9/20 – The Film Archive and the Film Study Print Sara Slavin – sslavin@fas • More than half of the films produced before 1949 are lost - It is television that motivated studios to preserve their films • For this reason we must try to view films historically - We must imagine what it must have been like to see the original print - The differences between 35mm and 16mm or video are large • Film archives and the film study print - Only four film studies programs in the country have a film archive - They restore films and as well as protect them • Differences between film and video - Cinematography (mechanical, chemical reproduction, analog, equivalent to 2300-3000 horizontal lines and 12 million pixels per frame) - Video (electronic, magnetic media, analog and digital, NTSC = 525 lines, 350,000 pixels) - a video transfer is less sharp, has less contrast, and produces less of a sense of depth; the reproduction of color is different; the scale of the image is different; power of motion is attenuated because film is 24 frames per second while Pal video is 25 and NTSC is 30; the shape of the frame is different, which is called “panning and scanning” (Citizen Kane frame demonstrating differences in coloration, lines and distortion) • Film and video - Slide 11 contains detailed chart comparing film to analogue and digital video • How silent film audiences saw and heard the films - There were high standards of photographic beauty, tinting and toning of the film, no standard shape or frame or speed of projection until 1930; each performance was unique - Slide 13 shows the motion picture palace, big film theater located in New York (1913) • The fragility of film and the work of the FIAF (International Federation of Film Archives) - Before 1915 85% of films were lost; Between 1920-29 of the 6,600 75% lost, from 1930-39 of 5,500 25% lost, and 1940-49 of 5,000 10% lost. - There were many paths to destruction for films, from over-exploitation to assumed obsolescence (after “primitive period,” transition to sound, for safety reasons, to recover silver or nitrate) - Also, projectors were “film grinders,” censorship and reediting of films, from Technicolor to Eastman color • Archival compromises for preservation - Aesthetics of the dupe (protects original but each subsequent copy is deteriorated in focus, contrast, and color) - Reediting for “aesthetic” purposes - Problems of non-standardized aspect ratios and film speeds • Metropolis is an example of a “lost” film that has undergone many stages This introductory lecture was mainly to discuss the way in which we ought to see films, especially older films. Due to the fact that many old films have been partly or entirely lost, it’s not possible for current viewers to simply evaluate the work based upon what remains. Additionally, context changes over time and our interpretation of the film alters. Therefore, Rodowick said that we ought to look at films historically. Some questions he asks us to consider: What might have it been like to watch this film in its first release, with the audience for which is was originally intended? What changes mght have occurred in existing versions of the print? How might the video version(s) differ from the photographic print one? Difference between film and video copies of the film include: An altered aspect ratio, as videos are formatted to fit television screens. The need to pan and scan on the video print because of the altered dimensions Film has more pixels (12 million), higher contrast ratio (1000:1), sharper images, and more depth. Film has whole frame movement. Video has movement from half fields. (There is a section in this week’s Film Art reading about the difference in how film and video are projected) Film is normally at 24 fps. Video is normally at 30 fps. Silent Films For many films of the era, the term is technically a misnomer. Many “silent films” had full scores and, at times, live orchestras performing. Each viewing was a unique experience. In Europe, they were shown in “motion picture palaces”. Film Archive Before 1915, 85% of all films are currently lost. 1920-29: 75% lost / 1930-39: 25% lost / 1940-49: 10% lost Even then, lost works are not necessarily complete works or in their original form. Why were so many films lost? Every time a film is run through a projector it gets damaged to some extent. Continuous viewings deteriorate the quality of the print. Some films were also censored and/or reedited. Metropolis is one such work. There are multiple versions. To this day, scenes from the original still remain missing and will probably never be uncovered. NOTE: Given that this was one of the first lectures, a bit on the technical side, and that admission to the course hadn’t yet been finalized, Rodowick didn’t’ deviate much from the lecture slides. 9/25, 9/27 – Architectures of Narrative Sara Slavin – sslavin@fas I. Common Properties of Narratives Most narratives are defined by unity, closer, and “imaginariness.” Unity refers to a self-contained whole with a beginning, middle and end. Closure refers to a completed sequence of events. Imaginariness refers to the coherence of the fictional world within the film. The Usual Suspects shares these common properties of narrative, while a film like Scorpio Rising departs from them and arguably has no narrative. II. Diegesis The diegesis is the fictional world implied by the film. It is a function of both plot (what happens the film) and story (how the spectator views what has occurred in the film). Extradiegetic elements are used to comment on the film’s narrative, such as when Eisenstein inserts a shot of a cow being slaughtered to depict the slaughter of Russians. III. Narratives are Motivated Every element contributes to forming an organized film system. Every element of a film functions in a meaningful way. IV. Motifs Motifs are repetitive elements used throughout a film and are often used to suggest similarities among different narrative elements. There are motifs in almost all of the films in this course: e.g. No Trespassing in Kane, machinery in Metropolis, music (Fight the Power) in Do the Right Thing, the mechanical toys in La Regle du Jeu, revolutionary symbols in Battleship Potemkin, red kettle in Higanbana, etc. V. What are some of the conventions of narrative film? Classical Hollywood cinema is an aesthetic norm. Most films today still fall within this set of conventions: 1. Human centered. There is usually a central protagonist that drives the story forward. 2. Driven by desire. 3. Built on opposition and conflict. Protagonist and antagonist. 4. Linear—actions and events are linked in a cause-effect chain. 5. Clear and complete motivation of action and events. When elements are presented in the film, there are intended to be meaningful on several levels. This ties into a strong sense of closure. 6. Objective or omniscient narration. The camera shows us more than characters can now. Many films use a mix of objective and subjective narration. 7. Strong sense of closure. VI. How have Singer and Welles played with the Hollywood conventions? 1. In both Usual Suspects and Citizen Kane it is unclear who the protagonist is. The reporter Thompson is a marginal figure and Kane doesn’t drive the action forward in the film. In the Usual Suspects, there are multiple protagonists until late in the film (no clear lead actor). 2. In Citizen Kane, there is the desire to figure out what rosebud means. In Usual Suspects, we don’t immediately know what the desire is. Later it is, “Who is Kaiser Sose?” 3. In Usual Suspects, the primary conflict is between Kevin Spacey and the detectives, a conflict over truthfulness. 4. Both films use flashbacks. In Usual Suspects, the segments are repeated to you in a linear format. Elements of linearity and nonlinearity. Kane is very nonlinear. 5. On the whole, both films are clear and completely motivated. Not many loose ends. In Citizen Kane, there are still open ends. Even though we know Rosebud was his sled, it doesn’t take away from our interest in Kane. 6. Kane is based on flashbacks so each flashback uses subjective narration, while we begin and end with objective narration (the news clip and the sled). VII. Plot and Story Plot – Plot refers to the ordering of actions and events as they actually appear in the film in their closed and irreversible sequence. The plot is organized by various patterns of development. Plot is scenes as they are presented to you in the film. Story – Story refers to the spectator’s mental reconstruction of those action and events into a chronological and meaningful pattern. The spectator infers story information and chronology from the cues offered by plot presentation. VIII. Patterns of Development In most Hollywood films, most plots are structured in three acts (Hitchcock likes five acts). The film is further divided into six plot sections of narrative development. The typical Hollywood plot follows a canonic form. The six basic plot sections: 1. Exposition 2. Conflicts defined and developed 3. Potential successes and failures 4. Apparent disaster 5. Rapid turn of events 6. Climax and conclusion There seem to be blocks of story presented in Usual Suspects and then a cut to the hospital (dividing the film into four acts). Each time Singer comes back to the hospital, you learn more about Kaiser Sose. Usual Suspects plot sections: 1. Initial mystery on docks of San Pedro. 2. Conflicts unfolded in flashbacks. 3. Great success of the taxi service but then failures. 4. When they discover that Fenster is dead, there is a sense of apparent disaster. 5. The sequence where you see the story fall apart. 6. Climax is dropping the coffee cup and the story concludes. The canonic form follows a basic pattern (seven phases of action): 1. Initial state of affairs 2. Violence or rupture 3. Restoration 4. Undisturbed state 5. Disturbance 6. Struggle 7. Elimination of Disturbance One also finds two interrelated plot lines. Each plot line encompasses a goal, an obstacle, and a climax. The two plot lines coincide at the climax. Resolving one plot line in turn triggers the resolution of the other. In action movies, the hero saves the day and gets the girl. IX. Why segment a narrative? Segmentation helps us understand the basic principles of plot structure and organization. Lecture slides have criteria for defining a segment. The most obvious criterion is a unity of time, place, and action. Important to think about formal elements that define a scene (opening scene in Kane is slow, moving ever closer, and eventually moving into Kane’s room). 10/2, 10/4 – Mise-en-scene, or the Sculpting of Reality Beth Kolbe – ekolbe@fas Mise-en-scéne, a French theater term, literally means “put into the scene.” It is also known as profilmic space and it refers to sets, props, lighting, and blocking of actors as they are constructed and organized to be filmed. When analyzing realism in a film, Rodowick stresses that you don’t look for plausibility, but verisimilitude or the following of a film’s internal rules. Art Director = Production Designer, works to design the storyboard, assures continuity and efficiency. In charge of the sets, costumes, make-up, and special effects … all aspects of mise-en-scéne. Other notables mentioned; gaffer – lighting design, key grip – physically sets up lights. Lighting. Extremely expressive and complex. 2 types: existing light or natural and motivated or artificial (“practicals” are fake prop lights”) o Lighting variables Source: 4-point lighting system: key light, fill light, back or rimlight (can create a ‘halo’ effect on the top of the head – popular in the 1930s), and background light Quality: hard light (think flashlight on face) or soft light (creates sympathy or helplessness). Low key (chiaroscuro effect, produces stark contrast and a somber/dramatic look) or high key (little contrast with overall illumination). Direction: frontal, side/“kick”, underlighting (flashlight under chin look), backlighting (creates silhouette) Color (can be a depth cue) Pre-digital era (Metropolis) the set was very architectural. Current film focuses on post-production and digital components. o Analyzing scenes from Metropolis based on mise-en-scéne: notice light and visual design (dark v light clothing, dark underground v bright towers), graphical topography of the city (differences between the towers, church, unassuming hut, garden for the rich, and factory below ground), and the geometry of the crowd showing order and chaos (marching to and from work, symmetry of the machines) 10/11 – Framing Space and Writing Movement (1) – Carolyn McCandlish – mccandl@fas Defining & controlling the space of the frame o Aspect ratio: measures shape and dimensions of filmed image; defines proportions of frame by taking the ratio of the length of one of its sides to that of its top & bottom Academy ratio (35mm), 1:1.33; Cinemascope (35mm anamorphic) 1:2.35; Panavision (35 mm) 1:1.85; Super Panavision (70mm) 1:2.23 Widescreen formats - Nonanamorphic - Anamorphic: compared with normal photograph, anamorphic camera takes in a much wider angle of view and produces a laterally compressed image on the film compensating lens in projection expands the squeezed image for wide screen presentation - Widescreen style in the 50s (Charles Barr) Predisposition towards panoramas and views in long shot, stressing interrelatedness of characters and environments Increased use of camera movement and long takes Frontal orientation of camera, framing movement of characters in pro-filmic space. - Splitscreen (“Run Lola Run”) o Masking: controlling shape of frame by blocking off or masking part of the image either at camera or during printing process Looking in on outsiders, seeing through another’s eyes, etc. o Camera placement: Camera height - Low: relative size/placement of characters - High: overview of scenes, ceilinged sets Camera angle - High and low angles: from a character’s point of view (dominator, dominated, rebellious, etc) - Static and dynamic compositions: Static: elements appear to be at rest Dynamic: off-center/low angle, seems to be falling, sense of movement Camera level - Canted frames: tilting frame down and to right increases dynamism of frame in “Do the Right Thing” 10/16 – Framing Space and Writing Movement (2) – Carolyn McCandlish – mccandl@fas Defining & controlling the space of the frame o Camera placement: Camera height Camera angle Camera level Camera distance or scale: perception of size of image relative to that of the frame; function of focal distance and focal length - Focal distance: the distance between camera and subject - Focal length: property of the camera lens A measurement of the lens’s optics relative to its powers of magnification The longer the lens, the greater its powers of magnification o Long or telephoto lenses: 75mm or more (highest magnification) o “Normal” lenses: 35-50mm (35mm film) o Short or wide angle lenses: 35 mm or less o A zoom, or variable focal length lens combines all these properties in one lensmimics camera movements, but the camera does not move, it increases or decreases magnification of objects in frame - Scale and cutting height: Extreme long shot (ELS) actors dwarfed by background; Long shot (LS) actors small against background, etc. o Perspective: refers to our perception of depth relative to the scale of the image Depth of field: the range of distance in front of the camera that is in sharp focus, relative distance between objects; telephoto lens changes depth by squeezing space laterally Shallow focus: Directing our attention to the foreground of the frame by throwing the background out of focus, or vice versa - Rack-focus: Shifting focus between foreground and background within an image Deep focus allows us to see clearly throughout the depth of the frame - Deep space composition: a strategy of mise-en-scène where all the planes of the image--foreground, middle ground, and background--are in sharp focus; staging action in deep space requires large depth of field - Deep focus photography: a use of camera lens and lighting that keeps both close and distant planes in the photographic image in sharp focus Perspective and mise-en-scène- depth cues suggest a space has volume and distinct planes through: - Size diminution - Overlapping edges - Convergence of parallel lines - Color differences - Aerial perspective Distortions of perspective - A “normal” lens (50mm) equivalent to how eyes and brain perceive depth - A short or wide-angle lens (35mm or less) distorts space by curving it, bending space out from the center of the frame to the edges Fisheye lens: curves everything - A long or telephoto lens (75mm or more) distorts perspective by flattening space; squeezes image, angles diminished- telephoto distortion 10/23, 10/25 – Deep Space, Mobile Framing, and the Long Take Leah McDonald – lmcdonal@fas 10/25 – Deep Space, Mobile Framing, and the Long Take (2) - Leah McDonald – lmcdonal@fas Deep Space, Mobile Framing, and the Long Take (10/23 & 10/25) Andre Bazin (1918-1958) and his film aesthetic o Film writer/critic/theorist who founded cine club in German occupied France during WWII and the influential Cahiers du cinema o Aesthetic of realism based on Welles, Renoir, and Italian neorealist movement o Fan of the use of deep space, mobile framing, and the long take to portray reality in a creative way o Camera has a temporal function of recording uninterrupted time as well as a spatial function of preserving the relation between characters and their environments o Deep focus allows every element of reality to become meaningful o Moving camera appeals to cinema as an art of time and movement, increases perceptual info, provides multiple perspectives including ones freed from the constraints of the body, increases depth and volume o Ethics of film spectatorship These film techniques require greater mental activity since they produce a perception similar to our natural intake of reality Editing on the other hand removes ambiguity Mobile Framing o Pan, tilt, tracking/traveling, crane, handheld Zoom vs Camera Movement o Both types of mobile framing o Camera does not move during a zoom, frame in enlarged or reduced, character will stay the same size while perspective will change Sabotage o Example of analytic editing – the opposite of Bazin’s aesthetic o Camera directs our eye where it needs to be and action is segmented Rules of the Game o Action staged on multiple planes which movement through the planes to counter the “lateral” orientation of many films o Moving camera is an observer and participant o All six sides of off-screen space are used o “Cards on the Table” scene all sides of the frame are used not many close ups or cut aways camera stays eye level as if in active relationship with the scene actions occurs in 360 degrees narrative weaves together multiple subplots multiple planes of depth lack of cuts makes action seems less artificial and preserves parallels o Party scene Panning draws the relationships together Transfer and comment on theatricality of the plot Use of doors – frames within frames leads to action coming in from offscreen or being closed off Always a sense of action coming in and out 10/30, 11/1 – The Shapes of Time: Film Editing Laura Stafford – staffor@fas Editing: deals with when and where to cut in constructing a film. Even for Bazin, who advocates long takes, editing is still a very important issue. Two main styles: Continuty (or “analytic”) editing: perfected in the Hollywood studio system, and involves invisible transitions, the subordination of a shot to a segment, and the implication of a passive spectator. Discontinuity: used usually for modernist or experimental films; often involves the use of montage, foregrounds shot transitions, and stresses the formal integrity of each shot; this style of editing calls for an active, engaged spectator. The continuity system - Follows a single story line through a sentence - Shots are broken down to highlight shots of narrative importance. - Transitions are designed graphically and rhythmically so that the spectator doesn’t see them. - Thus, the continuity system “does the work for you”; it directs your attention to where it is needed to be. Thus, the spectator becomes passive. Ballet Mecanique: - An example of discontinuity editing - “Painterly” film focusing on relationships between shots. - Contains graphic, pictorial, collision-based transitions that challenge the spectator. These two styles are not diametrically opposed: Films increasingly blend elements of continuity and discontinuity. Four areas of choice and control: - Rhythmic relations: o Metrical montage. This refers to montages formed from shot lengths, where shot lengths occur in metrical ratios to create certain “feel” or rhythm. - Graphic relations: o Formed from elements of line, shape, depth, angle, tonal contrast (different shapes), and speed and direction of movement. o This is illustrated by a clip from Ballet Mecanique, wherein rapid-fire machine-gun-style editing gives unusual juxtapositions of scenes and spatial relationships. This draws a distinct contrast between camera angles, scale, and line between shots. - Spatial relations: o “The Kuleshov effect”: a cinematic montage effect demonstrated by Soviet filmmaker Lev Kuleshov. The effect shows how meaning in a shot can be effected by its relationship to the other shots around it. In the experiment, he demonstrated how the same actor’s expression changes its meaning depending on the shots immediately after it. When two shots are jutxtaposed naturally, we look for meaning in these shots. This notion is anathema to Bazin, who believes that the spectator should be given the chance to interpret the meaning of a shot. o Creative geography: Refers to the idea that one can use images without any real relation to assemble a new physical reality, creating a fictional reality and specific semantic relations between shots. - Temporal relations: o Jumpcuts: editing to show lapses in time or to cut between movements o Overlapping edits: tend to distend time, increasing the time it takes for a single action to play out on screen. o Flashbacks and flashforwards: Jumps in narrative time. Sergei Eisenstein: - Early Soviet theorist, whose films and theories were closely tied to Soviet ideology. He believed that his theory of art should be subsumed by the social command of Soviet ideology. - He was one of the first filmmakers to utilize montage to create new perspectives on images, and he believed that what happened between shots – the juxtaposition of two images – mattered more than the shots themselves. - Rather than guide the spectator through shots in a storyline, he wanted the spectator to build an understanding greater than reality, or to synthesize an abstract idea in the mind of a spectator. - “Montage cell”: In Eisenstein’s theories, montage cells were formed from the collision of related scenes, when the collisions themselves were meant to carry meaning. Editing involved producing these collisions between shots. Graphics across shots would be “montaged” to create a new effect and to bring to mind a new abstract idea. - Thus, Eisenstein hoped to create the abstract through the juxtaposition of the concrete, through the contrast and collision of images. In so doing he hoped to make 2 shots more than their content, through a dynamism or dynamization of the frame. Theory of Spectatorship: - Direct forcefully the emotions and thought processes of the spectator as a series of “shocks” o Pavlov’s reflexology: stimulus and response o Marxist dialectic: Out of conflicts comes a higher unity, a synthetic idea in the mind of the spectator. - Montage as a bridge between: o Laws of aesthetic form o Laws of mind - Dialectics: o “From conflict or collision to a higher unity” o “The dialectic as a leap from quantity (aesthetic form) to quality (transformation of consciousness in the spectator)”. Vertical Montage – the following list shows Eisenstein’s gradation from lowest to highest forms of montage: - Metric montage o Physiological: photograms resolving into motion o Shot length and pacing - Rhythmic montage o Artificially produced movement (logical and alogical) - - o Conflict between frames and syncopation of movement in frame Tonal montage o Organization of “dominant” image or shape Associational or overtonal montage o Emotional dynamization through chains of psychological associations Intellectual montage o Conceptual; involves logical deduction The metaphor of the stone lions dramatizes this sense of montage: the lion is first shown resting, then shown waking up, then shown sitting up and roaring. The juxtaposition of these shots of the stone lion dramatizes the rising of the people and of the Soviet revolution. Similarly, the morning mist sequence from Battleship Potemkin is meant to convey a sense of sadness. Intellectual montage: the utopia of Eisenstein’s montage theories. Creates abstract non-diegetic elements. The example from class shows the progression from highly ornate religious imagery through to the most utterly simplistic piece of imagery available, showing that all religion comes from the same, essentially simplistic and primitive root. Dynamic structure and “ecstatic” composition: combination of different images to show dynamism and sense of emotions rising. 11/6 – “An Excessively Obvious Cinema”: Continuity Editing (1) Rachel Stern – rstern@fas Begun by talking about the development of narrative cinema. Showed an early film, tom, tom the pipers son. In so called narrative cinema in the beginning there wasn’t much of a sense of how to make film narrate. o No sense of thinking about hwat the dramatic is, what action is, breaking down action into closer shots and linking shots with some kind of logic. o There’s all this confusing action in oen scene without any way of directing the spectators attention. The continuity system was almost completely in place by 1917 including the “rules” of contiuity and strategies, directorial strategies for organizing a space narratively. That’s a fairly rapid evolution. It had two objectives: The goal is to define and link shots within segments so as the maximize the dramatic impact of each shot and to direct the audiences attention to significant parts of the actions. There are a number of industrial premises behind the development of the continuity style. o Audience should perform no labor of attention, audiences memory of dramatic space must be reinforced through constant repetition, audience interest should be maintained through patterned variation of scale and angle. Their attention should be attracted and maintained. Following the industrial premises you can talk about six aesthetic premises. o The first idea is that the linking of action through changing shots should be linear and secular. For ex in Casablanca most of the actions organized are linear and consecutive, following a logic of cause and effect. There is one flashback that breaks the linearity but we come back from the flashback to the point at which we left. Though generally passage from one shot to another should be continuous in CE, sometimes you want to feel the cut because you want to surprise the spectator, because you want to give a balance between continuity and discontinuity. The aim of CE is to balance unity and repetition against surprise. He shows examples and uses them to point out features of continuity editing: o When changing setups change the scale, the angle or both. The camera angle should always shift by at least 30 degrees and by no more than 180. o Compositionally film makers recognize that you should keep five things in mind. That graphic patterns are similar from shot to shot, that figures should be balanced and symmetrical, that lighting is constant and consistent, that dramatic action is centered in the frame and the rhythm of editing follows the scale of the shot. The longer the shot the longer it should be held on screen. If you have a shot at a large scale you hold it for a sec so that people can see what’s going on. 11/8 – “An Excessively Obvious Cinema”: Continuity Editing (2) Rachel Stern – rstern@fas Don’t forget the 180 degree line, an important part of CE o Though you learn that shooting within a 180 degree space is an invariable, rule of continuity directors are always trying to find other creative options Ford was known for keeping continuity in his head and shot only exactly what he needed so when the footage went out of his hands could only be shot in one way. Also helpful for continuity: Eyeline matching. It refers to the direction of their eyelines matching one another rather than the specific graphical place. Eyelines are an anchor in Casablanca So is matching angles. The liquor bottle in the scene he shows a million times (the scene surrounding the flashbac) is a graphical anchor around which the angle changes occur Match on action cutting is also important. Cutting when a character moves and then matching the action across to where they move smoothes over the cut. Conventional editing is either stablishment, breakdown, reestablishment or shot reverse shot Despite all of the advancements of and evoutiosn in film, CE is still a primary way of thinking about dramatic space. Ways in which CE is used to create a seamless Diagesis: o Linkage of actions should be linear and consecutive, passage from one shot to the next should be perceived as continuous. Unrestricted narration and omniscience of camera. (evident in the fly-on-the-wall camera shots in Casablanca). Also ives us great perceptual freedom. o Some commentators find the continuity system and the classical narrative inherently voyeuristic. The ideal relation between the spectator and the place of the film is that the spectator is an invisible onlooker at an ideal vantage point 11/13, 11/15 – Non-Classical Expression and Non-Western Cinema: Japan -- Ali Greenfield – agreenf@fas Norms and modes - Norms: standard of compositional options established by fiat or practice o Intrinsic norms: pattern of coherence set by individual films o Extrinsic norms: canonic style organizing patterns of coherence relevant to large groups of films - Narrational mode: a historically distinct set of norms of narrational construction and comprehension - Deviations from the norm help us understand current practices - None of the films we’ve seen (except Casablanca with Classical Hollywood Cinema) conforms perfectly to an extrinsic norm Alternative modes of narration (in contrast to Classical Hollywood Cinema) - Art Cinema / “European Art Film” / international cinema o Style before story o Ambiguous narratives with weak causal links o Nonlinear time schemes o “Expressive realism”: subjective space, extension of character psychology o Characters observe rather than acting as causal agents o Restricted narration Historical-materialist narration (i.e. Battleship Potemkin) - Rhetorical & didactic narration, overt address to the spectator - Expository titles produce an overt and self-conscious narration - Plot treated as narrative and argument - Poetic procedures for rhetorical ends - Montage: a visible, self-conscious, omnipotent manipulation of profilmic space - Omniscient narration characterized by cross-cutting and comparison - Conception of a character: narrative causality is supraindividual, character as (class) type, the “mass hero” Battleship Potemkin as an example of historical-materialist narration - ideological clarity - outside narration - no strong protagonist - historical force drives film instead of single character’s desire - expository titles = overt and self-conscious narration Modes of narration - Knowledgeability: extent to which narration claims a range & depth of story info - Self-consciousness: degree narration acknowledges its address to spectator - Communicativeness: extent to which narration withholds/communicates info - Ozu tends to push classical narration in a different way: subplots comment on main action in ironic or commic ways and serve to deepen & complexify plot Spatial constructions in Hollywood cinema - Specific spatial points as locus of action: human-centered space - Space and objects are correlatives of character traits - General but not exact continuity of graphic composition - 180 degree rule - Organization of scale in segments as inverted pyramid structure Casablanca clip as example of spatial constructions in Hollywood Cinema - Inverted pyramid structure: long shot close ups reestablishing shot Whisky bottle as graphic anchor, indicates Rick’s psychological state (drunk) Hollywood and Ozu - Establishing shot vs. transition shots - Long shot (master shot) vs. full shot - Medium two-shot vs. medium shot of each individual - Reverse angles (OTS shots) vs. full shot - Alternating medium close-ups vs. alternating medium shots - Cut-away (or insert) vs. new full shot - Alternating medium close-ups vs. alternating medium shots - Re-establishing shots vs. transition shots Higanbana clip as example of spatial constructions in Non-Classical Cinema - Notice extreme symmetry, clear depth cues, linearity, cubist space - Non-pyramidal structure - Tea kettle as spatial cue Ozu’s frame composition - Camera movements are rare - Low camera height; almost straight-on angles; flat frame - Spatial structures not motivated by cause/effect chain of narrative - Emphasis on power of graphic composition to amplify emotion - Static films despite melodramatic themes (stillness of frame = restrained emotion) Ozu’s transitions or “pillow shots” - Ozu’s film lack punctuation – no fades, dissolves, etc. - Uses still-lifes or landscapes introduce locations - Location not strongly motivated by dramatic action or established retroactively - Often functions to impede the recognition and start of the following scene - Serves as a moment for pause and reflection Ozu’s use of 360 degree space - Cuts by multiples of 45 or 90 degrees - Circular space / rotational cutting: centered by character, object, or camera - Compositional patterns providing alternative sense of continuity: strong spatial anchors, small overlaps at edges of adjacent shots, eyeline matches - Matched action cuts across reversed spaces - Favors composition over editing Higanbana clip as example of Ozu’s use of 360 degree space - Consistent graphic line of fruit bowl, liquid in glass, & tea cup - Levels of liquid in glasses adjusted to create mirroring effect across shots - Moves around table cutting on the 180 degree line - Eyeline match and body position matches First and last shot are 180 degree mirror images from opposite side of table Consequences of film style in Ozu Yasushiro - Space and objects exist independently of characters and plot – break identification of characters with space - Space takes on enhanced graphic power - Drives wedges into cause/effect chain – link between space and action is severed - 11/27 – A Conversation with Jean-Michel Frodon Merrily McGugan – mmcgugan@fas Jean-Michel Frodon is the Editor of Cahiers-du-Cinema, a prestigious French film criticism magazine Cahiers-du-Cinema is for film critics to write about films in; it’s been around since the 1950’s The publication critiques how film uses cinematic techniques to convey a story; the critics do not discuss whether or not a film is likeable, but how successful it is in accomplishing this Frodon also spoke about how digital video is changing the world of cinema and film Digital video is not necessarily effacing cinema; digital video is transforming, but not destroying 11/29 – A Conversation with Nicolas Philibert Merrily McGugan – mmcgugan@fas Nicholas Philibert is a famous French documentary film maker Since 1968, he has made more than 25 films One of his most famous films, which we saw in The Art of Film, is “To Be And To Have” Philibert spoke mostly about “To Be And To Have” during his visit; in order to make the movie, he searched for weeks for the perfect schoolhouse with a mix of children of all ages, often visiting two or three schools each day Philibert said he included shots of nature and landscapes in “To Be And To Have” so that the film would not become oppressively trapped inside the tiny world of the French schoolhouse Interesting fact: the teacher of the school, Mr. Lopez, actually sued Philibert after the film did very well financially, because he said the attractiveness of the film came from his teaching methods and from his role in the film as teacher… and he had not been compensated financially by Philibert for the use of these onscreen Philibert said, “There are no bad subjects for films; there are only bad films” 12/4 – Point of View: Putting the Viewer in the Picture (1) Yakir Reshef – yreshef@fas 1. Three different kinds of point of view 1. Point of view of camera 2. Point of view of character 3. Point of view of spectator 2. Purpose of point of view: controlling the flow of story information 1. To channel, direct, and control the spectator's knowledge and desire along the predetermined pathways of the plot 3. Three different meanings of point of view 1. Ideology 1. Point of view formulates sets of moral or evaluative norms, beliefs, or opinions. These moral norms may be challenged or placed in conflict, but they usually are reconfirmed as a condition of narrative closure. (eg. in Battleship Potemkin, the Bolshevik point of view) 2. Interpretation 1. To lay out, in the unfolding of the plot, different levels or degrees of knowledge (between camera, characters, and audience) in the resolution of a mystery and the accomplishment of a desire. (how and when the movie gives the viewer story information) 3. Identification 1. Point of view establishes for the spectator mental points of entry into the narrative. It enables the audience to identify with the characters, to be caught up in their desires and their fortunes, and to be carried away by the plot. (in Potemkin, identification with the proletariat) 4. Point of view and film style 1. POV can control the range of story information in many ways... 1. Levels of knowledge 1. Omniscient narration 2. A character who speaks directly to himself/herself (like an interior voice-over) 3. Spreading knowledge and limiting perspective across several characters 2. Unrestricted and restricted narration (are we limited to what specific characters know?) 2. POV can also control the depth of story information on three 5. 6. 7. 8. 9. different levels. 1. Spatial association (just things on the screen) 2. Optical point of view (what someone is literally seeing) 3. Mental subjectivity (what is going on in a character's mind, including things that aren't literally happening) Ways to suggest optical point of view 1. Over-the-shoulder shot (not literal point of view, but close) 1. Most classical Hollywood dialogue scenes follow this (eg. Casablanca) 2. Point of view (POV) shot 1. Screenshot in lecture: girl looking down from a window, followed by a shot from her POV 3. Point-glance figure 1. This deals with editing – you show someone looking at something, then cut to a shot of that thing from what might be that person's POV 4. Subjective shots 1. Example from Hitchcock movie (Spellbound?). A gun shoots the camera while it is shown from a POV. This suggests a very subjective experience. 2. Mental subjectivity – things in a character's mind (the machinemonster in Metropolis, and the dream sequence from Cat People) --- Rodowick did not reach in lecture the below items in the lecture slides, but I'll reproduce them for completeness --Point of view and spectator psychology 1. How the spectator identifies with the narrative and the image (see Christian Metz) 1. Identification with the camera (primary cinematic identification) 2. Identification with a character (secondary cinematic identification) Continuity editing and the spectator 1. To maximize the visual pleasure of the spectator by minimizing the degree of mental and perceptual effort required to understand the film. 1. Presupposes a passive spectator 2. A suppressed awareness of your own interpretive activity. 2. The spectator placed as an invisible onlooker at an ideal vantage point. Point of view and spectator psychology 1. Continuity editing and the mobility of point of view 1. The spectator's seamless movement between levels of point of view 2. The power of anonymous and invisible witnessing 2. Continuity editing, with its constantly changing fields and views, encourages spectators to move psychologically, freely and easily, between different levels of point of view 12/6 – Point of View: Putting the Viewer in the Picture (2) Yakir Reshef – yreshef@fas 10. Ideology and point of view (Ally Field's Lecture) 1. The point of view of the film establishes an implicit set of values 2. These values are conveyed and carried by film form 1. Industry or government regulations can influence the ideology that comes through. 2. Presentation of conflicting values in the plot (eg. Do the Right Thing) 3. Aesthetic ideologies and film style. 3. Formal elements can serve ideological purposes by, for example, implying power dynamics. 1. Montage (many examples in Eisenstein) 2. Long take / deep focus 3. Framing 4. Mise-en-scène 4. Elements of film form and style are not innocent. They may preserve and perpetuate, in their very form, certain social attitudes and exclude others. 11. Visual Pleasure and Narrative Cinema (Laura Mulvey, 1975) 1. Mulvey uses psychoanalytic theory as a political weapon: 1. She aims to expose ways unconscious structures are involved in ways of seeing and how they are manifested in cinema. 2. Pleasures of the cinema according to Mulvey: 1. Scopophilia / voyeurism 2. Narcissism 3. Women = to-be-looked-at-ness (examples from The Birds) 1. POV makes the male gaze active 2. POV makes the female a passive participant 12. What happens when Melanie looks? 1. The birds attack 13. Basically, Ally argues that the formal elements of The Birds perpetuate the traditional power dynamic between the genders through enhancing the idea that the male gaze is active while the female gaze ought to be passive. Whenever Melanie becomes an active observer in the movie, she is punished. 12/11 – Sound: The Art of Listening to Movies (1) Gregor Brodsky – gbrodsky@fas Silent period (1895-1927) o Sound & music have always been a component of film (even “silent” film) o Live orchestra, played in live sync with the film o Film was never really silent Construction of sound space o MYTH: Sound is more realistic than the image We perceive recorded sounds more like we perceive them in real life (answer: who knows?) Stages of sound production o (conceiving and building sound production) o Very little of recorded sound is in the movie Problems with ambient noise, actor not happy with vocal performance, though physical was good allows for greater control over performances Sound added after the fact AROUND 200 sound sources/channels: Dialogue, effects, music 5-10 dialogue 25 sets of background 40 Foley effects 10 stereo effects (left, right, and rear) 50 mono effects o Recording Dialogue, sound effects, and music Foley artists Construct physical sound effectsnot recording a real sound; e.g. something that will sound like a kiss on screen A fist on the face is a hammer on a watermelon ADR or automatic dialogue replacement Post-production added dialogue o Editing o Mixing Scene from Ray o immersive, subjectivity in sound (with close up shot, hear what Ray hears) Sound Perspective o Close vs. distant mic’ing [microphoning] o reverberation o multichannel reproduction in film theaters o Citizen Kane being closer and further away from the microphone a sense of depth & complexity just through mixing of different sounds Orson Wells was a radio producer, so he had a great conception of production of sound then the argument over crossword puzzles, then picnic in the everglades final falling out o In Citizen Kane, different kinds of visual spaces within the sound cues and how we’re supposed to relate to them huge cavernous hall of Xanadu: heavy reverberation, adjustment of voices, voices more closely microphoned, sound is drier at everglades cutting between two spaces: inside the tent (Kane and Susan alone; everyone else and jazz band around camp fire) at close up of singersound goes way up, then fades as we move away cut backs from the tent as it gets more violent, there’s a woman screaming in the backgroundsubjective analog to the scene (hear her, but don’t see her) first time you come to Kane and Susan in the tent don’t hear jazz band, second time you do first time it’s more intimate; second timeprivate scene is surrounded by stuff, about to be made more public Stereo reproduction of sound o In the auditorium, sounds surround us o George Lucas o 1990’s, Spielberg, Scorcese, Francis Ford Coppola, multichannel sound for spectators Stereo sound in the film theater First fully digital sound track was Dick Tracy (1990) Batman Returns (1992) o Lucasfilm THX A systems of guarantees of sound quality, not a sound processor In early 80’s, concerned with horrible quality of sound in movie theaters, designed a series of sound enhancements for theater owners to adopt; THX developed them to tune theaters to best specifications; engineers traveled to do adjusting THX trademark is a way of assuring sound quality to highest standards o Dolby Stereo o Recent sound systems Dolby Stereo Dolby Digital Sound DTS or Digital Theater Systems Sony Dynamic Digital Sound Digital coding between sprockets Digital sound on magnetic coding DTS Razon (I didn’t catch his name…?) is a great innovator of sound in cinema o Sparse and detailed; uses real sounds, sometimes almost rhythmically o Mouchette Ways in which he creates a complex environment through sound effects 12/13 – Sound: The Art of Listening to Movies (2) Gregor Brodsky – gbrodsky@fas Mouchette is all dubbedsound was all post-production Dubbing vs. direct sound o With dubbing, or post-synchronization, sound and dialogue is created entirely in the studio MOS = “mit out sound” (with out sound transition happened with Germans around (with sounds like mit in a German accent) o Direct sound is recorded on set. Filmmaker uses only unaltered location sound. o A clip - Goddard Monaural film ambient sounds competing with the voices Gets suddenly quieter because it’s a different takes, different visual and sound takes Awareness of the cut repeating of a phrasepreserving of the sound when music comes in aware of space between cuts and separability of different elements sound space, point of view, and levels of narration this is sound as a space, how can sound contribute to the narrative o off-screen sound outside of frame; within diegesis within diegesis, but don’t see, but direct things that are happening off scene scene where Mouchette’s mother dies (all postsynchronized) sound anticipates the action the constant sound of trucks passing, and almost always don’t hear them – why? o There’s a world outside of Mouchette’s world o Truck sound, truck lights passparallel to mother passing o Truck passing as a rhythmic occurrence Mother’s voice: very closely microphoned (mic’d) o sound off voice-overs e.g. in a documentary outside of frame; outside of diegesis sound and the story space of the film o extradiegetic sound music voice-over or sound off example: music exceptions musicalssinging is diegetic, orchestra is extradiegetic Blazing Saddles Count Basie’s orchestra’s in the middle of the desert when finish the pan extradiegetic elements: clip from detective movie voice-over, recounting it from some point in the future music voice commenting on what happening on what happening visually; anticipates/directs camera movement, plot disjunction and questioning of reliability of narrator because character narrating but not with the camera; gives impression that story being told in present about past, or future about present letter of three films internal speech and sound of the motor o thinking about sound as signifying levels of point of view levels carried by different levels of sound o external diegetic sound dialogue sound effects music in setting o internal diegetic sound thoughts or inner speech of characters Narrative functions of film music o Cultural musical codes we bring certain cultural associations to different kinds of music Mouchette: rock music (yaya music) versus accordion music cultural knowledge of the music o Cinematic musical codes Compositional form of the music contributes to understanding the narrative function of music composed for film emotional “barometers” music directs us, our identification with character’s feelings, emotions; cues audience to affect of characters and narration of the film harmonic development patterns of narrative conflict; dissonance and resolution mouchette: singing the song, stern music teacher; singing song about hope; she refuses; then sings off key rebellious, especially if can sing perfectly to Arsene rhythm or pacing interact with narrative rhythm of imagessame or against formal unity unity of a segment with music Citizen Kane, breakfast table sceneherman (composer)variations on a theme, shows the conflict occurring in the marriage musical themes as motifs Citizen Kane: 4 note thing in the brass (Kane’s power); xylophone signifies rosebud piece of power transformed through the movie Rodowick’s favorite clip for this kind of thing