Social Behavior: Evolutionary Game Theory Matrix (Discrete) Games General Rules for Solving Example: Hawk-Dove Game Hypothesis: Fitness Increases with Payoff Solve: Evolutionarily Stable Strategy (ESS) Game Theory Economic Interaction 2 or More (N) “Players” Each Has Behavioral Strategy Assume Each Player’s Behavior Affects Own and Other Player’s Fitness Game Theory Model for Competition, Mutualism, Reciprocity, Cooperation Evolutionarily Stable Strategy If Common, Repels All Rare Mutants (Other Strategies) ESS Theory Population Behavior = 2 Alleles A Common, B Rare Can B Invade A? If Not, A is an ESS ESS Theory A Common, B Rare B Does Not Invade A Pure A: Evolutionarily Stable (Against B) ESS Theory A Common, B Rare B Invades and Excludes A A Does Not Advance When Rare Pure B is an ESS ESS Theory A Common, B Rare B Invades; A Persists Equilibrium System Mixed ESS Polymorphism Individuals Mix ESS Theory Payoff Matrix Payoff to Player Controlling Rows Discrete Game, Identical Players (Symmetric) ESS Theory Evolutionarily Stable Strategy Payoff Matrix: Symmetric Game Payoff matrix: Player 1 Player 2 Action A B Player 1 A Player 1 B Finding ESS Finding ESS ESS: Find p* 6 𝑀= 3 5 4 2 𝑀= 8 1 4 ESS: Find p* 6 𝑀= 3 4 5 Bistable: 2 ESS frequencies, p* = 0 AND p* = 1 Diversity Among Populations ESS: Find p* 3 𝑀= 5 5 2 No Pure ESS; 𝑝∗ ≠ 0, 1 Mixed ESS 𝑝∗ 3 + 1 − 𝑝∗ 5 = 𝑝∗ 5 + 1 − 𝑝∗ 2 3𝑝∗ − 5𝑝∗ + 5 = 5𝑝∗ − 2𝑝∗ + 2 −2𝑝∗ − 3 𝑝∗ = −3 𝑝∗ = 3/5 Diversity Within Populations