus issues
• Possible issues with sourcing cable able to
withstand mechanical stress
Projection screen must be thin and mostly
translucent
• Slight opacity needed to successfully project
image visibly on both sides of screen
20
Output Concept



ECE Department
Projector will project planar cross-sections of
desired image
• Software processing of planar cross sections
significantly easier to manage than helical
cross sections
Fast enough reciprocation (~12Hz for 24fps
interlaced) will allow for persistence-of-vision
effects
Projection rate determines resolution in
sweeping axis
• Higher projection rate  more sections per
cycle
21
Team
Shamit Som - EE
Class of 2014
Kevin Eykholt - CSE
Class of 2014
Dennis Goeckel - Professor
Faculty Advisor
Tom Finneran- CSE
Class of 2014
ECE Department
Chris Pitoniak- CSE
Class of 2014
22
Timeline
27 Oct
Chris
Kevin
Shamit
Tom
12 Nov
Leap
Motion
gesture
mapping
Leap Motion
gesture
recognition
Basic
Shape
Generation
Scaling,
Translation,
Rotation
Build
volumetric
sweep
frame
Add motor
and ensure
mechanical
stability
Conceptual
design for
software to
projector
interface
ECE Department
20 Nov
31 Dec
15 Jan
MDR
21 Mar
Test
gesture
mapping
Generate
planar
cross
sections
Test
POV
Effect
20 Feb
Implement
and test
interface
Add
projector
Integrate
Full
system
and test
Test and
optimize
POV
effect
CDR
23
MDR Deliverables
 Input:
• Demonstrate Scaling and Rotation
• Demonstrate interaction between Leap Motion and software
• Confirmed with 2D Visual Diagnostic
 Output:
• Create a volumetric sweep device
• Critical path to entire output system
• Simple demonstration of POV effect
ECE Department
24
Download