Teaching_with_technology

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Teaching with Technology
Rhett McDaniel
Educational Technologist
Center for Teaching
“Technology, in and of itself, cannot
transform the teaching and learning process
– only people can do it.”
Mawka and Salim, 2007, p. 71
Emerging Technologies Watch List

User-created content and personal web

Social networking

Mobile phones

Virtual worlds

Geo everything
http://net.educause.edu/ir/library/pdf/CSD5612.pdf
What should I consider
before using technology?
Considerations When Using
Technology

Good teaching
practice

Skills

Constant evaluation
of value
Time
Quality
Cost
Designing
Backwards
Identify desired
results
Stages in the
Backward Design
Process
Determine
acceptable
evidence
(Wiggins & McTighe, 2005)
Plan learning
experiences and
instruction
The Balancing Act
Bloom’s
Taxonomy
Goals and
Objectives
Technology
Cooperative
learning
Students
Activities
Lectures
Labs
Other
experiences
Course-specific
goals & objectives
Classroom
assessment
techniques
Assessment
Tests
Other
measures
(Felder & Brent, 1999)
Seven Principles for Good Practice
in Undergraduate Education
1. Encourages contact between student and faculty
2. Develops reciprocity and cooperation among
students
3. Uses active learning techniques
4. Gives prompt feedback
5. Emphasizes time on task
6. Communicates high expectations
7. Respects diverse talents and ways of learning
Chickering & Gamson, 1987
How can learning be
enhanced using
instructional technology?
Functional Categories
Category
Learning Activities
Presentation
Web conferencing
Video presentation
Audio
PowerPoint
Active Learning
Games for drill & practice
Reusable learning objects
Simulations/animations
Classroom Response Systems
Collaborative Learning
Discussion forums
Blogs
Twitter (Micro Blogs)
Social Bookmarking
Podcasting
Wikis
Google Docs/Zoho
Functional Categories
Category
Learning Activities
Presentation
Web conferencing
Video presentation
Audio
PowerPoint
Active Learning
Games for drill & practice
Reusable learning objects
Simulations/animations
Classroom Response Systems
Collaborative Learning
Discussion forums
Blogs
Twitter (Micro Blogs)
Social Bookmarking
Podcasting
Wikis
Google Docs/Zoho
PowerPoint
Outline
class session.
Review
lecture material.
Summarize
Review
main points.
for an exam.
Presentation Zen
Prezi
Camtasia/Jing
Provide a video that helps
students review difficult concepts.
Post your lectures online.
Explain a new process, Web page
or program to the class.
Example
Video Conferencing
 Examples
•
•
•
Adobe Connect and Adobe Presenter
Centra
Other applications
 Bridges
the miles and oceans and makes
interacting with experts anywhere in the
world.
Audio / Video
Audio
Recordings Online Audio Archives
Creating Audio Audacity
Podcasting
Video
Recordings youtube.com
Creating video videospin / iMovie
Video Conferencing
Example
Functional Categories
Category
Learning Activities
Presentation
Web conferencing
Video presentation
Audio
PowerPoint
Active Learning
Games for drill & practice
Reusable learning objects
Simulations/animations
Classroom Response Systems
Collaborative Learning
Discussion forums
Blogs
Twitter (Micro Blogs)
Social Bookmarking
Podcasting
Wikis
Google Docs/Zoho
Games for Drill and Practice
 Allow
for student self-assessment.
 Provide
interactive means for student to
study course material.
 Can
be relatively easy for faculty members
to create using free software programs.
Game Creation Software
Half-baked Software
http://www.halfbakedsoftware.com/
Multiple-choice, short-answer, jumbled-sentence,
crossword, matching/ordering and gap-fill exercises
examples
Quia
http://www.quia.com/servlets/quia.web.QuiaWebManager
16 different types of online activities, including
flashcards, matching, concentration (memory), word
search, battleship, challenge board, columns, cloze
exercises, hangman, jumbled words, ordered list,
patterns, picture perfect, pop-ups, rags to riches (a quizshow style trivia game), and scavenger hunt
Simulations and Animations
 Models
 Useful
 Strive
a concept or idea
when concepts are difficult
to excite students about learning
Simulation Example
http://www.iupui.edu/~g107cwt/assets/flash/landslides/slides2.swf
http://www.iupui.edu/~g115/mod10/lecture04.html
Reusable Learning Object
A
reusable learning object is a small digital
component that can be selectively applied (alone or
in combination with other materials) to meet
individual needs for learning or performance
support.
Can
be used in-class to enhance learning or as
supplemental material students access online.
Reusable Learning Object Example
http://www.dnai.org/b/index.html
Techniques>transferring
Classroom
Response Systems
Student Perspective Questions
• Your daughter is in an abusive relationship.
Which of the following do you say to her?
• During how many days a week do you get
30 minutes of exercise?
Corly Brooke,
Human Development & Family Studies,
Iowa State University
One-Best-Answer Questions
Hamlet’s lines following the death of Ophelia
suggest that:
1.Hamlet really loved Ophelia, and is so
distraught to learn of her death that he
proposes to eat a crocodile.
2.Hamlet thinks that Laertes’s grief is mere
posturing, and mocks it by exaggeration.
3.Hamlet cares little for Ophelia, but is eager to
enter into a rhetorical chest-thumping
competition with her brother.
Elizabeth
Cullingford,
English,
University of
TexasAustin
Functional Categories
Category
Learning Activities
Presentation
Web conferencing
Video presentation
Audio
PowerPoint
Active Learning
Games for drill & practice
Reusable learning objects
Simulations/animations
Classroom Response Systems
Collaborative Learning
Discussion forums
Blogs
Twitter (Micro Blogs)
Social Bookmarking
Podcasting
Wikis
Google Docs/Zoho
Discussion Forums
OAK / Blackboard
Why use discussion forums?
• To share common concerns & questions, maybe anonymously
• To motivate students to think about material before class
• To move discussion outside of class, leaving more class time for
other tasks
• To make it easier for some students to express themselves—in
writing
• To build community, relationships, study groups
• To give students a space to apply course material to their “real lives”
• To allow students to share and comment on non-textual media
Blogs
EXAMPLES
Microblogging
(Twitter)
Twitter
• Following, tweeting, and searching
• Monica Rankin’s Twitter Experiment
Collaborative Tools
• Google Docs
• Zoho
Wikis

An open, collaborative community website where anyone
can contribute.

Group space in which many individuals can be part of the
construction of knowledge and/or presentation of
information.

The most popular wiki is Wikipedia.

Effective as a way to get many students to contribute
information about a particular subject.
Wikis in Plain English
http://rhettmcdaniel.wetpaint.com
Support
http://its.vanderbilt.edu/support/servicedelivery
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