Creating a Interactive Learning Tutorial on a Budget Megan A. Davis & Kee-Young Moon What you need Overview •Hardware : Librarians (technical knowledge helpful) •Software : Adobe Captivate (main), Macromedia Flash (optional) To address different learning styles and to meet the needs of our distance education learners, Information and Library Services at UMUC created Secrets of My Research Success, a self-paced interactive tutorial with game-like qualities to teach students information literacy concepts. This tutorial, a crossteam initiative created entirely in-house, models the research process via a story. •Starting Your Research (02:52) •Background Reading (03:42) •Forming a Search Statement (04:27) •Database Selection (01:26) •Database Searching (04:00) •Article Selection (01:36) •Article Access and Evaluation (04:10) •Internet Resources and Evaluation (01:32) •Citation and Plagiarism (02:00) •Conclusion (02:39) Phase 1: Writing a Script • Develop a topic • Discuss what to write • Create Learning Objectives • Begin writing script Phase 2: Developing a Product • Create slides while the script is being revised Using Adobe Captivate and Flash, clipart graphics, and library staff members to “voice” the characters, the story unfolds as Quentin works with “Mike,” the librarian, moving through the research process. Learning is reinforced through interactive learning activities and a final assessment quiz based on the learning outcomes is also included. Course instructors who insert this tutorial into their WebTycho online classrooms can have the final assessment quiz scores automatically emailed to them. • Pre-made images save time and money. Images for the tutorial included: •Microsoft Office Clipart •Clipart acquired via University licensing Watch the tutorial at agreements http://www.umuc.edu/library/tutorials/RPT/rpt.shtml • Text was added to highlight the concept being taught. •Utilize other scripting languages such •Utilize library liaisons to get your tutorial • Create games (we used Macromedia Flash as Perl and Java, if you can do it. “out” .(We were able to get the quiz as it is licensed by the University) Otherwise, games and quizzes can also embedded in several online classrooms, be created using Adobe Captivate. including the entry level graduate •Recruit actors and record script management classes.) •Continue revising script •Make it visible on the website. Writing a Script Tutorial Module1 Module Element Quiz Engine Game1 Module2 … Game Element Game2 • Insert games between modules to make the learning process engaging. • Include an assessment device (A quiz with 15 questions, randomly generated from a pool of 40 questions, is presented at the end of the tutorial) Review Integration / Approval Completion and Roll-out Phase 3: Testing and Receiving Feedback • Present tutorial and solicit feedback (our groups included library staff and the School of Undergraduate Studies) • Resolve any issues, such as production mistakes, timing and explanation of the concepts. • Test functionality of the games and the quiz. •Work out technology bugs (Technology details had to be worked out to ensure all the students took the tutorial before leaving UMUC and their scores were sent to their instructors to get credit.) Conclusion Quiz Lessons Learned • Be Flexible, especially with the timeline, the script, staff change and the technology. There are always alternatives. • Be Selective – It is impossible to create a product that everyone likes. • Be Patient – Some steps may take longer than other, particularly when you need to involve other departments. • Plan for maintenance – it will be ongoing and time consuming, chiefly when using database screenshots and searches • Make sure you work with the “right” departments. At our university, web materials policies and standards are more important than instructional design. University of Maryland University College, Information and Library Services www.umuc.edu/library