file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 1 GAME GENIE(tm) FOR GAME BOY(r) CODES CONTENTS OF THIS FILE 1. Addams Family (tm) Game 2. Adventure Island (tm) Game 3. Alleyway (tm) Game 4. Altered Space (tm) Game 5. Amazing Penguin (tm) Game 6. Amazing Spider-Man (tm) Game 7. Atomic Punk (tm) Game 8. Attack of the Killer Tomatoes (tm) Game 9. Balloon Kid (tm) Game 10. Bart Simpson's Escape From Camp Deadly (tm) Game 11. Baseball (tm) Game 12. Battle Bull (tm) Game 13. Battle Unit Zeoth (tm) Game 14. Beetlejuice (tm) Game 15. Bill & Ted's Excellent Gameboy Adventure (tm) Game 16. Boomer's Adventure in Asmik World (tm) Game 17. Boulderdash (tm) Game 18. Boxxle (tm) Game 19. Brain Bender (tm) Game 20. Bubble Bobble (tm) Game 21. Bubble Ghost (tm) Game 22. Bugs Bunny Crazy Castle (tm) Game 23. Bugs Bunny Crazy Castle 2 (tm) Game 24. Burai Fighter Deluxe (tm) Game 25. Burgertime Deluxe (tm) Game 26. Castelian (tm) Game 27. Castlevania II-Belmont's Revenge (tm) Game 28. Catrap (tm) Game 29. Chase H.Q. (tm) Game 30. Choplifter 2 (tm) Game 31. Cosmo Tank (tm) Game 32. Crystal Quest (tm) Game 33. Dexterity (tm) Game 34. Dick Tracy (tm) Game 35. Disney's Duck Tales (tm) Game 36. Double Dragon (tm) Game 37. Double Dragon II (tm) Game 38. Dr. Mario (tm) Game 39. Elevator Action (tm) Game 40. Faceball 2000 (tm) Game 41. Final Fantasy Adventure (tm) Game 42. Flipull (tm) Game 43. Fortified Zone (tm) Game 44. Game of Harmony (tm) Game file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (1 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 1 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 45. 46. 47. 48. 49. 50. 51. 52. 53. 54. 55. 56. 57. 58. 59. 60. 61. 62. 63. 64. 65. 66. 67. 68. 69. 70. 71. 72. 73. 74. 75. 76. 77. 78. 79. 80. 81. 82. 83. 84. 85. 86. 87. 88. 89. 90. 91. 92. Gargoyle's Quest (tm) Game http://www.OldSchoolApps.com Gauntlet II (tm) Game Ghostbusters II (tm) Game Go! Go! Tank (tm) Game Godzilla (tm) Game Gradius: The Interstellar Assault (tm) Game Gremlins 2 (tm) Game Heianky Alien (tm) Game Hook (tm) Game Hunt for Red October (tm) Game Kid Icarus: Of Myths and Monsters (tm) Game Kung Fu Master (tm) Game Kwirk (tm) Game Lock N' Chase (tm) Game Loopz (tm) Game Marble Madness (tm) Game Megaman in Dr. Wily's Revenge (tm) Game Megaman II (tm) Game Mercenary Force (tm) Game Micky's Dangerous Chase (tm) Game Mr. Chin's Gourmet Paradise (tm) Game Navy Seals (tm) Game Nemesis (tm) Game Ninja Boy (tm) Game Ninja Gaiden Shadow (tm) Game Operation C (tm) Game Pac-Man (tm) Game Paperboy (tm) Game Penguin Wars (tm) Game Pipe Dream (tm) Game Power Racer (tm) Game Prince of Persia (tm) Game Punisher (tm) Game Q*Bert (tm) Game Qix (tm) Game R-Type (tm) Game Revenge of the Gator (tm) Game Robocop (tm) Game Robocop 2 (tm) Game Skate Or Die: Bad 'N Rad (tm) Game Skate or Die-Tour De Thrash (tm) Game Sneaky Snakes (tm) Game Snoopy's Magic Show (tm) Game Snow Brothers (tm) Game Solomon's Club (tm) Game Star Trek-The 25th Anniversary (tm) Game Super Hunchback (tm) Game Super Mario Land (tm) Game Old School Apps - Home of Abandonware Games file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (2 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 2 2 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 93. 94. 95. 96. 97. 98. 99. 100. 101. 102. 103. Superhttp://www.OldSchoolApps.com R.C. Pro AM (tm) Game Old School Apps - Home of Abandonware Games Tail 'Gator (tm) Game Tasmania Story (tm) Game Teenage Mutant Ninja Turtles II: Back From The Sewers (tm) Game Tetris (tm) Game Tiny Toon Adventures (tm) Game Trax (tm) Game Turrican (tm) Game Ultra Golf (tm) Game Who Framed Roger Rabbit (tm) Game Wizards & Warriors X: Fortress Of Fear (tm) Game 3 Addams Family (tm) Game 1. B68-688-3BE Infinite swords--can switch on/off 2. C9E-F8E-081 Infinite energy 3. 011-B9F-F7F Start with 1 life 4. 0A1-B9F-F7F Start with 10 lives 5. 218-5FF-D5D + 188-62F-6EA Infinite Lives 6. 217-9C9-C41 Pogo stick auto-jump--keep A pressed to stop effect--can switch on/off Adventure Island (tm) Game 1. 018-5FF-E66 Start with 2 lives 2. 068-5FF-E66 Start with 7 lives 3. 098-5FF-E66 Start with 10 lives 4. 00A-C88-3BE Infinite lives 5. 006-90E-3BE Don't lose energy with time (you will lose energy when you hit a rock) 6. 058-64F-E6E Go straight to Lake Island (tm) 7. 048-64F-E6E Complete choose-an-egg bonus screen before starting game 8. 078-64F-E6E Skip whole game and view romantic end sequence Alleyway (tm) Game 1. FA9-95E-4C1 Infinite time in bonus room--can switch on/off 2. FA5-ECF-4C1 Continue from last stage reached 3. 007-EEF-19E Infinite paddles Altered Space (tm) Game 1. 002-8EE-3BE Stop air loss 2. 004-EFB-A2C Prevent air loss from touching most droids 3. 009-2A8-3BE Infinite use of stun gun Amazing Penguin (tm) Game 1. 002-28D-19E Infinite lives 2. 32D-45E-E66 Start with 51 lives 3. 19D-45E-E66 Start with 26 lives file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (3 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 3 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 0AD-45E-E66 Start with 11 lives http://www.OldSchoolApps.com 01D-45E-E66 Start with 2 lives 006-C3E-C49 Infinite time 175-96F-5D2 Start each level with 1/2 time left 0F5-96F-5D2 Start each level with 1/3 time left 05D-A4E-E6E Start at level 5 0AD-A4E-E6E Start at level 10 0FD-A4E-E6E Start at level 15 14D-A4E-E6E Start at level 20 19D-A4E-E6E Start at level 25 1ED-A4E-E6E Start at level 30 Old School Apps - Home of Abandonware Games 4 Amazing Spider-Man (tm) Game 1. F03-A1C-6E9 Infinite web 2. F03-60C-6E9 Infinite energy 3. C93-30C-193 Infinite lives and web packs 4. EAA-77E-3B5 Start with 1 web pack 5. FAA-77E-3B5 Start with 5 web packs 6. FFA-77E-3B5 Start with 10 web packs 7. F8A-77E-3B5 + F8A-76E-4C1 Start with 23 web packs 8. EAA-72E-089 Start with 1 life 9. FAA-72E-089 Start with 5 lives 10. FFA-72E-089 Start with 10 lives 11. F8A-72E-089 + F8A-71E-4C1 Start with 23 lives Atomic Punk (tm) Game Game A 1. C9C-87C-E69 Infinite time 2. 21E-D4D-C41 + 09E-38D-E66 Buy items under "?" icons 3. FF8-E3F-7FB Start with 255 gold coins 4. 198-E8F-E6A Start with 6,500 gold coins Game B 5. 010-85B-E62 Start with 2 lives 6. 050-85B-E62 Start with 6 lives 7. 0A0-85B-E62 Start with 11 lives 8. 140-85B-E62 Start with 21 lives 9. 280-85B-E62 Start with 41 lives 10. A71-7CB-19E Infinite lives 11. C93-389-E69 Infinite time Attack of the Killer Tomatoes (tm) Game 1. A79-44C-19E Infinite lives 2. 015-F2F-E66 Start with 1 life 3. 055-F2F-E66 Start with 5 lives 4. 095-F2F-E66 Start with 9 lives file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (4 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 4 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 5. 6. 7. 8. 9. 10. A7A-DBF-3BE Infinite hit points http://www.OldSchoolApps.com 017-20B-E66 Start with 1 hit point 057-20B-E66 Start with 5 hit points 097-20B-E66 Start with 9 hit points 004-B0F-3BE Infinite time A71-FDE-19E Infinite swords on pick-up Old School Apps - Home of Abandonware Games 5 Balloon Kid (tm) Game 1. 00E-17D-E6E + A7A-7CF-19E Infinite lives 2. 013-86F-F7A Start with 2 lives 3. 01F-41F-B3A + 00F-5BF-B3A Balloons worth 2 after 1st pick-up 4. 013-C49-E6A Start on Stage 2 5. 033-C49-E6A Start on Stage 4 6. 053-C49-E6A Start on Stage 6 7. 073-C49-E6A Start on Stage 8 Bart Simpson's Escape From Camp Deadly (tm) Game 1. 014-B7F-E62 Start with 2 lives 2. 054-B7F-E62 Start with 6 lives 3. 094-B7F-E62 Start with 10 lives 4. 00D-DCD-E6E Infinite lives 5. 007-F9F-19E No loss of chocolate candy 6. 054-BCF-E62 Start first life with 5 chocolate candies 7. 094-BCF-E62 Start first life with 9 chocolate candies 8. 054-DFF-E6E Start new lives with 5 chocolate candies 9. 094-DFF-E6E Start new lives with 9 chocolate candies 10. 18E-18D-6EA Infinite boomerangs--counter will be wrong Baseball (tm) Game 1. 00D-34B-3BA 2. 01D-37B-E66 3. 06D-37B-E66 4. 09D-37B-E66 5. 00D-A7B-3BA 6. 000-7CF-3BA Infinite strikes 1 strike and you're out (not including fouls) 6 strike and you're out 9 strike and you're out Strikeouts don't count No scoring (can be switched off so your scores can be counted, but not your opponent's) Battle Bull (tm) Game 1. 005-38E-C49 Infinite lives 2. AF5-6AF-802 + C96-68A-F72 Infinite gold--switch off between levels Battle Unit Zeoth (tm) Game 1. 3E6-3AF-2A9 + 3EF-B2E-2A9 2. 3E1-F4E-2AA + 021-F5E-F76 Infinite energy Collect 1 power-up to get more power file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (5 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 5 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 3. 012-CCD-F7E Finish game at end of level 1 http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 6 Beetlejuice (tm) Game 1. 0A2-0CF-FAE + 0A7-FCC-FAE Take 10 hits before dying(sic: 020C-050A + 37FC-050A) 2. A77-E3C-19E Infinite lives 3. 012-07F-E66 Start with 1 life 4. 062-07F-E66 Start with 6 lives 5. 092-07F-E66 Start with 9 lives 6. 00E-DDF-3BE Infinite attempts--bathroom level 7. 009-BFB-3BE Infinite attempts--bedroom level Bill & Ted's Excellent Game Boy Adventure (tm) Game 1. 001-E1C-E6E Infinite lives--1-player game 2. 041-1BC-C4A Start with 4 lives 3. 151-1BC-C4A Start with 15 lives 4. 251-1BC-C4A Start with 25 lives 5. 005-81A-E6E Infinite time 6. 012-4ED-E6A Start on adventure 2 7. 032-4ED-E6A Start on adventure 4 8. 052-4ED-E6A Start on adventure 6 9. 072-4ED-E6A Start on adventure 8 10. 092-4ED-E6A Start on adventure 10 11. 022-53D-E6A Start on quest 3--1-player game 12. 042-53D-E6A Start on quest 5--1-player game Boomer's Adventure in Asmik World (tm) Game 1. C9C-DCE-A22 Infinite lives 2. 012-19F-E66 Start with 2 lives 3. 052-19F-E66 Start with 6 lives 4. 092-19F-E66 Start with 10 lives 5. 00C-D3E-A22 Infinite time 6. 3E6-49B-085 + 036-4AB-5D4 Start on stage 4 7. 3E6-49B-085 + 076-4AB-5D4 Start on stage 8 8. 3E6-49B-085 + 0B6-4AB-5D4 Start on stage 12 9. 3E6-49B-085 + 0F6-4AB-5D4 Start on stage 16 10. 3E6-49B-085 + 136-4AB-5D4 Start on stage 20 11. 3E6-49B-085 + 176-4AB-5D4 Start on stage 24 12. 3E6-49B-085 + 1B6-4AB-5D4 Start on stage 28 13. 3E6-49B-085 + 1F6-4AB-5D4 Start on stage 32 14. 3E6-49B-085 + 3C6-4AB-5D4 Start on stage 6 (on way down) 15. 3E6-49B-085 + 406-4AB-5D4 Start on stage 2 (on way down) Boulderdash (tm) Game 1. 00F-00C-19E Infinite time file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (6 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 6 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 2. 3. 4. 5. 6. 7. 8. 012-7CF-E66 Start with 1 life http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 052-7CF-E66 Start with 5 lives 092-7CF-E66 Start with 9 lives 000-24B-E6E Infinite lives 042-63B-E62 Start on any level 3EC-9AA-80E + 01C-9BA-193 Need only 1 diamond to complete level 3EC-9AA-80E + 05C-9BA-193 Need 5 diamonds to complete level 7 Boxxle (tm) Game 1. 008-30F-E6E + 008-70F-E6E Disable number-of-moves-taken counter 2. 217-A6F-C41 Walk thru walls 3. 217-B6F-E61 + 217-A6F-C41 Walk thru walls/push boxes thru walls--but don't push them into each other or off screen, or you can't finish puzzle Brain Bender (tm) Game 1. 00B-EEE-19E Infinite time (timer still counts down) 2. AF6-16F-3B4 Don't need passwords for levels you can select 3. 003-BDF-801 Infinite continues Bubble Bobble (tm) Game 1. 015-EDF-E66 Start with 1 life 2. 055-EDF-E66 Start with 5 lives 3. 0A5-EDF-E66 Start with 10 lives 4. 0F5-EDF-E66 Start with 15 lives 5. C98-20F-7F6 Infinite lives * = You must type in "VGL1" in password screen 6. 164-D08-4C1 + 094-D18-916 + 004-D28-C4D *Start on round 10 7. 164-D08-4C1 + 1D4-D18-916 + 004-D28-C4D *Start on round 30 8. 164-D08-4C1 + 314-D18-916 + 004-D28-C4D *Start on round 50 9. 164-D08-4C1 + 454-D18-916 + 004-D28-C4D *Start on round 70 10. 164-D08-4C1 + 594-D18-916 + 004-D28-C4D *Start on round 90 11. 164-D08-4C1 + 624-D18-916 + 004-D28-C4D *Start on round 99 12. 0E0-94E-91A Jump 2x higher 13. 070-94E-91A Jump 4x higher Bubble Ghost (tm) Game 1. 002-ABF-3BE Infinite lives 2. 011-DFF-F7E Start with 2 lives 3. 071-DFF-F7E Start with 8 lives 4. 0A1-DFF-F7E Start with 11 lives 5. 051-ACF-E62 Start on level 4 6. 111-ACF-E62 Start on level 16 7. 001-90D-19E Infinite continues 8. 011-BAF-E62 1 continue 9. 051-BAF-E62 4(sic) continues file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (7 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 7 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 10. 0A1-BAF-E62 10 continues http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 8 Bugs Bunny Crazy Castle (tm) Game 1. A73-A0E-19E Infinite lives 2. 011-B2E-F7E Start with 1 life 3. 0A1-B2E-F7E Start with 10 lives 4. 0E1-0D8-E6A Start on level 15 5. 1D1-0D8-E6A Start on level 30 6. 2C1-0D8-E6A Start on level 45 Bugs Bunny Crazy Castle 2 (tm) Game 1. A76-00E-19E Infinite lives 2. 01F-EAC-F7E Start with 1 life 3. 0AF-EAC-F7E Start with 10 lives 4. 14F-EAC-F7E Start with 20 lives * = Once you walk to the level, switch off to get to higher level 5. 3EE-1DD-081 + 03E-1ED-E68 + 3DE-1FD-E65 After completing level 1, can walk to level 3 6. 3EE-1DD-081 + 08E-1ED-E68 + 3DE-1FD-E65 After completing level 1, can walk to level 8 7. 3EE-1DD-081 + 10E-1ED-E68 + 3DE-1FD-E65 After completing level 1, can walk to level 16 8. 3EE-1DD-081 + 18E-1ED-E68 + 3DE-1FD-E65 After completing level 1, can walk to level 24 9. 3E8-C5B-191 Don't need all keys to complete level Burai Fighter Deluxe (tm) Game 1. 069-14F-193 + 099-15F-F77 Start with 9 lives 2. 00A-BAF-E6E Infinite lives 3. 3E5-5FD-2AA + 055-60D-E6E + 775-61D-3BA 1st of each power-up worth more--Switch off to let power-ups progress higher 4. 3E5-5FD-2AA + 0A5-60D-E6E + 775-61D-3BA 1st power-up worth full power * = Select password option and enter 2nd level password "HGKM" 5. 013-ADE-E6A *Start on stage 3 6. 023-ADE-E6A *Start on stage 4 7. 033-ADE-E6A *Start on stage 5 Burgertime Deluxe (tm) Game 1. 005-CBE-E6E Infinite lives 2. 011-DCF-E62 Start with 2 lives 3. 051-DCF-E62 Start with 6 lives 4. 091-DCF-E62 Start with 10 lives 5. 00B-77D-E6E Infinite peppers 6. 011-E1F-F7E Start with 1 pepper 7. 091-E1F-F7E Start with 9 pepper 8. 050-E0C-E6E 5 peppers on pick-up 9. 090-E0C-E6E 9 peppers on pick-up 10. 18E-58D-4CA Invincibility--can switch on/off file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (8 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 8 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt http://www.OldSchoolApps.com Castelian (tm) Game 1. 213-C5F-4C1 2. 01D-B2F-E66 3. 05D-B2F-E66 4. 09D-B2F-E66 5. 006-AFF-B31 Old School Apps - Home of Abandonware Games 9 Infinite lives Start with 1 life Start with 5 lives Start with 9 lives Infinite time--switch off at end of each level to go on Castlevania II-Belmont's Revenge (tm) Game 1. 008-59C-6E2 Infinite energy--switch off at end of each castle to get bonus, then switch on 2. 00F-13F-E6E Infinite lives 3. 007-BBB-E6E Infinite hearts 4. 018-DCD-E62 + EA8-E0D-081 Start with 2 lives 5. 058-DCD-E62 + EA8-E0D-081 Start with 6 lives 6. 098-DCD-E62 + EA8-E0D-081 Start with 10 lives Catrap (tm) Game 1. 006-B7F-E6E 2. 216-3EF-F79 3. 216-57F-D5D 4. 189-96D-08A 5. C9D-8DD-F78 Choose final level Can't undo mistakes Stop timer Run left or right thru anything--for fun only, you can get stuck and have to reset (press Code Screen) Stops you from falling down Chase H.Q. (tm) Game 1. FAB-DDE-4C1 Infinite turbos 2. A7A-C2F-19E Infinite time 3. 0BB-E1E-B32 Turbo lasts 1/2x as long 4. 2CB-E1E-B32 Turbo lasts 2x as long 5. 42B-E1E-B32 Turbo lasts 3x as long 6. 64A-AEF-C49 Timer runs 2x faster 7. FFA-AEF-C49 Timer runs 1-1/2x slower 8. 014-BFF-E6A + 013-3EE-4C1 Start on stage 2 9. 024-BFF-E6A + 013-3EE-4C1 Start on stage 3 10. 034-BFF-E6A + 013-3EE-4C1 Start on stage 4 11. 044-BFF-E6A + 013-3EE-4C1 Start on stage 5 Choplifter 2 (tm) Game 1. AF6-63E-19A Infinite helicopters * = 1st game only 2. 005-4EC-F7A *Start with 1 copter 3. 085-4EC-F7A *Start with 9 copters 4. 135-4EC-F7A *Start with 20 copters 5. 015-6CC-E6A Start in sector 2 6. 025-6CC-E6A Start in sector 3 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (9 of 26) [5/16/2011 11:47:46 http://www.OldSchoolApps.com Old AM] School Apps - Home of Abandonware Games 9 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 7. 8. 9. 10. 035-6CC-E6A Start in sector 4 http://www.OldSchoolApps.com 045-6CC-E6A Start in sector 5 015-6BC-E6A Start at level 2 in chosen sector 025-6BC-E6A Start at level 3 in chosen sector Old School Apps - Home of Abandonware Games 10 Cosmo Tank (tm) Game 1. 00A-52A-F71 Infinite lives--outside levels 2. 00A-21A-F71 Don't take damage from small creatures--outside levels 3. 0AE-B5F-F76 + 0A0-7EE-F76 Start with 10 bars of energy 4. 06E-B0F-E66 + 06F-77F-E66 Start with 6 lives 5. 09E-B0F-E66 + 09F-77F-E66 Start with 9 lives 6. 00B-29B-E65 Infinite smart bombs--outside levels 7. 002-F99-F71 Don't take damage from large creatures--outside levels 8. 003-5FB-F71 Can't be harmed by small creatures--inside levels 9. 008-66B-E65 Infinite smart bombs--inside levels 10. 091-0CE-E6E Transport to mystery level Crystal Quest (tm) Game 1. 0A5-4EF-F7A Start with 10 lives 2. 145-4EF-F7A Start with 20 lives 3. B62-D3E-3BE Infinite lives 4. 0A4-6FF-F7A Start with 10 smart bombs 5. 144-6FF-F7A Start with 20 smart bombs 6. B6C-00F-3BE Infinite smart bombs 7. AFF-54F-3BE + 77F-55F-E69 Only need 1 crystal to finish each level * = Switch off before you reach wave chosen, or you'll keep playing that wave 8. 3E8-0CE-2AA + 098-0DE-E66 *Skip to wave 10 after completing your current wave 9. 3E8-0CE-2AA + 138-0DE-E66 *Skip to wave 20 after completing your current wave 10. 3E8-0CE-2AA + 278-0DE-E66 *Skip to wave 40 after completing your current wave 11. 3E8-0CE-2AA + 4F8-0DE-E66 *Skip to wave 80 after completing your current wave Dexterity (tm) Game 1. 01C-AEE-E62 Start with 2 lives 2. 05C-AEE-E62 Start with 6 lives 3. 09C-AEE-E62 Start with 10 lives 4. 00C-12F-E6E Infinite time 5. C93-56B-6EE Invincible to enemy attacks Dick Tracy (tm) Game 1. 016-BFF-E66 Start with 1 life 2. 066-BFF-E66 Start with 6 lives 3. 009-7EF-E6E Infinite lives 4. 054-DCF-C42 Start each life with 1/2x energy 5. 104-DCF-C42 Start each life with max energy file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (10 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 10 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 6. 7. 8. 9. 10. A77-7DA-19E Infinite energy http://www.OldSchoolApps.com 215-3AF-D5D Infinite time 0A1-6CD-F72 10 bullets on pick-up of hand-gun 141-6CD-F72 20 bullets on pick-up of hand-gun B66-C6E-3BE Infinite ammo on pick-up of any weapon Old School Apps - Home of Abandonware Games 11 Disney's Duck Tales (tm) Game 1. 01C-918-E62 Start with 2 lives 2. 05C-918-E62 Start with 6 lives 3. 09C-918-E62 Start with 10 lives 4. 006-2DF-E6E Infinite lives 5. 00C-968-F72 Infinite hit points 6. 8E9-63C-910 Timer counts up instead of down (Infinite time to complete your duck mission) Double Dragon (tm) Game 1. 012-87F-E66 + 012-B6F-E66 Start with 1 life 2. 052-87F-E66 + 052-B6F-E66 Start with 5 lives 3. 0A2-87F-E66 + 0A2-B6F-E66 Start with 10 lives 4. 142-87F-E66 + 142-B6F-E66 Start with 20 lives 5. A73-BBF-19E Infinite lives 6. 007-F0A-B30 Infinite energy 7. 3D7-F0A-B30 Enemy hits are very weak Double Dragon II (tm) Game 1. 017-21F-E66 Start with 1 life 2. 067-21F-E66 Start with 6 life 3. 0C7-21F-E66 Start with 12 life 4. 197-21F-E66 Start with 25 life * = Choose continue on options screen 5. 3ED-8CF-081 + 01D-8DF-195 + 00D-8EF-D55 *Start on mission 2 6. 3ED-8CF-081 + 02D-8DF-195 + 00D-8EF-D55 *Start on mission 3 7. 3ED-8CF-081 + 03D-8DF-195 + 00D-8EF-D55 *Start on mission 4 8. 3ED-8CF-081 + 04D-8DF-195 + 00D-8EF-D55 *Start on mission 5 9. 3ED-8CF-081 + 08D-8DF-195 + 00D-8EF-D55 *Start on mission 9 10. 3ED-8CF-081 + 09D-8DF-195 + 00D-8EF-D55 *Start on mission 10 Dr. Mario (tm) Game 1. CEE-B5E-D50 + 9EE-B7E-911 Screen doesn't blank in pause mode 2. 00B-E3D-B32 Get 4 pills in a row or kill 1 virus to complete level 3. C9A-5FD-E69 No speed increase every 10 pills 4. 01A-5ED-C42 Speed increase after every pill 5. 05A-5ED-C42 Speed increase after every 5 pills file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (11 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 11 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt Elevator Action (tm) Game http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 1. B68-18F-3BE Invincible to enemy attacks 2. 094-F6F-E66 Start with 9 lives 3. 064-F6F-E66 Start with 6 lives 4. 014-F6F-E66 Start with 1 life 5. B65-90F-3BE Infinite lives 6. AF4-CBB-7F4 Otto does not have to retrieve disks to escape 12 Faceball 2000 (tm) Game * = Cyberscape mode only. 1. 000-3FD-3BE *Infinite lives 2. 014-DBA-E66 *Start with 1 life 3. 054-DBA-E66 *Start with 5 life 4. 0A4-DBA-E66 *Start with 10 life 5. 0F4-DBA-E66 *Start with 15 life 6. 144-DBA-E66 *Start with 20 life 7. FAE-06C-4C1 *Stop timer + = In options screen, adjust strength to "!!!!" before selecting "Arena" or "Cyberscape" 8. 053-A89-E6E + 05A-98D-E66 +Can take 5 hits 9. 0A3-A89-E6E + 0AA-98D-E66 +Can take 10 hits 10. 0F3-A89-E6E + 0FA-98D-E66 +Can take 15 hits 11. 143-A89-E6E + 14A-98D-E66 +Can take 20 hits Final Fantasy Adventure (tm) Game 1. FAE-3FC-4C1 Don't take damage (except from poisons and magic) * = Only works if entered before new games, not on continues 2. 05E-6B9-E62 *Start with stamina, power and will = 5 3. 0AE-6B9-E62 *Start with stamina, power and will = 10 4. 0FE-6B9-E62 *Start with stamina, power and will = 15 5. 14E-6B9-E62 *Start with stamina, power and will = 20 6. 1EE-6B9-E62 *Start with stamina, power and will = 30 Flipull (tm) Game 1. 01D-48D-E62 2. 05D-482-E62 3. 09D-48D-E62 4. A77-41F-19E 5. 003-B0E-3BE 6. 01D-45D-E66 7. 05D-45D-E66 8. 09D-45D-E66 Start with 1 special block Start with 5 special blocks Start with 9 special blocks Infinite time Infinite credits Start with 1 credit Start with 5 credit Start with 9 credit Fortified Zone (tm) Game * = Doesn't work against vehicles, so don't get run over file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (12 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 12 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 1. FAA-60E-4C1 *Infinite hit points for male soldier http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 2. FA0-70D-4C1 *Infinite hit points for female soldier 3. A79-B8C-19E Infinite ammo for special weapons on pick-up 4. 05F-A08-E66 Both soldiers start with infinite hit points 5. 0AF-A08-E66 Both start with 10 hit points 6. 0FF-A08-E66 Both start with 15 hit points 7. 14F-A08-E66 Both start with 20 hit points 8. 01F-8A8-E6A Both start with 1 key and weapon power-up 9. 05F-8A8-E6A Both start with 5 keys and weapon power-ups 10. 09F-8A8-E6A Both start with 9 keys and weapon power-ups 11. 01F-988-E6A Start with 1 medicine unit 12. 05F-988-E6A Start with 5 medicine units 13. 09F-988-E6A Start with 9 medicine units + = Go to password screen, then enter "3375" 14. 01D-148-E6E +Start on level 2 15. 02D-148-E6E +Start on level 3 16. 03D-148-E6E +Start on level 4 13 Game of Harmony (tm) Game * = Switch off when you reach the level the code gives you 1. 009-DBF-C41 + 3E9-DCF-C48 + 089-DDF-C4A *Go to level 10 after completing a level 2. 009-DBF-C41 + 3E9-DCF-C48 + 129-DDF-C4A *Go to level 20 after completing a level 3. 009-DBF-C41 + 3E9-DCF-C48 + 1C9-DDF-C4A *Go to level 30 after completing a level 4. 009-DBF-C41 + 3E9-DCF-C48 + 269-DDF-C4A *Go to level 40 after completing a level 5. 006-94E-3BE Infinite time on bonus section--can switch on/off Gargoyle's Quest (tm) Game 1. 005-5CD-E6E Infinite lives 2. 001-D4F-E6E Start with 1(sic) life 3. 051-D4F-E6E Start with 5 lives 4. 091-D4F-E6E Start with 9 lives Gauntlet II (tm) Game 1. 002-EC9-C4E Don't lose energy with time (still lose it from enemies, poisons, magic, etc.) 2. C3A-5FA-D5D Never lose keys 3. 008-76A-3BE Never lose potions 4. 030-979-E6A Start with 3 keys and potions Ghostbusters II (tm) Game 1. 00E-44E-3BE Infinite protons and traps 2. C9C-B4E-081 Invincible 3. AF5-778-19E Only need to zap 1 ghost per level 4. A76-F9E-19E Infinite time--switch off at end of level to go on, then switch on again file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (13 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 13 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 14 Go! Go! Tank (tm) Game 1. 00C-7FE-F7A Plane flies like there's no gravity 2. FFC-7FE-F7A More downward gravity 3. A77-F6C-19E Infinite planes 4. C96-E3C-193 Fly thru walls and ground, but not thru enemy vehicles, missiles, or end-of-level walls 5. 017-67D-F7A Tank takes minimum damage when it hits walls 6. 107-67D-F7A Tank takes 4x damage when it hits walls 7. C93-5FC-F7D Tank is invincible Godzilla (tm) Game 1. 00F-09F-E6E 2. 005-16D-19E 3. 016-E9F-E62 4. 056-E9F-E62 5. 096-E9F-E62 6. 088-3BF-A2A Infinite lives Infinite energy--switch off in bonus rounds or will give infinite bonuses Start with 2 lives Start with 6 lives Start with 10 lives First hit takes 1/2 your energy Gradius: The Interstellar Assault (tm) Game 1. 014-C0F-E62 Start with 2 lives 2. 054-C0F-E62 Start with 6 lives 3. 094-C0F-E62 Start with 10 lives 4. 000-ECE-E6E Infinite lives 5. 005-EEA-C49 Autofire without pressing A (don't change control settings, leave rapid fire on) 6. 024-ABF-E6E Start on level 2 7. 034-ABF-E6E Start on level 3 8. 044-ABF-E6E Start on level 4 Gremlins 2 (tm) Game 1. 001-F0F-E62 Start with 1 life 2. 041-F0F-E62 Start with 5 lives 3. 091-F0F-E62 Start with 10 lives 4. A76-14E-19E Infinite lives--except against end-of-level enemies 5. A7D-7EE-19E Infinite lives--against end-of-level enemies 6. EA1-E1E-081 Infinite energy (display will show 1 pt. on level 1 & 6 pts. on all others) 7. 048-03F-C4A Start with 1/2x energy 8. EAC-2DE-081 Invincible to end-of-level bullets 9. EAB-E9E-081 Invincible to end-of-level enemies 10. 211-D5E-D5D All objects freeze and become harmless gizmos (Except spikes and end-of-level enemies) 11. 014-02B-F7E Suitcases can only take 1 pt. of damage before disappearing * = Suitcases will disappear if they touch a spike or some other hazards 12. 0A4-02B-F7E *Suitcases can take 10 pts of damage before disappearing 13. 144-02B-F7E *Suitcases can take 20 pts damage 14. 18F-7EF-4CA Suitcases invulnerable to left sides of spikes 15. 18C-B5F-4CA Suitcases invulnerable to top of spikes file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (14 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 14 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 16. 180-09E-4CA Suitcases invulnerable to right sides of spikes Old School Apps - Home of Abandonware Games http://www.OldSchoolApps.com 15 Heianky Alien (tm) Game 1. 01D-0AC-F7E Start with 1 life 2. 0AD-0AC-F7E Start with 10 lives 3. 14D-0AC-F7E Start with 20 lives 4. A75-7FB-3BE Infinite lives 5. C34-5BC-A21 Freeze aliens--can switch on/off 6. 214-5BC-A21 Slow motion game 7. 183-54C-2AA B button gives mega-dig, A button gives mega-fill Old Game Codes: 8. 01A-97E-F7E Start with 1 life 9. C90-22D-C45 + FFF-AFE-F7E Infinite lives Hook (tm) Game 1. 014-7ED-F7A 2. 074-7ED-F7A 3. 284-8FD-A2B 4. 004-93E-2AF 5. 000-B49-19E 6. 00C-FDD-3BE 7. 3EC-988-191 8. 3EC-A98-191 Start with 1 life Start with 7 lives Start with half energy Invincible Infinite magic dust after pick-up of flying power token Infinite lives 9 flying power tokens on pick-up 9 thimble tokens on pick-up Hunt for Red October (tm) Game 1. 00D-05A-E6E Infinite missiles 2. 00B-68A-E6E Infinite cloaking 3. 008-85F-E6E Infinite lives 4. 085-20F-E62 + 089-A5E-E62 Cloak and lives start at 8, missiles at 9 Kid Icarus: Of Myths and Monsters (tm) Game 1. A75-8EB-B30 Invincible against attacks 2. C95-7DC-6EE Avoid injury from water and spikes (prevents use of holy water) 3. 05D-FEE-E62 Start with 5 credits 4. 09D-FEE-E62 Start with 9 credits 5. A79-07C-19E Infinite credits 6. 023-26A-E6E Each snake heart = 2 7. 0A3-26A-E6E Each snake heart = 10 Kung Fu Master (tm) Game 1. 010-F2A-E62 Start with 2 lives 2. 050-F2A-E62 Start with 6 lives 3. 090-F2A-E62 Start with 10 lives file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (15 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 15 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 4. 5. 6. 7. 8. 9. 10. 003-E3A-3BE Infinite lives http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 010-F7A-F7E 1 continue 090-F7A-F7E 9 continues 00A-32A-3BE Infinite continues--switch off between levels to go on 00C-8EA-3BE Infinite time 022-8DA-E6E Start timer at 2,000 042-8DA-E6E Start timer at 4,000 16 Kwirk (tm) Game 1. 000-03E-19A Bonus points don't go down 2. 000-0DE-E6E Stop timer 3. 020-0DE-E6E Timer runs at 2x speed 4. 771-02E-197 + 7F1-11E-3B7 Up control is down/down is up 5. 671-20E-5D7 + 6F1-37E-7F7 Left control is right/right is left Lock N' Chase (tm) Game 1. 509-6BD-E66 Start with 50 lives 2. 259-6BD-E66 Start with 25 lives 3. 109-6BD-E66 Start with 10 lives 4. 007-C1D-E6E Infinite lives 5. 3ED-79F-081 + 02D-7AF-3BC + 00D-7BF-E69 Start on practice stage 1-1 6. 3ED-79F-081 + 03D-7AF-3BC + 00D-7BF-E69 Start on practice stage 1-2 7. 3ED-79F-081 + 04D-7AF-3BC + 00D-7BF-E69 Start on practice stage 1-3 8. 3ED-79F-081 + 08D-7AF-3BC + 00D-7BF-E69 Start on practice stage 2-1 9. 3ED-79F-081 + 09D-7AF-3BC + 00D-7BF-E69 Start on practice stage 2-2 10. 3ED-79F-081 + 0AD-7AF-3BC + 00D-7BF-E69 Start on practice stage 2-3 11. 3ED-79F-081 + 0ED-7AF-3BC + 00D-7BF-E69 Start on practice stage 3-1 12. 3ED-79F-081 + 0FD-7AF-3BC + 00D-7BF-E69 Start on practice stage 3-2 13. 3ED-79F-081 + 10D-7AF-3BC + 00D-7BF-E69 Start on practice stage 3-3 14. 3ED-79F-081 + 14D-7AF-3BC + 00D-7BF-E69 Start on practice stage 4-1 15. 3ED-79F-081 + 15D-7AF-3BC + 00D-7BF-E69 Start on practice stage 4-2 16. 3ED-79F-081 + 16D-7AF-3BC + 00D-7BF-E69 Start on practice stage 4-3 17. 3ED-79F-081 + 20D-7AF-3BC + 00D-7BF-E69 Start on practice stage 6-1 18. 3ED-79F-081 + 21D-7AF-3BC + 00D-7BF-E69 Start on practice stage 6-2 19. 3ED-79F-081 + 22D-7AF-3BC + 00D-7BF-E69 Start on practice stage 6-3 20. 3ED-79F-081 + 27D-7AF-3BC + 00D-7BF-E69 Start on practice stage 7-1 21. 3ED-79F-081 + 28D-7AF-3BC + 00D-7BF-E69 Start on practice stage 7-2 22. 18B-BDE-4CA Can't drop barriers Loopz (tm) Game 1. 002-6D8-19E 2. 014-15C-E66 3. 054-15C-E66 4. 0A4-15C-E66 5. 144-15C-E66 Infinite lives--can switch on/off Start with 1 life Start with 5 lives Start with 10 lives Start with 20 lives file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (16 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 16 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 6. 7. 00C-AB8-19E Infinite time--can switch on/off http://www.OldSchoolApps.com 379-628-084 Sets bonus multiplier to 10 Old School Apps - Home of Abandonware Games 17 Marble Madness (tm) Game 1. 00A-A8C-3BE Infinite time 2. 638-5EC-19A 99 seconds for level 1 3. 638-5FC-E6F 99 seconds for level 2 4. 638-60C-4CA 99 seconds for level 3 5. 638-61C-6EE 99 seconds for level 4 6. FA0-65C-4C1 Continue from last level reached Megaman in Dr. Wily's Revenge (tm) Game 1. 49B-94F-808 + 49B-EAF-808 Start with 1/2x energy 2. 25B-94F-808 + 25B-EAF-808 Start with 1/4x energy 3. 218-3E9-E61 Cannot die--can switch on/off 4. A72-05B-A28 Infinite weapons energy Megaman II (tm) Game 1. 008-C4D-E6E Infinite lives 2. 09B-F8F-E62 Start with 10 lives 3. 06B-F8F-E62 Start with 7 lives 4. 01B-F8F-E62 Start with 2 lives 5. 49C-55F-808 Start each stage with 1/2x energy 6. 25C-55F-808 Start each stage with 1/4x energy 7. A75-FDC-B30 Infinite energy 8. A7A-14C-A28 Infinite power on all weapons and dog adaptors Mercenary Force (tm) Game 1. B6E-75B-3BE Infinite hit points 2. 324-60E-F72 Servants start with 50 hit points 3. 324-68E-D5A Samurai start with 50 hit points 4. 324-70E-C42 Ninja starts with 50 hit points 5. 324-78E-C4E Monks start with 50 hit points 6. 324-80E-C4A Mystics start with 50 hit points 7. 501-B3E-3B9 + C31-B4E-E6E Start with 500,000 yen Micky's Dangerous Chase (tm) Game 1. 005-E0F-E6E Infinite lives 2. 00D-9FE-19E Infinite energy Mr. Chin's Gourmet Paradise (tm) Game 1. 09B-1DF-E62 Start with 10 lives file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (17 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 17 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 2. 3. 4. 5. 06B-1DF-E62 Start with 7 lives http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 01B-1DF-E62 Start with 2 lives A7E-17E-19E Infinite lives A71-79E-19A Stop timer on bonus round--must switch off to leave bonus round 18 Navy Seals (tm) Game 1. 00A-FDF-E6E Infinite lives 2. 019-009-F7A Start with 1 life 3. 069-009-F7A Start with 6 lives 4. 099-009-F7A Start with 9 lives 5. 058-0BF-E6E 5 snipers for each life after first life 6. 0A8-0BF-E6E 10 snipers after first life 7. 148-0BF-E6E 20 snipers after first life 8. 00B-4BF-19E Infinite snipers 9. 305-29F-A28 Start with 30 bullets 10. 605-29F-A28 Start with 60 bullets 11. 002-CEE-E6E Infinite bullets for handgun 12. 002-A4E-E6E Infinite bullets for machine gun 13. 182-9AE-6EA + 002-A4E-E6E Start with and keep machine gun and infinite ammo Nemesis (tm) Game 1. 007-2FD-D51 Super shield--destroys enemies and bullets on contact--doesn't work against scenery or end-of-level mother ships 2. C9D-C4E-081 Invincible 3. 014-F3D-4C1 + 014-F7D-4C1 Power-up indicator doesn't reset 4. 3E4-23D-081 + 014-24D-E60 + 004-25D-C4D Power-up speed burner any time 5. 3E4-23D-081 + 024-24D-E60 + 004-25D-C4D Power-up missiles any time 6. 3E4-23D-081 + 034-24D-E60 + 004-25D-C4D Power-up double gun any time 7. 3E4-23D-081 + 044-24D-E60 + 004-25D-C4D Power-up laser any time 8. 3E4-23D-081 + 054-24D-E60 + 004-25D-C4D Power-up destruction device any time 9. 3E4-23D-081 + 064-24D-E60 + 004-25D-C4D Power-up force field any time Ninja Boy (tm) Game 1. A75-5BA-19E Infinite lives 2. 0A0-35D-F7E Start with 10 lives 3. 140-35D-F7E Start with 20 lives 4. 3E3-C39-191 99 K's on pick-up 5. A7A-399-19E Infinite K's on pick-up 6. A7D-298-19E Infinite time in bonus rooms--switch off to leave bonus section Ninja Gaiden Shadow (tm) Game 1. 003-1CE-19E Infinite lives 2. 01A-FCF-E62 Start with 2 lives 3. 05A-FCF-E62 Start with 6 lives 4. 09A-FCF-E62 Start with 10 lives file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (18 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 18 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 003-1DD-19E Infinite energy http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 03A-F7F-F72 + 03B-2EF-F72 Start each new life with half energy 05B-01F-E6E + 05B-29F-E6E Start each new life with 5 firewheel markers 02A-E6F-E6A Start at stage 1 boss--Spider 07A-E6F-E6A Start at stage 2 boss--Jack & Gregory 0BA-E6F-E6A Start at stage 3 boss--Colonel Allen 0FA-E6F-E6A Start at stage 4 boss--Evil Nobleman Who-kisai 04A-E6F-E6A Start at beginning of stage 2 08A-E6F-E6A Start at beginning of stage 3 0CA-E6F-E6A Start at beginning of stage 4 10A-E6F-E6A Start at beginning of stage 5 19 Operation C (tm) Game 1. 011-82F-E62 Start with 2 life(sic) 2. 051-82F-E62 Start with 6 lives 3. 091-82F-E62 Start with 10 lives 4. 051-87F-E6A Start on any level from 1 to 4 5. 051-8CF-E6E Start on level 5 6. 216-CDA-4C1 Infinite lives Pac-Man (tm) Game 1. 01E-25F-E66 Start with 1 life 2. 06E-25F-E66 Start with 6 lives 3. 09E-25F-E66 Start with 9 lives 4. C97-5AE-7F2 Pac-Man is invulnerable to ghosts Paperboy (tm) Game 1. 003-99D-3BE Infinite papers 2. 004-B0E-C41 Infinite Paperboys Penguin Wars (tm) Game 1. 00C-1BF-C49 Pick up balls without having to press A (still have to press A to throw balls) 2. A77-5BF-19A Freeze timer--can switch on/off 3. 00E-B6F-3B7 Get up slower when hit by ball 4. 019-A3F-D5D Don't get hurt by balls Pipe Dream (tm) Game 1. 003-C4D-3BE Stop water--can switch on/off 2. 003-11D-F7E Length of 0 finishes level 3. C97-3DC-192 Put 1 block over another faster Power Racer (tm) Game 1. 016-93F-E66 Start with 1 life file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (19 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 19 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 056-93F-E66 Start with 5 lives http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 096-93F-E66 Start with 9 lives 001-9BC-3BE Infinite lives FA0-9DC-4C1 Keep twin cars until you collect another twin icon 3E5-62C-081 + 305-63C-A2E All pick-ups act as slow-downs 3E5-62C-081 + 315-63C-A2E All pick-ups act as u-turns 3E5-62C-081 + 325-63C-A2E All pick-ups act as twin cars 3E5-62C-081 + 335-63C-A2E All pick-ups act as bombs 3E5-62C-081 + 345-63C-A2E All pick-ups act as shields 3E5-62C-081 + 355-63C-A2E All pick-ups do nothing 20 Prince of Persia (tm) Game 1. 187-85D-4CA Don't take damage from falling--you can get trapped and have to reset (press Code Screen) * = Timer must go down to 59 to use passwords. 2. A71-42E-19E *Stop timer--can switch on/off 3. FA5-B7C-4C1 *Kill all guards without fighting (except ghost guards) 4. C3A-47F-E61 *Never have to fight guards Punisher (tm) Game 1. 00E-6AC-2A2 2. A74-1CE-19E 3. A73-01C-B3C 4. A74-CCE-19E No enemies appear--can switch on/off Infinite ammo Immunity to enemy bullets--but lose energy from killing civilians Infinite grenades Q*Bert (tm) Game 1. FAA-66D-3BE Infinite lives 2. 012-C0F-F7E Start with 1 life 3. 0A2-C0F-F7E Start with 10 lives 4. 142-C0F-F7E Start with 20 lives 5. 322-C0F-F7E Start with 50 lives 6. 010-E6E-E66 Each level has only 2 sub-levels 7. 010-E6E-E66 Each level has only 1 sub-level 8. 3C3-0FF-19E + 343-11F-3BE Start on level 2 Qix (tm) Game 1. 002-B8B-F71 2. 09D-8DC-E66 3. 06D-8DC-E66 4. 01D-8DC-E66 5. 03D-7BC-E6A 6. 07D-7BC-E6A 7. 0CD-7BC-E6A 8. 00B-829-2A7 Infinite lives Start with 9 lives Start with 6 lives Start with 1 life Start on level 4 Start on level 8 Start on level 13 Sparks don't chase you, but can still hurt file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (20 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 20 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 21 R-Type (tm) Game 1. 00E-C4E-19E Infinite ships 2. 3E8-E1F-4CA Pod worth more 3. 3E8-F7F-191 Speed-up gives max speed 4. 7E5-089-3BE Infinite credits * = Will not change display 5. 08B-3BE-E62 *Start with 9 credits 6. 03B-3BE-E62 *Start with 4 credits 7. 02B-2EE-E6E Start on level 2 8. 03B-2EE-E6E Start on level 3 9. 06B-2EE-E6E Start on level 4 10. 07B-2EE-E6E Start on level 5 11. 08B-2EE-E6E Start on level 6 Revenge of the Gator (tm) Game 1. 007-E1F-3BE Infinite supply of balls 2. 016-EDF-E66 Start with 1 ball 3. 096-EDF-E66 Start with 9 balls 4. 21F-24D-D5D Disable left flipper 5. C9F-2AD-7F1 Disable right flipper Robocop (tm) Game 1. F09-8AE-6E9 Infinite energy 2. 155-E8A-2AA Start with 1/2x energy 3. 605-E8A-2AA Start with 2x energy 4. F03-40C-6E9 Infinite time (timer goes down but resets) 5. FAB-C7E-4C1 Infinite superguns on pick-up 6. 005-11F-A22 After 1st screen of each phase, no one appears in windows Robocop 2 (tm) Game 1. C95-9CE-C49 Infinite energy on scrolling levels 2. AF4-D9A-3B7 Infinite energy on ED-209 levels 3. 02A-E8E-F7A Start with 2 lives 4. 05A-E8E-F7A Start with 5 lives 5. B60-C2D-3BE Infinite lives 6. C95-48E-C49 Infinite time--except stages 3 and 8 Skate Or Die: Bad 'N Rad (tm) Game 1. 055-1D8-C42 Start with 1/2x energy 2. 01D-659-E66 Start with 1 life 3. 05D-659-E66 Start with 5 lives 4. 0AD-659-E66 Start with 10 lives 5. 14D-659-E66 Start with 20 lives file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (21 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 21 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 6. 7. 8. 008-C3F-D5D Infinite lives http://www.OldSchoolApps.com 071-8CF-F7A Choose from 7 levels 004-A5C-3BE Infinite time Old School Apps - Home of Abandonware Games 22 Skate or Die-Tour De Thrash (tm) Game Retro Rocket Ramp codes: 1. 019-54F-E66 Start timer at 1 minute 2. 069-54F-E66 Start timer at 6 minutes 3. 099-54F-E66 Start timer at 9 minutes 4. A7C-E0F-19E Infinite skateboards 5. A7D-8BF-19E Infinite time--can switch on/off Stale Fish Tour codes: 6. 001-268-3BE Infinite time (fish time may read out wrong) 7. 01C-4FD-C4E Segment counter goes down quicker Sneaky Snakes (tm) Game 1. C96-CDC-3BE Infinite lives and time--must switch off at end of every level 2. 011-498-E66 Start with 2 lives 3. 061-498-E66 Start with 7 lives 4. 091-498-E66 Start with 10 lives 5. 011-2E8-E66 1 continue 6. 051-2E8-E66 5 continues 7. 0A1-2E8-E66 10 continues Snoopy's Magic Show (tm) Game 1. 010-47B-F7E Start with 1 life 2. 090-47B-F7E Start with 9 lives 3. 008-97A-3BA Infinite time--switch off in bonus round 4. 01E-6EC-F7A From level 2 on, only need 1 Woodstock to complete screen * = Switch off when you have reach(sic) chosen level (level numbers will display wrong) 5. 3EE-76C-191 + 09E-77C-F7A + 32E-7CC-3BA *Go to level 10 after level 1 6. 3EE-76C-191 + 13E-77C-F7A + 32E-7CC-3BA *Go to level 20 after level 1 7. 3EE-76C-191 + 27E-77C-F7A + 32E-7CC-3BA *Go to level 40 after level 1 8. 3EE-76C-191 + 4FE-77C-F7A + 32E-7CC-3BA *Go to level 80 after level 1 Snow Brothers (tm) Game * = 1st credit only 1. 017-5F9-E62 *Start with 2 chances 2. 067-5F9-E62 *Start with 7 chances 3. 097-5F9-E62 *Start with 10 chances 4. 004-91B-F71 Infinite lives 5. 001-68F-C46 Start with 1 credit 6. 641-68F-C46 Start with 100 credits 7. 00F-3BF-193 Zero gravity file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (22 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 22 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 8. 007-1EE-193 Ice Commandos act weird http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 23 Solomon's Club (tm) Game 1. C98-CFC-193 Blocks added to map are invisible; blocks taken away are still visible--leaves keys and other objects on display, but they have been collected 2. 023-8DF-E66 Start with 1 life 3. 0B3-8DF-E66 Start with 10 lives 4. 153-8DF-E66 Start with 20 lives 5. A71-71E-19E Infinite lives 6. C94-1DC-081 Infinite times 7. C9E-71C-D5D Run thru any blocks to left or right of you Star Trek-The 25th Anniversary (tm) Game 1. 000-ADC-F7A Start with 1 ship 2. 090-ADC-F7A Start with 10 ships 3. 006-E8B-19E Infinite ships 4. 010-BC2-F7A Start with 1 Photon Torpedo 5. 090-BC2-F7A Start with 9 Photon Torpedoes 6. 007-02B-19E Infinite Photon Torpedoes 7. 990-9BC-80B Start with shields at full power 8. 990-A0C-80B Start with speed at full power 9. 990-A5C-80B Start with Phaser weapons at full power Super Hunchback (tm) Game 1. 003-A39-3BE No timer 2. 006-CC9-A2C Infinite lives 3. 057-1E9-E62 Start with 6 lives 4. 017-1E9-E62 Start with 2 lives 5. 004-789-3BA No bell bonuses 6. 004-899-E6E No loss of bells when Quasi dies Super Mario Land (tm) Game 1. 21C-53E-4C1 Infinite lives 2. 01D-49C-E62 Start with 2 lives 3. 05D-49C-E62 Start with 6 lives 4. 09D-49C-E62 Start with 10 lives 5. 189-B3B-4CA Fall much slower 6. 00B-8EB-E69 Stay as large Mario 7. 18A-B1E-2AA Run thru all objects Super R.C. Pro AM (tm) Game 1. 052-BB9-E6E 5 rounds of ammo for each star collected 2. 0A2-BB9-E6E 10 rounds of ammo for each star collected 3. 142-BB9-E6E 20 rounds of ammo for each star collected file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (23 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 23 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 4. 5. 6. 7. 8. 9. 10. 11. 054-ECF-E6E Start on track 5 http://www.OldSchoolApps.com 0A4-ECF-E6E Start on track 10 0F4-ECF-E6E Start on track 15 144-ECF-E6E Start on track 20 184-ECF-E6E Start on track 24 014-F4F-E6E Start with car 1 024-F4F-E6E Start with car 2 034-F4F-E6E Start with car 3 Tail 'Gator (tm) Game 1. 00C-4BE-3BE 2. 189-A1D-4CA 3. 060-C7E-E6A 4. 001-D1D-3BE Old School Apps - Home of Abandonware Games 24 Infinite hit points All chests reveal keys Charlie has a tail strength of 6 Charlie keeps his tail strength Tasmania Story (tm) Game 1. 015-D2F-E66 Start with 1 life 2. 055-D2F-E66 Start with 5 lives * = Counter can't display this many lives 3. 105-D2F-E66 *Start with 15 lives 4. 155-D2F-E66 *Start with 20 lives 5. 005-B3D-19E Infinite lives 6. 016-72F-C42 Start with 1 bomb 7. 196-72F-C42 Start with 25 bombs 8. 326-72F-C42 Start with 50 bombs 9. 486-72F-C42 Start with 75 bombs 10. 006-8CD-E6E Infinite bombs Teenage Mutant Ninja Turtles II: Back From The Sewers (tm) Game 1. 001-B6B-3BE Infinite energy 2. 033-65E-D5A Start with 3 energy points 3. 063-65E-D5A Start with 6 energy points 4. 093-65E-D5A Start with 9 energy points 5. 3E3-8AE-6EA + 013-8BE-E66 Start on act 2 6. 3E3-8AE-6EA + 023-8BE-E66 Start on act 3 7. 3E3-8AE-6EA + 033-8BE-E66 Start on act 4 8. 3E3-8AE-6EA + 043-8BE-E66 Start on act 5 9. 3E3-8AE-6EA + 053-8BE-E66 Start on act 6 10. 0E8-BD8-802 + 018-BE8-D57 Pizza increases energy by only 1 11. 0E8-BD8-802 + 068-BE8-D57 Pizza increases energy by 6 12. 0E8-BD8-802 + 098-BE8-D57 Pizza increases energy by 9 13. 0E8-BD8-802 + 0C8-BE8-D57 Pizza completely restores energy Tetris (tm) Game file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (24 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 24 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 1. 01A-8BE-7FE Need 1 line to finish game B http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 25 2. 10A-8BE-7FE Need 10 lines to finish game B 2-player codes: 3. 00C-83F-197 Immunity from other player's Tetrises 4. 3EC-86F-2AA + 04C-87F-7F0 When the other player gets a double or better, player with Game Genie gets 4 lines added to his screen (makes game more difficult for that player) Tiny Toon Adventures (tm) Game 1. 00D-9FE-E6E Infinite lives 2. 00C-A3F-E6E Infinite carrots, pineapples and melons 3. 012-4C9-E62 Start with 2 lives 4. 042-4C9-E62 Start with 5 lives 5. 092-4C9-E62 Start with 10 lives 6. 012-559-E66 Start with 1 of each food 7. 052-559-E66 Start with 5 of each food 8. 092-559-E66 Start with 9 of each food Trax (tm) Game 1. 003-CBB-C4D Infinite lives 2. 015-B4B-E66 Start with 1 life 3. 065-B4B-E66 Start with 6 lives 4. 095-B4B-E66 Start with 9 lives 5. 3CA-C0F-5D4 Start on stage 2 6. 78A-C0F-5D4 Start at beginning of stage 4 7. 7BA-C0F-5D4 Start at end of stage 4 8. 3DA-C0F-5D4 Skip to win sequence 9. 003-0EB-6E2 + 003-08B-4CA Autofire Turrican (tm) Game 1. 00E-E4D-E6E 2. 01B-58E-E66 3. 06B-58E-E66 4. 09B-58E-E66 5. 006-C2F-3BE 6. A7F-68D-19E 7. 01B-C3E-E66 8. 09B-C3E-E66 9. 003-D0F-3BE 10. 002-F5F-7F6 11. 000-2AC-3BE Infinite lives Start with 1 life Start with 6 lives Start with 9 lives Infinite buzzsaws Infinite grenades/power lines Start with 1 grenade, 1 power line, 1 mine Start with 9 grenades, 9 power lines, 9 mines Infinite time Auto crystal increase Infinite energy Ultra Golf (tm) Game 1. A77-57C-19A No strokes are recorded (strokes remain at 0) 2. FA9-2DA-4C1 No wind 3. DC0-899-D5D No extra penalty shot for out-of-bounds file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (25 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 25 file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt 4. 184-5AD-4CA Play from out-of-bounds http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 26 Who Framed Roger Rabbit (tm) Game 1. 003-188-A22 Infinite energy * = Must enter "AAAAAAAA" as password 2. 001-32C-D56 + 3E1-38C-08B + 011-39C-19A *Start at act 2 3. 001-32C-D56 + 3E1-38C-08B + 021-39C-19A *Start at act 3 4. 001-32C-D56 + 3E1-38C-08B + 031-39C-19A *Start at act 4 5. 001-32C-D56 + 3E1-38C-08B + 041-39C-19A *Start at act 5 6. 001-32C-D56 + 3E1-38C-08B + 051-39C-19A *Start at act 6 7. A76-318-19E Infinite bullets for Toon Gun 8. A7E-B9D-19E Infinite energy for Benny the Cab Wizards & Warriors X: Fortress Of Fear (tm) Game 1. 00B-12C-3BE Infinite lives 2. 019-97E-E66 Start with 1 life 3. 059-97E-E66 Start with 5 lives 4. 099-97E-E66 Start with 9 lives 5. FAA-F5C-4C1 Infinite energy 6. 069-76E-D5A Start with 1/2x energy 7. 44B-29C-E67 + 0DB-2CC-D52 Keep keys after death 8. 002-54C-3BE Keep keys after using file:///C|/Documents%20and%20Settings/Dan/Desktop/gameboy-game-genie-codes.txt (26 of 26) [5/16/2011 11:47:46 AM] http://www.OldSchoolApps.com Old School Apps - Home of Abandonware Games 26