University of Central Florida At a Glance... Simulation and Training Research at UCF 50.254 students (fall 08) 12 colleges A “Four-Year 1” (highest level) institution based on graduate program strength $122.8 million in 2008 research awards 95 master’s and 29 PhD degree programs Institute for Simulation & Training Center for Research & Education in Optics and Lasers School Electrical of Eng. and Computer Science Center for Applied Human Factors in Aviation Center for Advanced Transportation Systems Simulation Florida Photonics Center of Excellence Team Performance Laboratory Media Convergence Laboratory School of Film and Digital Media Centers of Excellence Research Areas Photonics Laser Technology Simulation and Training computer modeling ... virtual, augmented, mixed reality ... mathematical foundations ... physiology... psychology ... curriculum development ... distributed learning ... web-based systems ... simulation standards ... hardware prototypes ... robotic systems ... economic models ... performance assessment UCF Stands For Opportunity University of Central Florida Simulation & Training Programs MS & PhD in Simulation Systems – Multi-disciplined Approach – Diverse Research Facilities 2+2 Program Coordination High School Feeder Program Human Systems Integration Research Current Projects Culture – Investigation of impact of culture on collaboration and negotiation (ARO MURI) – Human Terrain Team Effort Patient Safety – Evaluation of training for forward surgical teams (UM and Ryder Trauma Center) – Patient safety and simulationbased training initiatives (ORMC and FL Hospital) Multiteam Systems – Empirical work investigating – Development of a training and leadership in MTS (ARI) analysis system for human, – Empirical work investigating social, cultural, and behavioral critical MTS processes and states modeling (OSD) (GTRI) (Training Analysis and Development) (ARI) Team Cognition – Historiometric analysis of – Investigation of macrocognition coordination mechanisms (ARI, Inand its role in collaborative House) problem solving in NCW Training environments (ONR) – Social critical thinking (ARI) – Development and comparison – Trust development in swift starting of metrics to assess action teams (ARI) macrocognition (ONR) – Investigation of learning principles and game based training (ONR) Game-Based Training Research What does game-based training need to make it effective? How are technologies affected? Currently use G-DIS – VBS2 is under consideration Focus is on distributed after action review capabilities – Microphone – Telestrator AAR – SOCRATES, our AAR engine • DIVAARS • JTACAARS – Visual augmentations to aid understanding University of Central Florida | Institute for Simulation & Training Glenn A. Martin, IRL Director http://www.irl.ist.ucf.edu martin@ist.ucf.edu | 407-882-1349 Mixed Reality in military, medical, and economic simulation