[1] Different types of convergence have been detected by researchers in the field, e.g. network convergence, service convergence, corporate convergence (Cuilenburg and Slaa 1993 according to Fagerjord 2002:4), rhetorical convergence (Fagerjord 2002) [2] In Rethorical Convergens, Studying Web Media(2002) Fagerjord points to how “a rethorical device changes when lifted to a new medium” (2002:140), and how a convergence-perspective that is not sensitive to this difference might loose some of its potential towards digital media e.g. the remediation-perspective put forward by Bolter & Grusin ([1999] 2000). As will be discussed further in Chapre 4.4. on exploring theory through practice, the remediation-perspective may be given more ambitions as analytical tool on web-communication than what it might support. At this point, however, Fagerjords critique of how convergence is applied in Bolter and Grusin´s Remediation serves to illustrate the novelty of digital media studies and terminological difficulty of convergence. Convergence may be considered a “primitive term”, that is a term applied undefined, with a general understood meaning (Chaffe 1991 according to Broom, Casey, Ritchey et al. 2000:6 on the term “Public Relations”). [3] The term “sms-based” is employed by Beyer, Enli, Maasø & Ytreberg (forthcoming) in “Small talk makes a big difference: recent developments in interactive, SMS-based television”, Television and new media. [4] The assertion refers to the Generator-x 2005 conference program: “Hardware is irrelevant, software is king”. The Generator.x project is a conference, exhibition and weblog examining the role of software and generative strategies in current digital art and design. http://www.generatorx.no/generatorx-introduction/ [5] In Digital Media Revisited Liestøl et al. see reflexivity as an additional burdon on the innovator: “Knowing that what one discovers depends on where one stands may lead to knowing about oneself more than anything else” (Liestøl et al. 2003:10). Reflexivity will be taken up in the final section 5. on the subject of post-structural inquiry and how research is considered a cultural practice. [6] e.g. new ways to handle reference information related to artifact and specimen collections in disciplines such as archeology, literature, lexicography, art history (see http://www.dok.hf.uio.no/) or new technology-related cources like “Sound for Multimedia”, “Sound in Public Environments” and “Programming” at departments of Music (http://www.hf.ntnu.no/hf/Musikk/studier/Musikkteknologi). [7] e.g. Anita Hammer in “Transdisciplinarity and Theory of Theatre in the Digital Space” (2002), suggesting a comparison between terms and theory from the liberal arts fields of literature and theatre and a further comparison of these to approachs of the sociological field in order to study “simultaneously interactive “places” in net net communication”. Gunnar Liestøl calls attention to compatible features of methods in humanities and Information Systems in “Research into the development of digital media as an interdisciplinary field based in the scince and the humanities” (2001). Interdisciplinary approach to humanities is institutionalised in e.g. The Department of Art at UC Santa Barbara, which offers degrees in art and art related fields with an emphasis in integral interdisciplinarity and holds a “Interdisciplinary Humanities Center” (http://www.arts.ucsb.edu/)The research field “digital media arts” emphasises a strong transdisciplinary approach in arts, science and technology collaborative research. (http://www.arts.ucsb.edu/graduate/areas.html). [8] Interdisciplinary studies of digital media can be found as a B.A. at The University of Oslo, combining informatics, media studies and law and as a M.A. at Århus University, merging information and media studies in areas such as ICT and learning, the internet and in multi media (see http://old.imv.au.dk/eng). The Information Design and Technology master program at Georgia Tech offers arts and humanities based advanced study in digital media design and critique (see http://idt.lcc.gatech.edu/idt/index.php ), while digital media studies at Florida State University, is directed towards marketing & management communication (http://www.comm.fsu.edu/comm/g_prog.html#interact). [9] Such distinctions can be traced back as far as Greek philosophy and the separation of techne and episteme: Techne denotes technical know how or skill, episteme, as in epistemology, concerns theoretical know why (e.g. Flyvbjerg 2001:56) and may be said to be a more robust kind of knowledge in which claims can be true or false. [10] To include and direct epistemological reflections towards both fields of learning and research is practiced in e.g. Kjørup ([1996] 2003:25) on the epistemology of humanities in Menneskevidenskaberne. Problemer og traditioner I humanioras videnskapsteori. [11] Kristoffer Kjelling, fellow media student/producer of Extended Andrew Morrison, project leader, Associate professor, InterMedia Synne Skjulstad, course teacher, Research Fellow, InterMedia Mia Habib, Choreographer Jimu Makurumbandi, Choreographer Inger Reidun Olsen, Choreographer Emilia Bokløv, Choreographer Toril Bernatekk, choreography teacher, KHIO (link til Extended side) [12] “Extended”, http://www.intermedia.uio.no/extended/ “Extended+” http://www.intermedia.uio.no//projects/research/multimo/extendedplus_en.html “Tapet” http://www.intermedia.uio.no//projects/research/multimo/tapet_en.html;jsessionid=83520 E36F6278B4AEF7580E515A1568A “Ballectro” http://www.intermedia.uio.no/ballectro/ [13] The notion of paradigm shifts derives from philosopher of science Thomas Kuhn scientific paradigms in The Structure of Scientific Revolutions (1962) - how the development of science hold that science enjoys periods of stable growth punctuated by revisionary revolutions (Alexander Bird 2004 http://plato.stanford.edu/entries/thomaskuhn/#3 23.11.05). However, the “(post)modern” notion of paradigms may also be fruitful within humanities (Kjørup [1996] 2003) but perhaps more adequately seen as supplementary paradigms, as humanities may operate with multiple paradigms (e.g. a biographical or formalistic approach to a piece of art). When various brakes with what might be termed “normal humanities” (instead of “normal science” in Kuhn´s terms) become pressing and the “reflexivity” or consciousness towards this crisis become present, the paradigms (in wide sense) and “exemplar” (paradigm in narrow sense e.g. critical methodological approachs in the humanities), may also shift or be accompanied by more practice-based initiatives. [14] Social science and humanities might be said to be the two major diciplines to concider when notions of media studies as cross-diciplinary field are discussed. Media studies incorporate however knowledge located outside these fields. Perhaps most important to note in this thesis on digital media studies is informatics (computer science) (e.g. Liestøl 2001), a field which dominantly originated in mathematical and natural science (Liestøl 2001:43), and is also often located institutionally as part of mathematical and natural science faculty (e.g. at the University of Oslo). [15] According to Fetveit, social science wants not only to understand phenomenas but to measure their exact expansion. “In such measure-research, our judgment needs temporary help from apparatus that can compansate for its inadequacy. This apparatus is the method. The method provides a temporarily suspension of judgement” (Fetveit 2000:6 my translation). To illusrate the colonialising and marginalising of the humanities, Fetveit refers to David Bordwell, Janet Staiger and Kristin Thompsons The Classic Hollywood Cinema (1985). To understand what characterises “the classical Hollywood movie” the researchers suspended judgement when gathering and selecting the 100 representative movies so that “our choices where not biased by personal preferences or conceptions of influential or masterful films” ( Bordwell et al 1985:388 according to Fetveit 2000:13). The inadequacy of perceiving method as “ systematic approach to develop knowledge” in humanistic inguiry may be further illustrated by examples from this thesis. In this thesis I have found it reasonable to include non-systematically collected material and acknowledge non-manifested knowledge such as my own experinence - both methodological choices that can be said to be questionable according to requirements of intersubjectivity, or, put the other way around; both which can be said to question the status of the same requirement of intersubjectivity within media research. [16] The term hermeneutics covers both the art and the theory of understanding and interpretation, streching from theory and methodology for analysing texts (methodological hermeneutics e.g Friedrich D. E. Schleiermacher 18th-century expanded text-interpretation from its medieval role explaining the correct analysis of the Bible) to notions of humans as interpretive beings and the conditions for symbolic interaction and culture in general (philosophical hermeneutics e.g. Heidegger, Gadamer 19-th century). The latter form of hermeneutics might be said to evolve from the former. Hermeneutics at this point in the thesis, is to be read as hermeneutics of first order, that is, as art of understanding and interpretation and as a critiqal responce to the supremacy of the natural sciences serving as models of knowledge. The object of analysis within humanities and social-siences might be said to be both constructed and analysed within a context, hence needs to be interpretated, which make the explanatory logic and aim of natural science inadequate. However, the partening is not absolutt. In principal, even natural science might be said to construct their objects of interrogation as theoties are led by their prior knowledge. Further, when turned towards the second order of hermeneutics and what I have termed the ontological turn of hermeneutics in my final section 5, even natural science may in some sense be regarded as hermeneutic (Kjørup [1996] 2003:203], as the dynamic of theory and empiry of the hypothetic-deductive method may be said to correspond to the hermeneutic circle/spiral of hermeneutic method between whole/part, text/context, subject/object. (The section is based on the following readings: Østbye et al. 1997, Kjørup [1996] 2003, Stanford Encyclopedia of Philosophy http://plato.stanford.edu/entries/hermeneutics/ , Ariadne Idehistorie Encyclopedia http://www.hf.uio.no/ikos/ariadne/Idehistorie/framesettogm.htm?metode/metode_hermen eutikk.htm ) [17] The separation derives from how Wilhelm Dilthey (1883) distinguished between the “natural” and the “human” sciences on the grounds that as their subjects of inquiery are different, so does their methods need to be different. The separation between humanities and social sciences (and natural science) in turn, may be said to devolop from Jurgen Habermas´ notion of three categories of process of inquiry or “cognitive interests” (e.g. Kjørup [1996] 2003). [18] To analyse, to approach a phenomenon by study parts of the phenomenon, is charecteristic of structurlistic thinking. The notion of the dynamic of parts and whole is shared with hermeneutic but may be said to be supplied with Saussure´s notion of the parts structure derived from his separation of “langue”, abstract linguistic system, and “langage” concrete and manifold language (e.g. Kjørup338). Adapted to other fields (by both Saussure and following thinkers), structuralism is the identification of universal structures underlying culture (Belsey 2002:114). [19] There are modules such as “Humanists in practice” situated at e.g. the faculty of Arts at The Norwegian University of Science and Technology, NTNU, as part of this institution attention and focus on innovation http://www.hf.ntnu.no/hip/. This is however not a module in which students make their own artifacts as part of the research design. The aim of the module is to enhance humanists awareness on humanistic competence outside academia and tools (web-publishing) helpful to create new establishments. [20] Notions of “post-critical methodologies” are articulated by e.g. Patricia Sullivan and James E. Porter in Opening Spaces: Writing Technologies and Clinical ResearchPractice (1997), emphaising researchers critical self-awareness and methodology conceptualised as praxis (Kevin Eric De Pew, Susan KayMille 2005:261) [21] “Artifact” refers in this thesis to any object created by humans or process resulting from human activity i.e. not necessarily an object or process which represents things from the past or an object remaining from a particular period. [22] As the critical paradigm developed, its concern of working-class subordination broadend to a wider view of other kinds of dominations e.g gender or ethnicity (McQuaile [1983] 1994). [23] The term “critical” refers to both judgement, interpretation, or observation and a position disagreeing with or opposing the object of criticism. The ambiguity generates difficulty when concepts such as “criticism” and “critical theory” are applied. In social sciences and humanities critical theory has two quite different meanings with different origins and histories, one originating in social theory and the other in literary criticism. In social science “critical theory” is shorthand for the social theory oriented toward critiquing and changing society, and may be distinguished from more “traditional” theory according to a specific practical purpose; a theory is critical to the extent that it seeks human emancipation. The intellectual movement Frankfurt Critical School originated as a response to the World Wars (the perspective originated after WWI, and developed during and after WWII), studying the possibility of rational human subjects. These studies saw a common concern in the ability of capitalism to destroy the preconditions of critical consciousness (However inspired by Marx, the institution and theoretical tradition of Frankfurt Critical School applied “critical theory” rather than “Marxism” (Kjørup [1996] 2003:318)). The critique of capitalism turned into a critique of Western civilisation as a whole and, during the 1950s to the middle 1960s, turned into a critique of Mass Media. In literary criticism and humanities - where the critical orientation developed rapidly beyond its origins of literary criticism, “critical theory“, by contrast, labels theory applied in criticism. It is not necessarily oriented toward radical social change, involve a normative dimension or even toward the analysis of society but is focusd primarily on the analysis of texts and text-like phenomena. Nevertheless, since the 1970s, there has been some overlap between the critical theory of humanities and the social, critical theory of social science, which complicates the picture. The overlap might be said to derive from their interrelated attention to language, symbolism, and meaning construction. Because of the Frankfurt Critical School focus on the role of false consciousness and ideology in the perpetuation of capitalism, they analysed works of culture, including literature, music, art, both “high culture” and “popular culture” or “mass culture.” From the literary side, reacting against the New Criticism of the previous decades (in turn a reaction to 18th century history-biographical orientation) that tried to analyse literary texts purely internally, scholars began to incorporate theoretical perspectives such as semiotic, linguistic, psychoanalysis, post-structuralism, and deconstruction and critical social theory and various other forms of neo-Marxian theory into their analyses and interpretations of literary works. (The section is based on the following readings: Stanford Encyclopedia of Philosophy http://plato.stanford.edu/entries/critical-theory/, McQuail [1983] 1994, http://en.wikipedia.org/wiki/Critical_theory#Relationship_between_the_two_versions, Kjørup [1996] 2003. [24] It should be noted that the diverse cases discussed in Making Media are media education in classroom practice at secondary schools. I consider however Making Media as informative here regarding the broad theoretical concern of the book, where the cases are part of their “theoretically informed interrogation of practice” (Buckinghamet al. 1995:225). In Making Media “media education” does not refer to media used in educational setting i.e. means of teaching content. Media education refer to the instructional practices that promote a merge of critical analysis and media production skills. As recogniced by the authours there are considerable overlap between media education and media literacy, particularly in the digital age. Literacy entails knowledge of the structural features of media and how these might tend to influence the content of the media, and matters in a context of media understanding broader than education. [25] The twin concepts “analytic” and “synthetic” were introduced by Kant in Critique of Pure Reason (1781). [26] The collaboration and online research and documentation and notions of performance-based research are elaborated in “Researching performance, performing research: dance, multimedia and learning” (Skjulstad, S., Morrison, A. & Aaberge, A. 2002) published in Researching ICTs in Context (Morrison, A. (ed) 2002) http://www.intermedia.uio.no/konferanser/skikt-02/skikt-research-conferance.html [27] Equally proximate and integrated with the written thesis-text and argumentation are secondary information or resources such as notes and external references like referred web-published texts, presentations of academics, artworks or educational- and researchprojects. [28] How may practice-based methods inform studies of digital media? How may the interplay between practice and theory be conceptualissed? How may practice-based studies be communicated? [29] In the anthology Dance and Technology, “New Media are viewed as new forms of communication, since they work with computers and are thus capable of digitally combining different elements, such as image, text, and sound “ (Evert 2002:58). In Digital Media Revisited (2003) both terms are applied; (“(…) there are historically compelling reasons why we might at this moment seek to define a practical theory of new media. The evolving relationship between digital media and pedagogics is also central to the critical understanding of digital media”. (Liestøl, Morrison, Rasmussen introdcing the divers contributors and the outline of the book 2003:5) [30] e.g. CD-ROM might in some sense be considered a new type of media, as it is based on digital technology and opens up for interactive communication, but in most regards now days, CD-ROM is hardly new, the future etc. The novelty of digital media is highly relative. [31] To strech notions of media to also include artistic material such as performance, can be found e.g. in Lev Manovich´s The Language of New Media (2001) wherein he analyses the visual aesthetics of new media. He situates the origins of new media aesthetics within the history of visual culture, articulating connections and differences among new media and older forms. [32] As poet, critic and lecturer Stephanie Strickland argues in “Moving Through Me as I Move: A Paradigm for Interaction,” in the anthology First Person. New Media as Story, Performance, and Game (2003/2004), “(…) the particular discordance, or non-reference, that seems to exist between image and text will, at some point, spring into resonant oscillation for the reader who either sees, or reads (Strickland 2003:189), so do I want to argue that digital media and live movement “spring into resonant oscillation”, from a viewers perspective. Such approach to multimedia performance might be considered as a phenomenological approach, and will be touched upon again in Chapter 4.3 [Link] refering to perspectives of contemporary scenography and their effort to develop understanding and vocabulary of staged multimodality striving to challenge the role of scenography being mere “spectacle”. A phenomenological approach to live performance as multimodal expression, looking out over ontological differences, is also in line with contemporary theatre-and performance studies. Auslanders critique and tentative destabilisation of the theoretical oppositions of liveness and mediatised has already been mentioned in relation to the suggested lack of dynamic between terms and evolving disciplines, of which “performance” is one example of such [link]. In (the prior) “The screen test of the double”, Matthew Causey is approaching the ontology of performance in a corresponding way, trying to respond to the analytic challenge of multimedia performances: (…) one way to start answer (…) questions is by conceiving theatre as a medium that overlaps and subsumes or is subsumed by other media including the television, film, radio, print, and the computeraided hyper-media. Such a process will change, considerably, our definitions of the boundaries of the theatre and the ontology of performance” (Causey (1999) in Auslander ed.2003: 392) Finaly, to perceive multimedia performances as multimodal expression or in Causeys terms; “a media that overlaps and subsumes or is subsumed by other media” (ibid.), may be argued from a more general performance perspective; “To study performance, an art form that lacks a distinctive medium, (and hence uses any and all media), requires attending to all the modalities in play” (Kirshenblatt-Gimblatt 1999 according to Schechner 2002:3) She sees a tendency to confound categories in contemporary art and to create art performances that “dematerialises the art object and approachs the condition of performance” (ibid.). As I interpret Kirshenblatt-Gimblatt, material such as e.g. digital media and live movement may be perceived as equivalent modalities at resonant play as digital media “performs” in a performance art sense, without being a live art form. [33] An example of such performance-technology or -technique, is the, at that time, new lighting options of 19th century romantic ballet, which made it possible for the first time to create mood lightning for romantic scenes (ibid.). [34] As pointed out by Kirstin Evert in the referred anthology, interaction and interactivity are often indistinguishable and are used almost synonymously. “A differentiation can be made between the two, however, with interactivity describing the input-output schemes of the computer, while interaction refers to interpersonal communication” (Evert in Dinkla et al. 2002:58). Evert”s limitation/reservation of the term interactivity to input-output schemes of the computer is further limited by Simon Penny, aiming to develop an “Aesthetics of Behavior” (2004). He reserves the term interactivity to describe human-computer interaction. “ Critiques of representation derived from painting, photography, film and video are inadequate for discussing the power of interactive experience. In interactive media a user is not simply exposed to images which may contain representation of things and actions (..) You can”t add an ingredient to a cake after its baked” (Simon Penny “Towards an Aesthetics of Behavior” ISEA 2004) [35] Auslander considers thinking about the relationship between live and mediatised forms in terms of ontological oppositions as not especially productive, insisting that how technologies are used should be understood as effect rather than cause, referring to Raymond Williams”s critique of technological determinism in Television: Technology and Cultural Form (1975). [36] As activity theory is employed primarily in fields such as organisation studies or education, the adaptation of the framework into dital media and performance-studies as means of framing my approach to practice-based method, may be said to be somewhat novel. However, initiatives such as this can be found e.g. in “Inside the Rings of Saturn” and “Border crossing and multimodal composition in the arts” in which Morrison (2005) applies the apparatus of activity theory to collaborative practice-based student projects (of which Extended was one) to emphasise the link between multi-disciplinarity, contradictions, border-crossing and knowledge making, the latter acknowledged to be a process and not only directed towards the shaping of an end product (Morrison 2005). (http://ijedict.dec.uwi.edu//viewarticle.php?id=45&layout=html. http://www.sciencedirect.com/science?_ob=ArticleURL&_aset=V-WA-A-W-AUMsSWYVW-UUW-U-AABVSWUYUS-AABWWUASUS-VDSVUCSDD-AUU&_rdoc=1&_fmt=summary&_udi=B6W49-4FBM2491&_coverDate=01%2F01%2F2005&_cdi=6537&_orig=search&_st=13&_sort=d&view= c&_acct=C000050221&_version=1&_urlVersion=0&_userid=10&md5=3e79400fd5588 c6227bd4a8d0f3300fb ) [37] L. S. Vygotsky, A. N. Leontév and A.R. Luria [38] The first phase, centred on Vygotsky, developed the vital and to activity theory essential concept of mediation. This idea was crystallised in Vygotsky”s (1978, p. 40) triangular model, which is commonly expressed as the triad of subject, object, and mediating artifact. The insertion of cultural artifacts into human actions was revolutionary in that the basic unit of analysis, activity, now overcame the split between the individual and the societal structure. “The individual could no longer be understood without his or her cultural means (..)” (Engeström 1999 http://lchc.ucsd.edu/MCA/Paper/Engestrom/expanding/intro.htm ) However, the unit of analysis remained individually focusd. In the second phase, influenced by Leontév, differentiation between individual and collective action was made. With his example of primaeval collective hunt, the crucial differentiation between an individual action (hunting, however what she/he actually might do is frightening a herd of animals, sending them toward other hunters) and a collective activity (hunt), was drawn attention to. (Engeström 1999 http://lchc.ucsd.edu/MCA/Paper/Engestrom/expanding/intro.htm ) [39] technical set of Ngirozi Dynamic animations, created by stills and graphic from African cave paintings, were live mixed by Sem/Kjelling according to cues in the choreography. The animations were projected into the performance space by two, frontal positioned projectors creating a vigorous shadow accompanying the solo-performer. Dynamic animations on an additional, partly transparent canvas hanging from the ceiling situated the represented performance-environment on a distance, outside and inside an African cave. conceptual impact of digital, visual media in Ngirozi We applied the dynamic scenography to both spatially and temporally situate the conceptual journey-motif of the performance. During this journey, the dancer, through movement and sound, sought to invoke his ancestors in a transition from traditional to modern life. Besides being able to alter represented vs. performed space/time, in Thea Breisec”s words “open the axe of time”, recognising how the mediated stage space is capable of performing both past, present, future (Breijsek 2003:12 my translation), the dynamic projection sat a pace to the rite-like confrontation with the ancestors at play with the changing pace of applied traditional live and recorded music. Parts of the digital material were made in a less organic way than the overall traditional cave material, thereby engaging a digital aesthetic to represent the modern in a cross cultural performance where contemporary aesthetics and multimodal means of expression where applied to converge with east and southern African dance traditions (link el bilde av hule x 2). [40] technical set of In Between Apart from some props in the audience space and the fact that the performers were already performing at stage when the audience entered, this piece had an orthodox separation of audience and performance-space like the one of Ngirosi. At a given cue, the tables on the stage were pushed forward towards the stage end. The scratching sound was recorded and echoed as the visual “echo”, video-feedback, appeared at the projected back-drop. The live-feedback effect appeared as the camera, hand-hold by Kjelling, catched its own projected video-stream. (See similar effect in the Ballectro-production. http://www.intermedia.uio.no/ballectro/ and http://www.intermedia.uio.no/seminarer/designingdesign/Ballectropaper/Designing_perf ormance.htm ). A recorded and gradually more divergent video-feedback section followed, before another live feedback section restored the interactivity between live movements and projected feedback – this time with slightly different digital effects added (strobe effect, in addition to the constant black/white inverted effect). The performance continued with detailed- and close up-stills of the choreography (prepared photo montage) before a final sequence of double-projected stills and live-video-feedback. conceptual impact of digital, visual media in In Between Apart from being a fluid black/white-aesthetic element in contrast to the static orange every-day-props (table, lamp, gold-fish), the projected video-feedback, behind the live performers, extended and multiplieed the performance-space and number of performers in slightly delayed series of recorded physical space. One might say that the multiplied dancers were impersonated into representatives, as the “material body and its subjectivity is extended, challenged, and reconfigured through technology” (“The screen test of the double”, Matthew Causey 1999 in Auslander 2003: 382). The piece wanted to explore and express unstable relations as a concept and not the represented characters unstable relations in particular. Shifting emotions were highlighted by stills, but perhaps more strongly through the unsteady and ever changing live feedback as such feedback might be said to recreate a physical feeling of “unsteadyness” within the ones observing it. The extension of space/performers in In between was constantly changing and at play with the live movements, changing stage light and Kjelling”s camera movements. His partly improvised choices of scope and camera-movements altered the expression, making his appearance in the piece obvious, live and performative. This despite digital videofeedback being a representation generated by reproduction and repetition and hence opposite of what often defines live performance (e.g. Peggy Phelan 1993). Digital video-feedback is live performance, and extends the ability of traditional static scenography. The conventional separation of technician, performer and choreographer may be questioned by In Between as Kjelling obviously becomame responsible for the artistic quality. Such blurred separation between the roles of technician, performer and choreographer was also the case at Ngirosi, duskalplasjon and Proximal – each and all dependent on live performance by visul media-, light- and sound-technicians. However, the liveness of such technical performances does not attract much attention, that is, unless the technician manage to faile. [41] technical set of Proximal Technically, this piece was fairly simple in the actual live performance context. The visual, digital media in this piece was only displayed as frontal or layered live-mixed projections of abstract animations (i.e. two projections on top on each other, making the performing dancer and her shadow fall in between the two). However, the way the projections were used was a complex interplay of moving animations and moving dancers, dancers as canvases and projections as stage-light. Apart from establishing a rigid colour-scheme to the piece and a non-representative aesthetic, the projections give depth to the stage and a monotonous pace to the whole piece. Apart from one initial penetration of the audience space by performing dancers seated among the audience, the orthodox separation of audience and performance-space was kept. conceptual impact of digital, visual media in Proximal Overall, the penetration of performance into audience space in this piece was conceptual rather than physical. The piece dealt with presence, a concept or quality we defined as a way of performing which generates an impression of the piece as authentic in the perceiving audience, that is, authentic in the sense that the performance reveales its own performativeness. The abstract animations, the bisarre costumes, the sparse soundmaterial (recordings of the costumes in motion), stage-light (bright, close to non-stagedlighting) or the physical scenography of mere costumes and hangers were in no way applied to construct a hypothetic represented staged space. The performance was supposed to be present in the same conceptual space as the physical audience space, that is, in a performance context. The live movements and attention of the dancers and the dynamic digital, material were supposed to be present alternately, commenting on the performativeness of both. [42] technical set of duskalplasjon The amount of technical equipment, the fussion of live and recorded material and the rejection of orthodox special arrangements made duskalplasjon the most challenging piece concerning the technical set on stage. In this performance, the traditional separation between performance space and passive audience space was turned into one, installationlike space with audience participation. The shared space was initially divided into two unequal parts, both in sise and content, with a partly transparent projected hallway in which the dancers were already performing. At entrance, the audience was directed by a monitored performer to go to one of the two sides of the hallway. They were free to move around within this space to see as much as possible of the performed movements or projections. The monitored performer was seated, watching the arriving audience at another monitor in one of the two open audience spaces while documentary material covering Sapatistas in South-Mexico was displayed in thespace on the other side of the hallway. The projected material on the hallway was partly abstract video-material and partly recordings of the choreography both synch and out of synch with the live performers. The second section of the piece was introduced by a bright stage-light revealing the set and the monitored performer who asked the audience to pull aside the projected fabrics. The performance continued with a choreography located close to selected parts of the audience. The monitors were turned into the now joint space, one displaying the live performance (from another angel in the space) and the other recordings of the monitored performer who directed the audience while entering. Throughout the final section of the piece, parts of the audience were asked by a voiceover to please leave the space, leaving only a handful audience able to watch the choreography to its final. conceptual impact of digital, visual media in duskalplasjon The piece dealt with mediated realities, juxtaposing live and mediated material in order to blur and question the boundaries and intrinsic characteristics of the virtual and physical object. [43] Related methodological initiatives applied to expose new issues and questions which may not be considered or pre-defined theoretically can be found as e.g. “creative/visual methods” in contemporary media audience research at “Centre for Creative Media Research” (David Gauntlett 2004 ). Creative methods of media audience research is hovever not concerned with the conceptual apparatus of activity theory, [44] It should be noted that video-feedback, (an effect applied throughout the 1960s in particular) is not dependent on digital technology. [45] This improvisational, recursive design resonates with the cyclic process of prototyping, testing, analysing, and refining a work in progress very much present in fields such as e.g. software design and developmen, termed iterative design. [46] The term “Web 2.0” is one example of implied notions of evolving, digital generations. Web 2.0 cover new collective ways to generate, categorise and adjust content e.g. blogs, Flickr, Wikipedia. For more on Web 2.0 see Tim O´Reilly http://www.oreillynet.com/lpt/a/6228. [47] The tremendous pace and technological change is also noticed by Buckingham et al. 1995, Jarvis 1999, Buckingham 2003. “Until quite recently, research and theory where found in the domain of the academy, with practice far removed in the workplace. But the distance between research and practice is rapidly fading as the tremendous pace of global and technological change makes the need for continuous learning an inescapable fact of professional life” (Jarvis 1999:xi) [48] e.g. Simon Penny in “Towards an Aesthetics of Behavior” points to how notions of representation derived from painting, photography, film and video are inadequate for discussing the power of interactive experience. “In interactive media a user is not simply exposed to images which may contain representation of things and actions” (Penny ISEA-conference paper 2004). [49] A close and dynamic relationship between how digital media texts are both constructed and interpreted in order to exploit developers” discourse as a source of conceptual knowledge does not necessarily imply the type of explorative practice-based method as referred to in this thesis. One does not have to experience the making of a computer game to be informed by developers” discourse. The point made in for eksample “Gameplay: From Synthesis to Analysis (and Vice Versa)”, is rather that the term “gameplay”, is not traceable to any origin outside the computer game industry. Hence, “developers” discourse” becomes a valuable source of conceptual knowledge within an evolving field. [50] That said, multimodality and multimediality, when seen as combinations of writing, speaking, visualisation, sound, music etc., “ (..) have always been omnipresent in most of the communicative contexts in which humans engage. However, they have for a long time been ignored, as various academic disciplines have pursued their own research agendas as research fields” (Ventola, Charles & Kaltenbacher 2004:1). [51] Social semiotics is a “movement” performing studies of literature, visual semiotic, music as well as other semiotic modes, much inspired by linguist Michael Halliday´s ideas (on notions of “grammar”) according to Kress and van Leeuwen ( [1996] 2001:5 ). [52] Notions of visual thinking in varied disciplines such as visual design or scenography are much influenced by Rudolph Arnheims perception psychology (e.g. Visual Thinking 1996): “Intellectual thinking (as expressed in language, and as opposed to visual thinking) “strings perceptual concepts in linear succession (...) Intellectual thinking dismantles the simultaneity of spatial structure (Arnheim 1969:246 according to Guntlett 2004:12 applying Arnheim in audience studies). [53] To see linguistics as the model of semiology is an understanding of semiology derived from Ferdinand de Saussures who introduced `semiology` in Cource de linguisticue generale (1916). de Saussures saw verbal language as the paramount, the most complex and characteristic sign system and hence a model for semiology (Kjørup [1996] 2003:255). [54] Semiotoc (from the Greek word semion, sign) is the study of signs tied to Charles Peirce, while semiology is tied to Peirce co-founder of contemporary semiotics Ferdinand de Saussure and his studies of signs within society, constructing the structuralistic paradigm in linquistics and, in turn, the ground for structuralism (Kjørup [1996] 2003:252). [55] According to Robert Cheesmond (1999), scenography is the latest of the theatre disciplines to be theorised, much indepth a recurrent source of tension in the field of dramatic presentation dating back to Aristotles Poetics, 350 BC: “The Spectacle has, indeed an emotional attraction of its own, but, of all the parts [of drama] it is the least artistic, and connected least with the art of poetry” (Aristoteles according to Cheesmond 1999: unpaginated). [56] Cheesmond exemplifies his assertion by pointing out how the quality of light is experienced by the audience, as well as interpreted, and further, how “(...) the actor”s walk is through the middle of the stage, from back to front stage, or in a circle. Whatever it may represent, that is what it is” (1999:unpaginated). [57] Both the perspectives of Di Benedetto and Kress and Van Leeuven might be situated in close relation to the emerging academic field of visual culture studies “concerned with visual events in which information, meaning, or pleasure is sought by the consumer in an interfact with visual technology (…) a tactic with which to study the genealogy, definitions and functions of postmodern everyday life (…) (Nicholas Mirsoeff (1999) according to David Gauntlett 2004). Shared notions of visual thinking and the static and immobile logic of language can be found in Rudolph Arnheim, Visual Thinking (1996). [58] I consider the slightly customised use of for instance “shift in communication from narrative to display” to a non-interactive in ICT-sense, performance space as reasonable, based on the sheared features of digital technology. The digital scenography further enables expressions to be dynamic, visualised and displayed rather than narrated, as Kress describes the tendency in contemporary communication As I will return to in chapter four, interdisciplinary theoretical knowledge are being adapted into the present context. I consider my adaptation of knowledge from the field of scenography a straight loan from a neighbouring field while the theoretical adaptation of Kress, and other literature in this thesis referring to information and communication technology, so called “conceptual convergence” (Fagerjord 2003:145) or “disciplinary covergence” (Liestøl & Morrison 2001:2 my translation). This type of theoretical adaptation is what I have termed, referring to Liestøl and Morrison earlier on interdisciplinarity, a consequence of digital diciplinary convergence; divergence. [59] The separation of text-types or modes such as a narrative from an argument, is not absolute. The text types are loosely adapted from Seymour Chatman´s Coming to Terms (1990), in which he inquire the delimitation of the narrative text-types as against the texttypes of argument and description. [60] How we adapted and inverted “the double logic of immediacy and hypermediacy” (Bolter &Grusin [1999] 2000) in Proximal in order to achieve an authentic feeling in the perceiving subject, will be elaborated further in the next chapter “Artifacts of expression and expressive artefacts. Exploring theory through practice” related to the piece duskalplasjon [link]) [61] A brief presentation of changing notions of ”presence” in performance studies is included here, as the potentially contradictory concept “meditised presence” embody the explorative background of the performance Proximal. Changing notions of presence In “Negotiating Presence. Performance and new technologies” Andrew Murphie (http://media.arts.unsw.edu.au/andrewmurphie/mysite/ ), studying a variety of digital media-related topics from performance towards theories of cognition, situate performance art´s particular prominence during the 1960s and 1970s. “It flourished during this period on the strength of its presence. It was live, separate from the re-productions of film and the static arts on one hand and from the imaginary narratives of theatre on the other” ( [1990] 2003:351). In “The Presence of Mediation” Roger Copeland equally emphasise the impact of what he terms “living presence” during the 1960s but states that the term ´presence` means different things to different people, and some of this meanings are mutually exclusive ([1990] 2003) Copeland approachs presence as a value located in the relation between performer and spectator and locates a shift in this relation or expressive logic in what he calls the “immense chasm that separates the 1960s from the 1980” (Copeland [1990] 2003:306): 60s pure non-mediated performances followed by 80s insistence of the mediatedness. Copelands illustrate the immense chasm with Living Theatre”s Paradise Now (1968) and Richard Foreman”s What did he see (1988). While rite-like performances as Paradise Now, “where actors bodies form a pile, caressing, moving, undulating, loving” (Copland 1990 2003:306) may be regarded as unmediated presence, Foreman”s production twenty years later on the contrary was intent upon “constructing barriers, not eradicating them (or, perhaps more precisely, objectifying otherwise invisible barriers)”. Here, the performer/spectator relationship was mediated both aurally and visually. A transparent, Plexiglas wall separated the audience from the performers. The actors voices where heard “indirectly” filtered through microphones and speaker systems “- but not for the conventional purpose of amplification. (…) No, this mode of technological mediation was there to mediate (…)”(Copland [1990] 2003:306). The pure, unmediated presence or relation between performer and spectator of the 60s may be said to be challenged by “poststructuralists thinkers” who complicate the distinction between presence and absence (Copland [1990] 2003:307) by emphasising the absence of presence. Adapted to the context of performance art, one might say that the staged live performer is no less mediated then the projected one. I will return to the assumed relation between the authenticity, “double logic of immediacy and hypermediacy”, post-structuralism and performance theory in the next chapter. [62] According to Philip Galanter (2003:4), generative art refers to “any art practice where the artist uses a system, such as a set of natural language rules, a computer program, a machine, or other procedural intervention, which is set into motion with some degree of autonomy contributing to or resulting in a completed work of art.” [63] A dramaturgy represented by numbers may misrepresent other features of the object, and is not considered a good solution, but an example of lack of such. Not avoiding risks of misrepresentation, but applying more conventional representationsform, the dramaturgy could for instance have been represented more adequately by curves in a chart (e.g. like the dramaturgy of Greek tragedies), with multiple curves. [64] In “Expressive artifacts and artifacts of expression”, http://www.herts.ac.uk/artdes1/research/papers/wpades/vol3/ldkabs.html, (based on her phd (2002) on the same subject), the concept expressive artifact refers to “artifacts that in many cases were intended to communicate”, as autonomous wholes to interpret while the twin-concept artifacts of expression, is acknowledging how art consists of materials or media that support, convey, allow or carry through an act of expression (Dias-Kommonen 2004). The separation drawn here by Dias-Kommonen derives from how philosoph Marx Wartofsky (1997) propose a three-level hierarchy of primary, secondary, and tertiary artifacts (corresponding to Leontévs (1978) former three levels of activity and Engeströms more recent “What”,”Why/How” and “Where to” (1990)) “Primary artefacts are artificial entities created by humans, such as axes and clubs, and which allow them to alter directly the nature of their environment. Secondary artefacts consist of representations of primary artefacts and of the modes of action using them. Tertiary, artefacts consist of a class of artefacts that can come to constitute a relatively autonomous “world” in which the rules, conventions, and outcomes no longer appear directly practical in nature. Such imaginative artefacts can influence the way we see the actual world. They can also act as agents of change for current practice. Examples of third-level artefacts are works of art, myth, worldview and theoretical models”(DiasKOmmonen 2004 on-line). [65] -1. Practical work as self-expression, 2. Practical work as method of learning, 3. Practical work as vocational training, 4. Practical work as deconstruction [66] The term paper was very much informed by the notion of practical work as deconstruction towards media learning, and the already referred paper from performance studies “Ontology vs. history. Making distinctions betweern the live and mediatised” (Auslander 1997). By emphasising elements of liveness in the mediatised material, the performaces might be said to questioned the conception of digital media as means of reproduction and repetition, and challenged the dichotomy “liveness – mediatised”, as an analytical tool. http://www.intermedia.uio.no/Extended/idunn_oppsummering.html [67] It should be noted that the authors of Making Media, where the concept “practical work as deconstruction” appear for my part, place themselves within this versions of practice-based media learning, but with a strong sense of the inadequacies of this position. Buckingham et al. emphasise the value of such media learning, however without its political origin of deconstructing dominant ideology and the implicit primacy of theory over practice. [68] Liestøl adapt the concept “topical grid” from Roland Barthes´ overview of ancient rethetoric, in which the execution of topic as grid “provides a network of empty forms to be filled by elementary operations” (Barthes according to Liestøl 2003:407) [69] As have been pointed to by reference to Auslander, digital media may denote repetition and distribution and is understood as a negation of “live performance” in much performance theory despite the substantial interest in thinking about the ways in which performance can interact with media and information technologies. Auslander discards this approach as technological determinism, suggesting that “(…) in the context of a mediatised, repetitive economy, using the technology of reproduction in ways that defy that economy may be a more significantly oppositional gesture than asserting the value of the live” (Auslander 1997 http://webcast.gatech.edu/papers/arch/Auslander.html ) [70] Monitors: -live video of “talking head” directing the audience through a monitor, being present in the same space, -live video of the performance recorded from a different angel then the point of view of the audience, augmenting the point of view with two additional angels of the live performance. -recorded video of bowing performers for the “non-simultaneous” acclamation performed by most audience, as they where asked to leave the audience/performance space before the dance-performance was ended Multiple, fragmented views of “reality” were created through projectors by utilising several projectors from different angels. Set at different preferences (mirrored, vertical flipped) imitating varied camera angles, both abstract video and recordings of the dancers movements were repeated and altered simultaneously. Projectors: The first displayed video of the dancers was synchronised to the choreographed movements, simulating a live recording. The second displayed video was slightly different than the first, creating an almost invisible aberration to the repeated choreography. The third and last video sequence was a repetition of the first calm version, creating a contrast to the now diverged choreography. The live voice-over, apparently describing the movements, was constant, regardless of what actually where performed or displayed. Although live, the voice-over repeated the displayed and live movements of the first sync sequence, enhancing the confusion. [71] In What is Scenography? scenographer Pamela Howerd describes such audience/performance-space as a “fluid playing space without a fixed point of view”, where (..) The spectators and performers become part of the scenographic scheme (…). They have to accept that they will not necessarily see everything (…) learn not to get every detail of the story” (Howard 2002:112). The fluid “scenography” have an impact on the entire structure of the piece with touching points to my last chapter on visualised and displayed culture; “The fluidity of the ever changing space replaces the textual, literary or narrative development we are used to in the conventional divided theatre space” (Howard 2002:114). [72] The precise terms for scenography or performers invarding the audience-space are “scenic unification” and “experienced environment” respectively, according to Aronsen in Environmental Theatre (1981). Altering performance space by invading the traditional audience space is often referred to as “environmental staging”, simply categorised as “non-frontal” (Aronson 1981). [73] “Postmodernism is a practice in the visual arts, architecture, and performance art. Poststructuralism, a.k.a “deconstruction” is the academic response to postmodernism (Schechner 2002:124) [74] This said, it should be noted that ”performance” may also refer to the ”agitprop” pieces of the 1970s (e.g. Councell & Wolf 2001:31 according to Morrrison 2005). [75] Overall, the shift in communication seems to grow out of several interrelated dichotomies that are being challenged (with or without the multimodal and non-linear ability of digital technology): the narrative development - multiple points of view (Howard 2002) linguistic cognition – sensations of the body (Benedetto SI: Issue7) representational theatre – non-representational performance (Murphie [1990] 2003, Schechner 2002, Eskelinen & Tronstad 2003), temporal sequential logic of the spoken language - spatial-simultaneous logic of the visual, narrative – display(Kress 1999) verbal-visual (Kress & van Leuween 1996, Bolter 2003a,b), referring to the diverse fields of contemporary scenography, performance theory, social semiotic and embodied cultural theory respnding to emerging visual, multimodal culture. [76] See for example choreographer and Research Fellows (PhD) at Kunsthøyskolen in Oslo, Per Roar Thorsnes, and initiators of the New Media Education course Andrew Morrison and Synne Skjulstad commenting on their experience of duskalplasjon at the “Electronic Art” seminar in the Designing Design series held at InterMedia, 2004. The discussion continues on “post-structural spectatorship”, “presence “, “estrangement”, and “destabilisation of attention” by choreographers in the Dance and Technology-field Marlon Solano and Grechen Shiller. (http://lillestroem.uio.no/intermedia/dd/071204/morrison_skjulstad_com.mp4) [77] For some viewers the dynamic video-feedback together with the moving live movements, part of the work In Between, is making the viewers look at the multiplied modes of communication itself, hence “immediacy through hypermediacy”. For others, video-feedback is a well-known artifact of expression, and they might look through the moving bodies and dynamic video onto what this represents (for instance; unstable relations between dancers that through multiplying video-feedback becomes “people” or “couples”), hence immediacy. Or further skilled viewers, so familiar with feedback that they know its historical context, would look at the choice of this particular technique as a sentimental comment to the history of performance as this technique was particularly present the 60s (according to Rush [1999] 2001:54), hence hypermediacy. [78] Bolter and Grusin notion of genealogy is indebted Foucault “an examination of decent”(…) “which permits the discovery, under the unique aspect of a trait or a concept, of the myriad events through which – thanks to which, against which – they where formed” (Faucault 1977:146 according to Bolter & Grusin [1999] 2000:21). The remediation-perspective of which the double logic of immediacy and hypermediacy is much present is set in a cultural frame beyond contemporary media stretching back to the Renaissance. Though the logic of hypermediacy is multiplying the signs of mediation, and hence may be a logic much prominent in digital multimodal media, hypermediacy can also operate in a unified medium: The overall key-feature of hypermediacy is that we become aware of the medium or media and reminded of our desire for immediacy (Bolter & Grusin [1999] 2000:34). [79] I think a reading of Remediation needs a consciousness towards when the authors are discussing this logic in relation to mediating, electronic medias, this logic at play in and through digital media in particular, and this logic understood within a larger cultural desire for both the authentic real and the authentic mediatising. Bolter and Grusin talks within the frames of visual media-technology, but at the same time “addressing our culture”s contradictory imperatives for immediacy and hypermediacy (…)” (Bolter & Grusin [1999] 2000:5) [80] The link between performance art and digital installation is pointed out by, for instance, Días-Kommonen in “Expressive artifacts and artifacts of expression”: “Then there are new categories, such as performance art, and digital art, in which the object of art is not only intangible and ephemeral but can also be distributed in such a manner that no individual can ever experience the whole work.” (Lily Días-Kommonen 2004) http://www.herts.ac.uk/artdes1/research/papers/wpades/vol3/ldkabs.html [81] Practice-based innitiatives involving humanities, innovation and trade directed towards students or newly graduates are becoming more established like “Prosjektforum” http://www.tik.uio.no/prosjektforum/prosjektforum.html http://www.humsam.no, “Humsam” and “Humanister I praksis” http://www.hf.ntnu.no/hip. [82] Bolter considers the gap between media theory and cultural practices that surround new media form, the most recent version of the suspicion and “tension between theory and practice that has been present in a variety of disciplines in the humanities over many decades.” (Bolter 2003a:26) We can find this tension in music departments (between performers and musicologists), (…) and radio-, television- and film-departments (between communication- or film-theorists and practitioners). The distance between the domains of theory and practice present in the humanities is however not considered a reason for capitulation. Quite the contrary, as I read Bolter, the distance between the domains of theory and practice embody an argument for practice-based research as the suspicion is mutual and hence mutually a responsibility of the humanities. Humanities on their part need to reconsider the research designs of interpretation in hindsight and research detached research contexts. [83] Another example of interdisciplinary critique and thoroughness or disciplined multidisciplinarity arising through the interdisciplinary work with this thesis is how digital media-art and perhaps digital media per se may be contextualized by the intentions of the avant-garde. That is, how e.g. intentiones of dynamism (e.g. the painting Dynamism of a Dog on a Leash http://www8.vjc.edu/ArtHistory/stories/storyReader$419, Giacomo Balla 1912) or compositional parameters of chance ( e.g. the work of John Cage in the 1960s) have existed prior to digital media (represented by the futurists and the fluxus movement, respectively) but may be said to be first realised by digital technology. [84] Marshall and Newton are much informed by Ernest Boyer (1990) which, according to Marshall and Newton, remapped the notion of scholarship in the modern academy. Especially interesting in this context, is Boyer´s “Scholarship of Discovery”, understood by Marshall and Newton as “the pursuit of knowledge for its own sake, freedom of inquiry, following an investigation wherever it may lead”. (Marshall and Newton 2000).