PROJECTILE MOTION Exp. #5 90 minutes (Alward/Harlow web File: “projecti.doc” 1-20-04) Name: _____________________ Partners: _______________________Section No. _______ Equipment: Projectile Launcher, Ramrod, Plastic Ball, Photogate Timer with Photogate Time of Flight Accessory + Extension Cord, Meter Stick, Masking Tape (10"), 1/4 Sheet Carbon Paper, 1/4 Sheet White Paper, Masking Tape, Table Clamp, AC Adapter I. PURPOSE The purpose of this exercise is to study the motion of a projectile. The range and flight time of a projectile launched from a table top and striking the floor will be calculated and measured. To predict where a ball will land on the floor when it is shot off a table at some angle above the horizontal, it is necessary to first determine the firing angle and the initial speed. The firing angle is easily measured using the protractor-plumb bob assembly attached to the projectile launcher. Measurement of the initial speed is discussed below: II. MEASURING INITIAL SPEED 1. Clamp the projectile launcher to the corner of the table and adjust the level of the launcher so the ball will be shot off horizontally. Insert a yellow ball into the launch tube and cock it to the long range position. Fire one shot to locate where the ball hits the floor. At this position, tape a piece of white paper to the floor. Place a piece of carbon paper (carbon-side down) on top of this paper and tape it down. When the ball hits the floor, it will leave a mark on the white paper. 2. Fire about ten shots. 3. Estimate by eye the approximate center of the cluster of ten marks. Measure the distance between the cluster center to the point on the floor directly below the launch position mark on the side of the launcher. Record this horizontal distance, d in the Table I. 1 4. Measure the distance h in meters between the bottom of the figure of the ball drawn on the side of the launcher, to the floor directly below. Record this distance in Table I. The vertical position of a projectile as a function of time is given by Equation 1 below: y = y0 + (v0 sin )t - ½ gt2 (1) where y0 is the initial altitude at time t = 0, is the angle above horizontal at which the projectile was fired, and v0 is the initial speed. In the present case, y0 = h, and = 0 since the projectile is fired horizontally. At the end of the flight, at time t, the projectile strikes the ground (y = 0). Thus, 0 = h - ½ gt2 (2) 5. Using Equation 2 above, use the measured value of h and the value g = 9.8 m/s2 to calculate the flight time. Show your work below and record the time in Table I. Calculate flight time from Equation (2): t= s Report this value below in Table I. 6. The initial velocity of the projectile, v0, is the same as its initial horizontal velocity, since the initial vertical component of velocity is zero. Now, since the horizontal velocity does not change during the flight, the average horizontal velocity is the same as v0 : v0 = d/t (3) 2 Table 1: Measuring Initial Velocity Horizontal Distance d= m Elevation h= m Flight Time (calculated above) t= s Initial Velocity v0 = d/t = m/s II. PREDICTING THE FLIGHT TIME OF A BALL FIRED AT AN ANGLE 1. Adjust the angle of the projectile launcher to an angle between 30 and 60 degrees and record this angle in Table II. 2. Measure the vertical distance between the top of the time-offlight plate and the bottom of the ball’s launch position (marked on the front side of the launch tube). This distance should be about 1-2 cm less than the elevation recorded earlier, because the height of the strike plate on the ground subtracts from the vertical distance found in Part I. Record this distance h in Table II. The projectile starts out at an initial elevation y0 = h. The ycoordinate of the ball’s position at any instant of time t is given by Equation 1. Note: since the ball is fired upward, it will take longer to strike the ground than it does if it is fired straight ahead, as in Part I. Thus, the "t" used in the equations below is not the same "t" used in Part I. If we let this new "t" be the total flight time to the ground (where y = 0), Equation 1 becomes 0 = h + (v0 sin)t - ½ gt2 (4) The equation above is quadratic in the variable time variable, and it may be re-written as ½ gt2 - (v0 sin)t - h = 0 (5) 3 Recall that the general quadratic equation is at2 + bt + c = 0 (6) whose solutions are t = [-b ± (b2 - 4ac)1/2]/2a (7) Use Equation 7 to solve Equation 5 for the projectile’s predicted flight time, t. Show your work below and report the result in Table II. Solve: a= ½ gt2 - (v0 sin)t - h = 0 ½g = Note: v0 is the value obtained earlier, shown in Table I. b = - v0 sin = Show work here: 4 c=-h= TABLE II Firing Angle = deg Elevation (not the same h in Table I) h= m Calculated Flight Time (from Equation 5) t= s Measured Flight Time s 1. 2. 3. 4. 5. Average Measured Flight Time: t= s Percentage Difference: (between average measured and the predicted flight time) % 4. Put the plastic ball into the launcher and cock it to the long range position. Fire one shot to locate where the ball hits the floor. Tape the the time-of-flight plate at this position. Tape a sheet of white paper to the top of the plate, and on top of the paper place a piece of carbon paper. 5. Attach support bar to launcher. Detach the timer’s photogate and attach it to the support bar, close to the launcher tube's opening. Connect the time-of-flight cord to the timer and set the timer to “pulse”, 1 ms. Connect the voltage adapter. The timer will start when the ball breaks the infra-red light beam, and stop when the ball strikes the plate. 6. Fire five shots and record the flight times in Table II 5 7. Calculate the percentage difference between the predicted flight time recorded earlier, and the average measured flight time in Table II. The percentage difference is the absolute value of the difference between the predicted and measured times, divided by the predicted value, times 100. - III. PREDICTING THE RANGE OF A BALL FIRED AT AN ANGLE The "range" of a projectile fired over level ground is just the horizontal distance traveled. This horizontal distance, labeled x, is given by Equation 8 below: x = (v0 cos) t (8) 1. Using Equation 8 above, calculate the expected range of the ball. Note that the predicted range is just the constant horizontal velocity of the ball, times the predicted flight time. Show your calculation below and record the range in Table III. Calculation of the range of the projectile using Equation 8 (use predicted time, t): x= m 2. Locate and mark the approximate center of the cluster of the four impact marks on top of the strike plate. Measure the distance between this center to a point on the ground directly below the ball’s launch position. Record this measured distance in Table III. 3. Calculate the percentage difference between the predicted and measured values of the ball’s range. This percentage is found by taking the absolute value of the difference between the values, dividing by the predicted value, and multiplying by 100. 6 Table 3: The Range Predicted Range: (from Equation 8) x= m Measured Range: x= m Percentage Difference: % When you have finished, do not throw away the carbon paper. 7