Mobile Ad Hoc Networks: Routing, MAC and Transport Issues Nitin H. Vaidya University of Illinois at Urbana-Champaign nhv@uiuc.edu http://www.crhc.uiuc.edu/~nhv © 2004 Nitin Vaidya 1 Notes Names in brackets, as in [Xyz00], refer to a document in the list of references The handout may not be as readable as the original slides, since the slides contain colored text and figures Note that different colors in the colored slides may look identically black in the black-and-white handout 2 Statutory Warnings Only most important features of various schemes are typically discussed, i.e, features I consider as being important Others may disagree Most schemes include many more details, and optimizations Not possible to cover all details in this tutorial Be aware that some protocol specs have changed several times, and the slides may not reflect the most current specifications Jargon used to discuss a scheme may occasionally differ from that used by the proposers 3 Coverage Not intended to be exhaustive Many interesting papers not covered in the tutorial due to lack of time 4 Tutorial Outline Introduction Unicast routing Multicast routing Geocast routing Medium Access Control Performance of UDP and TCP Security Issues Implementation Issues Distributed Algorithms Standards activities Open problems 5 Mobile Ad Hoc Networks (MANET) Introduction and Generalities 6 Mobile Ad Hoc Networks Formed by wireless hosts which may be mobile Without (necessarily) using a pre-existing infrastructure Routes between nodes may potentially contain multiple hops 7 Mobile Ad Hoc Networks May need to traverse multiple links to reach a destination 8 Mobile Ad Hoc Networks (MANET) Mobility causes route changes 9 Why Ad Hoc Networks ? Ease of deployment Speed of deployment Decreased dependence on infrastructure 10 Many Applications Personal area networking cell phone, laptop, ear phone, wrist watch Military environments soldiers, tanks, planes Civilian environments taxi cab network meeting rooms sports stadiums boats, small aircraft Emergency operations search-and-rescue policing and fire fighting 11 Many Variations Fully Symmetric Environment all nodes have identical capabilities and responsibilities Asymmetric Capabilities transmission ranges and radios may differ battery life at different nodes may differ processing capacity may be different at different nodes speed of movement Asymmetric Responsibilities only some nodes may route packets some nodes may act as leaders of nearby nodes (e.g., cluster head) 12 Many Variations Traffic characteristics may differ in different ad hoc networks bit rate timeliness constraints reliability requirements unicast / multicast / geocast host-based addressing / content-based addressing / capability-based addressing May co-exist (and co-operate) with an infrastructurebased network 13 Many Variations Mobility patterns may be different people sitting at an airport lounge New York taxi cabs kids playing military movements personal area network Mobility characteristics speed predictability • direction of movement • pattern of movement uniformity (or lack thereof) of mobility characteristics among different nodes 14 Challenges Limited wireless transmission range Broadcast nature of the wireless medium Hidden terminal problem (see next slide) Packet losses due to transmission errors Mobility-induced route changes Mobility-induced packet losses Battery constraints Potentially frequent network partitions Ease of snooping on wireless transmissions (security hazard) 15 Hidden Terminal Problem A B C Nodes A and C cannot hear each other Transmissions by nodes A and C can collide at node B Nodes A and C are hidden from each other 16 Research on Mobile Ad Hoc Networks Variations in capabilities & responsibilities X Variations in traffic characteristics, mobility models, etc. X Performance criteria (e.g., optimize throughput, reduce energy consumption) + Increased research funding = Significant research activity 17 The Holy Grail A one-size-fits-all solution Perhaps using an adaptive/hybrid approach that can adapt to situation at hand Difficult problem Many solutions proposed trying to address a sub-space of the problem domain 18 Assumption Unless stated otherwise, fully symmetric environment is assumed implicitly all nodes have identical capabilities and responsibilities 19 Unicast Routing in Mobile Ad Hoc Networks 20 Why is Routing in MANET different ? Host mobility link failure/repair due to mobility may have different characteristics than those due to other causes Rate of link failure/repair may be high when nodes move fast New performance criteria may be used route stability despite mobility energy consumption 21 Unicast Routing Protocols Many protocols have been proposed Some have been invented specifically for MANET Others are adapted from previously proposed protocols for wired networks No single protocol works well in all environments some attempts made to develop adaptive protocols 22 Routing Protocols Proactive protocols Determine routes independent of traffic pattern Traditional link-state and distance-vector routing protocols are proactive Reactive protocols Maintain routes only if needed Hybrid protocols 23 Trade-Off Latency of route discovery Proactive protocols may have lower latency since routes are maintained at all times Reactive protocols may have higher latency because a route from X to Y will be found only when X attempts to send to Y Overhead of route discovery/maintenance Reactive protocols may have lower overhead since routes are determined only if needed Proactive protocols can (but not necessarily) result in higher overhead due to continuous route updating Which approach achieves a better trade-off depends 24 on the traffic and mobility patterns Overview of Unicast Routing Protocols 25 Flooding for Data Delivery Sender S broadcasts data packet P to all its neighbors Each node receiving P forwards P to its neighbors Sequence numbers used to avoid the possibility of forwarding the same packet more than once Packet P reaches destination D provided that D is reachable from sender S Node D does not forward the packet 26 Flooding for Data Delivery Y Z S E F B C M J A L G H K D I N Represents a node that has received packet P Represents that connected nodes are within each other’s transmission range 27 Flooding for Data Delivery Y Broadcast transmission Z S E F B C M J A L G H K D I N Represents a node that receives packet P for the first time Represents transmission of packet P 28 Flooding for Data Delivery Y Z S E F B C M J A L G H K D I N • Node H receives packet P from two neighbors: potential for collision 29 Flooding for Data Delivery Y Z S E F B C M J A L G H K I D N • Node C receives packet P from G and H, but does not forward it again, because node C has already forwarded packet P once 30 Flooding for Data Delivery Y Z S E F B C M J A L G H K I D N • Nodes J and K both broadcast packet P to node D • Since nodes J and K are hidden from each other, their transmissions may collide => Packet P may not be delivered to node D at all, despite the use of flooding 31 Flooding for Data Delivery Y Z S E F B C M J A L G H K D I N • Node D does not forward packet P, because node D is the intended destination of packet P 32 Flooding for Data Delivery Y Z S E F B C M J A L G H • Flooding completed K I D N • Nodes unreachable from S do not receive packet P (e.g., node Z) • Nodes for which all paths from S go through the destination D also do not receive packet P (example: node N) 33 Flooding for Data Delivery Y Z S E F B C M J A L G H K I • Flooding may deliver packets to too many nodes (in the worst case, all nodes reachable from sender may receive the packet) D N 34 Flooding for Data Delivery: Advantages Simplicity May be more efficient than other protocols when rate of information transmission is low enough that the overhead of explicit route discovery/maintenance incurred by other protocols is relatively higher this scenario may occur, for instance, when nodes transmit small data packets relatively infrequently, and many topology changes occur between consecutive packet transmissions Potentially higher reliability of data delivery Because packets may be delivered to the destination on multiple paths 35 Flooding for Data Delivery: Disadvantages Potentially, very high overhead Data packets may be delivered to too many nodes who do not need to receive them Potentially lower reliability of data delivery Flooding uses broadcasting -- hard to implement reliable broadcast delivery without significantly increasing overhead – Broadcasting in IEEE 802.11 MAC is unreliable In our example, nodes J and K may transmit to node D simultaneously, resulting in loss of the packet – in this case, destination would not receive the packet at all 36 Flooding of Control Packets Many protocols perform (potentially limited) flooding of control packets, instead of data packets The control packets are used to discover routes Discovered routes are subsequently used to send data packet(s) Overhead of control packet flooding is amortized over data packets transmitted between consecutive control packet floods 37 Dynamic Source Routing (DSR) [Johnson96] When node S wants to send a packet to node D, but does not know a route to D, node S initiates a route discovery Source node S floods Route Request (RREQ) Each node appends own identifier when forwarding RREQ 38 Route Discovery in DSR Y Z S E F B C M J A L G H K I D N Represents a node that has received RREQ for D from S 39 Route Discovery in DSR Y Broadcast transmission [S] S Z E F B C M J A L G H K I D N Represents transmission of RREQ [X,Y] Represents list of identifiers appended to RREQ 40 Route Discovery in DSR Y Z S E [S,E] F B C A M J [S,C] H G K I L D N • Node H receives packet RREQ from two neighbors: potential for collision 41 Route Discovery in DSR Y Z S E F B [S,E,F] C M J A L G H I [S,C,G] K D N • Node C receives RREQ from G and H, but does not forward it again, because node C has already forwarded RREQ once 42 Route Discovery in DSR Y Z S E [S,E,F,J] F B C M J A L G H K I D [S,C,G,K] • Nodes J and K both broadcast RREQ to node D • Since nodes J and K are hidden from each other, their transmissions may collide N 43 Route Discovery in DSR Y Z S E [S,E,F,J,M] F B C M J A L G H K D I • Node D does not forward RREQ, because node D is the intended target of the route discovery N 44 Route Discovery in DSR Destination D on receiving the first RREQ, sends a Route Reply (RREP) RREP is sent on a route obtained by reversing the route appended to received RREQ RREP includes the route from S to D on which RREQ was received by node D 45 Route Reply in DSR Y Z S E RREP [S,E,F,J,D] F B C M J A L G H K I Represents RREP control message D N 46 Route Reply in DSR Route Reply can be sent by reversing the route in Route Request (RREQ) only if links are guaranteed to be bi-directional To ensure this, RREQ should be forwarded only if it received on a link that is known to be bi-directional If unidirectional (asymmetric) links are allowed, then RREP may need a route discovery for S from node D Unless node D already knows a route to node S If a route discovery is initiated by D for a route to S, then the Route Reply is piggybacked on the Route Request from D. If IEEE 802.11 MAC is used to send data, then links have to be bi-directional (since Ack is used) 47 Dynamic Source Routing (DSR) Node S on receiving RREP, caches the route included in the RREP When node S sends a data packet to D, the entire route is included in the packet header hence the name source routing Intermediate nodes use the source route included in a packet to determine to whom a packet should be forwarded 48 Data Delivery in DSR Y DATA [S,E,F,J,D] S Z E F B C M J A L G H K I D N Packet header size grows with route length 49 When to Perform a Route Discovery When node S wants to send data to node D, but does not know a valid route node D 50 DSR Optimization: Route Caching Each node caches a new route it learns by any means When node S finds route [S,E,F,J,D] to node D, node S also learns route [S,E,F] to node F When node K receives Route Request [S,C,G] destined for node, node K learns route [K,G,C,S] to node S When node F forwards Route Reply RREP [S,E,F,J,D], node F learns route [F,J,D] to node D When node E forwards Data [S,E,F,J,D] it learns route [E,F,J,D] to node D A node may also learn a route when it overhears 51 Data packets Use of Route Caching When node S learns that a route to node D is broken, it uses another route from its local cache, if such a route to D exists in its cache. Otherwise, node S initiates route discovery by sending a route request Node X on receiving a Route Request for some node D can send a Route Reply if node X knows a route to node D Use of route cache can speed up route discovery can reduce propagation of route requests 52 Use of Route Caching [S,E,F,J,D] [E,F,J,D] S [F,J,D],[F,E,S] E F B [J,F,E,S] C J [C,S] A M L G H [G,C,S] D K I N Z [P,Q,R] Represents cached route at a node (DSR maintains the cached routes in a tree format) 53 Use of Route Caching: Can Speed up Route Discovery [S,E,F,J,D] [E,F,J,D] S [F,J,D],[F,E,S] E F B C [G,C,S] [C,S] A [J,F,E,S] M J L G H I [K,G,C,S] K D RREP N RREQ When node Z sends a route request for node C, node K sends back a route reply [Z,K,G,C] to node Z using a locally cached route Z 54 Use of Route Caching: Can Reduce Propagation of Route Requests [S,E,F,J,D] Y [E,F,J,D] S [F,J,D],[F,E,S] E F B C [G,C,S] [C,S] A [J,F,E,S] M J L G H I D [K,G,C,S] K RREP N RREQ Z Assume that there is no link between D and Z. Route Reply (RREP) from node K limits flooding of RREQ. In general, the reduction may be less dramatic. 55 Route Error (RERR) Y RERR [J-D] S Z E F B C M J A L G H K I D N J sends a route error to S along route J-F-E-S when its attempt to forward the data packet S (with route SEFJD) on J-D fails Nodes hearing RERR update their route cache to remove link J-D 56 Route Caching: Beware! Stale caches can adversely affect performance With passage of time and host mobility, cached routes may become invalid A sender host may try several stale routes (obtained from local cache, or replied from cache by other nodes), before finding a good route An illustration of the adverse impact on TCP will be discussed later in the tutorial [Holland99] 57 Dynamic Source Routing: Advantages Routes maintained only between nodes who need to communicate reduces overhead of route maintenance Route caching can further reduce route discovery overhead A single route discovery may yield many routes to the destination, due to intermediate nodes replying from local caches 58 Dynamic Source Routing: Disadvantages Packet header size grows with route length due to source routing Flood of route requests may potentially reach all nodes in the network Care must be taken to avoid collisions between route requests propagated by neighboring nodes insertion of random delays before forwarding RREQ Increased contention if too many route replies come back due to nodes replying using their local cache Route Reply Storm problem Reply storm may be eased by preventing a node from sending RREP if it hears another RREP with a shorter route 59 Dynamic Source Routing: Disadvantages An intermediate node may send Route Reply using a stale cached route, thus polluting other caches This problem can be eased if some mechanism to purge (potentially) invalid cached routes is incorporated. For some proposals for cache invalidation, see [Hu00Mobicom] Static timeouts Adaptive timeouts based on link stability 60 Flooding of Control Packets How to reduce the scope of the route request flood ? LAR [Ko98Mobicom] Query localization [Castaneda99Mobicom] How to reduce redundant broadcasts ? The Broadcast Storm Problem [Ni99Mobicom] 61 Location-Aided Routing (LAR) [Ko98Mobicom] Exploits location information to limit scope of route request flood Location information may be obtained using GPS Expected Zone is determined as a region that is expected to hold the current location of the destination Expected region determined based on potentially old location information, and knowledge of the destination’s speed Route requests limited to a Request Zone that contains the Expected Zone and location of the sender node 62 Expected Zone in LAR X = last known location of node D, at time t0 Y = location of node D at current time t1, unknown to node S r = (t1 - t0) * estimate of D’s speed r X Y Expected Zone 63 Request Zone in LAR Network Space Request Zone r B A X Y S 64 LAR Only nodes within the request zone forward route requests Node A does not forward RREQ, but node B does (see previous slide) Request zone explicitly specified in the route request Each node must know its physical location to determine whether it is within the request zone 65 LAR Only nodes within the request zone forward route requests If route discovery using the smaller request zone fails to find a route, the sender initiates another route discovery (after a timeout) using a larger request zone the larger request zone may be the entire network Rest of route discovery protocol similar to DSR 66 LAR Variations: Adaptive Request Zone Each node may modify the request zone included in the forwarded request Modified request zone may be determined using more recent/accurate information, and may be smaller than the original request zone B S Request zone adapted by B Request zone defined by sender S 67 LAR Variations: Implicit Request Zone In the previous scheme, a route request explicitly specified a request zone Alternative approach: A node X forwards a route request received from Y if node X is deemed to be closer to the expected zone as compared to Y The motivation is to attempt to bring the route request physically closer to the destination node after each forwarding 68 Location-Aided Routing The basic proposal assumes that, initially, location information for node X becomes known to Y only during a route discovery This location information is used for a future route discovery Each route discovery yields more updated information which is used for the next discovery Variations Location information can also be piggybacked on any message from Y to X Y may also proactively distribute its location information Similar to other protocols discussed later (e.g., DREAM, 69 GLS) Location Aided Routing (LAR) Advantages reduces the scope of route request flood reduces overhead of route discovery Disadvantages Nodes need to know their physical locations Does not take into account possible existence of obstructions for radio transmissions 70 Detour Routing Using Location Information 71 Geographic Distance Routing (GEDIR) [Lin98] Location of the destination node is assumed known Each node knows location of its neighbors Each node forwards a packet to its neighbor closest to the destination Route taken from S to D shown below H A S D B E F C G obstruction 72 Geographic Distance Routing (GEDIR) [Stojmenovic99] The algorithm terminates when same edge traversed twice consecutively Algorithm fails to route from S to E Node G is the neighbor of C who is closest from destination E, but C does not have a route to E H A S D B E F C G obstruction 73 Routing with Guaranteed Delivery [Bose99Dialm] Improves on GEDIR [Lin98] Guarantees delivery (using location information) provided that a path exists from source to destination Routes around obstacles if necessary A similar idea also appears in [Karp00Mobicom] 74 End of Detour Back to Reducing Scope of the Route Request Flood 75 Query Localization [Castaneda99Mobicom] Limits route request flood without using physical information Route requests are propagated only along paths that are close to the previously known route The closeness property is defined without using physical location information 76 Query Localization Path locality heuristic: Look for a new path that contains at most k nodes that were not present in the previously known route Old route is piggybacked on a Route Request Route Request is forwarded only if the accumulated route in the Route Request contains at most k new nodes that were absent in the old route this limits propagation of the route request 77 Query Localization: Example G G F F E Node D moved B C A D Node F does not forward the route request since it is not on any route from S to D that contains at most 2 new nodes E D B C A Permitted routes with k = 2 Initial route from S to D S S 78 Query Localization Advantages: Reduces overhead of route discovery without using physical location information Can perform better in presence of obstructions by searching for new routes in the vicinity of old routes Disadvantage: May yield routes longer than LAR (Shortest route may contain more than k new nodes) 79 Broadcast Storm Problem [Ni99Mobicom] When node A broadcasts a route query, nodes B and C both receive it B and C both forward to their neighbors B and C transmit at about the same time since they are reacting to receipt of the same message from A This results in a high probability of collisions D B C A 80 Broadcast Storm Problem Redundancy: A given node may receive the same route request from too many nodes, when one copy would have sufficed Node D may receive from nodes B and C both D B C A 81 Solutions for Broadcast Storm Probabilistic scheme: On receiving a route request for the first time, a node will re-broadcast (forward) the request with probability p Also, re-broadcasts by different nodes should be staggered by using a collision avoidance technique (wait a random delay when channel is idle) this would reduce the probability that nodes B and C would forward a packet simultaneously in the previous example 82 Solutions for Broadcast Storms Counter-Based Scheme: If node E hears more than k neighbors broadcasting a given route request, before it can itself forward it, then node E will not forward the request Intuition: k neighbors together have probably already forwarded the request to all of E’s neighbors D E B C F A 83 Solutions for Broadcast Storms Distance-Based Scheme: If node E hears RREQ broadcasted by some node Z within physical distance d, then E will not re-broadcast the request Intuition: Z and E are too close, so transmission areas covered by Z and E are not very different if E re-broadcasts the request, not many nodes who have not already heard the request from Z will hear the request E <d Z 84 Summary: Broadcast Storm Problem Flooding is used in many protocols, such as Dynamic Source Routing (DSR) Problems associated with flooding collisions redundancy Collisions may be reduced by “jittering” (waiting for a random interval before propagating the flood) Redundancy may be reduced by selectively rebroadcasting packets from only a subset of the nodes 85 Ad Hoc On-Demand Distance Vector Routing (AODV) [Perkins99Wmcsa] DSR includes source routes in packet headers Resulting large headers can sometimes degrade performance particularly when data contents of a packet are small AODV attempts to improve on DSR by maintaining routing tables at the nodes, so that data packets do not have to contain routes AODV retains the desirable feature of DSR that routes are maintained only between nodes which need to communicate 86 AODV Route Requests (RREQ) are forwarded in a manner similar to DSR When a node re-broadcasts a Route Request, it sets up a reverse path pointing towards the source AODV assumes symmetric (bi-directional) links When the intended destination receives a Route Request, it replies by sending a Route Reply Route Reply travels along the reverse path set-up when Route Request is forwarded 87 Route Requests in AODV Y Z S E F B C M J A L G H K I D N Represents a node that has received RREQ for D from S 88 Route Requests in AODV Y Broadcast transmission Z S E F B C M J A L G H K I D N Represents transmission of RREQ 89 Route Requests in AODV Y Z S E F B C M J A L G H K D I N Represents links on Reverse Path 90 Reverse Path Setup in AODV Y Z S E F B C M J A L G H K I D N • Node C receives RREQ from G and H, but does not forward it again, because node C has already forwarded RREQ once 91 Reverse Path Setup in AODV Y Z S E F B C M J A L G H K I D N 92 Reverse Path Setup in AODV Y Z S E F B C M J A L G H K D I • Node D does not forward RREQ, because node D is the intended target of the RREQ N 93 Route Reply in AODV Y Z S E F B C M J A L G H K D I N Represents links on path taken by RREP 94 Route Reply in AODV An intermediate node (not the destination) may also send a Route Reply (RREP) provided that it knows a more recent path than the one previously known to sender S To determine whether the path known to an intermediate node is more recent, destination sequence numbers are used The likelihood that an intermediate node will send a Route Reply when using AODV not as high as DSR A new Route Request by node S for a destination is assigned a higher destination sequence number. An intermediate node which knows a route, but with a smaller sequence number, cannot send Route Reply 95 Forward Path Setup in AODV Y Z S E F B C M J A L G H K D I N Forward links are setup when RREP travels along the reverse path Represents a link on the forward path 96 Data Delivery in AODV Y DATA Z S E F B C M J A L G H K D I N Routing table entries used to forward data packet. Route is not included in packet header. 97 Timeouts A routing table entry maintaining a reverse path is purged after a timeout interval timeout should be long enough to allow RREP to come back A routing table entry maintaining a forward path is purged if not used for a active_route_timeout interval if no is data being sent using a particular routing table entry, that entry will be deleted from the routing table (even if the route may actually still be valid) 98 Link Failure Reporting A neighbor of node X is considered active for a routing table entry if the neighbor sent a packet within active_route_timeout interval which was forwarded using that entry When the next hop link in a routing table entry breaks, all active neighbors are informed Link failures are propagated by means of Route Error messages, which also update destination sequence numbers 99 Route Error When node X is unable to forward packet P (from node S to node D) on link (X,Y), it generates a RERR message Node X increments the destination sequence number for D cached at node X The incremented sequence number N is included in the RERR When node S receives the RERR, it initiates a new route discovery for D using destination sequence number at least as large as N 100 Destination Sequence Number Continuing from the previous slide … When node D receives the route request with destination sequence number N, node D will set its sequence number to N, unless it is already larger than N 101 Link Failure Detection Hello messages: Neighboring nodes periodically exchange hello message Absence of hello message is used as an indication of link failure Alternatively, failure to receive several MAC-level acknowledgement may be used as an indication of link failure 102 Why Sequence Numbers in AODV To avoid using old/broken routes To determine which route is newer To prevent formation of loops A B C D E Assume that A does not know about failure of link C-D because RERR sent by C is lost Now C performs a route discovery for D. Node A receives the RREQ (say, via path C-E-A) Node A will reply since A knows a route to D via node B Results in a loop (for instance, C-E-A-B-C ) 103 Why Sequence Numbers in AODV A B C D E Loop C-E-A-B-C 104 Optimization: Expanding Ring Search Route Requests are initially sent with small Time-toLive (TTL) field, to limit their propagation DSR also includes a similar optimization If no Route Reply is received, then larger TTL tried 105 Summary: AODV Routes need not be included in packet headers Nodes maintain routing tables containing entries only for routes that are in active use At most one next-hop per destination maintained at each node DSR may maintain several routes for a single destination Unused routes expire even if topology does not change 106 So far ... All protocols discussed so far perform some form of flooding Now we will consider protocols which try to reduce/avoid such behavior 107 Link Reversal Algorithm [Gafni81] A B F C E G D 108 Link Reversal Algorithm A B F Links are bi-directional But algorithm imposes logical directions on them C E D G Maintain a directed acyclic graph (DAG) for each destination, with the destination being the only sink This DAG is for destination node D 109 Link Reversal Algorithm A B F C E G Link (G,D) broke D Any node, other than the destination, that has no outgoing links reverses all its incoming links. 110 Node G has no outgoing links Link Reversal Algorithm A B F C E G Represents a link that was reversed recently D Now nodes E and F have no outgoing links 111 Link Reversal Algorithm A B F C E G Represents a link that was reversed recently D Now nodes B and G have no outgoing links 112 Link Reversal Algorithm A B F C E G Represents a link that was reversed recently D Now nodes A and F have no outgoing links 113 Link Reversal Algorithm A B F C E G Represents a link that was reversed recently D Now all nodes (other than destination D) have an outgoing link 114 Link Reversal Algorithm A B F C E G D DAG has been restored with only the destination as a sink 115 Link Reversal Algorithm Attempts to keep link reversals local to where the failure occurred But this is not guaranteed When the first packet is sent to a destination, the destination oriented DAG is constructed The initial construction does result in flooding of control packets 116 Link Reversal Algorithm The previous algorithm is called a full reversal method since when a node reverses links, it reverses all its incoming links Partial reversal method [Gafni81]: A node reverses incoming links from only those neighbors who have not themselves reversed links “previously” If all neighbors have reversed links, then the node reverses all its incoming links “Previously” at node X means since the last link reversal done by node X 117 Partial Reversal Method A B F C E G Link (G,D) broke D Node G has no outgoing links 118 Partial Reversal Method A B F C E G D Represents a link that was reversed recently Represents a node that has reversed links Now nodes E and F have no outgoing links 119 Partial Reversal Method A B F C E G Represents a link that was reversed recently D Nodes E and F do not reverse links from node G Now node B has no outgoing links 120 Partial Reversal Method A B F C E G Represents a link that was reversed recently D Now node A has no outgoing links 121 Partial Reversal Method A B F C E G Represents a link that was reversed recently D Now all nodes (except destination D) have outgoing links 122 Partial Reversal Method A B F C E G D DAG has been restored with only the destination as a sink 123 Link Reversal Methods: Advantages Link reversal methods attempt to limit updates to routing tables at nodes in the vicinity of a broken link Partial reversal method tends to be better than full reversal method Each node may potentially have multiple routes to a destination 124 Link Reversal Methods: Disadvantage Need a mechanism to detect link failure hello messages may be used but hello messages can add to contention If network is partitioned, link reversals continue indefinitely 125 Link Reversal in a Partitioned Network A B F C E G D This DAG is for destination node D 126 Full Reversal in a Partitioned Network A B F C E G D A and G do not have outgoing links 127 Full Reversal in a Partitioned Network A B F C E G D E and F do not have outgoing links 128 Full Reversal in a Partitioned Network A B F C E G D B and G do not have outgoing links 129 Full Reversal in a Partitioned Network A B F C E G D E and F do not have outgoing links 130 Full Reversal in a Partitioned Network A B F C E G In the partition disconnected from destination D, link reversals continue, until the partitions merge Need a mechanism to minimize this wasteful activity D Similar scenario can occur with partial reversal method too 131 Temporally-Ordered Routing Algorithm (TORA) [Park97Infocom] TORA modifies the partial link reversal method to be able to detect partitions When a partition is detected, all nodes in the partition are informed, and link reversals in that partition cease 132 Partition Detection in TORA B DAG for destination D A C E D F 133 Partition Detection in TORA B A C E D F Node A has no outgoing links TORA uses a modified partial reversal method 134 Partition Detection in TORA B A C E D F Node B has no outgoing links TORA uses a modified partial reversal method 135 Partition Detection in TORA B A C E D F Node B has no outgoing links 136 Partition Detection in TORA B A C E D F Node C has no outgoing links -- all its neighbor have reversed links previously. 137 Partition Detection in TORA B A C E D F Nodes A and B receive the reflection from node C Node B now has no outgoing link 138 Partition Detection in TORA B A C E Node B propagates the reflection to node A D F Node A has received the reflection from all its neighbors. Node A determines that it is partitioned from destination D. 139 Partition Detection in TORA B A C E On detecting a partition, node A sends a clear (CLR) message that purges all directed links in that partition D F 140 TORA Improves on the partial link reversal method in [Gafni81] by detecting partitions and stopping nonproductive link reversals Paths may not be shortest The DAG provides many hosts the ability to send packets to a given destination Beneficial when many hosts want to communicate with a single destination 141 TORA Design Decision TORA performs link reversals as dictated by [Gafni81] However, when a link breaks, it looses its direction When a link is repaired, it may not be assigned a direction, unless some node has performed a route discovery after the link broke if no one wants to send packets to D anymore, eventually, the DAG for destination D may disappear TORA makes effort to maintain the DAG for D only if someone needs route to D 142 Reactive behavior TORA Design Decision One proposal for modifying TORA optionally allowed a more proactive behavior, such that a DAG would be maintained even if no node is attempting to transmit to the destination Moral of the story: The link reversal algorithm in [Gafni81] does not dictate a proactive or reactive response to link failure/repair Decision on reactive/proactive behavior should be made based on environment under consideration 143 So far ... All nodes had identical responsibilities Some schemes propose giving special responsibilities to a subset of nodes “Core” based schemes assign additional tasks to nodes belonging to the “core Clustering schemes assign additional tasks to cluster “leaders” Not discussed further in this tutorial 144 Proactive Protocols 145 Proactive Protocols Most of the schemes discussed so far are reactive Proactive schemes based on distance-vector and link-state mechanisms have also been proposed 146 Link State Routing [Huitema95] Each node periodically floods status of its links Each node re-broadcasts link state information received from its neighbor Each node keeps track of link state information received from other nodes Each node uses above information to determine next hop to each destination 147 Optimized Link State Routing (OLSR) [Jacquet00ietf,Jacquet99Inria] The overhead of flooding link state information is reduced by requiring fewer nodes to forward the information A broadcast from node X is only forwarded by its multipoint relays Multipoint relays of node X are its neighbors such that each two-hop neighbor of X is a one-hop neighbor of at least one multipoint relay of X Each node transmits its neighbor list in periodic beacons, so that all nodes can know their 2-hop neighbors, in order to choose the multipoint relays 148 Optimized Link State Routing (OLSR) Nodes C and E are multipoint relays of node A F B A C G J E H K D Node that has broadcast state information from A 149 Optimized Link State Routing (OLSR) Nodes C and E forward information received from A F B A C G J E H K D Node that has broadcast state information from A 150 Optimized Link State Routing (OLSR) Nodes E and K are multipoint relays for node H Node K forwards information received from H E has already forwarded the same information once F B A C G J E H K D Node that has broadcast state information from A 151 OLSR OLSR floods information through the multipoint relays The flooded itself is fir links connecting nodes to respective multipoint relays Routes used by OLSR only include multipoint relays as intermediate nodes 152 Destination-Sequenced Distance-Vector (DSDV) [Perkins94Sigcomm] Each node maintains a routing table which stores next hop towards each destination a cost metric for the path to each destination a destination sequence number that is created by the destination itself Sequence numbers used to avoid formation of loops Each node periodically forwards the routing table to its neighbors Each node increments and appends its sequence number when sending its local routing table This sequence number will be attached to route entries created for this node 153 Destination-Sequenced Distance-Vector (DSDV) Assume that node X receives routing information from Y about a route to node Z X Y Z Let S(X) and S(Y) denote the destination sequence number for node Z as stored at node X, and as sent by node Y with its routing table to node X, respectively 154 Destination-Sequenced Distance-Vector (DSDV) Node X takes the following steps: X Y Z If S(X) > S(Y), then X ignores the routing information received from Y If S(X) = S(Y), and cost of going through Y is smaller than the route known to X, then X sets Y as the next hop to Z If S(X) < S(Y), then X sets Y as the next hop to Z, and S(X) is updated to equal S(Y) 155 Hybrid Protocols 156 Zone Routing Protocol (ZRP) [Haas98] Zone routing protocol combines Proactive protocol: which pro-actively updates network state and maintains route regardless of whether any data traffic exists or not Reactive protocol: which only determines route to a destination if there is some data to be sent to the destination 157 ZRP All nodes within hop distance at most d from a node X are said to be in the routing zone of node X All nodes at hop distance exactly d are said to be peripheral nodes of node X’s routing zone 158 ZRP Intra-zone routing: Pro-actively maintain state information for links within a short distance from any given node Routes to nodes within short distance are thus maintained proactively (using, say, link state or distance vector protocol) Inter-zone routing: Use a route discovery protocol for determining routes to far away nodes. Route discovery is similar to DSR with the exception that route requests are propagated via peripheral nodes. 159 ZRP: Example with Zone Radius = d = 2 S performs route discovery for D B S A F Denotes route request C E D 160 ZRP: Example with d = 2 S performs route discovery for D B S A F Denotes route reply C E D E knows route from E to D, so route request need not be 161 forwarded to D from E ZRP: Example with d = 2 S performs route discovery for D B S A C F Denotes route taken by Data E D 162 Landmark Routing (LANMAR) for MANET with Group Mobility [Pei00Mobihoc] A landmark node is elected for a group of nodes that are likely to move together A scope is defined such that each node would typically be within the scope of its landmark node Each node propagates link state information corresponding only to nodes within it scope and distance-vector information for all landmark nodes Combination of link-state and distance-vector Distance-vector used for landmark nodes outside the scope No state information for non-landmark nodes outside scope maintained 163 LANMAR Routing to Nodes Within Scope Assume that node C is within scope of node A H C A B G D E F Routing from A to C: Node A can determine next hop to node C using the available link state information 164 LANMAR Routing to Nodes Outside Scope Routing from node A to F which is outside A’s scope Let H be the landmark node for node F H C A B G D E F Node A somehow knows that H is the landmark for C Node A can determine next hop to node H using the available distance vector information 165 LANMAR Routing to Nodes Outside Scope Node D is within scope of node F H C A B G D E F Node D can determine next hop to node F using link state information The packet for F may never reach the landmark node H, even though initially node A sends it towards H 166 LANMAR scheme uses node identifiers as landmarks Anchored Geodesic Scheme [LeBoudec00] uses geographical regions as landmarks 167 Routing Protocols discussed so far find/maintain a route provided it exists Some protocols attempt to ensure that a route exists by Power Control [Ramanathan00Infocom] Limiting movement of hosts or forcing them to take detours [Reuben98thesis] 168 Power Control Protocols discussed so far find a route, on a given network topology Some researchers propose controlling network topology by transmission power control to yield network properties which may be desirable [Ramanathan00Infocom] Such approaches can significantly impact performance at several layers of protocol stack [Wattwnhofer00Infocom] provides a distributed mechanism for power control which allows for local decisions, but guarantees global connectivity Each node uses a power level that ensures that the node has at least one neighbor in each cone with angle 2p/3 169 Some Variations 170 Power-Aware Routing [Singh98Mobicom,Chang00Infocom] Define optimization criteria as a function of energy consumption. Examples: Minimize energy consumed per packet Minimize time to network partition due to energy depletion Maximize duration before a node fails due to energy depletion 171 Power-Aware Routing [Singh98Mobicom] Assign a weight to each link Weight of a link may be a function of energy consumed when transmitting a packet on that link, as well as the residual energy level low residual energy level may correspond to a high cost Prefer a route with the smallest aggregate weight 172 Power-Aware Routing Possible modification to DSR to make it power aware (for simplicity, assume no route caching): Route Requests aggregate the weights of all traversed links Destination responds with a Route Reply to a Route Request if it is the first RREQ with a given (“current”) sequence number, or its weight is smaller than all other RREQs received with the current sequence number 173 Preemptive Routing [Goff01MobiCom] Add some proactivity to reactive routing protocols such as DSR and AODV Route discovery initiated when it appears that an active route will break in the near future Initiating route discover before existing route breaks reduces discovery latency 174 Performance of Unicast Routing in MANET Several performance comparisons [Broch98Mobicom,Johansson99Mobicom,Das00Infocom, Das98ic3n] We will discuss performance issue later in the tutorial 175 Address Auto-Configuration 176 Address Auto-configuration Auto-configuration important for autonomous operation of an ad hoc network IPv4 and IPv6 auto-configuration mechanisms have been proposed • Need to be adapted for ad hoc networks 177 Auto-Configuration in Ad Hoc Networks Worst case network delays may be unknown, or highly variable Partitions may occur, and merge 178 Duplicate Address Detection in Ad Hoc Networks Several proposals One example [Perkins]: Host picks an address randomly Host performs route discovery for the chosen address If a route reply is received, address duplication is detected 179 Example: Initially Partitioned Network D’s packets for address a routed to A 180 Merged Network Duplicate address detection (DAD) important To avoid misrouting 181 Strong DAD Detect duplicate addresses within t seconds Not possible to guarantee strong DAD in presence of unbounded delays May occur due to partitions Even when delays are bounded, bound may be difficult to calculate Unknown network size • 182 DAD Strong DAD impossible with unbounded delay How to achieve DAD ? 183 Design Principle If you cannot solve a problem Change the problem 184 Weak DAD [Vaidya02MobiHoc] Packets from a given host to a given address should be routed to the same destination, despite duplication of the address 185 Example: Initially Partitioned Network D’s packets for address a routed to A 186 Merged Network: Acceptable Behavior with Weak DAD Packets from D to address a still routed to host A 187 Merged Network: Unacceptable behavior Packets from D to address a routed to host K instead of A 188 Weak DAD: Implementation Integrate duplicate address detection with route maintenance 189 Weak DAD with Link State Routing Each host has a unique (with high probability) key May include MAC address, serial number, … May be large in size In all routing-related packets (link state updates) IP addresses tagged by keys (IP, key) pair 190 Weak DAD with Link State Routing Address duplication not always detected Duplication detected before misrouting can occur Weak Reliable, but potentially delayed, DAD 191 Link State Routing (LSR): Example 192 Weak DAD with LSR 193 Weak DAD with LSR X Host X with key K_x joins and choose IP_A (address duplication) 194 Weak DAD with LSR If host D receives a link state update containing (IP_A, K_x), host D detects duplication of address IP_A Two pairs with identical IP address but distinct keys imply duplication 195 Just-in-Time DAD Duplication detected before routing tables could be mis-configured 196 Higher Layer Interaction Higher layers interaction may result in undesirable behavior 197 Example Q discovers service Foo at address a 198 Example: Networks merge Node A performs service discovery for Foo, and learns from Q that Foo is available at address a 199 Example: Networks merge Node A’s packets to a are delivered to M R provides service Foo not M 200 Enhanced Weak DAD If the status of host A above the network layer depends on state of host B (State A state B) then network layer of host A should be aware of (IP, key) pairs known to B 201 Enhanced Weak DAD Works despite upper layer interaction 202 Weak DAD: Other Issues Duplicate MAC addresses within two hops of each other bad • Need a duplicate MAC address detection scheme Network layers performing unicasts using multicast/flooding Limited-time address leases DAD with other routing protocols Possible. Paper also discusses DSR. 203 Summary Strong DAD – Not always possible Weak DAD feasible Combines DAD with route maintenance Overhead of weak DAD Expected to be low, but unknown presently 204 Capacity of Ad Hoc Networks 205 Capacity of Fixed Ad Hoc Networks [Gupta00it] n nodes in area A transmitting at W bits/sec using a fixed range (distance between a random pair of nodes is O(sqrt(n)) Bit-distance product that can be transported by the network per second is Q ( W sqrt (A n) ) Throughput per node Q(W / sqrt (n) ) 206 Capacity of Mobile Ad Hoc Networks [Grossglauser01Infocom] Assume random motion Any two nodes become neighbors once in a while Each node assumed sender for one session, and destination for another session Relay packets through at most one other node Packet go from S to D directly, when S and D are neighbors, or from S to a relay and the the relay to D, when each pair becomes neighbor respectively Throughput of each session is O(1) Independent of n 207 Continues from last slide … Delay in packet delivery can be large if O(1) throughput is to be achieved Delay incurred waiting for the destination to arrive close to a relay or the sender Trade-off between delay and throughput 208 Measured Capacity [Li01MobiCom] Confirms intuition In fixed networks, capacity is higher if average distance between source-destination pairs is small 209 Measured Scaling Law [Gupta0] Measured in static networks Throughput declines worse with n than theoretically predicted Existing MAC protocols unable to exploit “parallelism” in channel access 210 Capacity How to design MAC and routing protocols to approach theoretical capacity ? Open problem 211 Medium Access Control Protocols 212 Medium Access Control Wireless channel is a shared medium Need access control mechanism to avoid interference MAC protocol design has been an active area of research for many years [Chandra00survey] 213 MAC: A Simple Classification Wireless MAC Centralized Distributed Guaranteed or controlled access Random access This tutorial 214 This tutorial Mostly focus on random access protocols Not a comprehensive overview of MAC protocols Provides discussion of some example protocols 215 Hidden Terminal Problem [Tobagi75] Node B can communicate with A and C both A and C cannot hear each other When A transmits to B, C cannot detect the transmission using the carrier sense mechanism If C transmits, collision will occur at node B A B C 216 Busy Tone [Tobagi75,Haas98] A receiver transmits busy tone when receiving data All nodes hearing busy tone keep silent Avoids interference from hidden terminals Requires a separate channel for busy tone 217 MACA Solution for Hidden Terminal Problem [Karn90] When node A wants to send a packet to node B, node A first sends a Request-to-Send (RTS) to A On receiving RTS, node A responds by sending Clear-to-Send (CTS), provided node A is able to receive the packet When a node (such as C) overhears a CTS, it keeps quiet for the duration of the transfer Transfer duration is included in RTS and CTS both A B C 218 Reliability Wireless links are prone to errors. High packet loss rate detrimental to transport-layer performance. Mechanisms needed to reduce packet loss rate experienced by upper layers 219 A Simple Solution to Improve Reliability When node B receives a data packet from node A, node B sends an Acknowledgement (Ack). This approach adopted in many protocols [Bharghavan94,IEEE 802.11] If node A fails to receive an Ack, it will retransmit the packet A B C 220 IEEE 802.11 Wireless MAC Distributed and centralized MAC components Distributed Coordination Function (DCF) Point Coordination Function (PCF) DCF suitable for multi-hop ad hoc networking DCF is a Carrier Sense Multiple Access/Collision Avoidance (CSMA/CA) protocol 221 IEEE 802.11 DCF Uses RTS-CTS exchange to avoid hidden terminal problem Any node overhearing a CTS cannot transmit for the duration of the transfer Uses ACK to achieve reliability Any node receiving the RTS cannot transmit for the duration of the transfer To prevent collision with ACK when it arrives at the sender When B is sending data to C, node A will keep quite A B C 222 Collision Avoidance With half-duplex radios, collision detection is not possible CSMA/CA: Wireless MAC protocols often use collision avoidance techniques, in conjunction with a (physical or virtual) carrier sense mechanism Carrier sense: When a node wishes to transmit a packet, it first waits until the channel is idle. Collision avoidance: Nodes hearing RTS or CTS stay silent for the duration of the corresponding transmission. Once channel becomes idle, the node waits for a randomly chosen duration before attempting to transmit. 223 IEEE 802.11 RTS = Request-to-Send RTS A B C D E F Pretending a circular range 224 IEEE 802.11 RTS = Request-to-Send RTS A B C D E F NAV = 10 225 NAV = remaining duration to keep quiet IEEE 802.11 CTS = Clear-to-Send CTS A B C D E F 226 IEEE 802.11 CTS = Clear-to-Send CTS A B C D E F NAV = 8 227 IEEE 802.11 •DATA packet follows CTS. Successful data reception acknowledged using ACK. DATA A B C D E F 228 IEEE 802.11 ACK A B C D E F 229 IEEE 802.11 Reserved area ACK A B C D E F 230 IEEE 802.11 Carrier sense range Interference “range” DATA A B C D E F Transmit “range” 231 CSMA/CA Physical carrier sense, and Virtual carrier sense using Network Allocation Vector (NAV) NAV is updated based on overheard RTS/CTS/DATA/ACK packets, each of which specified duration of a pending transmission Nodes stay silent when carrier sensed (physical/virtual) Backoff intervals used to reduce collision probability 232 Backoff Interval When transmitting a packet, choose a backoff interval in the range [0,cw] cw is contention window Count down the backoff interval when medium is idle Count-down is suspended if medium becomes busy When backoff interval reaches 0, transmit RTS 233 DCF Example B1 = 25 B1 = 5 wait data data B2 = 20 cw = 31 wait B2 = 15 B2 = 10 B1 and B2 are backoff intervals at nodes 1 and 2 234 Backoff Interval The time spent counting down backoff intervals is a part of MAC overhead Choosing a large cw leads to large backoff intervals and can result in larger overhead Choosing a small cw leads to a larger number of collisions (when two nodes count down to 0 simultaneously) 235 Since the number of nodes attempting to transmit simultaneously may change with time, some mechanism to manage contention is needed IEEE 802.11 DCF: contention window cw is chosen dynamically depending on collision occurrence 236 Binary Exponential Backoff in DCF When a node fails to receive CTS in response to its RTS, it increases the contention window cw is doubled (up to an upper bound) When a node successfully completes a data transfer, it restores cw to Cwmin cw follows a sawtooth curve 237 MILD Algorithm in MACAW [Bharghavan94] When a node successfully completes a transfer, reduces cw by 1 In 802.11 cw is restored to cwmin In 802.11, cw reduces much faster than it increases MACAW: cw reduces slower than it increases Exponential Increase Linear Decrease MACAW can avoid wild oscillations of cw when large number of nodes contend for the channel 238 Alternative Contention Resolution Mechanism [Hiperlan] Elimination phase A node transmits a burst for a random number (geometrically distributed) of slots If medium idle at the end of the burst, go to yield phase, else give up until next round Yield phase Stay silent for a random number (geometrical distributed) of slots If medium still silent, transmit 239 Contention Resolution Overhead Channel contention resolved using backoff Nodes choose random backoff interval from [0, CW] Count down for this interval before transmission Backoff and (optional) RTS/CTS handshake before transmission of data packet Random backoff RTS/CTS Data Transmission/ACK 240 Inefficiency of IEEE 802.11 Backoff interval should be chosen appropriately for efficiency Backoff interval with 802.11 far from optimum 241 Observation Backoff and RTS/CTS handshake are unproductive: Do not contribute to throughput Unproductive Random backoff RTS/CTS Data Transmission/ACK 242 Observation Terry Todd observed that if a protocol has a “bandwidth-independent” overhead it is possible to improve performance by moving the bandwidthindependent overhead to a narrowband channel Pipelining motivated by these observations 243 Pipelining [Yan02techrep] Two stage pipeline: Random backoff and RTS/CTS handshake Data transmission and ACK “Total” pipelining: Resolve contention completely in stage 1 Random backoff Stage1 RTS/CTS Data Transmission/ACK Stage2 244 How to Pipeline ? Use two channels Control Channel: Random backoff and RTS/CTS handshake Data Channel: Data transmission and ACK Random backoff RTS/CTS Random backoff RTS/CTS Data Transmission/ACK Random backoff RTS/CTS Data Transmission/ACK 245 Pipelining Pipelining works well only if two stages are balanced! Random backoff RTS/CTS Random backoff RTS/CTS Random backoff RTS/CTS Control Channel Data Transmission/ACK Data Transmission/ACK Data Channel 246 Pipelining Length of stage 1 depends on: Control channel bandwidth The random backoff duration The number of collisions occurred Length of stage 2 depends on: Data channel bandwidth The data packet size 247 How much bandwidth does control channel require? If small, then RTS/CTS takes very long time. Collision detection is slow If large, then The portion of channel bandwidth used for productive data packet transmission is reduced Total bandwidth is fixed! 248 Difficulty with Total Pipelining The optimum division of channel bandwidth varies with contention level and data packet size Performance with inappropriate bandwidth division could be even worse than 802.11 DCF 249 How to get around the issue of bandwidth division ? 250 Partial Pipelining Only partially resolve channel contention in stage 1 Since no need to completely resolve contention, the length of stage 1 can be elastic to match the length of stage 2 251 Modified Two Stage Pipeline Stage 1: Random backoff phase 1 Stage 2: Random backoff phase 2, RTS/CTS handshake and Data/ACK transmission Backoff phase 1 Stage1 Backoff phase 2 RTS/CTS Data/ACK Stage2 252 Still use two channels Narrow Band Busy Tone Channel: • Random backoff phase 1 Data Channel: Random backoff phase 2, RTS/CTS handshake and Data/ACK Random backoff phase 1 Random backoff phase 1 Random backoff phase 1 Backoff RTS/CTS Data/ACK phase 2 Backoff RTS/CTS Data/ACK phase 2 253 Random Backoff Phase 1 Each Station maintains a counter for random backoff phase 1 The stations, which count to zero first, send a busy tone to claim win in stage 1 Multiple winners are possible Other stations know they lost on sensing a busy tone 254 Gain over total pipelining? No packets transmitted on busy tone channel bandwidth can be small the difficulty of deciding optimum bandwidth division in “total pipelining” is avoided Length of stage 1 is elastic so the two stages can be kept balanced 255 Benefits of Partial Pipeline Only winners of stage 1 can contend channel in stage 2 reduces the data channel contention reduces collision probability on the data channel Stage 1 Stage 2 256 Sounds like HIPERLAN/1? HIPERLAN / 1 (no pipelining) Elimination Stage Yield Stage Data Transmission Partial Pipelining Random backoff phase 1 Random backoff phase 1 Random backoff phase 1 Backoff RTS/CTS Data/ACK phase 2 Backoff RTS/CTS Data/ACK phase 2 257 Benefits of Partial Pipeline Because of pipelining, stages 1 and 2 proceed in parallel. Stage 1 costs little except for a narrow band busy tone channel Partial Pipelining Random backoff phase 1 Random backoff phase 1 Random backoff phase 1 Backoff RTS/CTS Data/ACK phase 2 Backoff RTS/CTS Data/ACK phase 2 258 Benefits of Partial Pipeline By migrating most of the backoff to busy tone channel,bandwidth cost of random backoff is reduced Cost of backoff = Channel bandwidth * backoff duration Area = cost of backoff Data Channel Bandwidth Busy Tone Channel Bandwidth Using IEEE 802.11 DSSS, the backoff duration could be several milliseconds Backoff Duration 259 Results of Partial Pipelining Improved throughput and stability over 802.11 DCF Partial Pipelining 802.11 DCF 260 Fairness 261 Fairness Issue Many definitions of fairness plausible Simplest definition: All nodes should receive equal bandwidth A B Two flows C D 262 Fairness Issue Assume that initially, A and B both choose a backoff interval in range [0,31] but their RTSs collide Nodes A and B then choose from range [0,63] Node A chooses 4 slots and B choose 60 slots After A transmits a packet, it next chooses from range [0,31] It is possible that A may transmit several packets before B transmits its first packet A B Two flows C D 263 Fairness Issue Unfairness occurs when one node has backed off much more than some other node A B Two flows C D 264 MACAW Solution for Fairness When a node transmits a packet, it appends the cw value to the packet, all nodes hearing that cw value use it for their future transmission attempts Since cw is an indication of the level of congestion in the vicinity of a specific receiver node, MACAW proposes maintaining cw independently for each receiver Using per-receiver cw is particularly useful in multihop environments, since congestion level at different receivers can be very different 265 Another MACAW Proposal For the scenario below, when node A sends an RTS to B, while node C is receiving from D, node B cannot reply with a CTS, since B knows that D is sending to C When the transfer from C to D is complete, node B can send a Request-to-send-RTS to node A [Bharghavan94Sigcomm] Node A may then immediately send RTS to node B A B C D 266 This approach, however, does not work in the scenario below Node B may not receive the RTS from A at all, due to interference with transmission from C A B C D 267 Weighted Fair Queueing [Keshav97book] Assign a weight to each node Bandwidth used by each node should be proportional to the weight assigned to the node 268 Distributed Fair Scheduling (DFS) [Vaidya00Mobicom] A fully distributed algorithm for achieving weighted fair queueing Chooses backoff intervals proportional to (packet size / weight) DFS attempts to mimic the centralized Self-Clocked Fair Queueing algorithm [Golestani] Works well on a LAN 269 Distributed Fair Scheduling (DFS) B1 = 10 B1 = 15 wait B1 = 5 wait Collision ! data B2 = 5 data B2 = 5 B2 = 5 Weight of node 1 = 1 Weight of node 2 = 3 B1 = 15 (DFS actually picks a random value with mean 15) Assume equal packet size B2 = 5 (DFS picks a value with mean 5) 270 Impact of Collisions After collision resolution, either node 1 or node 2 may transmit a packet The two alternatives may have different fairness properties (since collision resolution can result in priority inversion) 271 Distributed Fair Scheduling (DFS) B1 = 10 B1 = 10 wait wait data B2 = 5 B1 = 5 wait data B2 = 5 da data B2 = 5 Collision resolution 272 Distributed Fair Scheduling DFS uses randomization to reduce collisions Alleviates negative impact of synchronization DFS also uses a shifted contention window for choosing initial backoff interval Reduces priority inversion (which leads to short-term unfairness) 802.11 0 31 0 31 DFS 273 DFS Due to large cw, DFS can potentially yield lower throughput than IEEE 802.11 trade-off between fairness and throughput On multi-hop network, properties of DFS still need to be characterized Fairness in multi-hop case affected by hidden terminals May need use of a copying technique, analogous to window copying in MACAW, to share some protocol state 274 Fairness in Multi-Hop Networks Several definitions of fairness [Ozugur98,Vaidya99MSR,Luo00Mobicom, Nandagopal00Mobicom] Hidden terminals make it difficult to achieve a desired notion of fairness 275 Estimation-Based Fair MAC [Bansou00MobiHoc] Attempts to equalize throughput/weight ratio for all nodes Two parts of the algorithm Fair share estimation Window adjustment Each node estimates how much bandwidth (W) it is able to use, and the amount of bandwidth used by each station in its vicinity Estimation based on overheard RTS, CTS, DATA packets 276 Estimation-Based Fair MAC Fair share estimation: Node estimates how much bandwidth (Wi) it is able to use, and the amount of bandwidth (Wo) used by by all other neighbors combined Estimation based on overheard RTS, CTS, DATA packets 277 Estimation-Based Fair MAC Define: Ti = Wi / weight of i To = Wo / weight assigned to the group of neighbors of i Fairness index = Ti / To Window adjustment: If fairness index is too large, cw = cw * 2 Else if fairness index is too small, cw = cw / 2 Else no change to cw (contention window) 278 Proportional Fair Contention Resolution (PFCR) [Nandagopal00Mobicom] Proportional fairness: Allocate bandwidth Ri to node i such that any other allocation Si has the following property Si (Si-Ri) / Ri < 0 Link access probability is dynamically changed depending on success/failure at transmitting a packet On success: Link access probability is increased by an additive factor a On failure: Link access probability is decreased by a multiplicative factor (1-b) 279 Sender-Initiated Protocols The protocols discussed so far are sender-initiated protocols The sender initiates a packet transfer to a receiver 280 Receive-Initiated Mechanism [Talucci97,Garcia99] In most protocols, sender initiates a transfer Alternatively, a receiver may send a Ready-To-Receive (RTR) message to a sender requesting it to being a packet transfer Sender node on receiving the RTR transmits data How does a receiver determine when to poll a sender with RTR? Based on history, and prediction of traffic from the sender 281 Energy Conservation 282 Energy Conservation Since many mobile hosts are operated by batteries, MAC protocols which conserve energy are of interest Two approaches to reduce energy consumption Power save: Turn off wireless interface when desirable Power control: Reduce transmit power 283 Power Aware Multi-Access Protocol (PAMAS) [Singh98] A node powers off its radio while a neighbor is transmitting to someone else Node A sending to B Node C stays powered off B A C 284 Power Aware Multi-Access Protocol (PAMAS) What should node C do when it wakes up and finds that D is transmitting to someone else C does not know how long the transfer will last Node D sending to E Node A sending to B C stays powered off B A C D C wakes up and finds medium busy E 285 PAMAS PAMAS uses a control channel separate from the data channel Node C on waking up performs a binary probe to determine the length of the longest remaining transfer C sends a probe packet with parameter L All nodes which will finish transfer in interval [L/2,L] respond Depending on whether node C see silence, collision, or a unique response it takes varying actions Node C (using procedure above) determines the duration of time to go back to sleep 286 Disadvantages of PAMAS Use of a separate control channel Nodes have to be able to receive on the control channel while they are transmitting on the data channel And also transmit on data and control channels simultaneously A node (such as C) should be able to determine when probe responses from multiple senders collide 287 Another Proposal in PAMAS To avoid the probing, a node should switch off the interface for data channel, but not for the control channel (which carries RTS/CTS packets) Advantage: Each sleeping node always know how long to sleep by watching the control channel Disadvantage: This may not be useful when hardware is shared for the control and data channels It may not be possible turn off much hardware due to the sharing 288 Power Save in IEEE 802.11 Ad Hoc Mode Time is divided into beacon intervals ATIM window Beacon interval Each beacon interval begins with an ATIM window ATIM = 289 Power Save in IEEE 802.11 Ad Hoc Mode If host A has a packet to transmit to B, A must send an ATIM Request to B during an ATIM Window On receipt of ATIM Request from A, B will reply by sending an ATIM Ack, and stay up during the rest of the beacon interval If a host does not receive an ATIM Request during an ATIM window, and has no pending packets to transmit, it may sleep during rest of the beacon interval 290 Power Save in IEEE 802.11 Ad Hoc Mode Node A ATIM Req ATIM Data Ack Ack Node B Node C Sleep 291 Power Save in IEEE 802.11 Ad Hoc Mode Size of ATIM window and beacon interval affects performance [Woesner98] If ATIM window is too large, reduction in energy consumption reduced Energy consumed during ATIM window If ATIM window is too small, not enough time to send ATIM request 292 Power Save in IEEE 802.11 Ad Hoc Mode How to choose ATIM window dynamically? Based on observed load [Jung02infocom] How to synchronize hosts? If two hosts’ ATIM windows do not overlap in time, they cannot exchange ATIM requests Coordination requires that each host stay awake long enough (at least periodically) to discover out-of-sync neighbors [Tseng02infocom] ATIM ATIM 293 Impact on Upper Layers If each node uses the 802.11 power-save mechanism, each hop will require one beacon interval This delay could be intolerable Allow upper layers to dictate whether a node should enter the power save mode or not [Chen01mobicom] 294 Power Save Using Wake-Up Channels 295 Motivation Sleep mode power consumption << Idle power consumption Power Characteristics for a Mica2 Mote Sensor 296 Design Alternatives Synchronous: Once a host enters sleep mode, it wakes up at a pre-determined time • Timer-based Asynchronous: A sleeping host can be woken up at any time by a neighbor Hybrid: Synchronous + Asynchronous 297 Using Wake-up Radio [Miller04WCNC] Add second, low-power radio to wakeup neighbors on-demand Low-power wake-up can be achieved using Simpler hardware with a lower bit-rate and/or less decoding capability, or A periodic duty cycle (e.g., as in STEM [UCLA]) using a “normal” radio – Latter approach used in the illustration here 298 Actions of a Sleeping Host Periodically listen to a wake-up channel If wake-up channel sensed busy: Turn on data radio Receive a “filter” packet on data radio If filter intended for another host, go back to sleep • Duty cycle affects energy consumption 299 Actions of a Sender Host Transmit a wake-up signal “long enough” if the intended receiver is expected to be sleeping Transmit a filter packet specifying intended receiver Transmit data to the receiver 300 Purely Asynchronous Mechanism In a purely asynchronous approach, each packet burse is preceded by a “wake-up” signal Might wake-up too many hosts near the transmitter – referred as “full” wakeup Energy cost 301 Add a Synchronous Component Each sleeping host will wake-up after a pre-defined interval of time (“timeout”) Referred as “triggered” wakeup If a transmitter cannot wait until then, it may send a wake-up signal Send wake-up signal if queue size exceeds threshold L or a delay bound Timeout is computed based on recent traffic rate 302 Timeout for Triggered Wakeups If too small, host may wake-up when there are no packets pending for it If too large, too many “full” wakeups 303 Power Save Protocol [Miller04WCNC] 304 Energy Conservation Power save Power control 305 Power Control Power control has two potential benefit Reduced interference & increased spatial reuse Energy saving 306 Power Control When C transmits to D at a high power level, B cannot receive A’s transmission due to interference from C A B C D 307 Power Control If C reduces transmit power, it can still communicate with D • Reduces energy consumption at node C • Allows B to receive A’s transmission (spatial reuse) A B C D 308 Power Control a Received power level is proportional to 1/d , a >= 2 If power control is utilized, energy required to transmit to a host at distance d is proportional to a d + constant Shorter hops typically preferred for energy consumption (depending on the constant) [Rodoplu99] Transmit to C from A via B, instead of directly from A to C A B C 309 Power Control with 802.11 A Transmit RTS/CTS/DATA/ACK at least power level needed to communicate with the received B C D A/B do not receive RTS/CTS from C/D. Also do not sense D’s data transmission B’s transmission to A at high power interferes with reception of ACK at C 310 A Plausible Solution RTS/CTS at highest power, and DATA/ACK at smallest necessary power level Data sensed A B C D Data Interference range RTS Ack A cannot sense C’s data transmission, and may transmit DATA to some other host This DATA will interfere at C This situation unlikely if DATA transmitted at highest power level Interference range ~ sensing range 311 Transmitting RTS at the highest power level also reduces spatial reuse Nodes receiving RTS/CTS have to defer transmissions 312 Modification to Avoid Interference Transmit RTS/CTS at highest power level, DATA/ACK at least required power level Increase DATA power periodically so distant hosts can sense transmission [Jung02tech] Power level Need to be able to change power level rapidly 313 Caveat Energy saving by power control is limited to savings in transmit energy Other energy costs may not change, and may represent a significant fraction of total energy consumption 314 Power Controlled Multiple Access (PCMA) [Monks01infocom] If receiver node R can tolerate noise E, it sends a busy tone at power level C/E, where C is an appropriate constant When some node X receives a busy-tone a power level Pr, it may transmit at power level Pt <= C/Pr busy tone data S R X Pt C/E Y 315 Power Controlled Multiple Access (PCMA) [Monks01infocom] If receiver node R can tolerate noise E, it sends a busy tone at power level C/E, where C is an appropriate constant When some node X receives a busy-tone a power level Pr, it may transmit at power level Pt <= C/Pr Explanation: Gain of channel RX = gain of channel XR = g Busy tone signal level at X = Pr = g * C / E Node X may transmit at level = Pt = C/Pr = E/g Interference received by R = Pt * g = E 316 PCMA Advantage Allows higher spatial reuse, as well as power saving using power control Disadvantages: Need a separate channel for the busy tone Since multiple nodes may transmit the busy tones simultaneously, spatial reuse is less than optimal 317 Small Addresses Save Energy [Schurgers01mobihoc] In sensor networks, packet sizes are small, and MAC addresses may be a substantial fraction of the packet Observation: MAC addresses need only be unique within two hops E1 G0 D3 A2 C0 F2 B1 Fewer addresses are sufficient: Address size can be smaller. [Schurgers00mobihoc] uses Huffman coding to assign variable size encoding to the addresses Energy consumption reduced due to smaller addresses 318 Adaptive Modulation 319 Adaptive Modulation Channel conditions are time-varying Received signal-to-noise ratio changes with time A B 320 Adaptive Modulation Multi-rate radios are capable of transmitting at several rates, using different modulation schemes Choose modulation scheme as a function of channel conditions Modulation schemes provide a trade-off between throughput and range Throughput Distance 321 Adaptive Modulation If physical layer chooses the modulation scheme transparent to MAC MAC cannot know the time duration required for the transfer Must involve MAC protocol in deciding the modulation scheme Some implementations use a sender-based scheme for this purpose [Kamerman97] Receiver-based schemes can perform better 322 Sender-Based “Autorate Fallback” [Kamerman97] Probing mechanisms Sender decreases bit rate after X consecutive transmission attempts fail Sender increases bit rate after Y consecutive transmission attempt succeed 323 Autorate Fallback Advantage Can be implemented at the sender, without making any changes to the 802.11 standard specification Disadvantage Probing mechanism does not accurately detect channel state Channel state detected more accurately at the receiver Performance can suffer Since the sender will periodically try to send at a rate higher than optimal Also, when channel conditions improve, the rate is not increased immediately • • 324 Receiver-Based Autorate MAC [Holland01mobicom] Sender sends RTS containing its best rate estimate Receiver chooses best rate for the conditions and sends it in the CTS Sender transmits DATA packet at new rate Information in data packet header implicitly updates nodes that heard old rate 325 Receiver-Based Autorate MAC Protocol C A RTS (2 Mbps) B CTS (1 Mbps) Data (1 Mbps) D NAV updated using rate specified in the data packet 326 Multiple Channels 327 Multiple Channels Multiple channels in ad hoc networks: typically defined FDMA TDMA requires time synchronization among hosts in ad hoc network Difficult Many MAC protocols have been proposed 328 Multi-Channel MAC: A simple approach Divide bandwidth into multiple channels Choose any one of the idle channels Use a single-channel protocol on the chosen channel for instance, 802.11 329 Multi-Channel MAC with Soft Reservation [Nasipuri00] Similar to the simple scheme, channel used recently for a successful transmission preferred Tends to “reserve” channels 330 Another Protocol Use one (control) channel for RTS/CTS and remaining (data) channels for DATA/ACK Each host maintains NAV table, with one entry for each data channel Sender sends RTS to destination, specifying the channels that are free per sender’s table Receiver replies with CTS specifying a channel that it also thinks is free A channel is used only if both sender and receiver conclude that it is free 331 Impact of Directional Antennas on MAC and Routing 332 Impact of Antennas on MAC Wireless hosts traditionally use single-mode antennas Typically, the single-mode = omni-directional Recently, antennas with multiple modes (often, but not necessarily, directional) have been develop We will now focus on directional antennas with multiple modes 333 IEEE 802.11 Implicitly assumes single mode antennas Typically, omnidirectional antennas (though not necessarily) 334 IEEE 802.11 Reserved area RTS A B C D E F CTS 335 Omni-Directional Antennas Red nodes Cannot Communicate presently X D C Y 336 Directional Antennas Not possible using Omni X D C Y 337 Question How to exploit directional antennas in ad hoc networks ? Medium access control Routing 338 Antenna Model In Omni Mode: Nodes receive signals with gain Go While idle a node stays in omni mode In Directional Mode: Capable of beamforming in specified direction Directional Gain Gd (Gd > Go) Directional mode has sidelobes Symmetry: Transmit gain = Receive gain 339 Directional Communication Received Power (Transmit power) *(Tx Gain) * (Rx Gain) Directional gain is higher 340 Potential Benefits of Directional Antennas Increase “range”, keeping transmit power constant Reduce transmit power, keeping range comparable with omni mode Several proposal focus on this benefit Assume that range of omni-directional and directional transmission is equal Directional transmissions at lower power 341 Caveats Only most important features of the protocols discussed here Antenna characteristics assumed are often different in different papers 342 Simple Tone Sense (STS) Protocol [Yum1992IEEE Trans. Comm.] 343 STS Protocol Based on busy tone signaling: Each host is assigned a tone (sinusoidal wave at a certain frequency) Tone frequency unique in each host’s neighborhood When a host detects a packet destined to itself, it transmit a tone If a host receive a tone on directional antenna A,it assumes that some host in that direction is receiving a packet Cannot transmit using antenna A presently OK to transmit using other antennas 344 STS Protocol Tone duration used to encode information Duration t1 implies transmitting node is busy Duration t2 implies the transmitting node successfully received a transmission from another node 345 Example Node A cannot Initiate a transmission. A Tone t1 But B can send to C S DATA R Because B does not receive t1 B C 346 STS Protocol Issues: Assigning tones to hosts Assigning hosts to antennas: It is assumed that the directions/angles can be chosen distribute neighbor hosts evenly among the antennas choose antenna angles such that adjacent antennas have some minimum separation 347 Busy Tone Directional MAC [Huang2002MILCOM] Extends the busy tone (DBTMA) protocol originally proposed by omni-directional antennas [Deng98ICUPC] Three channels Data channel Two Busy Tone channels • Receive tone (BTr) • Transmit tone (BTt) 348 DBTMA Sender: Sense BTr. If sensed busy, defer transmission. If BTr idle, transmit RTS to receiver Receiver On receiving RTS, sense BTt. If BTt idle, reply with a CTS, and transmit BTr until DATA is completely received Sender On receiving CTS, transmit DATA and BTt both 349 DBTMA + Directional Antennas DBTMA reduces reduction in throughput caused by collisions by hidden terminals Directional antennas can be used to transmit the busy tones directionally RTS/CTS, DATA, busy tones all may be sent directionally Trade-offs similar to directional versus omni-directional transmission of RTS/CTS 350 Another Directional MAC protocol [Roychoudhury02mobicom] Derived from IEEE 802.11 (similar to [Takai02mobihoc]) A node listens omni-directionally when idle Sender transmits Directional-RTS (DRTS) towards receiver RTS received in Omni mode (idle receiver in when idle) Receiver sends Directional-CTS (DCTS) DATA, ACK transmitted and received directionally 351 Directional MAC RTS = Request-to-Send X RTS A B C D E F Pretending a circular range for omni 352 Directional MAC CTS = Clear-to-Send X CTS A B C D E F 353 Directional MAC •DATA packet follows CTS. Successful data reception acknowledged using ACK. X DATA A B C D E F 354 Directional MAC X ACK A B C D E F 355 Directional NAV (DNAV) [Roychoudhury02mobicom] Nodes overhearing RTS or CTS set up directional NAV (DNAV) for that Direction of Arrival (DoA) D CTS C X Y Similar DNAV mechanism proposed in [Takai02mobihoc] 356 Directional NAV (DNAV) Nodes overhearing RTS or CTS set up directional NAV (DNAV) for that Direction of Arrival (DoA) D C X DNAV Y 357 Directional NAV (DNAV) New transmission initiated only if direction of transmission does not overlap with DNAV, i.e., if (θ > 0) B D A DNAV θ C RTS 358 DMAC Example C E D B B and C communicate D and E cannot: D blocked with DNAV from C D and A communicate A 359 Issues with DMAC Two types of Hidden Terminal Problems Due to asymmetry in gain Data RTS A B C A is unaware of communication between B and C A’s RTS may interfere with C’s reception of DATA 360 Issues with DMAC Two types of Hidden Terminal Problems Due to unheard RTS/CTS D B A C Node A may now interfere at node C by transmitting in C’s direction 361 Issues with DMAC • Deafness Z RTS A B DATA RTS Y RTS X X does not know node A is busy. X keeps transmitting RTSs to node A Using omni antennas, X would be aware that A is busy, and defer its own transmission 362 Issues with DMAC Uses DO links, but not DD links 363 DMAC Tradeoffs Benefits Better Network Connectivity Spatial Reuse • Disadvantages – Hidden terminals – Deafness – No DD Links 364 Using Training Sequences [Bellofiore2002IEEETrans.Ant.Prop] Training packets used for DoA determination, after RTS/CTS exchange omni-directionally Sender Receiver RTS RXTRN CTS DATA TXTRN ACK 365 Performance depends on the TXTRN and RXTRN delays If direction is known a priori, then these delays can potentially be avoided But mobility can change direction over time 366 Another Variation [Nasipuri2000WCNC] Similar to 802.11, but adapted for directional antennas Assumptions: Antenna model: Several directional antennas which can all be used simultaneously Omni-directional reception is possible (by using all directional antennas together) Direction of arrival (DoA) can be determined when receiving omni-directionally Range of directional and omni transmissions are identical 367 Protocol Description Sender sends omni-directional RTS Receiver sends omni-directional CTS Receiver also records direction of sender by determining the antenna on which the RTS signal was received with highest power level Similarly, the sender, on receiving CTS, records the direction of the receiver All nodes overhearing RTS/CTS defer transmissions Sender then sends DATA directionally to the receiver Receiver sends directional ACK 368 Discussion Protocol takes advantage of reduction in interference due to directional transmission/reception of DATA All neighbors of sender/receiver defer transmission on receiving omni-directional RTS/CTS spatial reuse benefit not realized 369 Enhancing DMAC Are improvements possible to make DMAC more effective ? Possible improvements: Make Use of DD Links [Roychoudhury02MobiCom] Overcome deafness [Roychoudhury03techrep] 370 Directional MAC: Summary Directional antennas need adaptation of the MAC protocols MAC protocols show improvement in aggregate throughput and delay But not always Performance dependent on topology 371 Routing with Directional Antennas 372 Routing Protocols Many routing protocols for ad hoc networks rely on broadcast messages For instance, flood of route requests (RREQ) Using omni antennas for broadcast will not discover all possible links Need to implement broadcast using directional transmissions 373 Dynamic Source Routing [Johnson] Sender floods RREQ through the network Nodes forward RREQs after appending their names Destination node receives RREQ and unicasts a RREP back to sender node, using the route in which RREQ traveled 374 Route Discovery in DSR Y Z S E F B C M J A L G H K I D N Represents a node that has received RREQ for D from S 375 Route Discovery in DSR Y Broadcast transmission [S] S Z E F B C M J A L G H K I D N Represents transmission of RREQ [X,Y] Represents list of identifiers appended to RREQ 376 Route Discovery in DSR Y Z S E [S,E] F B C A M J [S,C] H G K I L D N 377 Route Discovery in DSR Y Z S E F B [S,E,F] C M J A L G H I [S,C,G] K D N • Node C receives RREQ from G and H, but does not forward it again, because node C has already forwarded RREQ once 378 Route Discovery in DSR Y Z S E [S,E,F,J] F B C M J A L G H D K I [S,C,G,K] N • Nodes J and K both broadcast RREQ to node D 379 Route Reply in DSR Y Z S E RREP [S,E,F,J,D] F B C M J A L G H K I Represents RREP control message D N 380 DSR over Directional Antennas [Roychoudhury03PWC, Roychoudhury02UIUCTechrep] RREQ broadcast by sweeping To use DD links 381 Route Discovery in DSR Y Z S E [S,E,F,J] F B C M J A L G H D K I [S,C,G,K] N • Nodes J and K both broadcast RREQ to node D 382 Directional Routing Broadcast by sweeping Tradeoffs Larger Tx Range Few Hop Routes Fewer Hop Routes Low Data Latency Small Beamwidth More Sweeping High Sweep Delay High Overhead 383 Issues Sub-optimal routes may be chosen if destination node misses shortest request, while beamformed F D misses request from K J RREP J D K RREQ N Optimize by having destination wait before replying Broadcast storm: Using broadcasts, nodes receive multiple copies of same packet Use K antenna elements to forward broadcast packet 384 Route Discovery in DSR F J RREP J D K RREQ N D receives RREQ from J, and replies with RREP D misses RREQ from K 385 Delayed RREP Optimization Due to sweeping – earliest RREQ need not have traversed shortest hop path. RREQ packets sent to different neighbors at different points of time If destination replies to first arriving RREP, it might miss shorter-path RREQ Optimize by having DSR destination wait before replying with RREP 386 Routing Overhead Using omni broadcast, nodes receive multiple copies of same packet - Redundant !!! • Broadcast Storm Problem Using directional Antennas – can do better ? 387 Routing Overhead Use K antenna elements to forward broadcast packet Footprint of Tx S (number of control packets) (footprint of transmissions) New measure for control Overhead = S No. Data Packets 388 Mobility Link lifetime increases using directional antennas. Higher transmission range - link failures are less frequent Nodes moving out of beam coverage in order of packet-transmission-time Low probability 389 Mobility Antenna handoff If no response to RTS, MAC layer uses N adjacent antenna elements to transmit same packet Route error avoided if communication re-established [RoyChoudhury02UIUC Techrep] 390 Other Approaches to Routing with Directional Antennas [Nasipuri2000ICCCN] Modified version of DSR Transmit Route Request in the last known direction of the receiver If the source S perceives receiver R to have been in direction d, then all nodes forward the route request from S in direction d. 391 Example 1 Y Z S E F B C M J A L G H K I D N 392 Example 1 Y Z S E F B C J A G H K I M L Route Reply D N 393 Example 2 Y Z S E F B C M J A L G H K I D N D does not receive 394 RREQ Limited Forwarding Benefit: Limits the forwarding of the Route Request Disadvantage: Effectively assumes that each node has a sense of orientation 395 Routing with Directional Antennas: Conclusion Directional antennas can improve routing performance But suitable protocol adaptations necessary 396 Directional Antennas: Conclusion Directional antennas can potentially benefit But also create difficulties in MAC and routing protocol design 397 UDP on Mobile Ad Hoc Networks 398 User Datagram Protocol (UDP) UDP provides unreliable delivery Studies comparing different routing protocols for MANET typically measure UDP performance Several performance metrics are often used Routing overhead per data packet Packet loss rate Packet delivery delay 399 UDP Performance Several relevant studies [Broch98Mobicom,Das9ic3n,Johansson99Mobicom, Das00Infocom,Jacquet00Inria] Results comparing a specific pair of protocols do not always agree, but some general (and intuitive) conclusions can be drawn Reactive protocols may yield lower routing overhead than proactive protocols when communication density is low Reactive protocols tend to loose more packets (assuming than network layer drops packets if a route is not known) Proactive protocols perform better with high mobility and dense communication graph 400 UDP Performance Many variables affect performance Traffic characteristics • one-to-many, many-to-one, many-to-many • small bursts, large file transfers, real-time, non-real-time Mobility characteristics • low/high rate of movement • do nodes tend to move in groups Node capabilities • transmission range (fixed, changeable) • battery constraints Performance metrics • delay • throughput • latency • routing overhead Static or dynamic system characteristics (listed above) 401 UDP Performance Difficult to identify a single scheme that will perform well in all environments Holy grail: Routing protocol that dynamically adapts to all environments so as to optimize “performance” Performance metrics may differ in different environments 402 TCP on Mobile Ad Hoc Networks 403 Overview of Transmission Control Protocol / Internet Protocol (TCP/IP) 404 Internet Protocol (IP) Packets may be delivered out-of-order Packets may be lost Packets may be duplicated 405 Transmission Control Protocol (TCP) Reliable ordered delivery Implements congestion avoidance and control Reliability achieved by means of retransmissions if necessary End-to-end semantics Acknowledgements sent to TCP sender confirm delivery of data received by TCP receiver Ack for data sent only after data has reached receiver 406 TCP Basics Cumulative acknowledgements An acknowledgement ack’s all contiguously received data TCP assigns byte sequence numbers For simplicity, we will assign packet sequence numbers Also, we use slightly different syntax for acks than normal TCP syntax In our notation, ack i acknowledges receipt of packets through packet i 407 Cumulative Acknowledgements A new cumulative acknowledgement is generated only on receipt of a new in-sequence packet 40 39 33 38 34 41 35 40 34 39 35 i 37 data 38 36 i 36 ack 37 408 Duplicate Acknowledgements A dupack is generated whenever an out-of-order segment arrives at the receiver 40 39 38 37 34 42 41 36 40 36 (Above example assumes delayed acks) 39 36 Dupack On receipt of 38 409 Window Based Flow Control Sliding window protocol Window size minimum of receiver’s advertised window - determined by available buffer space at the receiver congestion window - determined by the sender, based on feedback from the network Sender’s window 1 2 3 4 5 6 7 8 9 10 11 12 13 Acks received Not transmitted 410 Window Based Flow Control Sender’s window 1 2 3 4 5 6 7 8 9 10 11 12 13 Ack 5 1 2 3 4 5 6 7 8 9 10 11 12 13 Sender’s window 411 Window Based Flow Control Congestion window size bounds the amount of data that can be sent per round-trip time Throughput <= W / RTT 412 Ideal Window Size Ideal size = delay * bandwidth delay-bandwidth product What if window size < delay*bw ? Inefficiency (wasted bandwidth) What if > delay*bw ? Queuing at intermediate routers • increased RTT due to queuing delays Potentially, packet loss 413 How does TCP detect a packet loss? Retransmission timeout (RTO) Duplicate acknowledgements 414 Detecting Packet Loss Using Retransmission Timeout (RTO) At any time, TCP sender sets retransmission timer for only one packet If acknowledgement for the timed packet is not received before timer goes off, the packet is assumed to be lost RTO dynamically calculated 415 Retransmission Timeout (RTO) calculation RTO = mean + 4 mean deviation Standard deviation s : s 2 = average of (sample – mean)2 Mean deviation d = average of |sample – mean| Mean deviation easier to calculate than standard deviation Mean deviation is more conservative: d >= s 416 Exponential Backoff Double RTO on each timeout T1 T2 = 2 * T1 Timeout interval doubled Packet transmitted Time-out occurs before ack received, packet retransmitted 417 Fast Retransmission Timeouts can take too long how to initiate retransmission sooner? Fast retransmit 418 Detecting Packet Loss Using Dupacks: Fast Retransmit Mechanism Dupacks may be generated due to packet loss, or out-of-order packet delivery TCP sender assumes that a packet loss has occurred if it receives three dupacks consecutively 12 11 10 9 8 7 Receipt of packets 9, 10 and 11 will each generate a dupack from the receiver. The sender, on getting these dupacks, will retransmit packet 8. 419 Congestion Avoidance and Control Slow Start: cwnd grows exponentially with time during slow start When cwnd reaches slow-start threshold, congestion avoidance is performed Congestion avoidance: cwnd increases linearly with time during congestion avoidance Rate of increase could be lower if sender does not always have data to send 420 Congestion Window size (segments) 14 Congestion avoidance 12 10 8 Slow start threshold 6Slow start 4 2 0 0 1 2 3 4 5 6 7 8 Time (round trips) Example assumes that acks are not delayed 421 Congestion Control On detecting a packet loss, TCP sender assumes that network congestion has occurred On detecting packet loss, TCP sender drastically reduces the congestion window Reducing congestion window reduces amount of data that can be sent per RTT 422 Congestion Control -- Timeout On a timeout, the congestion window is reduced to the initial value of 1 MSS The slow start threshold is set to half the window size before packet loss more precisely, ssthresh = maximum of min(cwnd,receiver’s advertised window)/2 and 2 MSS Slow start is initiated 423 25 cwnd = 20 20 15 10 ssthresh = 10 ssthresh = 8 5 25 22 20 15 12 9 6 3 0 0 Congestion window (segments) After timeout Time (round trips) 424 Congestion Control - Fast retransmit Fast retransmit occurs when multiple (>= 3) dupacks come back Fast recovery follows fast retransmit Different from timeout : slow start follows timeout timeout occurs when no more packets are getting across fast retransmit occurs when a packet is lost, but latter packets get through ack clock is still there when fast retransmit occurs no need to slow start 425 Fast Recovery ssthresh = min(cwnd, receiver’s advertised window)/2 (at least 2 MSS) retransmit the missing segment (fast retransmit) cwnd = ssthresh + number of dupacks when a new ack comes: cwnd = ssthreh enter congestion avoidance Congestion window cut into half 426 Window size (segments) After fast recovery 10 Receiver’s advertised window 8 6 4 2 0 0 2 4 6 8 10 12 14 Time (round trips) After fast retransmit and fast recovery window size is reduced in half. 427 TCP Reno Slow-start Congestion avoidance Fast retransmit Fast recovery 428 TCP Performance in Mobile Ad Hoc Networks 429 Performance of TCP Several factors affect TCP performance in MANET: Wireless transmission errors Multi-hop routes on shared wireless medium For instance, adjacent hops typically cannot transmit simultaneously Route failures due to mobility 430 Random Errors If number of errors is small, they may be corrected by an error correcting code Excessive bit errors result in a packet being discarded, possibly before it reaches the transport layer 431 Random Errors May Cause Fast Retransmit 40 39 38 37 34 36 Example assumes delayed ack - every other packet ack’d 432 Random Errors May Cause Fast Retransmit 41 40 34 39 38 36 Example assumes delayed ack - every other packet ack’d 433 Random Errors May Cause Fast Retransmit 42 41 40 36 39 36 dupack Duplicate acks are not delayed 434 Random Errors May Cause Fast Retransmit 43 42 36 41 40 36 36 Duplicate acks 435 Random Errors May Cause Fast Retransmit 44 43 42 36 41 36 36 3 duplicate acks trigger fast retransmit at sender 436 Random Errors May Cause Fast Retransmit Fast retransmit results in retransmission of lost packet reduction in congestion window Reducing congestion window in response to errors is unnecessary Reduction in congestion window reduces the throughput 437 Sometimes Congestion Response May be Appropriate in Response to Errors On a CDMA channel, errors occur due to interference from other user, and due to noise [Karn99pilc] Interference due to other users is an indication of congestion. If such interference causes transmission errors, it is appropriate to reduce congestion window If noise causes errors, it is not appropriate to reduce window When a channel is in a bad state for a long duration, it might be better to let TCP backoff, so that it does not unnecessarily attempt retransmissions while the channel remains in the bad state [Padmanabhan99pilc] 438 Impact of Random Errors [Vaidya99] 1600000 1200000 800000 bits/sec 400000 0 16384 32768 65536 131072 1/error rate (in bytes) Exponential error model 2 Mbps wireless full duplex link No congestion losses 439 Burst Errors May Cause Timeouts If wireless link remains unavailable for extended duration, a window worth of data may be lost driving through a tunnel passing a truck Timeout results in slow start Slow start reduces congestion window to 1 MSS, reducing throughput Reduction in window in response to errors unnecessary 440 Random Errors May Also Cause Timeout Multiple packet losses in a window can result in timeout when using TCP-Reno (and to a lesser extent when using SACK) 441 Impact of Transmission Errors TCP cannot distinguish between packet losses due to congestion and transmission errors Unnecessarily reduces congestion window Throughput suffers 442 This Tutorial This tutorial does not consider techniques to improve TCP performance in presence of transmission errors Please refer to the Tutorial on TCP for Wireless and Mobile Hosts presented by Vaidya at MobiCom 1999, Seattle The tutorial slides are presently available from http://www.cs.tamu.edu/faculty/vaidya/ (follow the link to Seminars) [Montenegro00-RFC2757] discusses related issues 443 This Tutorial This tutorial considers impact of multi-hop routes and route failures due to mobility 444 Mobile Ad Hoc Networks May need to traverse multiple links to reach a destination 445 Mobile Ad Hoc Networks Mobility causes route changes 446 Throughput over Multi-Hop Wireless Paths [Gerla99] Connections over multiple hops are at a disadvantage compared to shorter connections, because they have to contend for wireless access at each hop 447 Impact of Multi-Hop Wireless Paths [Holland99] 1600 1400 1200 1000 800 600 400 200 0 TCP Throughtput (Kbps) 1 2 3 4 5 6 7 8 9 10 Number of hops TCP Throughput using 2 Mbps 802.11 MAC 448 Throughput Degradations with Increasing Number of Hops Packet transmission can occur on at most one hop among three consecutive hops Increasing the number of hops from 1 to 2, 3 results in increased delay, and decreased throughput Increasing number of hops beyond 3 allows simultaneous transmissions on more than one link, however, degradation continues due to contention between TCP Data and Acks traveling in opposite directions When number of hops is large enough, the throughput stabilizes due to effective pipelining 449 Ideal Throughput f(i) = fraction of time for which shortest path length between sender and destination is I T(i) = Throughput when path length is I From previous figure Ideal throughput = S f(i) * T(i) 450 Impact of Mobility TCP Throughput 2 m/s 10 m/s Ideal throughput (Kbps) 451 Impact of Mobility 20 m/s 30 m/s Ideal throughput 452 Throughput generally degrades with increasing speed … Ideal Average Throughput Over 50 runs Actual Speed (m/s) 453 But not always … 30 m/s 20 m/s Actual throughput Mobility pattern # 454 Why Does Throughput Degrade? mobility causes link breakage, resulting in route failure Route is repaired TCP sender times out. Starts sending packets again No throughput No throughput despite route repair TCP data and acks en route discarded 455 Why Does Throughput Degrade? mobility causes link breakage, resulting in route failure TCP sender times out. Backs off timer. Route is repaired TCP sender times out. Resumes sending No throughput No throughput despite route repair Larger route repair delays especially harmful TCP data and acks en route discarded 456 Why Does Throughput Improve? Low Speed Scenario C B D C D B A C D B A A 1.5 second route failure Route from A to D is broken for ~1.5 second. When TCP sender times after 1 second, route still broken. TCP times out after another 2 seconds, and only then resumes. 457 Why Does Throughput Improve? Higher (double) Speed Scenario C B D C D B A C D B A A 0.75 second route failure Route from A to D is broken for ~ 0.75 second. When TCP sender times after 1 second, route is repaired. 458 Why Does Throughput Improve? General Principle The previous two slides show a plausible cause for improved throughput TCP timeout interval somewhat (not entirely) independent of speed Network state at higher speed, when timeout occurs, may be more favorable than at lower speed Network state Link/route status Route caches Congestion 459 How to Improve Throughput (Bring Closer to Ideal) Network feedback Inform TCP of route failure by explicit message Let TCP know when route is repaired Probing Explicit notification Reduces repeated TCP timeouts and backoff 460 Performance Improvement With feedback Actual throughput Without network feedback Ideal throughput 2 m/s speed 461 Performance Improvement With feedback Actual throughput Without network feedback Ideal throughput 30 m/s speed 462 throughput as a fraction of ideal Performance with Explicit Notification [Holland99] 1 0.8 Base TCP 0.6 With explicit notification 0.4 0.2 0 2 10 20 30 mean speed (m/s) 463 Issues Network Feedback Network knows best (why packets are lost) + Network feedback beneficial - Need to modify transport & network layer to receive/send feedback Need mechanisms for information exchange between layers [Holland99] discusses alternatives for providing feedback (when routes break and repair) [Chandran98] also presents a feedback scheme 464 Impact of Caching Route caching has been suggested as a mechanism to reduce route discovery overhead [Broch98] Each node may cache one or more routes to a given destination When a route from S to D is detected as broken, node S may: Use another cached route from local cache, or Obtain a new route using cached route at another node 465 To Cache or Not to Cache Average speed (m/s) 466 Why Performance Degrades With Caching When a route is broken, route discovery returns a cached route from local cache or from a nearby node After a time-out, TCP sender transmits a packet on the new route. However, the cached route has also broken after it was cached timeout due to route failure timeout, cached timeout, second cached route is broken route also broken Another route discovery, and TCP time-out interval Process repeats until a good route is found 467 Issues To Cache or Not to Cache Caching can result in faster route “repair” Faster does not necessarily mean correct If incorrect repairs occur often enough, caching performs poorly Need mechanisms for determining when cached routes are stale 468 Caching and TCP performance Caching can reduce overhead of route discovery even if cache accuracy is not very high But if cache accuracy is not high enough, gains in routing overhead may be offset by loss of TCP performance due to multiple time-outs 469 TCP Performance Two factors result in degraded throughput in presence of mobility: Loss of throughput that occurs while waiting for TCP sender to timeout (as seen earlier) This factor can be mitigated by using explicit notifications and better route caching mechanisms Poor choice of congestion window and RTO values after a new route has been found How to choose cwnd and RTO after a route change? 470 Issues Window Size After Route Repair Same as before route break: may be too optimistic Same as startup: may be too conservative Better be conservative than overly optimistic Reset window to small value after route repair Let TCP figure out the suitable window size Impact low on paths with small delay-bw product 471 Issues RTO After Route Repair Same as before route break Same as TCP start-up (6 second) Another plausible approach: new RTO = function of old RTO, old route length, and new route length If new route long, this RTO may be too small, leading to timeouts May be too large May result in slow response to next packet loss Example: new RTO = old RTO * new route length / old route length Not evaluated yet Pitfall: RTT is not just a function of route length 472 Out-of-Order Packet Delivery Out-of-order (OOO) delivery may occur due to: Route changes Link layer retransmissions schemes that deliver OOO Significantly OOO delivery confuses TCP, triggering fast retransmit Potential solutions: Deterministically prefer one route over others, even if multiple routes are known Reduce OOO delivery by re-ordering received packets can result in unnecessary delay in presence of packet loss Turn off fast retransmit can result in poor performance in presence of congestion • • 473 Impact of Acknowledgements TCP Acks (and link layer acks) share the wireless bandwidth with TCP data packets Data and Acks travel in opposite directions In addition to bandwidth usage, acks require additional receive-send turnarounds, which also incur time penalty To reduce frequency of send-receive turnaround and contention between acks and data 474 Impact of Acks: Mitigation [Balakrishnan97] Piggybacking link layer acks with data Sending fewer TCP acks - ack every d-th packet (d may be chosen dynamically) • but need to use rate control at sender to reduce burstiness (for large d) Ack filtering - Gateway may drop an older ack in the queue, if a new ack arrives reduces number of acks that need to be delivered to the sender 475 Security Issues 476 Caveat Much of security-related stuff is mostly beyond my expertise So coverage of this topic is very limited 477 Security Issues in Mobile Ad Hoc Networks Not much work in this area as yet Many of the security issues are same as those in traditional wired networks and cellular wireless What’s new ? 478 What’s New ? Wireless medium is easy to snoop on Due to ad hoc connectivity and mobility, it is hard to guarantee access to any particular node (for instance, to obtain a secret key) Easier for trouble-makers to insert themselves into a mobile ad hoc network (as compared to a wired network) 479 Resurrecting Duckling [Stajano99] Battery exhaustion threat: A malicious node may interact with a mobile node often with the goal of draining the mobile node’s battery Authenticity: Who can a node talk to safely? Resurrecting duckling: Analogy based on a duckling and its mother. Apparently, a duckling assumes that the first object it hears is the mother A mobile device will trust first device which sends a secret key 480 Secure Routing [Zhou99] Attackers may inject erroneous routing information By doing so, an attacker may be able to divert network traffic, or make routing inefficient [Zhou] suggests use of digital signatures to protect routing information and data both Such schemes need a Certification Authority to manage the private-public keys 481 Secure Routing Establishing a Certification Authority (CA) difficult in a mobile ad hoc network, since the authority may not be reachable from all nodes at all times [Zhou] suggests distributing the CA function over multiple nodes 482 MANET Authentication Architecture [Jacobs99ietf-id] Digital signatures to authenticate a message Key distribution via certificates Need access to a certification authority [Jacobs99ietf-id] specifies message formats to be used to carry signature, etc. 483 Techniques for Intrusion-Resistant Ad Hoc Routing Algorithms (TIARA) [Ramanujan00Milcom] Flow disruption attack: Intruder (or compromised) node T may delay/drop/corrupt all data passing through, but leave all routing traffic unmodified B C A D T intruder 484 Techniques for Intrusion-Resistant Ad Hoc Routing Algorithms (TIARA) [Ramanujan00Milcom] Resource Depletion Attack: Intruders may send data with the objective of congesting a network or depleting batteries U B intruder C A D T Bogus traffic intruder 485 Intrusion Detection [Zhang00Mobicom] Detection of abnormal routing table updates Uses “training” data to determine characteristics of normal routing table updates (such as rate of change of routing info) Efficacy of this approach is not evaluated, and is debatable Similar abnormal behavior may be detected at other protocol layers For instance, at the MAC layer, normal behavior may be characterized for access patterns by various hosts Abnormal behavior may indicate intrusion Solutions proposed in [Zhang00Mobicom] are preliminary, not enough detail provided 486 Preventing Traffic Analysis [Jiang00iaas,Jiang00tech] Even with encryption, an eavesdropper may be able to identify the traffic pattern in the network Traffic patterns can give away information about the mode of operation Attack versus retreat Traffic analysis can be prevented by presenting “constant” traffic pattern independent of the underlying operational mode May need insertion of dummy traffic to achieve this 487 Packet Purse Model [Byttayn00MobiHoc] Cost-based approach for motivating collaboration between mobile nodes The packet purse model assigns a cost to each packet transfer Link-level recipient of a packet pays the link-level sender for the service Virtual money (“beans”) used for this purpose Security issues: How to ensure that some node does not sale the same packet to too many people to make money ? How to ensure that each receiver indeed has money to pay488 for service? MAC Layer Misbehavior 489 Selfish Misbehavior to Improve Performance Access Point Wireless channel A Nodes are required to follow Medium Access Control (MAC) rules B Misbehaving nodes may violate MAC rules 490 Backoff Example Choose backoff value B in range [0,CW] CW is the Contention Window Count down backoff by 1 every idle slot B1=15 S1 B1=0 B1=20 Transmit wait wait Transmit CW=31 S2 B2=25 B2=10 B2=10 491 Data Transmission Reserve channel with RTS/CTS exchange RTS A CTS S R B B=10 Sender S Receiver R 492 Possible Misbehavior Backoff from biased distribution Example: Always select a small backoff value B1 = 1 B1 = 1 Misbehaving node Transmit Transmit Well-behaved node wait wait B2 = 20 B2 = 19 493 Goals [Kyasanur03dsn] Diagnose node misbehavior Catch misbehaving nodes Discourage misbehavior Punish misbehaving nodes 494 MAC Selfishness: Game-Theoretic Approach MacKenzie addresses selfish misbehavior in Aloha networks Nodes may use higher access probabilities Solution uses game theoretic approach Assumes there is some cost for transmitting Nodes independently adjust access prob. Under some assumptions network reaches a fair equilibrium 495 MAC: Selfishness [Konorski01, Konorski02] discuss selfish misbehavior in 802.11 networks Game theory used to analyze solution Nodes use a black-burst to resolve contention Winner is not the largest burst, but node with burst within slots of largest burst 496 Game theory - Discussion Protocols resilient to misbehavior can be developed Do not need explicit misbehavior detection Solutions assume perfect knowledge No guarantees with imperfect information Performance at equilibrium may be poor 497 Alternative Approach Use payment schemes, charging per packet Misbehaving node can achieve lower delay (e.g., by sending packet bursts) Average delay is less with same cost Per-packet payment schemes not sufficient (need to factor delay – harder) 498 Another Approach Receivers detect sender misbehavior Assume receivers are well-behaved (can be relaxed) Access Point A Access Point is trusted. When AP transmits, it is wellbehaved When AP receives, it can monitor sender behavior Wireless channel 499 Issues Receiver does not know exact backoff value chosen by sender Sender chooses random backoff Hard to distinguish between maliciously chosen small values and a legitimate random sequence Wireless channel introduces uncertainties Channel status seen by sender and receiver may be different 500 Potential Solution: Use long-term statistics Observe backoffs chosen by sender over multiple packets Backoff values not from expected distribution Misbehavior Selecting right observation interval difficult 501 A Simpler Approach Remove the non-determinism 502 A Simpler Approach Receiver provides backoff values to sender Receiver specified backoff for next packet in ACK for current packet Modification does not significantly change 802.11 behavior Backoffs of different nodes still independent Uncertainty of sender’s backoff eliminated 503 Modifications to 802.11 B Sender S Receiver R • R provides backoff B to S in ACK B selected from [0,CWmin] • S uses B for backoff 504 Protocol steps Step 1: For each transmission: Detect deviations: Decide if sender backed off for less than required number of slots Penalize deviations: Penalty is added, if the sender appears to have deviated Goal: Identify and penalize suspected misbehavior Reacting to individual transmission makes it harder to adapt to the protocol 505 Protocol steps Step 2: Based on last W transmissions: Diagnose misbehavior: Identify misbehaving nodes Goal: Identify misbehaving nodes with high probability Reduce impact of channel uncertainties Filter out misbehaving nodes from well-behaved nodes 506 Detecting deviations Backoff Sender S Receiver R Bobsr Receiver counts number of idle slots Bobsr Condition for detecting deviations: Bobsr < a B (0 < a <= 1) 507 Penalizing Misbehavior Actual backoff < B Sender S Receiver R Bobsr When Bobsr < a B, penalty P added P proportional to a B– Bobsr Total backoff assigned = B + P 508 Penalty Scheme issues Misbehaving sender has two options Ignore assigned penalty Easier to detect Follow assigned penalty No throughput gain With penalty, sender has to misbehave more for same throughput gain 509 Diagnosing Misbehavior Total deviation for last W packets used Deviation per packet is B – Bobsr If total deviation > THRESH then sender is designated as misbehaving Higher layers / administrator can be informed of misbehavior 510 MANET Implementation Issues 511 Existing Implementations Several implementations apparently exist (see IETF MANET web site) Only a few available publicly Most implementations focus on unicast routing 512 CMU Implementation [Maltz99] User space TCP/UDP Kernel space DSR option processing (RREQ, RREP,…) Route cache Send buffer rexmit buffer IP Route table DSR Output dsr_xmit Kernel space Physical devices WaveLan-I CDPD 513 CMU Implementation: Lessons Learned Multi-level priority queues helpful: Give higher priority to routing control packets, and lower for data If retransmission is implemented above the link layer, it must be adaptive to accommodate congestion Since Wavelan-I MAC does not provide retransmissions, DSR performs retransmits itself DSR per-hop ack needs to contend for wireless medium Time to get the ack (RTT) is dependent on congestion TCP-like RTT estimation and RTO used for triggering retransmits by DSR on each hop This is not very relevant when using IEEE 802.11 where the ack is sent immediately after data reception 514 CMU Implementation: Lessons Learned “Wireless propagation is not what you would expect” [Maltz99] Straight flat areas with line-of-sight connectivity had worst error rates “Bystanders will think you are nuts” [Maltz99] If you are planning experimental studies in the streets, it may be useful to let police and security guards know in advance what you are up to 515 BBN Implementation [Ramanathan00Wcnc] Density and Asymmetric-Adaptive Wireless Network (DAWN) Quote from [Ramanathan00Wcnc]: DAWN is a “subnet” or “link” level system from IP’s viewpoint and runs “below” IP Nokia IP Stack DAWN IP Gateway DAWN Protocols = Topology control Scalable Link State Routing Elastic Virtual Circuits Qos Based Forwarding Nokia MAC Utilicom 2050 Radio 516 DAWN Features Topology control by transmit power control To avoid topologies that are too sparse or too dense To extend battery life Scalable link state routing: Link state updates with small TTL (time-to-live) sent more often, than those with greater TTL As a packet gets closer to the destination, more accurate info is used for next hop determination Elastic Virtual Circuits (VC): Label switching through the DAWN nodes (label = VC id) Path repaired transparent to the endpoints when hosts along 517 the path move away Implementation Issues: Where to Implement Ad Hoc Routing Link layer Network layer Application layer 518 Implementation Issues: Security How can I trust you to forward my packets without tampering? Need to be able to detect tampering How do I know you are what you claim to be ? Authentication issues Hard to guarantee access to a certification authority 519 Implementation Issues Can we make any guarantees on performance? When using a non-licensed band, difficult to provide hard guarantees, since others may be using the same band Must use an licensed channel to attempt to make any guarantees 520 Implementation Issues Only some issues have been addresses in existing implementations Security issues often ignored Address assignment issue also has not received sufficient attention 521 Integrating MANET with the Internet [Broch99] Mobile IP + MANET routing At least one node in a MANET should act as a gateway to the rest of the world Such nodes may be used as foreign agents for Mobile IP IP packets would be delivered to the foreign agent of a MANET node using Mobile IP. Then, MANET routing will route the packet from the foreign agent to the mobile host. 522 Related Standards Activities 523 Internet Engineering Task Force (IETF) Activities IETF manet (Mobile Ad-hoc Networks) working group http://www.ietf.org/html.charters/manet-charter.html IETF mobileip (IP Routing for Wireless/Mobile Hosts) working group http://www.ietf.org/html.charters/mobileip-charter.html 524 Internet Engineering Task Force (IETF) Activities IETF pilc (Performance Implications of Link Characteristics) working group http://www.ietf.org/html.charters/pilc-charter.html http://pilc.grc.nasa.gov Refer [RFC2757] for an overview of related work 525 Related Standards Activities BlueTooth http://www.bluetooth.com HomeRF [Lansford00ieee] http://www.homerf.org IEEE 802.11 http://grouper.ieee.org/groups/802/11/ Hiperlan/2 http://www.etsi.org/technicalactiv/hiperlan2.htm 526 Bluetooth [Haartsen98,Bhagawat00Tutorial] Features: Cheaper, smaller, low power, ubiquitous, unlicensed frequency band Spec version 1.0B released December 1999 (1000+ pages) Promoter group consisting of 9 Ericsson, IBM, Intel, Nokia, Toshiba, 3Com, Lucent, Microsoft, Motorola 1800+ adopters 527 Bluetooth: Link Types Designed to support multimedia applications that mix voice and data Synchronous Connection-Oriented (SCO) link Symmetrical, circuit-switched, point-to-point connections Suitable for voice Two consecutive slots (forward and return slots) reserved at fixed intervals Asynchronous Connectionless (ACL) link Symmetrical or asymmetric, packet-switched, point-tomultipoint Suitable for bursty data Master units use a polling scheme to control ACL connections 528 Bluetooth: Piconet A channel is characterized by a frequency-hopping pattern Two or more terminals sharing a channel form a piconet 1 Mbps per Piconet One terminal in a piconet acts as a master and up to 7 slaves Other terminals are slaves Polling scheme: A slave may send in a slave-tomaster slot when it has been addressed by its MAC address in the previous master-to-slave slot 529 Inter-Piconet Communication A slave can belong to two different piconets, but not at the same time A slave can leave its current piconet (after informing its current master the duration of the leave) and join another piconet A maser of one piconet can also join another piconet temporarily as a slave 530 Bluetooth: Scatternet Several piconets may exist in the same area (such that units in different piconets are in each other’s range) Each piconet uses a different channel and gets 1 Mbps for the piconet Since two independently chosen hopping patterns may select same hop simultaneously with non-zero probability, some collisions between piconets are possible, reducing effective throughput A group of piconets is called a scatternet 531 Routing Ad hoc routing protocols needed to route between multiple piconets Existing protocols may need to be adapted for Bluetooth [Bhagwat99Momuc] For instance, not all nodes within transmission range of node X will hear node X Only nodes which belong to node X’s current piconet can hear the transmission from X Flooding-based schemes need to take this limitation into account • 532 Open Issues in Mobile Ad Hoc Networking 533 Open Problems Issues other than routing have received much less attention so far Other interesting problems: Address assignment problem MAC protocols Improving interaction between protocol layers Distributed algorithms for MANET QoS issues Applications for MANET 534 Related Research Areas Algorithms for dynamic networks (e.g., [Afek89]) Sensor networks [DARPA-SensIT] Ad hoc network of sensors Addressing based on data (or function) instead of name • “send this packet to a temperature sensor” 535 References Please see attached listing for the references cited in the tutorial 536 Thank you !! For more information, send e-mail to Nitin Vaidya at nhv@uiuc.edu © 2004 Nitin Vaidya 537