Chapter 8 Human Resources Operations Management Roberta Russell & Bernard W. Taylor, III Copyright 2006 John Wiley & Sons, Inc. Beni Asllani University of Tennessee at Chattanooga Factors in Job Design Task analysis how tasks fit together to form a job Worker analysis determining worker capabilities and responsibilities for a job Environment analysis physical characteristics and location of a job Ergonomics fitting task to person in a work environment Technology and automation broadened scope of job design Copyright 2006 John Wiley & Sons, Inc. 8-2 Process Flowchart Symbols Operation: An activity directly contributing to product or service Transportation: Moving the product or service from one location to another Inspection: Examining the product or service for completeness, irregularities, or quality Delay: Process having to wait Storage: Store of the product or service Copyright 2006 John Wiley & Sons, Inc. 8-3 Process Flowchart Job: Copying Job Date: 9/11 Analyst: Calvin Page: Process Description Process Symbols Desk operator fills out work order Work order placed in “waiting job” box Job picked up by operator and read Job carried to appropriate copy machine Operator waits for machine to vacate Operator loads paper Operator sets machine Operator performs and completes job Operator inspects job for irregularities Job filed alphabetically in completed shelves Job waits for pick up Job moved by cashier for pick up Cashier completes transaction Cashier packages job (bag, wrap, or box) Copyright 2006 John Wiley & Sons, Inc. 8-4 Job Photo-Id Cards Time (min) Operator –1 WorkerMachine Chart –2 –3 –4 Date Time (min) 10/14 Photo Machine Key in customer data on card 2.6 Idle Feed data card in 0.4 Accept card Position customer for photo 1.0 Idle Take picture 0.6 Begin photo process Idle 3.4 Photo/card processed Inspect card & trim edges 1.2 Idle –5 –6 –7 –8 –9 Worker-Machine Chart: Summary Summary Operator Time % Photo Machine Time % Work 5.8 63 4.8 52 Idle 3.4 37 4.4 48 Total 9.2 min 100% 9.2 Min 100% Copyright 2006 John Wiley & Sons, Inc. 8-6 Motion Study Frank & Lillian Gilbreth Find one “best way” to do task Divide task into therbligs Search, select, grasp, hold Use videotape to study motions Copyright 2006 John Wiley & Sons, Inc. 8-7 General Guidelines for Motion Study Efficient Use Of Human Body Work simplified, rhythmic and symmetric Hand/arm motions coordinated and simultaneous Employ full extent of physical capabilities Conserve energy use machines, minimize distances, use momentum Tasks simple, minimal eye contact and muscular effort, no unnecessary motions, delays or idleness Copyright 2006 John Wiley & Sons, Inc. 8-8 General Guidelines For Motion Study Efficient Arrangement of Workplace Tools, material, equipment - designated, easily accessible location Comfortable and healthy seating and work area Efficient Use of Equipment Equipment and mechanized tools enhance worker abilities Use foot-operated equipment to relieve hand/arm stress Construct and arrange equipment to fit worker use Copyright 2006 John Wiley & Sons, Inc. 8-9 What is Job Design? Defined Job design is the function of specifying the work activities of an individual or group in an organizational setting. The objective of job design is to develop jobs that meet the requirements of the organization and its technology and that satisfy the jobholder’s personal and individual requirements. Trends in Job Design Quality control as part of the worker's job. Cross-training workers to perform multiskilled jobs. Employee involvement and team approaches to designing and organizing work. "Informating" ordinary workers through telecommunication networks and computers. Trends in Job Design (Continued) Extensive use of temporary workers. Automation of heavy manual work. Organizational commitment to providing meaningful and rewarding jobs for all employees. Uses of Learning Curves Internal: labor forecasting, scheduling, establishing costs and budgets External: supply chain negotiations Strategic: evaluation of company and industry performance, including costs and pricing Copyright 2006 John Wiley & Sons, Inc. 8-13 Underlying Principles of Learning Curves 1. Each time you perform a task it takes less time than the last time you performed the same task. 2. The extent of task time decreases over time. 3. The reduction in time will follow a predictable pattern. Copyright 2006 John Wiley & Sons, Inc. Illustrates improvement rate of workers as a job is repeated Processing time per unit decreases by a constant percentage each time output doubles Copyright 2006 John Wiley & Sons, Inc. Processing time per unit Learning Curves Units produced 8-15 Learning Curves (cont.) Time required for the nth unit = tn = t1n b where: tn = time required for nth unit produced t1 = time required for first unit produced n = cumulative number of units produced ln r b= where r is the learning curve percentage ln 2 (decimal coefficient) Copyright 2006 John Wiley & Sons, Inc. 8-16