Additional Mathematics Notes Reproduced from http://teach.sg 1 Quadratic Equations & Inequalities Sum & Product Of Roots b Sum of roots: α + β = − a c Product of roots: αβ = a Rationalise Denominator Laws Of Logarithms For 1. loga xn = n loga x 2. loga xy = loga x + loga y 3. loga x = loga x − loga y y logc b 4. loga b = logc a 1 5. loga b = logb a √ k √ , multiply numerator and denominator by b. a b k √ , multiply by the conjugate, which is For √ a b + √ √ c d a b − c d. 3 Polynomials & Partial Fractions Polynomial Division Logarithms To Exponential P (x) = divisor × Q(x) + R(x) x = loga y ⇔ y = ax x = ln y ⇔ y = ex Quadratic Equation From Roots Remainder Theorem x2 − (sum of roots) x + (product of roots) = 0 If P (x) is divided by ax − b, remainder is f divided by x − c, remainder is f(c). 2, 1 or 0 real roots 2 real roots: b2 − 4ac > 0 1 real root (2 equal roots): b2 − 4ac = 0 0 real roots: b2 − 4ac < 0 Factor Theorem Curve Always Positive / Negative a3 + b3 = (a + b)(a2 − ab + b2 ) a3 − b3 = (a − b)(a2 + ab + b2 ) b2 − 4ac < 0 (because curve has 0 real roots) 6 Trigonometric Functions, Identities & Equations Special Angles If x − c is a factor of P (x), f(c) = 0. Cubic Polynomials b2 Line intersect curve (at 2 points): − 4ac > 0 Line tangent to curve: b2 − 4ac = 0 Line does not intersect curve: b2 − 4ac < 0 *Line meets curve: b2 − 4ac ≥ 0 Indices & Surds Indices 1. am × an = am+n 2. am ÷ an = am−n 3. (am )n = amn 4. a0 = 1 where a 6= 0 5. a−n = a1n 1 √ 6. a n = n a m √ 7. a n = ( n a)m n 8. (a × b) = an × bn n 9. ( ab )n = abn Surds √ √ 1. a × a = a √ √ √ 2. √a × qb = ab a a 3. √ = b b √ √ √ 4. m a + n a = (m + n) a √ √ √ 5. m a − n a = (m − n) a c 2015 Eugene Guo Youjun 0◦ θ Partial Fractions Line & Curve 2 b . If P (x) is a sin θ √ 0 2 =0 cos θ √ 4 2 =1 30◦ √ 1 2 = 4 1. cosec θ = Binomial Expansions n n (a+b)n = an + 1 an−1 b+ 2 an−2 b2 +...+ n r an−r br +...+bn General Term Tr+1 = n n−r r a b r n choose r n n(n − 1)...(n − r + 1) n! = = r!(n − r)! r! r 5 Power, Exponential, Logarithmic & Modulus Functions √ √ 3 2 1 2 3 2 Reciprocal Functions Binomial Expansions 60◦ √ A B f (x) 1. = + (ax + b)(cx + d) ax + b cx + d A B C f (x) = + + 2. (ax + b)(cx + d)2 ax + b cx + d (cx + d)2 f (x) A Bx + C 3. = + 2 (ax + b)(x2 + c) ax + b x +c tan θ 45◦ 0 √1 3 1 sin θ 1 2. sec θ = cos θ 1 3. cot θ = tan θ Negative Functions 1. sin(−θ) = − sin θ 2. cos(−θ) = cos θ 3. tan(−θ) = − tan θ Tangent & Cotangent 1. tan θ = sin θ cos θ For |a| = b ⇒ a = b or a = −b. 2. cot θ = cos θ sin θ Logarithm Definition Trigonometric Identities For loga y to be defined, 1. y > 0 2. a > 0, a 6= 1 1. sin2 θ + cos2 θ = 1 2. sec2 θ = 1 + tan2 θ 3. cosec2 θ = 1 + cot2 θ Modulus Functions Page 1 For Teach.sg 2 2 √ 2 2 1 √ 1 2 = √ 3 90◦ √ 4 2 1 2 =1 √ 0 2 =0 − Addition Formulae 8 1. sin(A ± B) = sin A cos B ± cos A sin B 2. cos(A ± B) = cos A cos B ∓ sin A sin B tan A ± tan B 3. tan(A ± B) = 1 ∓ tan A tan B Differentiation Rules Double Angle Formulae 1. sin 2A = 2 sin A cos A 2. cos 2A = cos2 A − sin2 A = 2 cos2 A − 1 = 1 − 2 sin2 A 2 tan A 3. tan 2A = 1 − tan2 A R-Formulae 90◦ , For y = f(u) and u = g(x), dy du dy = × dx du dx For a > 0, b > <α< 1. a sin θ ± b cos θ = R sin(θ ± α) 2. a cos θ ± b sin θ = R cos(θ ∓ α) √ b where R = a2 + b2 , tan α = . a Further Differentiation Rules (Chain Rule) Coordinate Geometry Midpoint x1 + x2 y1 + y2 , 2 2 m1 = m2 Perpendicular Lines 1 m2 m1 × m2 = −1 m1 = − A= = 1 2 d (ax + b)n = an(ax + b)n−1 dx d sin(ax + b) = a cos(ax + b) dx d cos(ax + b) = −a sin(ax + b) dx d tan(ax + b) = a sec2 (ax + b) dx d ax+b e = aeax+b dx a d ln (ax + b) = ax+b dx Second Derivative Test 1. If d2 y < 0, it is a maximum point. dx2 2. If d2 y > 0, it is a minimum point. dx2 9 Integration Integration Rules 1. R k dx = kx + c xn+1 + c, n 6= −1 2. xn dx = n+1 R 3. sin x dx = − cos x + c R 4. cos x dx = sin x + c R 5. sec2 x dx = tan x + c R 6. ex dx = ex + c R 1 7. x dx = ln x + c R R Note: kf(x) dx = k × f(x) dx R Further Integration Rules x3 y3 x4 y4 x1 y1 R (ax + b)n dx = dv du d (uv) = u +v dx dx dx 2. R sin(ax + b) dx = − Quotient Rule 3. R cos(ax + b) dx = v du − u dv d u = dx 2 dx dx v v 4. R sec2 (ax + b) dx = 5. R eax+b dx = 6. R 1 ax+b From y = f(x), dy is the gradient of the curve. dx 1 |(x1 y2 + x2 y3 + x3 y4 + x4 y1 ) − (x2 y1 + x3 y2 + x4 y3 + x1 y4 )| 2 Note: coordinates should be in anti-clockwise direction Circle (x − a)2 + (y − b)2 = r2 (a, b): centre of circle r: radius Circle (Second Formula) x2 + y 2 + 2gx + 2f y + c = 0 (−g, −f ): centre of circle p f 2 + g 2 − c: radius c 2015 Eugene Guo Youjun (ax + b)n+1 + c, n 6= −1 a(n + 1) 1. Gradient Of Curve Area Of Quadrilateral x2 y2 1. 2. 3. 4. 5. 6. Product Rule Parallel Lines x 1 y1 d c=0 1. dx d n 2. dx x = nxn−1 d 3. dx sin x = cos x d 4. dx cos x = − sin x d 5. dx tan x = sec2 x d x 6. dx e = ex d ln x = x1 7. dx d d Note: dx kf(x) = k × dx f(x) Chain Rule 0, 0◦ 7 Differentiation Gradient Of Tangent & Normal dy , dx substitute x = k to get m (gradient of tangent). 1 − is the gradient of the normal. m From Increasing & Decreasing Functions dy > 0. dx dy 2. For decreasing functions, < 0. dx 1. For increasing functions, Rates Of Change dy dy If is the rate of change of y with respect to x, and and dx dt dx are the rates of change of y and x, dt dy dy dx ∴ = × dt dt dt Page 2 dx = cos(ax + b) +c a sin(ax + b) +c a tan(ax + b) +c a eax+b +c a ln(ax + b) +c a Definite Integral For Z b R f(x) dx = F(x) + c, f(x) dx = F(b) − F(a). a Kinematics 1. v = ds dt dv dt Z 3. s = v dt 2. a = Z 4. v = a dt For Teach.sg