Physics HSC Course Stage 6 Space Part 2: Projectile motion Contents Introduction ............................................................................... 2 Projectile motion........................................................................ 4 The trajectory – two separate parts.....................................................5 Determining various quantities ................................................ 15 x and y components ...........................................................................15 Velocity of the projectile .....................................................................16 Maximum height and trip time ...........................................................18 Range of the trajectory.......................................................................20 Escape velocity ....................................................................... 25 Summary................................................................................. 29 Suggested answers................................................................. 31 Exercises – Part 2 ................................................................... 35 Part 2: Projectile motion 1 Introduction In the previous unit of work you learned about the nature of gravitational fields. You will now begin to learn about escaping the Earth’s gravitational field in order to reach space. Your focus will be on examining the motion of an object projected into the air, but not propelled after launch like a rocket. This type of motion is called projectile motion. Before beginning this part you must have already studied certain concepts. In particular you must be able to rdescribe r r r and calculate r Dv v – u r r velocity ( v = D ) and acceleration ( a = ). = Dt t t These were covered when you studied the module Moving about in the preliminary physics course. In Part 2 you will be given the opportunities to learn to: • describe the trajectory of an object undergoing projectile motion within the Earth’s gravitational field in terms of horizontal and vertical components • describe Galileo’s analysis of projectile motion • explain the concept of escape velocity in terms of the: • – gravitational constant – mass and radius of the planet discuss Newton’s analysis of escape velocity. In Part 2 you will be given opportunities to: • 2 solve problems and analyse information to calculate the actual velocity of a projectile from its horizontal and vertical components Space • solve problems and analyse information using: r r r v = u + at r r r v 2 = u 2 + 2as r r 1r s = ut + at 2 2 in relation to projectile motion • perform a first-hand investigation, gather secondary information and analyse data to describe factors, such as initial and final velocity, maximum height reached, range, time of flight of a projectile, and quantitatively calculate each for a range of situations by using simulations, data loggers and computer analysis. Extract from Physics Stage 6 Syllabus © Board of Studies NSW, 1999. The original and most up-to-date version of this document can be found on the Board’s website at http://www.boardofstudies.nsw.edu.au. Solving projectile motion problems is a skill acquired through practice. In this part you will learn the methods you need to do this. However, just reading about the methods is not enough. You must attempt all the problems assigned. Check your answers as you progress and if you are incorrect look at the solutions provided to find out why, then attempt the problem again. This practice is important and is the best way to learn that skill. Part 2: Projectile motion 3 Projectile motion A projectile is an object that is projected (that means thrown, dropped or launched) into the air, but not propelled as is a rocket. This includes a ball being thrown, a football being kicked, a golf ball being struck, a bullet being fired, or cargo being dropped from a plane. Four hundred years ago, Galileo Galilei stated that all masses, large or small, fall at the same rate. It is difficult, here on Earth, to convince people of this and he conducted experiments to prove his point. He is reputed to have dropped different objects from the leaning tower of Pisa. However, this wasn’t conclusive so he moved on to more sophisticated experiments. He had two major obstacles to overcome. The first is that gravity makes things happen too quickly to get conclusive results with crude equipment. The second problem was that resistance from the air affected large surface area objects, slowing their acceleration. He eventually overcame these difficulties by designing highly polished ramped tracks, down which he would roll balls of different masses. This reduced the effective acceleration. The lower rate of acceleration was less affected by air resistance and was easier to measure. Therefore, he was able to show that the rate of acceleration due to gravity is the same for all masses. You saw in the previous part that this rate has an average value of 9.80 ms2 and that this acceleration was a direct result of the gravitational force of attraction between the Earth and any mass within its gravitational field. This is the force we call ‘weight’. Throughout a projectile’s motion following its launch, there are just two forces acting upon it – the weight force down and air resistance acting against its velocity at any instant. To simplify your treatment of projectile motion ignore air resistance so that, for your purposes, weight is the only force affecting a projectile’s motion. 4 Space The trajectory – two separate parts A launched projectile, in the absence of any air resistance, will follow a parabolic path until it strikes the Earth. This path is called the trajectory of a projectile. The effect of air resistance is to reduce the maximum height and horizontal distance the projectile could otherwise achieve. The diagram below shows the trajectory of a ball thrown with and without air resistance. The exact effect of air resistance upon a trajectory depends upon many variables (such as speed of the projectile and air as well as the shape, size and spin of the projectile) so ignore it in the calculations that follow. parabolic trajectory of a projectile without air resistance trajectory with air resistance is reduced in height and range Air resistance affects the trajectory of a projectile. To analyse the trajectory of a projectile you need to make a very important observation: the motion of a projectile can be regarded as two separate and independent motions superimposed upon each other. • The horizontal motion, is not subject to any forces, and therefore experiences no acceleration. • The vertical motion, is subject to the vertical weight force, and therefore experiences the downwards acceleration due to gravity. (Recall that there is only one force acting – the vertical weight.) Part 2: Projectile motion 5 In which direction does gravity always work? Did you say, down? Because the two motions are perpendicular, they are independent. Therefore, you can treat them, and analyse them, separately. The diagram below shows both of these motions within an x-y frame of reference. This frame will become important. y uniformly accelerated vertical motion non-accelerated horizontal motion x The motion of a projectile can be analysed as two separate motions. Acceleration equations At this point you should take a few moments to recall some of the work from the preliminary course topic called Moving about. In that module you studied uniformly accelerated motion, that is, motion that is subject to acceleration that is unchanging. This acceleration was defined by the following equation. 6 Space r r r r Dv v – u a= = Dt t where r a = acceleration, in ms-2 r Dv = change in velocity, in ms-1 r v = final velocity, in ms-1 r u = final velocity, in ms-1 t = time taken, in s Although this is the defining equation, you will more often see this equation in the following rearranged form: r r r v = u + at Using this equation, two more equations describing accelerated motion can be derived. (You don’t need to know the derivations, but you can look them up in a good physics reference if you are curious.) These equations are: rr v 2 = u 2 + 2ar where r r = displacement covered, in m r r 1r 2 r = ut + at 2 As you examine each of the horizontal and vertical motions, you are going to change these last three equations to more specific equations that better suit your purposes. The horizontal motion The horizontal portion of a projectile’s motion is like the motion of a horizontally sliding object. Can you imagine an object sliding in a horizontal direction without friction? It’s difficult, isn’t it? But, that’s only because we are so used to dealing with friction from personal experiences. However, if you have ever played air hockey, then you have seen the way a puck can slide sideways slowly and, without any acceleration at all, progress its way across the table. This is non-accelerated, uniform velocity motion, just like the horizontal part of projectile motion. Non-accelerated uniform velocity. Part 2: Projectile motion 7 The motion is not accelerated because the only force present, the downward weight force, is at right angles to the horizontal motion, and therefore does not influence it. In order to modify the three equations above you need only note that acceleration equals zero. Also, you are going to use different symbols for displacement and velocity, to indicate motion in the x direction (horizontal). The changes are: r a =0 r a = 0 r v = vx r u = ux r r = Dx (displacement = change of position on the x - axis) If these changes are substituted into the three equations then we get the following: r v x = u x (that is, horizontal velocity is uniform) v 2x = u 2x (this really just says the same as first equation) Dx = u x t Sample problem 1 Let’s start to use these formulas right away. A rifle with a muzzle velocity (the speed the bullet comes out of the barrel) of 450 ms-1 is fired level at the horizon. Determine: a) how fast the bullet is travelling 0.3 seconds after firing b) how far it has travelled horizontally in that time. Solution a) b) r Our first formula tells us that v x = u x , that is, the final velocity equals the initial velocity over any time period. In other words, the horizontal velocity is the same all the way through the motion. Therefore, the velocity after 0.3 s is still 450 ms-1 (horizontally). Dx = u x t = 450 ¥ 0.3 = 135 m That is, after 0.3 s the bullet has travelled 135 m. Try this next problem out for yourself. These motion problems are quite simple, however solutions are provided at the end of this booklet. 8 Space An air hockey puck is pushed so that it glides along its table at 0.15 ms-1. If the table is 1.2 m long, determine: a) how long the puck takes to travel the length of the table _____________________________________________________ _____________________________________________________ _____________________________________________________ b) its velocity when it gets there. _____________________________________________________ _____________________________________________________ _____________________________________________________ Check your answers. The range of the trajectory There is one more thing to point out regarding the horizontal motion – it doesn’t go on forever. Eventually, the falling projectile will strike the Earth and stop moving. The horizontal displacement then has a maximum value, called the range of the trajectory. Also, the time t has a maximum value, that can be called the trip time. In order to calculate what the trip time will be it is necessary to examine the vertical motion of a projectile’s motion. Sample problem 2 A stone is thrown horizontally at 8.0 ms-1. If it takes 0.5 s to fall to the ground, how far horizontally will it have travelled in this time? Solution It is helpful to list the data as you read a question. It will help you to develop the skill of interpreting numerical physics problems ux = 8.0 ms-1, t = 0.5 s, Dx = ? Dx = u x t = 8.0 ¥ 0.5 = 4.0 ms-1 That is, the trajectory of the stone will have a range of 4.0 m. Part 2: Projectile motion 9 Now it is your turn to try to determine the range of a trajectory. A tennis -1 ball is struck horizontally at 15.0 ms . It is low to the ground so that it takes just 0.3 s to strike the ground. How far does the ball travel horizontally before it bounces for the first time? _________________________________________________________ _________________________________________________________ _________________________________________________________ Check your answer. You should now attempt Exercises 2.1 and 2.2. The vertical motion Recall that the only force acting on a projectile during its motion is the downward weight (ignoring air resistance). This force will affect the vertical portion of the motion of a projectile. According to Isaac Newton’s second law of motion, a net force acting on a mass will cause an acceleration. The acceleration in this case is, of course, acceleration r due to gravity g . This was discussed in some detail in the previous part where you deduced an average value of around 9.8 ms–2. As a result, the vertical portion of projectile motion is uniformly accelerated motion where the rate of acceleration is 9.8 ms-2. In this regard it is much like any object thrown straight up. If thrown up from ground level, an object will rise up to a peak height, stop momentarily in the air, then return to the ground, speeding up as it does so. The second half of the motion is symmetrical with the first part, so that the time taken for the fall will equal the time taken for the rise. Also, the speed with which the object strikes the ground will equal the speed with which it was launched (only the direction will be down instead of up). This symmetry will be used to solve many problems later on. 10 Space You now need to adapt the three acceleration equations for the vertical motion. To do so you will make the following changes to the variables: a = ay = 9.8 ms-2 down v = vy u = uy r = Dy (displacement = change of position on the y-axis) Remember that the vertical direction corresponds to the y-axis in our x-y frame of reference. Substituting these changes: vy = uy + a y t v 2y = u 2y + 2a y Dy 1 Dy = u y t + a y t 2 2 This now gives a set of three equations that can be used specifically for uniformly accelerated vertical motion. Sample problem 4 An arrow is fired directly upwards with a velocity of 55 ms-1. Assume that it is fired from ground level and that there is no air resistance. There are a number of things about the motion of this arrow that you need to be able to calculate. Each is modelled below. a) How fast is the arrow moving when it returns to the ground? Solution: By the symmetry of the motion, you can say that the arrow will have a velocity of 55 ms-1 down. b) What is the time of flight of the arrow? Solution: A useful strategy to solve this problem is to focus on the arrow’s rise up to its peak height. Assume that ‘up’ is the positive direction. You can now say that: uy = 55 ms-1, vy = 0 ms-1, ay = -9.8 ms-2, t = ? The equation to use is: vy = uy + a y t 0 = 55 + (–9.8)t \ t = 5.6 s That is, the arrow will take 5.6 s to rise to its peak height. By symmetry, it must take just as long to fall back, so: trip time = 2 ¥ 5.6 = 11.2 s. Part 2: Projectile motion 11 In other words, the arrow will take 11.2 s to return to the ground. You need to be careful about the number of significant figures that you quote in the answer. The data used had only two significant figures, the answer should be restricted to the same number of significant figures. This is because in physics the number of significant figures implies the accuracy with which a piece of data is known. If the trip time is stated as 11.2 s you are implying that you know the trip time more accurately than the data from which it was calculated. This isn’t possible! Therefore, you should state that the trip time is approximately 11 s (two significant figures). c) What is the maximum height reached by the arrow? Solution: Once again consider just the rise up to the peak of trajectory. Note that at the peak the arrow will stop momentarily, so its velocity at this point is zero. The data available is: uy = 55 ms-1 vy = 0 ms-1 ay = -9.8 ms-2 Dy = ? Selecting an equation that has these four variables: v 2 = u 2y + 2a y Dy 0 2 = 552 + 2 ¥ ( -9.8)Dy \ Dy = 154 m ª 150 m That is, the peak height achieved by the arrow is approximately 150 m. Notice again the restricted number of significant figures in the answer, in order to conform with the data. d) What is the velocity of the arrow 7.5 s after firing? Solution: In this case it is best to consider the whole of the motion rather than specific segments. The data is: uy = 55 ms-1 ay = -9.8 ms-2 t = 7.5 s vy = ? vy = uy + a y t = 55 + ( -9.8 ¥ 7.5) = -18.5 ms-1 That is, the velocity of the arrow after 7.5 s is approximately 19 ms-1 downwards. 12 Space Sample problem 4 illustrates the basic strategies for solving vertical uniform-acceleration problems. Note the very useful practice of listing the available data before stating a problem. This helps you to select the right equation to use from the start. It’s worth pointing out that in the HSC exam marks are allocated for working, so you must always show it! Following are two problems for you to practice on. Attempt each before you r -2 check the answers. For each problem, use g = 9.8 ms down. 1 In the first problem, a sandbag is dropped from a balloon that is stationary, in the air, 84 m above the ground. a) Calculate how long the sandbag takes to reach the ground. _________________________________________________ _________________________________________________ _________________________________________________ b) Determine the velocity of the sandbag just before it strikes the ground. _________________________________________________ _________________________________________________ _________________________________________________ 2 This next problem is a bit harder. A tennis player tosses the ball into the air to serve It takes 1.1 s between tossing and serving. Assume that the racquet strikes the ball at the same height from which it was tossed. a) Calculate the speed with which the ball was tossed. (Hint: displacement equals zero for the whole motion.) _________________________________________________ _________________________________________________ _________________________________________________ b) Calculate the height achieved, above the player’s hand, by the ball. _________________________________________________ _________________________________________________ _________________________________________________ Check your answers. You should now attempt Exercises 2.3 and 2.4. Part 2: Projectile motion 13 Putting the two parts together By now you have adapted the three acceleration equations to suit. It always helps to look for patterns in the information you are trying to learn, so take a moment to view them into one table. Notice that the major difference between the equation sets is the absence of acceleration in the x direction. Note also that the one variable common to both sets is the time, t. Horizontal motion Vertical motion x direction y direction vx = ux vy = uy + a y t v 2x = u 2x v 2y = u 2y + 2a y Dy Dx = u x t 1 2 Dy = u y t + a y t 2 This is the toolkit of equations that you can call upon to solve problems that involve both horizontal and vertical motion, that is, whole projectile motion problems. Even so, some strategy is required to determine particular quantities. Now you are going to examine the methods you should use to do this. 14 Space Determining various quantities x and y components Often the first step you will need to do is to resolve the initial velocity of the projectile into horizontal and vertical components, so that these can then be used in the various equations. This is a simple application of trigonometry, as shown by the following diagram. u q uy = u sin q ux = u cos q The mathematical expressions you need to use therefore are: • the horizontal component, ux = u cos q • the vertical component, uy = u sin q , where q is measured from horizontal. Sample problem 5 What is the horizontal and vertical components of the initial velocity of a tennis ball struck at 12.5 ms-1 at 30.0° above horizontal? Part 2: Projectile motion 15 Solution The horizontal component, ux = u cos q = 12.5 ¥ cos 30.0 = 10.8 ms-1 The vertical component, uy = u sin q = 12.5 ¥ sin 30.0 = 6.25 ms-1 Here is a problem for you to practice on. Check your answers with those provided at the end of this unit after you have finished (not before!). -1 A soccer player kicks the ball off the ground with a velocity of 7.0 ms at 8.0° above horizontal. What are the horizontal and vertical components of the ball’s velocity? _________________________________________________________ _________________________________________________________ Check your answer. Velocity of the projectile In order to find the velocity of the projectile at other times during its flight you need to separately calculate the velocity in the x direction and the y direction, and then add them together using two-dimensional vector arithmetic. (This is made easier by the two vectors being at right angles to each other.) The various steps that you need to follow are as follows: a) Resolve initial velocity u into components ux and uy. b) Note that the horizontal velocity is uniform and doesn’t change (vx = u x ) c) Consider the vertical motion and calculate the velocity vy after the specified time. d) You must now add vx and vy together as shown in the following diagram: Vx q V q 16 Vy or Vy V Vx Space Note that the magnitude of v is given by v = v 2x + v 2y (Pythagoras’ theorem) and the angle is given by: Êu ˆ q = tan -1 Á y ˜ Ë ux ¯ If you need more information on resolving vectors you may wish to recall the work on resolving vectors from the module Moving about, Part 2. Sample problem 6 A tennis ball is struck, this time at 5.0 ms-1, 55° above horizontal. What is the velocity of the tennis ball 1.2 s after being struck? a) The components of the initial velocity are: -1 The horizontal component, ux = u cos q = 5.0 ¥ cos 55 = 2.87 ms The vertical component, uy = u sin q = 5.0 ¥ sin 55 = 4.10 ms-1 b) vx = ux = 2.87 ms-1 c) In analysing the vertical motion we shall take ‘up’ to be the positive direction. v y = u y + a y t = 4.10 + (-9.8 ¥ 1.2) = -7.66 ms-1= 7.66 ms-1 down d) The final step is to add vx and vy together as shown in the diagram below. q 2.87 ms-1 7.66 ms-1 V Part 2: Projectile motion 17 v = v 2x + v 2y = 2.872 + 7.66 2 = 8.2 ms-1 Êv ˆ 7.66 ˆ q = tan -1 Á y ˜ = tan -1 Ê = 69∞ Ë 2.87 ¯ Ë vx ¯ That is, after 1.2 s the velocity of the tennis ball is 8.2 ms-1 at 69° below horizontal. Continue now with your practice problem, by returning to the soccer player used before (‘A soccer player kicks the ball off the ground with a velocity of 7 ms-1 at 8° above horizontal’). Calculate the velocity of the ball 0.05 s after it was kicked. _________________________________________________________ _________________________________________________________ _________________________________________________________ _________________________________________________________ Check your answer. Maximum height and trip time The strategy for working out these quantities is to consider just the vertical motion up to the peak. At the peak, the projectile has stopped moving in the vertical direction so that you can say that vy = 0 in this portion of the motion. The method then follows these steps. a) Resolve the vertical component uy of the initial velocity u. b) Consider the vertical motion up to the peak. c) Note that vy = 0 for this portion of the motion. d) Select an acceleration equation that enables calculation of unknowns from the data. then either calculate Dy, which is the maximum height. or calculate t, which is the time for the projectile to rise up to the peak. e) 18 Double this time to find the trip time. (Making use of the symmetry of the motion here, because it takes as long to fall as it does to rise up to the peak.) Space Sample problem 7 Back to the tennis player for this problem. This time the player plays a half volley off the ground, so that the ball leaves the racquet with a velocity of 7.2 ms-1 at 36° above horizontal. Calculate the maximum height achieved by the ball, and the time it takes to bounce for the first time (that is, the trip time). Solution The first step is to calculate uy: uy = 7.2 sin 36∞ = 4.2 ms-1 Now considering the vertical motion up to the peak, noting that for this segment, vy = 0. The available data is: uy = 4.2 ms-1, vy = 0 ms-1, ay = -9.8 ms-2, Dy = ? The calculation needed to find the maximum height is: v 2 = u 2y + 2a y Dy 0 2 = 4.2 2 + 2( -9.8)Dy Dy = 0.9 m That is, the maximum height achieved by the ball is 0.9 m. To calculate the trip time you need to find the time to reach the peak. The available data now is: uy = 4.2 ms-1, vy = 0 ms-1, ay = -9.8 ms-1, Dy = 0.9 m, t = ? A suitable calculation to find the time to the peak is: vy = uy + a y t 0 = 4.2 + ( -9.8)t \ t = 0.43 s and hence, trip time = 2t = 2 ¥ 0.43 = 0.86 s Part 2: Projectile motion 19 D = x x tu Returning to the soccer player once again. You have already calculated the components of the initial velocity and the velocity of the ball just 0.05 s after being kicked. Your task now is to calculate the maximum height achieved by the ball and the time it takes to return to the ground. _________________________________________________________ _________________________________________________________ _________________________________________________________ _________________________________________________________ _________________________________________________________ Check your answer. Range of the trajectory Your final strategy is concerned with calculating the maximum horizontal displacement of a projectile, that is, the range of the trajectory. In order to make this calculation you will need to follow these steps: a) Resolve initial velocity u into components uy and ux. b) Analyse the vertical motion to find the trip time as shown above. c) Consider only the horizontal motion and calculate the range using, Dx = u x t Sample problem 8 Back to the tennis shot played in the earlier sample problem. The ball was struck from ground level at 7.2 ms-1 at 36° above horizontal. What will be the range of its trajectory? Solution The first step, as usual, is to resolve the initial velocity into components. ux = 7.2 cos 36∞ = 5.8 ms-1 uy = 7.2 sin 36∞ = 4.2 ms-1 Normally you would have to calculate the trip time by analysing the vertical motion, but this has already been done in the solution to sample problem 7. You know that the trip time is 0.86 s. 20 Space The final step then is to analyse the horizontal motion to find the maximum displacement. This is the displacement that corresponds to the trip time. The available data is: ux = 5.8 ms-1, trip time t = 0.86 s, Dx = ? The required calculation is: Dx = u x t = 5.8 ¥ 0.86 = 5.0 m That is, the tennis ball travelled 5.0 m before bouncing for the first time. 1 Once again it is your turn to try the calculation. Returning to the soccer player again. In the previous portion of this practice problem you calculated the time taken for the ball to return to the ground, and you have already calculated ux for the ball. Use these pieces of information to calculate how far the ball travels horizontally before it bounces. _____________________________________________________ _____________________________________________________ 2 In this problem, a person stands on the edge of a 50.0 m high cliff and kicks a ball horizontally out at 12 ms-1 so that it falls into the valley below. Calculate how far from the base of the cliff the ball will land. Assume that the cliff is vertical and that there is no air resistance. (This question is a little different to the others we have done so far. Think about it a little first and you will realise that it is actually easier to solve.) _____________________________________________________ _____________________________________________________ _____________________________________________________ 3 The last practice problem is of the more usual sort. A hockey player strikes the ball, giving it a velocity of 15 ms-1 but unfortunately lifts the ball off the grass at an angle of 5.0° above horizontal. In hockey, the ball is not supposed to rise above knee height. If we assume that this is 0.4 m above the ground, is the hockey player playing an illegal shot? _____________________________________________________ _____________________________________________________ _____________________________________________________ Check your answers. Part 2: Projectile motion 21 You should now attempt exercises 2.5, 2.6, 2.7 and 2.8. To download computer simulation programs of projectile motion see sites on the physics website page at http://www.lmpc.edu.au/science Test your projectile motion analysis skills In this activity you are going to set up a simple projectile motion, using a marble as the projectile. Before performing the experiment you will calculate the range of the projectile’s trajectory and place a cup at this location to catch the marble. The marble will then be released. Will you succeed? You will need: • a marble • a bench • a ruler which has ridges that can act as a track for the marble. Method: 1 The ruler is to be set up as shown in the diagram. marble q bench plastic cup floor Experimental set up to calculate the range of a projectile’s trajectory. 22 Space The upper end of the ruler should be propped up with a few books and the lower end should be a few centimetres away from the edge of the bench. The marble will be held at the upper end of the ruler and then released. It will roll down the ruler, onto the bench, and then over the edge of the bench. From that point it is a projectile. 2 Measure the height of the upper end of the ruler above the bench, and record this. Height of upper end of ruler = ________________ cm 3 Now use trigonometry to calculate the angle the ruler is making with the bench. -1 Angle q = sin (height of upper end of ruler / length of ruler) = _________________ ° 4 The component of the acceleration due to gravity directed down the slope of the ruler can now be calculated. aslope = g sin q = ______________________ ms-2. 5 Your next step is to consider the acceleration of the marble down the ruler in order to calculate the velocity of the marble when it reaches the bench surface. v = u + a t = _________________________________ ms-1 This velocity will now become the initial horizontal velocity of the marble when it rolls off the bench and into the air. 6 The next step is to analyse the vertical portion of the projectile motion in order to determine the trip time. Measure the height of your bench and record it here: Dy = _________________ m Next, calculate the time taken for the marble to fall to the floor: _____________________________________________________ _____________________________________________________ _____________________________________________________ Therefore, trip time = ____________ s 7 The final step in this analysis is to consider the horizontal motion to determine the range. _____________________________________________________ _____________________________________________________ _____________________________________________________ Therefore, the range will be _______________ m Part 2: Projectile motion 23 8 Now it is time to put your prediction to the test. Place a plastic cup this distance from the base of the cupboard. If your bench top has a lip that extends beyond the base of the cupboard you will need to compensate for this. Finally, place the marble at the top of the ruler and release it. Did your marble land in your cup? __________________________ If not, can you suggest reasons why? (It may have fallen short, and this would indicate a loss of energy.) ______________________________________________________ ______________________________________________________ ______________________________________________________ 24 Space Escape velocity Isaac Newton had some interesting thoughts about projectile motion. In your treatment of projectiles you have been assuming that the ground is flat but on a larger scale, of course, it is not. Rather, it shows the curvature of the Earth. Newton reasoned that if projected far enough, a projectile will start to make its way around the curvature of the Earth before returning to the ground. If projected fast enough then a projectile will make it completely around the Earth before returning to its starting point. He drew sketches to illustrate this idea, that looked like this: Projectile motion according to Newton. Newton had no way of testing this idea by experimentation, of course, but it does lead to a question: what if the projectile had been projected even faster than this velocity? The idea was used by Jules Verne in his book From the Earth to the Moon about two hundred years later. Verne described a spacecraft launched by cannon. Its speed out of the cannon would be sufficient to allow the spacecraft to escape the gravity of the Earth and head off towards the Moon. It sounds impractical, doesn’t it? In fact, this scheme wouldn’t work, but only for purely practical reasons. Part 2: Projectile motion 25 The Earth has an atmosphere that causes friction with anything that tries to pass through it quickly, leading to a heating effect. The speed of a spacecraft out of such a cannon would be so great that the spacecraft would burn up almost immediately after hitting the atmosphere. Additionally, occupants of this spacecraft would never survive the enormous g force suffered during this launch. If these practical problems are removed, by assuming that the spacecraft has no living occupants and the Earth has no atmosphere, then it is quite possible to calculate just how fast it must be fired directly up so that it completely escapes the Earth’s gravitational field. This may surprise you to read this, given that the idea is such an old one. In order to determine this ‘escape velocity’ you will need to recall some of the ideas about the Earth’s gravitational field that were discussed in the previous part. Firstly, recall that a mass has not escaped the Earth’s (or any planet’s) gravitational field until it is at an infinite distance away (theoretically, anyway). A more practical term is ‘a very large distance away’. At this point its gravitational potential energy is zero, and at any point closer it has a negative potential energy. Jules Verne’s cannon will be giving the spacecraft kinetic energy (recall 1 that E k = mv 2 ) and if this equals the magnitude of the spacecraft’s 2 gravitational potential energy at the surface of the Earth, then the spacecraft will have enough energy to leave the Earth’s gravitational field completely. Therefore: Ek = Ep m m 1 mv 2 = G E 2 rE v= where v 2 Gm E rE = escape velocity, in ms-1 24 mE = mass of the Earth = 5.974 ¥ 10 kg rE = radius of the Earth = 6.378 ¥ 106 m G = universal gravitational constant = 6.67 ¥ 10 -11 Nm2kg-2 A more general form of this equation that can be applied to any planet would be: Escape velocity = 26 2 Gm planet rplanet Space where mplanet = mass of the planet, in kg rplanet = radius of the planet, in m Notice that the escape velocity depends upon just two variables – the mass of a planet and its radius. Interestingly, it does not depend upon the mass of the spacecraft or projectile involved. With this formula you can now calculate what the velocity of the spacecraft fired out of Jules Verne’s cannon would have to have been: Escape velocity = = 2 Gm Earth rEarth 2(6.67 ¥ 10 -11 )(5.97 ¥ 10 24 ) 6.38 ¥ 10 6 = 11 200 ms-1 ª 40 000 kmh -1 That is, the escape velocity of Earth is about 40 000 kmh-1. To put this into some perspective, an FA/18 jet fighter plane can fly at approximately twice the speed of sound, or mach two. Expressed in the same terms, the escape velocity of the Earth is approximately mach 33! This is a very high velocity and now you can see why, in practice, it would present several problems. Sample problem 9 What is the escape velocity of the planet Mercury, given that its mass is 3.6 ¥ 1023 kg and its radius is 2439 km. Solution escape velocity = = 2 Gm Mercury rMercury 2(6.67 ¥ 10 -11 )(3.6 ¥ 10 23 ) 2.439 ¥ 10 6 = 4 437 ms-1 ª 16 000 kmh -1 That is, escape velocity on the planet Mercury is approximately 16 000 kmh-1. Part 2: Projectile motion 27 Here is a practice problem for you to attempt. Calculate the escape velocity of the planet Mars. The mass of Mars is approximately 6.57 ¥ 1023 kg and its diameter is 6 795 km. (Watch out for the little trick here.) _________________________________________________________ _________________________________________________________ _________________________________________________________ Check your answer. Complete Exercises 2.9 and 2.10. In this part you have learned about the nature of projectile motion and acquired the skills necessary to solve projectile motion problems. In addition, you have learned about the concept of escape velocity. In the next part, you will learn about the orbital motion of satellites. 28 Space Summary • A projectile is any object that is projected into the air but does not continue to be propelled. • The path of a projectile, called its trajectory, has a parabolic shape if air resistance is ignored. The trajectory can be analysed mathematically by regarding the horizontal and vertical components of the motion separately. • The horizontal motion of a projectile is constant velocity and can be analysed using these equations: vx = ux v 2x = u 2x Dx = u x t • The vertical motion of a projectile is uniformly accelerated motion and can be analysed using these equations: vy = uy + a y t v 2y = u 2y + 2a y Dy 1 Dy = u y t + a y t 2 2 • Escape velocity is the velocity with which an object must be projected vertically in order to completely escape the gravitational field of a planet. Escape velocity = where G 2 Gm planet rplanet = universal gravitational constant = 6.67 ¥ 10-11 Nm2kg-2 Part 2: Projectile motion mplanet = mass of the planet, in kg rplanet = radius of the planet, in m 29 30 Space Suggested answers The horizontal motion a) ux = 0.15 ms-1, x = 1.2 m, t = ? Dx = u x t 1.2 = 0.15 ¥ t \ t = 8.0 s b) vx = ux = 0.15 ms-1 The range of the trajectory ux = 15.0 ms-1, t = 0.3 s, Dx = ? Dx = u x t = 0.15 ¥ 0.3 = 4.5 m The vertical motion 1 Balloon problem: a) uy = 0 ms-1, ay = -9.8 m s-2, Dy = -8.4 m, t = ? 1 2 Dy = u y t + a y t 2 1 2 -8.4 = 0 ¥ t + ( -9.8)t 2 \ t = 4.1 s b) uy = 0 ms-1, ay = -9.8 m s-2, Dy = -8.4 m, vy = ? v 2y = u 2y + 2a y Dy = 0 2 + 2 ¥ ( -9.8)( -84) \ v y = 41 ms-1 Part 2: Projectile motion 31 2 Tennis player problem: a) Consider the whole motion: t = 1.1 s, a = -9.8 ms-2, Dy = 0 m, uy = ? 1 2 Dy = u y t + a y t 2 1 2 0 = u y ¥ 1.1 + ( -9.8)(1.1)2 \ u y = 10.5 ms-1 b) Consider now the rise up to the peak: uy = 10.5 ms-1, a = -9.8 ms-2, vy = 0 ms-1, Dy = ? t = 1.1 ∏ 2 = 0.55 s 1 2 Dy = u y t + a y t 2 1 2 = 10.5 ¥ 1.1 + ( -9.8)(0.55)2 = 4.3 m x and y components The horizontal component, ux = u cos q = 7.0 ¥ cos 8.0 = 6.9 ms-1 The vertical component, uy = u sin q = 7.0 ¥ sin 8.0 = 0.97 ms-1 Velocity of the projectile Note that vx = ux = 6.9 ms-1 Consider the vertical motion to find vy: v y = u y + a y t = 0.97 + (-9.8 ¥ 0.05) = 0.48 ms-1 Use vector addition to combine vx and vy together to give v: v = v 2x + v 2y = 6.92 + 0.482 = 6.9 ms-1 ( ) Êv ˆ 0.48 q = tan -1 Á y ˜ = tan -1 = 4o above horizontal 6.9 Ëv ¯ x 32 Space Maximum height and trip time Consider the motion up to the peak: uy = 0.97 ms-1, vy = 0 ms-1, ay = -9.8 ms-2, Dy = ? t = ? v 2y = u 2y + 2a y Dy 0 2 = 0.972 + 2( -9.8)Dy \ Dy = 0.048 m = 4.8 cm That is, the maximum height achieved by the soccer ball is 4.8 cm. Consider the vertical motion to the peak in order to calculate the time taken: vy = uy + a y t 0 = 0.97 + 2( -9.8)Dy \ t = 0.049 s and hence, trip time = 2t = 2 ¥ 0.049 ª 0.20 s Range of the trajectory 1 Consider the horizontal motion: ux = 6.9 ms-1, t = 0.20 s, Dx = ? Dx = u x t = 6.9 ¥ 0.20 ª 1.4 m 2 Cliff problem. Consider the vertical motion first: uy = 0 ms-1, ay =-9.8 ms-2, Dy =-50.0 m, t = ? 1 2 Dy = u y t + a y t 2 1 2 -50 = 0 ¥ t + ( -9.8)t 2 \ t = 3.2 s Consider the horizontal motion to calculate the range: ux = 12 ms-1, t = 3.2 s, Dx = ? Dx = u x t = 12 ¥ 3.2 ª 38 m Part 2: Projectile motion 33 3 Hockey problem. Consider the vertical motion to the peak: vy = 0 ms-1, ay = -9.8 ms-2, Dy = ? uy = u sin q = 15 ¥ sin 5.0 = 1.3 ms-1 v 2y = u 2y + 2a y Dy 0 2 = 1.32 + 2( -9.8)Dy \ Dy = 0.086 m = 8.6 cm Therefore, this shot is well below the specified height so it is legal. Escape velocity mMars = 6.57 ¥ 1023 kg, rMars = 6.795 ¥ 106 m ∏ 2 = 3.398 ¥ 106 m escape velocity = = 2 Gm Mercury rMercury 2(6.67 ¥ 10 -11 )(3.6 ¥ 10 23 ) 3.398 ¥ 10 6 = 5 080 ms-1 ª 18 300 kmh -1 34 Space Exercises – Part 2 Exercises 2.1 to 2.10 Name: _________________________________ Complete the exercises and return them to your teacher if you are a distance education school student. If you are an Open Learning Program TAFE student your teacher will supply you with the answers to these exercises. By doing these exercises you should learn whether or not you have understood the main concepts taught, and achieved the outcomes for this section of the course. Your teacher will send comments back to you to help you achieve any outcomes you are not currently achieving. Data: r acceleration due to gravity, g = 9.8 ms-2 Exercise 2.1 a) Describe the shape of the trajectory of a projectile, launched into the air at an angle to the horizontal. _____________________________________________________ _____________________________________________________ b) You analyse projectile motion as two separate motion a horizontal and vertical motion. Why are the two motions independent of each other? _____________________________________________________ _____________________________________________________ c) Describe the difference in the nature of the horizontal and vertical motions. _____________________________________________________ _____________________________________________________ Part 2: Projectile motion 35 d) What was Galileo’s contribution to projectile motion? ______________________________________________________ ______________________________________________________ Exercise 2.2 a) A snooker ball is struck so that it has a velocity of 0.25 ms-1. If the snooker table is 1.3 m long, how long does this ball take to travel the full length of the table? ______________________________________________________ ______________________________________________________ ______________________________________________________ b) A spherical bomb is rolled across a smooth floor. It has a velocity of 2.7 ms-1 and explodes 4.8 s after being released. How far has it travelled when it explodes? ______________________________________________________ ______________________________________________________ ______________________________________________________ Exercise 2.3 A science teacher conducts a demonstration of gas pressure. The test tube containing water was fitted gently with a cork, and then held vertically in a clamp. It was then heated over a Bunsen burner until the cork popped out with a velocity of 4.2 ms-1. a) Calculate the height to which the cork rises. ______________________________________________________ ______________________________________________________ ______________________________________________________ ______________________________________________________ b) Calculate the time taken for the cork to rise and fall back to the level of the mouth of the test tube. ______________________________________________________ ______________________________________________________ 36 Space Exercise 2.4 Ernie loves to eat his peanuts by throwing them up in the air and catching them in his mouth. When he throws them up his hand is level with his mouth. Each peanut is in the air for 1.4 s. a) How fast is Ernie throwing the peanuts? _____________________________________________________ _____________________________________________________ _____________________________________________________ b) How high above his mouth do the peanuts rise? _____________________________________________________ _____________________________________________________ _____________________________________________________ Exercise 2.5 Scary McLairy, the famous stuntman, is planning his next job. In this stunt he will stand on the bonnet of a car travelling at 72 kmh-1 as it has a collision with another car. Just prior to the collision, Scary will jump up with an initial velocity of 4.9 ms-1. His resultant projectile motion will catapult him over the collision so that her can land on the boot lid of a third car. How far away must the third car be, for Scary to successfully perform his stunt? 4.9 ms-1 72 kmh-1 range = ? _________________________________________________________ _________________________________________________________ _________________________________________________________ _________________________________________________________ _________________________________________________________ Part 2: Projectile motion 37 Exercise 2.6 When trying to bowl, Tim, a novice ten-pin bowler, slightly ‘lofts’ the ball – a practice that is frowned upon. This means that he released the ball to late and lifted it into the air, so that it crashes down upon the wooden flooring of the lane. If the ball was released with a velocity of 3.5 ms-1 and at an angle of 15° above horizontal, calculate: a) the x and y components of the initial velocity. ______________________________________________________ ______________________________________________________ b) the maximum height achieved by the ball. ______________________________________________________ ______________________________________________________ c) the time of flight of the ball. ______________________________________________________ ______________________________________________________ d) how far down the lane the ball lands, measured from Tim’s release point ______________________________________________________ ______________________________________________________ e) all of the above again if the ball was 20% heavier. ______________________________________________________ ______________________________________________________ ______________________________________________________ ______________________________________________________ Exercise 2.7 a) A coastal defence cannon is positioned at the top of a 150 m vertical cliff. It is able to fire a one kilogram shell at a velocity of 120 ms-1. If fired horizontally out from the cliff, how far out to sea will the shell land? ______________________________________________________ ______________________________________________________ ______________________________________________________ 38 Space b) The cannon is now aimed up at an angle of 45° above horizontal. How far will a shell now travel? _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ Exercise 2.8 A rifle is fired up at an angle of 55° above horizontal. If the initial velocity of the bullet is 570 ms-1, what will be its velocity 2.5 s after firing? _________________________________________________________ _________________________________________________________ _________________________________________________________ Exercise 2.9 a) Upon what variables does the escape velocity from a planet depend? _____________________________________________________ _____________________________________________________ b) Describe Isaac Newton’s explanation of escape velocity. _____________________________________________________ _____________________________________________________ Exercise 2.10 a) The planet Venus has a mass of 4.9 ¥ 1024 kg and a radius of 6052 km. Determine its escape velocity. _____________________________________________________ _____________________________________________________ b) Determine the escape velocity of the planet Pluto, given that its mass is 1.8 ¥ 1022 kg and its diameter is 2320 km. _____________________________________________________ _____________________________________________________ Part 2: Projectile motion 39