Linear Motion Concept of motion We shall restrict this discussion to the movement of an object in a straight line (i.e. 1 D). The position of an object on a straight line can be defined by a single number telling us: (a) how far the object is from a given point called the origin. (b) whether the object is on the RHS (Positive +ve ) or LHS (negative –ve) of the origin. • When an object moves it undergoes a Displacement, this is the change in position. Rate is a quantity divided by time. Motion is measured relative to an object assumed stationary. Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 1 of 11 Speed is: • a measure of how fast an object is moving. • the rate at which distance is covered. • the distance travelled per unit time speed = distance d = time t the units are (metre) (second) Units are in metre/second or metres per sec, i.e. m/s or m·s-1 Instantaneous Speed Is the speed of the object at an instant in time. e.g. the reading on a car’s speedometer. Speed = 20 km/h or 20 km h-1 Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 2 of 11 Speed & Velocity Average Speed average speed = total distance moved time taken The units are m·s-1 Velocity Speed and velocity are often interchanged but in physics velocity is speed in a given direction. Note: the speed of a car is measured by a speed-o-meter not a velocity-o-meter! speed 70 km/h. velocity 70 km/h East. eg. Constant Speed Motion with the same (i.e. a constant) speed. Constant Velocity This is motion in a given direction in a straight line at constant speed. Discussion – a car is moving in a circle? The car moves with constant speed. The car has changing velocity. Explain why this is so? Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 3 of 11 Acceleration Acceleration - the rate at which velocity is changing change in velocity v 2 - v 1 ∆v acceleration = = = time interval t 2 - t1 ∆t (N.B. The symbol ∆ (delta) is often used as a symbol for “change in” or “difference in”. i.e. ∆v means change in velocity). metres/second (velocity) Units = second (time) metres metres = = second × second second 2 = m ⋅ s − 2 or m/s 2 The key idea is that acceleration defines change. Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 4 of 11 Acceleration applies also when a change in direction occurs for example moving around a circle at constant speed involves acceleration. (Your velocity is not constant because you are changing direction.) Acceleration increasing speed Acceleration negative decreasing speed Acceleration changing direction Acceleration: since it is defined as the rate of change of velocity, acceleration has the same direction as the change in velocity. Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 5 of 11 Free Fall Free Fall - how fast? An object is dropped. It starts from rest (v0 = 0 m·s-1) and gains speed as it falls. It accelerates. Gravity causes it to gain speed (accelerate). If there is no air resistance then the object is said to be in "Free Fall". Free Fall :- motion under the influence of gravitational force alone (no air resistance). Increasing velocity Constant acceleration (g) The acceleration of an object under free fall on Earth is 9.8 m·s-2 (approx. 10 m·s-2). g = acceleration due to gravity g = 10 m·s-2 Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 6 of 11 change in velocity v - v 0 (1) acceleration = time interval = ∆t if v = instantaneous speed after an elapsed time ∆t = time interval = elapsed time v0 = initial speed = 0 m·s-1 acceleration = g m·s-2 v-0 g= then elapsed time ∴ v = g x elapsed time (instantaneous speed) v = gt (2) If an object is thrown vertically upwards, at the top of its flight its velocity is zero (acceleration is constant since this is the rate of change of velocity). At the top of the path a = 10 m·s-2 (down), v = 0 m·s-1. Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 7 of 11 Free Fall - how far? ( for a body starting from rest) From before, v = gt v0 + v Average speed = 2 and Distance = average speed × time interval v+0 ×t ∴ d= 2 (gt) ×t d= 2 1 d = gt 2 2 Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 8 of 11 Graphs of Motion (For an object moving in a straight line) Motion can be presented graphically. Motion graphs have velocity plotted on the y-axis (vertical axis) and time plotted along the x-axis (horizontal axis) for example: -1 Velocity (m.s ) 50 40 30 20 10 0 0 1 2 3 4 5 T im e (s) This graph shows that there is a linear relationship between velocity and time. Also the graph passes though the origin and hence we can say that velocity is directly proportional to time, or v ∝ t. Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 9 of 11 The slope (gradient) of a straight line graph is the y step divided by the x step, or rise over run. For example the gradient (slope) calculation for: (5 s , 50 m·s-1) and (1 s, 10 m·s-1). slope = y step ∆ v = x step ∆ t 50 m ⋅ s −1 − 10 m ⋅ s −1 = 5 s − 1s 40 m ⋅ s −1 = = 10 m ⋅ s −2 4s So the gradient tells us that the object has an acceleration of 10 m·s-2. The equation of a straight line is: y = mx + c where m is the gradient (slope) of the line and c is the y-intercept. From the graph, m = 10 and c = 0, therefore y = 10x. Or, in this case, v = 10t, where v is the velocity and t is time. Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 10 of 11 A curved line on a graph tells us that the gradient (whatever the units) is constantly changing with time. Displacement (m) 35 30 25 20 15 10 5 0 -5 0 1 2 3 4 5 6 Time (s) This graph has the equation d = t2, with the black lines indicating the tangent to the curve. The units of the slope of this curve would be m·s-1 (y over x), or velocity. The slope of the tangent to the curve increases with time (the tangent at t = 5 s has a steeper slope than that at t = 1 s), therefore velocity increases with time, i.e. the object is accelerating. Conceptual Physics - 3rd edition – Paul Hewitt Chapter 2 – Linear Motion Page 11 of 11