Team Dynamics McGraw-Hill/Irwin Copyright © 2013 by The McGraw-Hill Companies, Inc. All rights reserved. Teamwork at Reckitt Benckiser From self-led production teams in the UK to volunteering and extreme hiking team-building activities in Brazil (as shown in this photo), household products manufacturer Reckitt Benckiser thrives on a team spirit. 8-2 What are Teams? Groups of two or more people Exist to fulfill a purpose Interdependent -- interact and influence each other Mutually accountable for achieving common goals Perceive themselves as a social entity 8-3 Many Types of Teams • Departmental teams • Task force (project) teams • Production/service/ leadership teams • Skunkworks • Self-directed teams • Virtual teams • Advisory teams • Communities of practice 8-4 Informal Groups Groups that exist primarily for the benefit of their members Reasons why informal groups exist: 1. Innate drive to bond 2. Social identity -- we define ourselves by group memberships 3. Goal accomplishment 4. Emotional support 8-5 Advantages/Disadvantages of Teams Advantages 1. Make better decisions, products/services 2. Better information sharing 3. Increase employee motivation/engagement - Fulfills drive to bond - Accountable to team members, who monitor performance - Team members are benchmarks of comparison Disadvantages 1. Individuals better/faster on some tasks 2. Process losses 3. Social loafing 8-6 How to Minimize Social Loafing Make individual performance more visible • Form smaller teams • Specialize tasks • Measure individual performance Increase employee motivation • Increase job enrichment • Select motivated employees 8-7 Team Effectiveness Model Team Design Organizational and Team Environment • Rewards •Task characteristics •Team size •Team composition Team Processes • Org leadership • Physical space • Accomplish tasks • Satisfy member needs • Communication • Org structure Team Effectiveness • Maintain team survival • Team development • Team norms • Team cohesiveness • Team trust 8-8 PSA Peugeot Citroën’s Team Space PSA Peugeot Citroën, Europe’s second largest automaker, set up an “obeya room” (shown here) to speed up team decision making. The room, which is plastered with charts and notes on key issues, creates a unique team environment that encourages face-to-face interaction to quickly resolve those issues. 8-9 Organization/Team Environment Reward systems Communication systems Organizational structure Organizational leadership Physical space 8-10 Team’s Task Characteristics Teams are better at tasks that: • are sufficiently complex (require teamwork) • can be divided into more specialized roles requiring frequent coordination • are well-structured (easier to coordinate) Teams preferred with higher task interdependence • Extent that employees need to share materials, information, or expertise to perform their jobs. 8-11 Levels of Task Interdependence High A Reciprocal B Sequential A C B C Resource Pooled Low A B C 8-12 Team Size Smaller teams are better because: • need less time to coordinate roles and resolve differences • require less time to develop • more member involvement, thus higher commitment But team must be large enough to accomplish task 8-13 Team Composition Effective team members must be willing and able to work on the team Effective team members possess specific competencies (5 C’s in diagram) Conflict Resolving •Diagnose conflict sources •Use best conflicthandling strategy Team Member Competencies Comforting •Show empathy •Provide psych comfort •Build confidence Coordinating •Align work with others •Keep team on track Communicating •Share information freely, efficiently, respectfully •Listen actively 8-14 Team Composition: Diversity Team members have diverse knowledge, skills, perspectives, values, etc. Advantages • view problems/alternatives from different perspectives • broader knowledge base • better representation of team’s constituents Disadvantages • take longer to become a high-performing team • more susceptible to “faultlines” • increased risk of dysfunctional conflict 8-15 Stages of Team Development Performing Norming Storming Forming Existing teams might regress back to an earlier stage of development Adjourning 8-16 Team Development as Membership and Competence Two central processes in team development 1. Team membership formation • Transition from “them” to “us” • Team becomes part of person’s social identity 2. Team competence development • Forming routines with others • Forming shared mental models 8-17 Team Roles A set of behaviors that people are expected to perform Some formally assigned; others informally Informal role assignment occurs during team development and is related to personal characteristics 8-18 Team Building Formal activities intended to improve the team’s development and functioning Types of team building • Clarify team’s performance goals • Improve team’s problem-solving skills • Improve role definitions • Improve relations 8-19 Team Norms Informal rules and shared expectations team establishes to regulate member behaviors Norms develop through: • Initial team experiences • Critical events in team’s history • Experience/values members bring to the team 8-20 Preventing/Changing Dysfunctional Team Norms State desired norms when forming teams Select members with preferred values Discuss counter-productive norms Introduce team-based rewards that counter dysfunctional norms Disband teams with dysfunctional norms 8-21 Team Cohesion • The degree of attraction people feel toward the team and their motivation to remain members • Both cognitive and emotional process • Related to the team member’s social identity 8-22 Influences on Team Cohesion Member similarity • Similarity-attraction effect • Some forms of diversity have less effect Team size • Smaller teams tend to be more cohesive Member interaction • Regular interaction increases cohesion • Calls for tasks with high interdependence 8-23 Influences on Team Cohesion (con’t) Somewhat difficult entry Team success External challenges • Team eliteness increases cohesion • But lower cohesion with severe initiation • Successful teams fulfill member needs • Success increases social identity with team • Challenges increase cohesion when not overwhelming 8-24 Team Cohesion Outcomes 1. Motivated to remain members 2. Willing to share information 3. Better social support 4. Resolve conflict effectively 5. Better interpersonal relationships 6. Better performance But only if norms are aligned with org goals Also, effect of performance on cohesion might be stronger than vice versa 8-25 Team Cohesion and Performance Team Norms Support Company Goals Team Norms Oppose Company Goals Moderately high task performance High task performance Moderately low task performance Low task performance Low Team Cohesion High Team Cohesion 8-26 Trust in Teams Positive expectations one person has of another person in situations involving risk Three levels of trust Swift trust • New team members tend to have moderate or higher trust in co-workers • Trust is fragile in new relationships – based on assumptions, not experience – so easily broken 8-27 Three Levels of Trust High Identification-based Trust Knowledge-based Trust Calculus-based Trust Low 8-28 Self-Directed Teams at Whole Foods Markets Whole Foods Markets organizes employees around selfdirected teams, responsible for a particular store area. These teams have considerable autonomy to operate their store section. 8-29 Self-Directed Teams Defined Cross-functional groups organized around work processes, that complete an entire piece of work requiring several interdependent tasks, and that have substantial autonomy over the execution of those tasks. 8-30 Self-Directed Team Success Factors Responsible for entire work process High interdependence within the team Low interdependence with other teams Autonomy to organize and coordinate work Work site and technology support team communication/coordination 8-31 Virtual Teams Teams whose members operate across space, time, and organizational boundaries and are linked through information technologies to achieve organizational tasks • Increasingly possible because of: - Information technologies - Knowledge-based work • Increasingly necessary because of: - Organizational learning - Globalization 8-32 Virtual Team Success Factors Member characteristics • Communication technology skills • Self-leadership skills • Emotional intelligence Flexible use of communication technologies Fairly high task structure Opportunities to meet face-to-face 8-33 Team Decision Making Constraints Time constraints • Time to organize/coordinate • Production blocking Evaluation apprehension • Belief that others are silently evaluating you Peer pressure to conform • Suppressing opinions that oppose team norms Groupthink • Tendency in highly cohesive teams to value consensus at the price of decision quality • Concept losing favor – study specific elements 8-34 General Guidelines for Team Decisions 1. Team norms should encourage critical thinking 2. Sufficient team diversity 3. Ensure neither leader nor any member dominates 4. Maintain optimal team size 5. Introduce effective team structures 8-35 Constructive Conflict People focus their discussion on the issue while maintaining respectfulness for others having different points of view. Problem: constructive conflict easily slides into personal attacks 8-36 Brainstorming Team structure in which participants try to think up as many ideas as possible. Four specific rules to follow • • • • Speak freely Don’t criticize Provide as many ideas as possible Build on others’ ideas Dismissed by research, but embraced by some of the world’s most creative firms • Reason: Brainstorming works under specific conditions but lab studies haven’t replicated those conditions 8-37 Evaluating Brainstorming Strengths • Produces more creative ideas (under some conditions) • Less evaluation apprehension when team supports a learning orientation • Strengthens decision acceptance and team cohesiveness • Sharing positive emotions encourages creativity Weaknesses • Production blocking still exists • Evaluation apprehension exists in many groups 8-38 Electronic Brainstorming Relies on networked computers to submit and share creative ideas Strengths -- more creative ideas, minimal production blocking, evaluation apprehension, or conformity problems Limitations -- too structured and technologybound 8-39 Nominal Group Technique Describe problem Individual Activity Team Activity Individual Activity Write down possible solutions Possible solutions described to others Vote on solutions presented 8-40 Team Dynamics