Shane Norenbergs

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Defining and Delivering Large Complex Games and
Simulation Projects
Boundaries and Challenges
SimTecT 2013
17 September 2013
Presented by Shane Norenbergs
Introduction
 Large and complex projects
 Virtual environment solutions
 eCollege solution
 Boundaries & challenges
 Approaches & outcomes
Fact Sheet – VAST (2004)
 Virtual Avionics Systems Trainer
 250 hours eLearning (SCORM
compliant)
 Procedural-based systems
training
 Real-time, high fidelity 3D
models
 Blended solution component
VAST – Boundaries & Challenges
 Boundaries
 Internal & External
 Risks
 Requirements
 Transition into service
 Change management
VAST – Boundaries & Challenges
Wider ADF
Unidentified
Stakeholder
Single
Service
End
Entity
Users
Contracting
Authority
Unidentified
Stakeholder
Unidentified
Stakeholder
Project
Client
Project
Corporate
Office
Corporate
Management
direct
Project
Office
TechnicalILS
- Global
- National
Multimedia
Instructional
Design
Fact Sheet – VST (2006)
 Virtual Systems
Trainer
 Operational checks
and fault diagnosis
 Instructional Design
Tool
 Blended solution
component
VST – Boundaries & Challenges
 Boundaries
 Internal & External
 Risks




Technology
Data
Contracted requirements
Transition into service
 Change management
Fact Sheet – LHD Ship Virtual Trainer (2011)

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Ship Walkthrough Computer Model (SWCM)
Immersive real-time 3D environment
Virtual Training Framework
Familiarisation training
Crytek - CryEngine® 3
LHD Ship – Boundaries & Challenges


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Internal
External
Risks
Stakeholder
management
 Unintended applications
 Opportunities?
Defining and Delivering
 Identify and manage stakeholders
 Engagement levels (desired – current)
 Professional relationship
 Recruit, train and retain SME
 Consult



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Be seen as a ‘change agent’
Respond as requirements evolve
Instructional design tool
Online storyboard review
 Meet all requirements
 Ensure outcomes remain relevant
 Efficient and flexible delivery
Factsheet – Gorgon eCollege (2009 ongoing)

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Kellogg Joint Venture Gorgon (KJVG)
Australia's largest single resource project
Blended eLearning solution
International target learner group (20,000 +)
Gorgon – Boundaries & Challenges
 Subject matter
expert input
 Multilingual content
 24/7 delivery

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Quarantine
Environmental
Health & safety
Permit to work
Short term workers
Visitors
Gorgon - Defining and Delivering
 Standard KBR systems
 Risk Management System
 Common IT Infrastructure, toolset and software
 Stakeholder management - collaboration
 eLearning component - an innovation in LNG
construction projects globally
 Significantly reduced training time and costs
Summary – Define and Deliver
 Identify, understand & manage stakeholders
 Interests
 Boundaries
 Collaborate at every opportunity
 Shared understanding = shared benefits
 Propagate team continuity
 Meet all requirements
 Evolve to ensure outcomes remain relevant
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