2008 International Esport Club Championship Rules 1st, name 2008 International Esport Club Championship 2nd,organizational unit Sponsor: Beijing Municipal People's Government Executive unit: Administrator Of Sport Of Beijing Chongwen District Beijing Chongwen District Teenager's Esport Club Beijing Qinglong Sport Development Ltd. 3rd, Time and Place (1) Time: April 25th ~ 27th (Report on 24th) (2) Place:Beijing 4th, Contest Item Warcraft Item(club group contest) 5th, attending units 10 well-known clubs from home and sea. Each club can select and appoint 4 athletes and a leader. SK,Fnatic,MYM,Wicked,wNv,BeT,WE, Gravitas,Mouz,Colorful 6th, contest method (1st) contest system 1.contest form: Any game between two clubs need to carry on 5 rounds, 4 singles and 1 doubles, each game adopts the system of two victories in three games. 2. 2008 International Esport Club Championshipwill be run in two stages: (1) the first stage: group round robin.10 clubs draw lots to divide into the A, B, group on average. Groups whose collect points are the Ex-2 will get to the next stage; in group round robin, one point will be awarded for a win, and zero for a loss, and according to this principle to determine the group place. (2) the second stage: Cross elimination series. A1 vs B2, A2 vs B1, the winner fights the champion and the loser fights the third place. (2nd) Rule: 1. General rules (1) Software edition: Warcraft III- Frozen Throne V1.21 b. (2) Way: Club group contest. (3) Time: Time is unlimited to keep to definitely victory or defeat, if there is a special circumstance, please refer to the elucidation concerning game time item in the detailed regulations. (4) Map: 1v1:Twisted Meadows、Turtle Rock、Echo Isles、Terenas Stand、Secret Valley、Gnoll Wood; 2v2:Twisted Meadows、Turtle Rock、Gnoll Wood、Lost Temple RoC; The unit will draw lots to determine the competing map in the first round, then the rest map in each round will be chosen by the last loser. (5)The victory or defeat judges: the groups which destroy all of the opponents’ buildings or force the opponent to admit defeat will become champion, the special circumstance will be determined by the judge. ① In the group match: Way of getting goals : one point for a win and zero for a loss. If two or more groups get equal points, please determine the place according to the followings: a. groups win the same points play against each other, then the group which gets more points will take the higher position. b. the group who gets more clear goals will take the higher position c. the group who gets more clear goals in the same circulation will take the higher position e. If the groups still have equal points, then add almost two rounds of competing, if still can’t determine the winner,then the place will be determined by drawing lots. The way of playing off as follows: the group whose label is near the front will wait, and the last two contestants will play in the additional round.Then the winner and the waiter will play an additional round , the loser will wait ;finally the two contestants whose labels are near the back will play in the additional round,the loser will play with the group whose label is near the front. ②In the finals, each contest is a composed of the best of five sets. Each round adopts the system of two victories in three games. (6)Race choice: choose freely 2.Detailed regulations (1)Establish ① Speed enactment: Quick ② Team lock: Open ③ The common troops: Open ④ Units share: Free definition ⑤ The random race: Close ⑥ The random hero: Close ⑦ Viewer: Judge ⑧ Visibility :Default (2)Rules ① Before competing contestants can choose race arbitrarily, can not choose ‘random’, the contestants disallow to change race during the countdown stage. While competing be over, both groups should reserve the screen appearance of end to get confirmation from judge. ②After competing be over, according to the judge’s request the record image should be reserved under the judge’s supervision. It disallows to use any form of hung (cheated) software outside in the game. ③ It disallows to use the existent holes of the software. ④ It disallows to use self-taking scripts and other additional procedures. ⑤ Forbid to use a setting which is not-standard or is not approved of. ⑥ If neither part can not exterminate the other group: a. If time is less than 20 minutes at the moment, then judge both groups to re-compete. b. If time is more than 20 minutes, and resources on the map are almost exhausted or both groups can not continue to collect resources, and neither group has enough troops to exterminate the other, as a result both can not take the offensive. In this situation, according to the collect points to judge which groups withdraw the contest, the group whose points exceed the other by 10% can be judged to win. Otherwise, the contest is drawn, then re-compete. c. Under other circumstances re-compete. (3)Breaking line ① Breaking line intentionally :While breaking line behavior occurs intentionally, it will be seen as getting out of line, the contestant will be fail the game. If the contestants take an opposing point of view, they can make a protest right after judging. The judge can suspend the contest, making a final determination. ② Breaking line unintentionally: If there is some inevitable reason resulting in the contestant breaking line unintentionally: a. Both groups should reserve the screen appearance of end to get judged. b. If in the first five minutes of the contest, then restart a game. c. If after five minutes’ play: a) If both groups agree to re-compete, then re-competing; b) If both groups can not reach agreement, the judge will determine the result according to the condition; c)The advantage judges: If a group has already obtained the absolute advantage of troops, the other can not resisted its aggression, judging the group which has advantage to win; If neither group obtains a beneficial position absolutely in the contest , but the situation matches the following conditions: -The group which has advantage occupies and controls much more resources than opponent ,then judge group which has advantage to win; -One group which has greater advantage in current military strength, the other can not take an offensive, judging the group which has greater advantage to win. If the all conditions above don not match, then judge the group whose points keep ahead by 20% (contain 20%) to win, if the points are less than 20%, re-compete. (3rd) The athletes self-provid peripheral device for game and related drive procedure. 8th, attending way (1st) Each club may enter one leader of a group; (2nd) Before each inning, each club should hand over the lists of athletes in order of play, and can not replace the sequence after handing over; 10th, place and reward: (1st) place: The group total points takes Ex-3, distributing award prize, trophy and medal; (2nd) Praising ways: Place Amount of money(RMB:yuan) First 160,000 Second 100,000 Third 60,000 Fourth 30,000 The 5-8th Each 10,000 The ninth and tenth Each 5,000 Add up 400,000 11th, contacting methods 2008 International Esport Club Championship Contact person:Man “Yamim” Yeon Tel: 86 010 67028470 86 010 67024470 Fax:86 010 67028470-8888