Chabot College Physics 4A Spring 2015 Chapter 2 •Motion Along a Straight Line! Goals for Chapter 2 • Describe straight-line motion in terms of velocity and acceleration • Distinguish between average and instantaneous velocity and acceleration Position x(t) • Interpret graphs • position versus time, x(t) versus t (slope = velocity!) time Goals for Chapter 2 • Describe straight-line motion in terms of velocity and acceleration • Distinguish between average and instantaneous velocity and acceleration Velocity v(t) • Interpret graphs • velocity versus time, v(t) versus t Slope = acceleration! time Goals for Chapter 2 • Understand straight-line motion with constant acceleration • Examine “freely-falling” bodies • Analyze straight-line motion when the acceleration is not constant Introduction Kinematics is the study of motion. Displacement, velocity and acceleration are important physical quantities. A bungee jumper speeds up during the first part of his fall and then slows to a halt. Introduction • A bungee jumper speeds up during the first part of his fall and then slows to a halt. • • • Model his position in time with function x(t) Model his velocity in time v(t) Model his acceleration in time a(t) 2-1 Position, Displacement, and Average Velocity For this chapter, we restrict motion in three ways: 1.We consider motion along a straight line only 2.We discuss only the motion itself, not the forces that cause it 3.We consider the moving object to be a particle © 2014 John Wiley & Sons, Inc. All rights reserved. 2-1 Position, Displacement, and Average Velocity A particle is either: A point-like object (such as an electron) Or an object that moves such that each part travels in the same direction at the same rate (no rotation or stretching) © 2014 John Wiley & Sons, Inc. All rights reserved. 2-1 Position, Displacement, and Average Velocity Position is measured relative to a reference point: o The origin, or zero point, of an axis x at time t1 Origin x=0 © 2014 John Wiley & Sons, Inc. All rights reserved. 2-1 Position, Displacement, and Average Velocity Position is still measured relative to the same reference point: o The origin, or zero point, of an axis x at time t2 Origin x=0 © 2014 John Wiley & Sons, Inc. All rights reserved. 2-1 Position, Displacement, and Average Velocity Position has a sign: o o Positive direction is in the direction of increasing numbers Negative direction is opposite the positive © 2014 John Wiley & Sons, Inc. All rights reserved. 2-1 Position, Displacement, and Average Velocity A change in position is called displacement o ∆x is the change in x o Always (final position) – (initial position) © 2014 John Wiley & Sons, Inc. All rights reserved. Displacement Displacement is written: •SIGN matters! Direction matters! • It is a VECTOR!! Vectors have THREE things… Magnitude Direction Units Displacement could be: 3 m North, or – 5 cm on the x axis, or +83 miles NW Displacement Displacement is written: •SIGN matters! Direction matters! • It is a VECTOR!! Displacement is negative => <= Positive displacement 2-1 Position, Displacement, and Average Velocity Examples A particle moves . . . o From x = 5 m to x = 12 m? o ∆x = 7 m (positive direction) © 2014 John Wiley & Sons, Inc. All rights reserved. 2-1 Position, Displacement, and Average Velocity Examples A particle moves . . . o From x = 5 m to x = 12 m: ∆x = 7 m (positive direction) o From x = 5 m to x = 1 m? o ∆x = -4 m (negative direction) © 2014 John Wiley & Sons, Inc. All rights reserved. 2-1 Position, Displacement, and Average Velocity Examples A particle moves . . . o From x = 5 m to x = 12 m: ∆x = 7 m (positive direction) o From x = 5 m to x = 1 m: ∆x = -4 m (negative direction) o From x = 5 m to x = 200 m to x = 5 m: o ∆x = 0 m !! The actual distance covered is irrelevant © 2014 John Wiley & Sons, Inc. All rights reserved. Displacement vs. Distance • Displacement (blue line) = how far the object is from its starting point, regardless of path • Distance traveled (dashed line) is measured along the actual path. Displacement vs. Distance Q: You make a round trip to the store 1 mile away. •What distance do you travel? •What is your displacement? Displacement vs. Distance Q: You walk 70 meters across the campus, hear a friend call from behind, and walk 30 meters back the way you came to meet her. •What distance do you travel? •What is your displacement? 2-1 Position, Displacement, and Average Velocity Answer: pairs (b) and (c) (b) -7 m – -3 m = -4 m (c) -3 m – 7 m = -10 m © 2014 John Wiley & Sons, Inc. All rights reserved. Speed vs. Velocity Speed is the ratio of how far an object travels in a given time interval (in any direction) Ex: Go 10 miles to Chabot in 30 minutes Average speed = 10 mi / 0.5 hr = 20 mph Speed vs. Velocity Velocity includes directional information: VECTOR! Ex: Go 20 miles on 880 Northbound to Chabot in 20 minutes Average velocity = 20 mi / 0.333 hr = 60 mph NORTH Always think about your answer …. Is it reasonable?? Speed vs. Velocity Not with traffic is 60 mph even possible! Ex: Go 20 miles on 880 Northbound to Chabot in 20 minutes Average velocity = 20 mi / 0.333 hr = 60 mph NORTH 2-1 Position, Displacement, and Average Velocity Average velocity is the ratio of: o o A displacement, ∆x To the time interval in which the displacement occurred, ∆t Average velocity has units of (distance) / (time) o Meters per second, m/s © 2014 John Wiley & Sons, Inc. All rights reserved. Speed vs. Velocity Velocity includes directional information: VECTOR! Ex: Go 10 miles on 880 Northbound to Chabot in 30 minutes Average velocity = 10 mi / 0.5 hr = 20 mph NORTH Speed vs. Velocity Speed is a SCALAR • 60 miles/hour, 88 ft/sec, 27 meters/sec Velocity is a VECTOR • 60 mph North • 88 ft/sec East • 27 m/s @ azimuth of 173 degrees Example of Average Velocity • Position of runner as a function of time is plotted as moving along the x axis of a coordinate system. • During a 3.00-s time interval, a runner’s position changes from x1 = 50.0 m to x2 = 30.5 m • What was the runner’s average velocity? Example of Average Velocity During a 3.00-sec interval, runner’s position changes from x1 = 50.0 m to x2 = 30.5 m What was the runner’s average velocity? Vavg = (30.5 - 50.0) meters/3.00 sec = -6.5 m/s in the x direction. Note! Dx = FINAL – INITIAL position The answer must have value1, units2, & DIRECTION3 Example of Average SPEED During a 3.00-s time interval, the runner’s position changes from x1 = 50.0 m to x2 = 30.5 m. What was the runner’s average speed? Savg = |30.5-50.0| meters/3.00 sec = 6.5 m/s The answer must have value & units but it is a scalar! No direction needed Negative velocity??? • Average x-velocity is negative during a time interval if particle moves in negative xdirection for that time interval. Displacement, time, and average velocity A racing car starts from rest, and after 1 second is 19 meters from the starting line. After the next 3 seconds, the car is 277 meters from the starting line. What was its average velocity in those 3 seconds? Displacement, time, and average velocity Q A racing car starts from rest, and after 1 second is 19 meters from the starting line. After the next 3 seconds, the car is 277 meters from the starting line. What was its average velocity in those 3 seconds? Solution Method: 1. What do you know? What do you need to find? What are the units? What might be a reasonable estimate?| 2. DRAW it! Visualize what is happening. Create a coordinate system, label the drawing with everything. 3. Find what you need from what you know Displacement, time, and average velocity A racing car starts from rest, and after 1 second is 19 meters from the starting line. After the next 3 seconds, the car is 277 meters from the starting line. What was its average velocity in those 3 seconds? “starts from rest” = initial velocity = 0 car moves along straight (say along an x-axis) has coordinate x = 0 at t=0 seconds has coordinate x=+19 meters at t =1 second Has coordinate x=+277 meters at t = 1+3 = 4 seconds. Displacement, time, and average velocity Q A racing car starts from rest, and after 1 second is 19 meters from the starting line. After the next 3 seconds, the car is 277 meters from the starting line. What was its average velocity in those 3 seconds? A position-time graph x(t) vs t A position-time graph (an “x-t” graph) shows the particle’s position x as a function of time t. Average x-velocity is related to the slope of an x-t graph. A position-time graph x(t) vs t 2-2 Instantaneous Velocity and Speed Example The graph shows the position and velocity of an elevator cab over time. The slope of x(t), and so also the velocity v, is zero from 0 to 1 s, and from 9s on. During the interval bc, the slope is constant and nonzero, so the cab moves with constant velocity (4 m/s). Instantaneous Speed Instantaneous speed is the average speed in the limit as the time interval becomes infinitesimally short. Ideally, a speedometer would measure instantaneous speed; in fact, it measures average speed, but over a very short time interval. Note: It doesn’t measure direction! Instantaneous Speed Instantaneous velocity is the average velocity in the limit as the time interval becomes infinitesimally short. Velocity is a vector; you must include direction! V = 27 m/s west… Instantaneous Velocity Example A jet engine moves along an experimental track (the x axis) as shown. Its position as a function of time is given by the equation X(t) x = At2 + B where A = 2.10 m/s2 and B = 2.80 m. time Instantaneous Velocity Example A jet engine’s position as a function of time is x = At2 + B, where A = 2.10 m/s2 and B = 2.80 m. (a)Determine the displacement of the engine during the time interval from t1 = 3.00 s to t2 = 5.00 s. (b)Determine the average velocity during this time interval. (c)Determine the magnitude of the instantaneous velocity at t = 5.00 s. Instantaneous Velocity Example A jet engine’s position as a function of time is x = At2 + B, where A = 2.10 m/s2 and B = 2.80 m. (a)Determine the displacement of the engine during the time interval from t1 = 3.00 s to t2 = 5.00 s. @ t = 3.00 s x1 = 21.7 @ t = 5.00 s x2 = 55.3 x2 – x1 = 33.6 meters in +x direction Instantaneous Velocity Example A jet engine’s position as a function of time is x = At2 + B, where A = 2.10 m/s2 and B = 2.80 m. b) Determine the average velocity during this time interval. Vavg = 33.6 m/ 2.00 sec = 16.8 m/s in the + x direction Instantaneous Velocity Example A jet engine’s position as a function of time is x = At2 + B, where A = 2.10 m/s2 and B = 2.80 m. (c) Determine the magnitude of the instantaneous velocity at t = 5.00 s |v| = dx/dt @ t = 5.00 seconds = 21.0 m/s 2-2 Instantaneous Velocity and Speed © 2014 John Wiley & Sons, Inc. All rights reserved. 2-2 Instantaneous Velocity and Speed Answers: (a) Situations 1 and 4 (zero) (b) Situations 2 and 3 © 2014 John Wiley & Sons, Inc. All rights reserved. Acceleration Acceleration = the rate of change of velocity. Units: meters/sec/sec or m/s^2 or m/s2 or ft/s2 Since velocity is a vector, acceleration is ALSO a vector, so direction is crucial… acceleration = 2.10 m/s2 in the +x direction Acceleration Example A car accelerates along a straight road from rest to 90 km/h in 5.0 s. What is the magnitude of its average acceleration? KEY WORDS: “straight road” = assume constant acceleration “from rest” = starts at 0 km/h Acceleration Example A car accelerates along a straight road from rest to 90 km/h in 5.0 s What is the magnitude of its average acceleration? |a| = (90 km/hr – 0 km/hr)/5.0 sec = 18 km/h/sec along road better – convert to more reasonable units 90 km/hr = 90 x 103 m/hr x 1hr/3600 s = 25 m/s So |a| = 5.0 m/s2 (note – magnitude only is requested) Acceleration Acceleration = the rate of change of velocity. Acceleration vs. Velocity? (a) If the velocity of an object is zero, does it mean that the acceleration is zero? (b) If the acceleration is zero, does it mean that the velocity is zero? Think of some examples. Acceleration Example • An automobile is moving to the right along a straight highway. Then the driver puts on the brakes. • If the initial velocity (when the driver hits the brakes) is v1 = 15.0 m/s, and it takes 5.0 s to slow down to v2 = 5.0 m/s, what was the car’s average acceleration? Acceleration Example An automobile is moving to the right along a straight highway. Then the driver puts on the brakes. If the initial velocity (when the driver hits the brakes) is v1 = 15.0 m/s, and it takes 5.0 s to slow down to v2 = 5.0 m/s, what was the car’s average acceleration? Acceleration Example A semantic difference between negative acceleration and deceleration: “Negative” acceleration is acceleration in the negative direction (defined by coordinate system). “Deceleration” occurs when the acceleration is opposite in direction to the velocity. Finding velocity on an x-t graph • At any point on an x-t graph, instantaneous x-velocity is equal to slope of tangent to curve at that point. Motion diagrams A motion diagram shows position of a particle at various instants, and arrows represent its velocity at each instant. Motion diagrams A motion diagram shows position of a particle at various instants, and arrows represent its velocity at each instant. Average acceleration • Acceleration describes the rate of change of velocity with time. • The average x-acceleration is aav-x = Dvx/Dt. Use x vs. t graph to find instantaneous acceleration and average acceleration. Finding acceleration on a vx-t graph Instantaneous acceleration • The instantaneous acceleration is ax = dvx/dt. • Q A racing car starts from rest, and after 1 second is 19 meters from the starting line. • After the next 3 seconds, the car is 277 meters from the starting line. • What was its average acceleration in the first second? • What was its average acceleration in the first 4 seconds? An x-t graph and a motion diagram An x-t graph and a motion diagram A vx-t graph and motion diagram A vx-t graph and motion diagram Motion with constant acceleration For a particle with constant acceleration, the velocity changes at the same rate throughout the motion. Acceleration given x(t) • A particle is moving in a straight line with position given by x = (2.10 m/s2)t2 + (2.80 m) • Calculate (a) its average acceleration during the interval from t1 = 3.00 s to t2 = 5.00 s, & • (b) instantaneous acceleration as function of time. Acceleration given x(t) A particle is moving in a straight line with its position is given by x = (2.10 m/s2)t2 + (2.80 m) Calculate (a) its average acceleration during the interval from t1 = 3.00 s to t2 = 5.00 s V = dx/dt = (4.2 m/s) t V1 = 12.6 m/s V2 = 21 m/s Dv/Dt = 8.4 m/s/2.0 s = 4.2 m/s2 Acceleration given x(t) A particle is moving in a straight line with its position is given by x = (2.10 m/s2)t2 + (2.80 m). Calculate (b) its instantaneous acceleration as a function of time. Analyzing acceleration Graph shows Velocity as a function of time for two cars accelerating from 0 to 100 km/h in a time of 10.0 s Compare (a) the average acceleration; (b) instantaneous acceleration; and (c) total distance traveled for the two cars. Analyzing acceleration Velocity as a function of time for two cars accelerating from 0 to 100 km/h in a time of 10.0 s Compare (a) the average acceleration; (b) instantaneous acceleration; and (c) total distance traveled for the two cars. Same final speed in time => Same average acceleration But Car A accelerates faster… 2-4 Constant Acceleration In many cases acceleration is constant, or nearly so. For these cases, 5 special equations can be used. Note that constant acceleration means a velocity with a constant slope, and a position with varying slope (unless a = 0). Constant Acceleration Equations FIVE key variables: Dxdisplacement vinitial , FIVE key equations: Dx = ½ (vi+vf)t Dx = vit + ½ at2 Dx = vft – ½ at2 vf = vi + at vf2 = vi2 + 2aDx vfinal , acceleration time 2-4 Constant Acceleration First basic equation o o When the acceleration is constant, the average and instantaneous accelerations are equal Rewrite Eq. 2-7 and rearrange Eq. (2-11) This equation reduces to v = v0 for t = 0 Its derivative yields the definition of a, dv/dt © 2014 John Wiley & Sons, Inc. All rights reserved. 2-4 Constant Acceleration Second basic equation Eq. (2-12) o Average = ((initial) + (final)) / 2: Eq. (2-13) Eq. (2-14) o Substitute 2-14 into 2-12 Eq. (2-15) © 2014 John Wiley & Sons, Inc. All rights reserved. 2-4 Constant Acceleration These are enough to solve any constant acceleration problem o Solve as simultaneous equations Additional useful forms: Eq. (2-16) Eq. (2-17) Eq. (2-18) © 2014 John Wiley & Sons, Inc. All rights reserved. The equations of motion with constant acceleration Equation of Motion Variables Present vx v0x axt • Initial velocity, final velocity, acceleration, time x x0 v0xt 12 axt 2 • Displacement (x – x0), initial velocity, time, acceleration 2 2a x x vx2 v0x x 0 • Initial velocity, final velocity, acceleration, displacement v0x vx x x0 t 2 • Displacement, initial velocity, final velocity, time • Displacement (x – x0), final velocity, time, acceleration x = x0 + vxt – 1/2ax t2 The equations of motion with constant acceleration vx v0x axt • Initial velocity, final velocity, acceleration, time x x0 v0xt 12 axt 2 • Displacement (x – x0), initial velocity, time, acceleration 2 2a x x vx2 v0x x 0 • Initial velocity, final velocity, acceleration, displacement v0x vx x x0 t 2 • Displacement, initial velocity, final velocity, time x = x0 + vxt – 1/2axt2 Equation of Motion Find 3 of 4, solve for 4th! 2-4 Constant Acceleration Table 2-1 shows 5 key equations & the quantities missing from each. 2-4 Constant Acceleration Answer: Situations 1 (a = 0) and 4. © 2014 John Wiley & Sons, Inc. All rights reserved. A motorcycle with constant acceleration Follow Example 2.4 for an accelerating motorcycle. Two bodies with different (constant) accelerations • A motorist is moving at a constant speed of 15m/s (in a 25 mph zone, through a school crosswalk) passes a police officer on a motorcycle, who is stopped. • The officer immediately accelerates at a constant 3.0 m/s2 in pursuit, and overtakes the motorist. • How far are they from the point where the motorist first passed the officer? • How much time elapsed? Two bodies with different accelerations • A motorist is moving at a constant speed of 15m/s (in a 25 mph zone, through a school crosswalk) passes a police officer on a motorcycle, who is stopped. • The officer immediately accelerates at a constant 3.0 m/s2 in pursuit, and overtakes the motorist. Two bodies with different accelerations Two different initial/final velocities and accelerations TIME and displacement are linked! Two bodies with different accelerations Two different initial/final velocities and accelerations TIME and displacement are linked! Two bodies with different accelerations (part 2!) tp • • tm A motorist is moving at a constant speed of 15m/s (in a 25 mph zone, through a school crosswalk) passes a police officer on a motorcycle, who is stopped. The officer waits 3 seconds, and then accelerates at a constant 3.0 m/s2 in pursuit, and overtakes the motorist. Two bodies with different accelerations Displacement (m) Two different initial/final velocities and accelerations & times? TIME and displacement are STILL linked, but times aren’t equal… tm Motorist Officer tp Time (s) Freely falling bodies • Free fall is the motion of an object under the influence of only gravity. • In the figure, a strobe light flashes with equal time intervals between flashes. • The velocity change is the same in each time interval, so the acceleration is constant. Freely Falling Objects • In the absence of air resistance, • all objects fall with the same acceleration, • although this may be tricky to tell by testing in an environment where there is air resistance. Freely Falling Objects • The acceleration due to gravity at the Earth’s surface is approximately 9.80 m/s2. • At a given location on the Earth and in the absence of air resistance, all objects fall with the same constant acceleration. Example: Falling from a tower. Suppose that a ball is dropped (v0 = 0) from a tower 70.0 m high. How far will it have fallen after a time t1 = 1.00 s, t2 = 2.00 s, and t3 = 3.00 s? Ignore air resistance. Example: Falling from a tower. Suppose that a ball is dropped (v0 = 0) from a tower 70.0 m high. How far will it have fallen after a time t1 = 1.00 s, t2 = 2.00 s, and t3 = 3.00 s? Ignore air resistance. Example: Thrown down from a tower • Suppose a ball is thrown downward with an initial velocity of 3.00 m/s, instead of being dropped. • (a) What then would be its position after t = 1.00 s and 2.00 s? • (b) What is its speed after 1.00 s and 2.00 s? Compare with the speeds of a dropped ball. Freely Falling Objects Example: Ball thrown up! A person throws a ball upward into the air with an initial velocity of 15.0 m/s Calculate (a) how high it goes, & (b) how long the ball is in the air before it comes back to the hand. Ignore air resistance. Freely Falling Objects Example: Ball thrown up! A person standing on top of a building throws a ball upward into the air with an initial velocity of 15.0 m/s Calculate (a) how high it goes, & (b) how long the ball is in the air before it comes back to the hand. Ignore air resistance. Up-and-down motion in free fall • An object is in free fall even when it is moving upward. Is the acceleration zero at the highest point? The vertical velocity, but not the acceleration, is zero at the highest point. Is the acceleration zero at the highest point? The vertical velocity, but not the acceleration, is zero at the highest point. Ball thrown upward (cont.) • Consider again a ball thrown upward, & calculate… • (a) how much time it takes for the ball to reach the maximum height, • (b) the velocity of the ball when it returns to the thrower’s hand (point C). Freely Falling Objects • Give examples to show the error in these two common misconceptions: • (1) that acceleration and velocity are always in the same direction • (2) that an object thrown upward has zero acceleration at the highest point. The quadratic formula For a ball thrown upward at an initial speed of 15.0 m/s, calculate at what time t the ball passes a point 8.00 m above the person’s hand. Ball thrown at edge of cliff A ball is thrown upward at a speed of 15.0 m/s by a person on the edge of a cliff, so that the ball can fall to the base of the cliff 50.0 m below. (a) How long does it take the ball to reach the base of the cliff? (b) What is the total distance traveled by the ball? Ignore air resistance (likely to be significant, so our result is an approximation). Variable Acceleration; Integral Calculus Deriving the kinematic equations through integration: For constant acceleration, Variable Acceleration; Integral Calculus Then: For constant acceleration, Variable Acceleration; Integral Calculus Example: Integrating a time-varying acceleration. An experimental vehicle starts from rest (v0 = 0) at t = 0 and accelerates at a rate given by a = (7.00 m/s3)t. What is (a) its velocity and (b) its displacement 2.00 s later? Graphical Analysis and Numerical Integration The total displacement of an object can be described as the area under the v-t curve: Graphical Analysis and Numerical Integration Similarly, the velocity may be written as the area under the a-t curve. However, if the velocity or acceleration is not integrable, or is known only graphically, numerical integration may be used instead. Example: Numerical integration An object starts from rest at t = 0 and accelerates at a rate a(t) = (8.00 m/s4)t2. Determine its velocity after 2.00 s using numerical methods. Velocity and position by integration t t 0 0 vx vox axdt and x x0 vxdt. The acceleration of a car is not always constant. The motion may be integrated over many small time intervals to give Motion with changing acceleration 2-3 Acceleration Acceleration is a vector quantity: o Positive sign means in the positive coordinate direction o Negative sign means the opposite o Units of (distance) / (time squared) 2-3 Acceleration Note: accelerations can be expressed in units of g Eq. (2-10) © 2014 John Wiley & Sons, Inc. All rights reserved. 2-3 Acceleration Example If a car with velocity v = -25 m/s is braked to a stop in 5.0 s, then a = + 5.0 m/s2. Acceleration is positive, but speed has decreased. © 2014 John Wiley & Sons, Inc. All rights reserved. 2-3 Acceleration © 2014 John Wiley & Sons, Inc. All rights reserved. 2-3 Acceleration Answers: (a) + (b) - (c) - (d) + © 2014 John Wiley & Sons, Inc. All rights reserved. 2-3 Acceleration Example The graph shows the velocity and acceleration of an elevator cab over time. When acceleration is 0 (e.g. interval bc) velocity is constant. When acceleration is positive (ab) upward velocity increases. When acceleration is negative (cd) upward velocity decreases. Steeper slope of the velocitytime graph indicates a larger magnitude of acceleration: the cab stops in half the time it takes to get up to speed. 2-5 Free-Fall Acceleration Learning Objectives 2.16 Identify that if a particle is in free flight (whether upward or downward) and if we can neglect the effects of air on its motion, the particle has a constant downward acceleration with a magnitude g that we take to be 9.8m/s2. 2.17 Apply the constant acceleration equations (Table 2-1) to free-fall motion. © 2014 John Wiley & Sons, Inc. All rights reserved. Figure 2-12 2-5 Free-Fall Acceleration Free-fall acceleration is the rate at which an object accelerates downward in the absence of air resistance o o o Varies with latitude and elevation Written as g, standard value of 9.8 m/s2 Independent of the properties of the object (mass, density, shape, see Figure 2-12) The equations of motion in Table 2-1 apply to objects in free-fall near Earth's surface o o In vertical flight (along the y axis) Where air resistance can be neglected © 2014 John Wiley & Sons, Inc. All rights reserved. 2-5 Free-Fall Acceleration The free-fall acceleration is downward (-y direction) o Value -g in the constant acceleration equations Answers: (a) The sign is positive (the ball moves upward); (b) The sign is negative (the ball moves downward); (c) The ball's acceleration is always -9.8 m/s2 at all points along its trajectory © 2014 John Wiley & Sons, Inc. All rights reserved. 2-6 Graphical Integration in Motion Analysis • • 2.18 Determine a particle's change in velocity by graphical integration on a graph of acceleration versus time. 2.19 Determine a particle's change in position by graphical integration on a graph of velocity versus time. © 2014 John Wiley & Sons, Inc. All rights reserved. 2-6 Graphical Integration in Motion Analysis Integrating acceleration: o Given a graph of an object's acceleration a versus time t, we can integrate to find velocity The Fundamental Theorem of Calculus gives: Eq. (2-27) © 2014 John Wiley & Sons, Inc. All rights reserved. 2-6 Graphical Integration in Motion Analysis The definite integral can be evaluated from a graph: Eq. (2-28) © 2014 John Wiley & Sons, Inc. All rights reserved. 2-6 Graphical Integration in Motion Analysis Example • • • • The graph shows the acceleration of a person's head and torso in a whiplash incident. To calculate the torso speed at t = 0.110 s (assuming an initial speed of 0), find the area under the pink curve: area A = 0 area B = 0.5 (0.060 s) (50 m/s2) = 1.5 m/s area C = (0.010 s) (50 m/s2) = 0.50 m/s total area = 2.0 m/s © 2014 John Wiley & Sons, Inc. All rights reserved. 2 Summary Position Displacement Relative to origin Positive and negative directions Average Velocity Change in position (vector) Eq. (2-1) Average Speed Displacement / time (vector) Distance traveled / time Eq. (2-2) © 2014 John Wiley & Sons, Inc. All rights reserved. Eq. (2-3) 2 Summary Instantaneous Velocity At a moment in time Speed is its magnitude Average Acceleration Ratio of change in velocity to change in time Eq. (2-7) Eq. (2-4) Instantaneous Acceleration First derivative of velocity Second derivative of position Constant Acceleration Includes free-fall, where a = -g along the vertical axis Eq. (2-8) © 2014 John Wiley & Sons, Inc. All rights reserved. Tab. (2-1)