Evolution of Education Technology IMPACT TIME Internet: Greatest impact TIME Books and journals have found their way to the desktops of students and research scholars. Thanks to the invention of electronic resources, easy, quick and anytime access to books and journals have made an effective learning. E-resources serve as a platform for random access to multiple users at the same time and save plenty of time. Robust Interactivity E-learning E-learning has developed very fast due to internet. The internet and the world wide web has provided us with easy access to information and knowledge. E-learning is a technology which supports teaching and learning using a computer web technology. It bridges the gap between a teacher and a student in different ways. The computer-based Instruction has progressed from usage of CD-ROM to the internet then to the webbased instruction(WWW.) E-learning • In an on-line multimedia learning environment: – teaching & learning is ‘one-to-one’ (individual) – more interactivity (in normal classroom, it varies with the class size) – learner-centred – Learner monitoring & grading system LEARNER CENTERED In a true learner-centered environment, the learner is the beginning and end point of the learning process, and the learner’s needs are the focus of the program. Tools are available as the learners needs. The instructor adjusts to the student The quality of instruction is measured against standards The student is an active partner in the learning process The course is continually renewed through feedback from learners LEARNER MONITORING: Learners learn to assess their own progress. Helping learners to identify the progress they have made, to understand what they have achieved and what they need to do next, to make progress towards their goals and qualifications. GRADING SYSTEM: In a grading system learners are placed in ability bands that represents a range of scores. It reflects on individual learners performance in the form of certain level of achievement in relation to the whole group of learners. E-learning, Web-based learning E-learning is mostly associated with activities involving computers and interactive networks simultaneously. The computer does not need to be the central element of the activity or provide learning content. However, the computer and the network must hold a significant involvement in the learning activity. Web-based learning is associated with learning materials delivered in a Web browser, including when the materials are packaged on CD-ROM or other media. disk. Online learning Online learning :is associated with content readily accessible on a computer. The content may be on the Web or the Internet, or simply installed on a CD-ROM or the computer hard disk. What is E-learning? The letter `e’ in e-learning stands for the word `electronic’. E-learning pioneer BERNARD LUSKIN(2001) explains `e’ as exciting, energetic, enthusiastic, emotional, extended and educational. E-learning is internet-enabled learning. It is a store house of education, information, communication, training, knowledge and performance management. Benefits • Convenient – self-service (mix and match) – on-demand (anytime, anywhere) – private learning – self-paced – Flexibility: (modular package) MULTIMEDIA UNIVERSITY Benefits • media-rich – Easier to understand & more engaging • repeatable – As many times as you like • easier to monitor progress – less administrative work – can be more precise MULTIMEDIA UNIVERSITY Benefits • Consistent – Central control of content – Same quality of content for all – Same quality of education for all MULTIMEDIA UNIVERSITY Delivery methods of e-learning Synchronous learning Asynchronous learning Instructor-led group Self-study with subject expert Web-based: blog-Wikis-forums Computer-based (CD-ROM) Video/audio streaming Synchronous learning Within synchronous learning; learning and teaching takes place in real time (same time) while the trainer and learners are physically separated from each other (place shift). Examples include: listening to a live radio broadcast watching live a television broadcast audio/video conferencing Internet telephony online lectures two-way live satellite broadcast Asynchronous learning Characteristic for asynchronous learning is the fact that that the trainer prepares the courseware material before the course takes place. The learner is free to decide when he wants to study the courseware Examples include: self paced courses taken via Internet or CD-Rom videotaped classes stored audio/video Web presentations or seminars recorded audio tapes Q & A mentoring reading e-mail messages Examples of synchronous learning SYNCHRONOUS LEARNING Telephone Screen Sharing Chat Desktop Conferencing Online seminar Examples of Asynchronous learning ASYNCHRONOUS LEARNING Fax E-mail Newsgroups Computer Based Training Quick Reference Guide Truth of e-learning Internet has started reshaping education. Education will not be the same in the next decade There is no going back. The traditional classroom has to be transformed Web-based Education Commission, US Many formal universities/colleges may not Have much attraction by the end of this decade Teacher’s Obligation use all available technology incorporate ‘old’ & ‘new’ Teacher’s Obligation Lay foundation for Lifelong learning Encourage collaborative learning Building an e-learning culture Learner: Self-directed Self-motivated Self-regulating Lifelong learning Building an E-learning Culture Teacher: Develop knowledge & skills Understand learning and its need Facilitate learning Create learning opportunities Administrator: Create Learning environment Provide ICT infrastructure Resources for lifelong learning Traditional & E-learning Approach Traditional and E-learning approaches Traditional Classroom E-Learning Classroom • Physical – limited size • Synchronous • Unlimited • Anytime, anywhere Content • PowerPoint/transparency/etc • Textbooks/library • Video • Collaboration • Multimedia / simulation • Digital library • On demand • Syn & Asyn. Communication Personalisation • One learning path • Learning path and pace determined by learner Instructor led training It refers to the traditional classroom training where a teacher teaches a classroom full of students. The problems of this training are 1. Distance: Bringing together the students under one roof for requires time and money. 2. Audience size and response time: Same planning is required for smaller and larger group of students in planning, infrastructure and instructors. 3. Off the job time: working people face difficulty in finding a replacement for their jobs. Concept of e-learning In our rapid changing world, we find it difficult to overcome the learning challenges and the possible achievements. To bridge this gap, the concepts such as e-learning, e-teaching, eteachers has become the part of effective education. E-teaching E-teaching is the appreciation of live teaching with streaming lectures, whiteboards, downloadable slide sets and discussion forum. E-teaching is an automation of an existing teachercentered educational approach The real work is in creating content and learning management systems that support e-learning. E-teachers E-teachers are teachers who work in an internet environment in both regular and virtual classroom situations. They build new concepts of working in time and space. They find new learning resources as they interact with information, materials and ideas with their students and colleagues. Impact of e-learning on teaching learning process Computer based networking system has provided the present day teacher with a choice of modern tools to deliver the goods in the classroom and end the instructional boundaries. Information and communication technology in which e-learning, e-teaching, e-teachers are built in components has some impacts on teaching learning process Impacts on teaching learning process Improves efficiency both in learning and teaching Increases motivation Deepens understanding Promotes collaborate learning Gives new approach to learning and working Provides new ways interacting Paves way for personality development Increases social skills Creates interest in learning Impacts on teaching learning process Helpful for self-evaluation Wide reach and consistent User convenient Flexible and rich medium for students Useful tool to address students with different learning and cognitive styles Self-pacing for slow and quick learners, reduces stress and increases satisfaction. E-learning tools: scope of E-mail Every teacher & student should have an e-mail account Communicate with students Communicate with parents Students can submit assignment Can have attachments Create a paperless environment Simple but effective Efficient and cost effective E-learning tools: Audio Chat Synchronous communication tool Communicate with students Communicate with parents More students participate Collaborative learning E-learning tools: Online Forum Asynchronous discussion forum Teacher can create discussion groups Teacher could post a question and request students to comment Students can post their comments Can encourage community participation Collaborative learning can be fostered Feedback from diverse culture E-learning Tools: Web Wide range of materials available Teacher will need to narrow down It is a resource centre Sharing of resources Supported by images, audio, simulation and multimedia E-learning tools: Video Conference Can conduct a live lecture Communication with students Communication with parents Support by audio, chat and whiteboard Support sharing of applications Can be recorded and later be used for on demand lectures Demo… Tools: Learning Management System (LMS) Management of content Tracking students Administrative features Integration with various tools such as chat, forum, e-mail, etc. Reporting Demo... of Multimedia Learning System (MMLS) Open source e-learning applications Open source refers to a program in which the source code (programming language) is available to the general public for use and /or modification from its original and redistribution. Open source software: eFront A. eFront: It is an open source eLearning platform to assist with the creation of online learning communities while offering various opportunities for collaboration and interaction through an icon-based user interface. The platform offers tools for content creation, tests building, assignments management, reporting, internal messaging, forum, chat, surveys etc Moodle Moodle: Modular Object-Oriented Dynamic Learning Environment is a free source e-learning software platform and modular design allowing any developer to create additional modules and features. Many universities and colleges use it in their daily teaching and learning. It is a free source software (ie) the developer can make modification based on their needs. Dokeos Dokeos: Dokeos is an open source online learning software. It provides all the features needed for e-learning and blended learning management : From Authoring to Reporting. Claroline Claroline: Claroline is an open source of elearning and eWorking platform allowing teachers to build effective online courses and to manage learning and collaborative activities on the web. ILIAS learning management ILIAS: ILIAS is a powerful Open Source Learning Management System for developing and realizing webbased e-learning. The software was developed to reduce the cost of new media in education and further training and to ensure the maximum level of customer influence in the implementation of the software. SAKAI project SAKAI project: The Sakai CLE is a free, community source, educational software platform distributed under the Educational Community License (a type of open source license). The Sakai CLE is used for teaching, research and collaboration. OLAT OLAT: OLAT is free software and is open source Learning Management System that supports any kind of online learning, teaching, and tutoring with few educational restrictions. Teaching aids will change Blackboard Computer OHP LCD LED projector TV WHITEBOARD video ADVANTAGES OF e-learning Class work can be scheduled around personal and professional work Reduces travel cost and time to and from school Learners may have the option to select learning materials that meets their level of knowledge and interest Learners can study wherever they have access to a computer and Internet Self-paced learning modules allow learners to work at their own pace Flexibility to join discussions in the bulletin board threaded discussion areas at any hour, or visit with classmates and instructors remotely in chat rooms Different learning styles are addressed and facilitation of learning occurs through varied activities Development of computer and Internet skills that are transferable to other facets of learner's lives Successfully completing online or computer-based courses builds selfknowledge and self-confidence and encourages students to take responsibility for their learning Disadvantages of e-learning Unmotivated learners or those with poor study habits may fall behind Lack of familiar structure and routine may take getting used to Students may feel isolated or miss social interaction Instructor may not always be available on demand Slow or unreliable Internet connections can be frustrating Managing learning software can involve a learning curve Some courses such as traditional hands-on courses can be difficult to simulate E-learning: Blended mode Chalk-and-board has long ruled the classrooms • • will not be eliminated Less emphasis Interactive Digital Content: • more emphasis • on demand learning • interactive Blended learning Blended learning combines e-learning tools with traditional classroom learning to ensure maximum effectiveness. It offers 1.Face to face interaction thereby leading to social benefits. 2. Personalized system of instruction which requires minimum interaction. 3. Improved retention and reinforcement through followup mechanism on the web. 4. Highly flexible based on the learning style and the level of audience. Resume E-Learning It is not a cup of web pages! It is a complex learning environment! We need a possibility professionally to create our learning materials. We need a professional LMS system, which is compliment with all e-learning relevant standards. We need money and peoples! And lot of optimism