E-learning

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Evolution of Education
Technology
IMPACT
TIME
Internet:
Greatest
impact
TIME
 Books and journals have found their way to
the desktops of students and research
scholars.
 Thanks to the invention of electronic
resources, easy, quick and anytime access to
books and journals have made an effective
learning.
 E-resources serve as a platform for random
access to multiple users at the same time and
save plenty of time.
Robust Interactivity
E-learning
 E-learning has developed very fast due to internet.
 The internet and the world wide web has provided us
with easy access to information and knowledge.
 E-learning is a technology which supports teaching
and learning using a computer web technology.
 It bridges the gap between a teacher and a student in
different ways.
 The computer-based Instruction has progressed from
usage of CD-ROM to the internet then to the webbased instruction(WWW.)
E-learning
• In an on-line multimedia learning
environment:
– teaching & learning is ‘one-to-one’ (individual)
– more interactivity (in normal classroom, it varies with
the class size)
– learner-centred
– Learner monitoring & grading system
LEARNER CENTERED
 In a true learner-centered environment, the learner is
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the beginning and end point of the learning process,
and the learner’s needs are the focus of the program.
Tools are available as the learners needs.
The instructor adjusts to the student
The quality of instruction is measured against
standards
The student is an active partner in the learning process
The course is continually renewed through feedback
from learners
LEARNER MONITORING:
 Learners learn to assess their own progress.
 Helping learners to identify the progress they have
made, to understand what they have achieved and
what they need to do next, to make progress towards
their goals and qualifications.
GRADING SYSTEM:
 In a grading system learners are placed in ability bands
that represents a range of scores.
 It reflects on individual learners performance in the
form of certain level of achievement in relation to the
whole group of learners.
E-learning, Web-based learning
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E-learning is mostly associated with activities involving
computers and interactive networks simultaneously. The
computer does not need to be the central element of the
activity or provide learning content. However, the
computer and the network must hold a significant
involvement in the learning activity.
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Web-based learning is associated with learning materials
delivered in a Web browser, including when the materials
are packaged on CD-ROM or other media. disk.
Online learning
 Online learning
:is associated with
content readily accessible on a
computer. The content may be on the
Web or the Internet, or simply
installed on a CD-ROM or the
computer hard disk.
What is E-learning?
 The letter `e’ in e-learning stands for the word
`electronic’.
 E-learning pioneer BERNARD LUSKIN(2001) explains
`e’ as exciting, energetic, enthusiastic, emotional,
extended and educational.
 E-learning is internet-enabled learning.
 It is a store house of education, information,
communication, training, knowledge and performance
management.
Benefits
• Convenient
– self-service (mix and match)
– on-demand (anytime, anywhere)
– private learning
– self-paced
– Flexibility: (modular package)
MULTIMEDIA UNIVERSITY
Benefits
• media-rich
– Easier to understand & more engaging
• repeatable
– As many times as you like
• easier to monitor progress
– less administrative work
– can be more precise
MULTIMEDIA UNIVERSITY
Benefits
• Consistent
– Central control of content
– Same quality of content for all
– Same quality of education for all
MULTIMEDIA UNIVERSITY
Delivery methods of e-learning
 Synchronous learning
 Asynchronous learning
 Instructor-led group
 Self-study with subject expert
 Web-based: blog-Wikis-forums
 Computer-based (CD-ROM)
 Video/audio streaming
Synchronous learning

Within synchronous learning; learning and teaching takes place
in real time (same time) while the trainer and learners are
physically separated from each other (place shift).
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Examples include:
 listening to a live radio broadcast
 watching live a television broadcast
 audio/video conferencing
 Internet telephony
 online lectures
 two-way live satellite broadcast
Asynchronous learning

Characteristic for asynchronous learning is the fact that
that the trainer prepares the courseware material before
the course takes place. The learner is free to decide when
he wants to study the courseware
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Examples include:
 self paced courses taken via Internet or CD-Rom
 videotaped classes
 stored audio/video Web presentations or seminars
 recorded audio tapes
 Q & A mentoring
 reading e-mail messages
Examples of synchronous learning
SYNCHRONOUS LEARNING
Telephone
Screen Sharing
Chat
Desktop Conferencing
Online seminar
Examples of Asynchronous learning
ASYNCHRONOUS LEARNING
Fax
E-mail
Newsgroups
Computer Based Training
Quick Reference Guide
Truth of e-learning
 Internet has started reshaping education.
 Education will not be the same in the next decade
There is no going back. The traditional classroom
has to be transformed
Web-based Education Commission, US
Many formal universities/colleges may not
Have much attraction by the end of this
decade
Teacher’s Obligation
use all
available
technology
incorporate
‘old’ &
‘new’
Teacher’s
Obligation
Lay
foundation
for
Lifelong
learning
Encourage
collaborative
learning
Building an e-learning culture
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Learner:
Self-directed
Self-motivated
Self-regulating
Lifelong learning
Building an
E-learning
Culture
Teacher:
Develop knowledge & skills
Understand learning and its need
Facilitate learning
Create learning opportunities
Administrator:
Create Learning environment
Provide ICT infrastructure
Resources for lifelong learning
Traditional & E-learning Approach
Traditional and E-learning approaches
Traditional Classroom
E-Learning
Classroom
• Physical – limited size
• Synchronous
• Unlimited
• Anytime, anywhere
Content
• PowerPoint/transparency/etc
• Textbooks/library
• Video
• Collaboration
• Multimedia / simulation
• Digital library
• On demand
• Syn & Asyn. Communication
Personalisation
• One learning path
• Learning path and pace
determined by learner
Instructor led training
 It refers to the traditional classroom training where a
teacher teaches a classroom full of students.
 The problems of this training are
1. Distance: Bringing together the students under one
roof for requires time and money.
2. Audience size and response time: Same planning is
required for smaller and larger group of students in
planning, infrastructure and instructors.
3. Off the job time: working people face difficulty in
finding a replacement for their jobs.
Concept of e-learning
In our rapid changing world, we
find it difficult to overcome the
learning challenges and the possible
achievements.
To bridge this gap, the concepts
such as e-learning, e-teaching, eteachers has become the part of
effective education.
E-teaching
 E-teaching is the appreciation of live teaching with
streaming lectures, whiteboards, downloadable slide
sets and discussion forum.
 E-teaching is an automation of an existing teachercentered educational approach
 The real work is in creating content and learning
management systems that support e-learning.
E-teachers
 E-teachers are teachers who work in an internet
environment in both regular and virtual classroom
situations.
 They build new concepts of working in time and space.
 They find new learning resources as they interact with
information, materials and ideas with their students
and colleagues.
Impact of e-learning on teaching learning process
 Computer based networking system has provided the
present day teacher with a choice of modern tools to
deliver the goods in the classroom and end the
instructional boundaries.
 Information and communication technology in which
e-learning, e-teaching, e-teachers are built in
components has some impacts on teaching learning
process
Impacts on teaching learning
process
 Improves efficiency both in learning and teaching
 Increases motivation
 Deepens understanding
 Promotes collaborate learning
 Gives new approach to learning and working
 Provides new ways interacting
 Paves way for personality development
 Increases social skills
 Creates interest in learning
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Impacts on teaching learning process
 Helpful for self-evaluation
 Wide reach and consistent
 User convenient
 Flexible and rich medium for students
 Useful tool to address students with different learning
and cognitive styles
 Self-pacing for slow and quick learners, reduces stress
and increases satisfaction.
E-learning tools: scope of
E-mail
 Every teacher & student should have an e-mail
account
 Communicate with students
 Communicate with parents
 Students can submit assignment
 Can have attachments
 Create a paperless environment
 Simple but effective
 Efficient and cost effective
E-learning tools: Audio Chat
 Synchronous communication tool
 Communicate with students
 Communicate with parents
 More students participate
 Collaborative learning
E-learning tools: Online Forum
 Asynchronous discussion forum
 Teacher can create discussion groups
 Teacher could post a question and request
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students to comment
Students can post their comments
Can encourage community participation
Collaborative learning can be fostered
Feedback from diverse culture
E-learning Tools: Web
 Wide range of materials available
 Teacher will need to narrow down
 It is a resource centre
 Sharing of resources
 Supported by images, audio,
simulation and multimedia
E-learning tools: Video Conference
 Can conduct a live lecture
 Communication with students
 Communication with parents
 Support by audio, chat and whiteboard
 Support sharing of applications
 Can be recorded and later be used for on
demand lectures
 Demo…
Tools: Learning Management System
(LMS)
 Management of content
 Tracking students
 Administrative features
 Integration with various tools such as chat,
forum, e-mail, etc.
 Reporting
 Demo... of Multimedia Learning System
(MMLS)
Open source e-learning
applications
Open source refers to a program in
which the source code (programming
language) is available to the general
public for use and /or modification
from its original and redistribution.
Open source software: eFront
A. eFront:
It is an open source eLearning platform to
assist with the creation of online learning
communities while offering various opportunities for
collaboration and interaction through an icon-based
user interface. The platform offers tools for content
creation, tests building, assignments management,
reporting, internal messaging, forum, chat, surveys
etc
Moodle
Moodle:
Modular Object-Oriented Dynamic
Learning Environment is a free source e-learning
software platform and modular design allowing any
developer to create additional modules and features.
Many universities and colleges use it in their daily
teaching and learning. It is a free source software (ie)
the developer can make modification based on their
needs.
Dokeos
Dokeos:
Dokeos is an open source
online learning software. It
provides all the features needed for
e-learning and blended learning
management : From Authoring to
Reporting.
Claroline
Claroline:
Claroline is an open source of
elearning and eWorking platform
allowing teachers to build effective
online courses and to manage learning
and collaborative activities on the web.
ILIAS learning management
ILIAS:
ILIAS is a powerful Open Source Learning
Management System for developing and realizing webbased e-learning. The software was developed to
reduce the cost of new media in education and further
training and to ensure the maximum level of customer
influence in the implementation of the software.
SAKAI project
SAKAI project:
The Sakai CLE is a free, community
source, educational software platform distributed
under the Educational Community License (a type of
open source license). The Sakai CLE is used for
teaching, research and collaboration.
OLAT
OLAT:
OLAT is free software and is open
source Learning Management System
that supports any kind of online
learning, teaching, and tutoring with
few educational restrictions.
Teaching aids will change
Blackboard
Computer
OHP
LCD
LED
projector
TV
WHITEBOARD
video
ADVANTAGES OF e-learning
 Class work can be scheduled around personal and professional work
 Reduces travel cost and time to and from school
 Learners may have the option to select learning materials that meets
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their level of knowledge and interest
Learners can study wherever they have access to a computer and
Internet
Self-paced learning modules allow learners to work at their own pace
Flexibility to join discussions in the bulletin board threaded discussion
areas at any hour, or visit with classmates and instructors remotely in
chat rooms
Different learning styles are addressed and facilitation of learning
occurs through varied activities
Development of computer and Internet skills that are transferable to
other facets of learner's lives
Successfully completing online or computer-based courses builds selfknowledge and self-confidence and encourages students to take
responsibility for their learning
Disadvantages of e-learning
 Unmotivated learners or those with poor study habits may
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fall behind
Lack of familiar structure and routine may take getting
used to
Students may feel isolated or miss social interaction
Instructor may not always be available on demand
Slow or unreliable Internet connections can be frustrating
Managing learning software can involve a learning curve
Some courses such as traditional hands-on courses can be
difficult to simulate
E-learning: Blended mode
Chalk-and-board has long
ruled the classrooms
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will not be eliminated
Less emphasis
Interactive Digital
Content:
• more emphasis
• on demand learning
• interactive
Blended learning
 Blended learning combines e-learning tools with
traditional classroom learning to ensure maximum
effectiveness.
 It offers
1.Face to face interaction thereby leading to social benefits.
2. Personalized system of instruction which requires
minimum interaction.
3. Improved retention and reinforcement through followup mechanism on the web.
4. Highly flexible based on the learning style and the level
of audience.
Resume
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E-Learning
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It is not a cup of web pages! It is a complex learning
environment!
We need a possibility professionally to create our
learning materials.
We need a professional LMS system, which is
compliment with all e-learning relevant standards.
We need money and peoples!
And lot of optimism 
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