Media Effects Socialization Media Socialization Theories • • • • • Strong media theories Weak media theories Purposive Audience Theories Active Audience Theories Processing Media Content Culture • Components of culture: – – – – symbols beliefs values norms • Socialization – process by which components of culture are transmitted from one generation to the next Strong Media Theories • Hypodermic Theory – Media is sufficiently insiduous and powerful to inject whatever message it wants into the “body politic” – Women, children, and other “vulnerable” populations may need special protection – Particularly common to see versions of this whenever new media are introduced (e.g., movies, television, rock/rap music, internet) – Tends to lead to calls for government regulation/intervention Strong Media Theories • Cultivation Theory – Exposure to particular media forms is positively correlated with influence of those forms – That is, the more television viewed, the greater the likelihood that the viewer will come to accept that the televised world is a representation of the real world – People who inhabit an environment that mimicks or conforms to the dominant medium of choice are more susceptible to messages and more easily influenced Weak Media Theory • Other approaches argue that the Strong Media theories overstate the influence and power of media • In particular, these studies emphasize factors that help “mediate” the relationship between the media and the people Government Media People These mediating factors include: Weak Media Theory • Importance of Preexisting Conditions – Selective Exposure • people choose media that already conform with or confirm preexisting views, opinions, or inclinations – Selective Perception • people perceive media information according to preexisting beliefs, opinions, inclination – Selective Retention • people recall content that that is consonant with views and preferences Weak Media Theory • Interpersonal Dissemination – Content of communication is disseminated and influenced by: • friends, family, shared interests, and opinions • Group Membership – Understanding and perception of media content is influenced by prior group conditioning that provide context for that understanding and perception • e.g., religious, racial, political, geographic, age, gender Weak Media Theory • Opinion Leaders – People often do not digest information directly, but have it processed by “opinion leaders” who provide context, cues, and meaning for audience • Economics – Due to economic constraints, media tend not to broadcast, publish, or disseminate views that are likely to be rejected or questioned by large segments of the population Purposive Audience Theories • Uses and Gratification Approach – People turn to media for a variety of reasons beyond information gathering (uses) – People choose media, then, based on needs of the moment (gratification) • e.g. emotional release (diversion) stay informed (surveillance) reinforce personal identity Purposive Audience Theories • For example, studies of televsion viewing show that television serves a variety of uses and satisfies a range or gratifications: – environmental (background noise, companionship, entertainment) – regulative (punctuates time, activity, talk patterns) – communication facilitation (illustrate experience, enter conversations, reduce anxiety, set agenda for talk, clarify values) – affiliation/avoidance (family solidarity, relaxation, conflict) – social learning (decision-making, value transmission, information dissemination, substitute schooling) Purposive Audience Theories • Attention to television, then, will vary on the context in which it is being viewed and the specific needs/intentions of the viewers attending to it • The “message” of any programming, is just as likely to be distorted, changed, ignored as much as it is to be absorbed Purposive Audience • Media Systems Dependency – To understand media influence, we need to understand the divergent “needs” of people to fulfill their lives (beyond basic biological necessities): • understanding • orientation • play – Given these needs, we can identify six “dependency relations” between people and the media Purposive Audience Theories • Media Systems Dependency – – – – – – self understanding social understanding action orientation (what to buy, how to dress, etc.) interaction orientation (how to handle social situations) solitary play social play Purposive Audience Theories • In both U&G and MSD, people use the media to fulfill certain needs and goals • Both are socio-psychological approaches in which studying individuals (in the aggregate) is viewed as the best way to study broad social processes Active Audience • Response Approach – Focus is on how people comprehend and interpret media conent – Comprehension may differ sharply from the intentions (stated or implied) of the media • Referential - relate program/content to reality • Metalinguistic/critical - recognize program/content as media construct and examine these various components in addition to the “message” Processing Media Content • Attempts have been made to explain the differences observed in these theories by focusing on how people process the content they experience Processing Media Content • Schematic Thinking – A “schema” - cognitive structure consisting of organized knowlege about situations and individuals that has been abstracted from prior experience • e.g., negative views on government, big business as corrupt, democracy is great – These schema enable people to extract and incorporate the information they consider imiportant – Note, then, without schema, people are less likely or even unlikely to absorb the information that will allow them to understand these areas; and in these situations, they are more likely simply to reflect media content directly Processing Media Content • Constructionist Approach – People operate from a core of “common knowledge” that guides interest in, and attention to, media fare – This core consists of “frames” which people use to convey, interpret, and evaluate, information Processing Media Content • Constructionist Approach – This sets up possibility (probability) that individual frames will differ from media framing of an event • e.g., personal interest and morality • political vs. apolitical framing Processing Media Content • All of these theories depend, at least in part, on recall, that is, the ability for people to remember what information they just received • Factors influencing recall: – – – – – – demographics (education/income) motivation background knowledge visual vs. textual compilation pace and presentation detail vs. general patterns Learning Theories • Given this importance, we need to understand or at least have a theory for understanding, how learning takes place • One sense of learning would be the acquisition and retention of new knowledge • But how does that take place? • To what extent is learning “stimulus determined” and what extent is it “perceiver determined”? Learning Theories • Stimulus Determined – mental image reflects the actual stimulus senses have absorbed • Perceiver Determined – mental image is shaped by what the individual already know/believe Learning Theories • On the other hand, information about aspects/events that are not widely known (and thus individuals are unlikely to have any preconceived content) are open to stimulus-determined images • Media framing then becomes crucial to how the images are going to be perceived, and thus stored for future use Learning Theories • But keep in mind that all these studies are laboratory based and we need to bear in mind the transitory influences of actual media consumption • That is: – – – – attention context (social setting) quality/content of story (style impacts learning) credibility Learning Theories • In political studies of attitudes towards candidates/parties in an election, we find that most people are largely “perceiver” determined – that is, they absorb the events of the campaign (e.g., the candidates, the issues, the race) through a filter of predetermined dispositions