Proposing RLOs for ELPSS Introduction The NTFS funded piCETL project on E-Learning in Physical Science through Sport (ELPSS) must deliver 50 (student) hours of highly interactive e-learning materials by July 2010. At least 25 of those 50 hours of material are expected to be embedded in the ‘Olympic Science’ course that the OU plans to offer as an e-learning enriched Science Short Course from 2009. All of the ELPSS materials are expected to be delivered as Reusable Learning Objects (RLOs) that will be made freely available via the internet to all HEFCE funded institutions and possibly to an even wider community. This document aims to provide general guidelines concerning the nature and structure of an ELPSS RLO so that those wishing to do so can proceed directly to the stage of proposing an RLO with specific science content. Completed proposals should be sent to the piCETL Manager, Kevin Mayles (K.I.Mayles@open.ac.uk) who will be responsible for coordinating the approval process. Apart from the general aim of using examples drawn from the world of sport to illustrate and enliven the teaching of knowledge and skills in the physical sciences, and the constraint that 50% of the material produced must be suitable for inclusion of an introductory (i.e. largely non-mathematical) Science Short Course, there is a remarkable degree of freedom concerning the content, level and style of an ELPSS RLO. The guidelines that follow are therefore largely self-imposed and exceptions can be allowed when felt to be justified. What is an ELPSS RLO? An ELPSS RLO should: be a computer based activity package that will run on a PC and will have the effect of teaching one or more specific and assessable items of knowledge and/or skills relevant to the physical sciences (i.e. physics, chemistry and/or materials science). be aimed at a specific group of students identified as introductory (e.g. school students or Olympic Science students), intermediate (typically 1st or 2nd year undergraduate), advanced (typically final or penultimate year undergraduate) or postgraduate. address (preferably) a single physical science learning outcome that is stated explicitly in the introductory text at the start of the RLO. centrally involve one or more sporting contexts or examples in achieving the learning outcome(s). 1 enable learning in a way that requires a high level of interactivity on the part of the student. be specified as being ‘relevant’ or ‘not relevant’ to Olympic Science (OS) with ‘relevant’ being the preferred category. (See Appendix 1 for further information about OS.) be specified as being ‘relevant’ or ‘not relevant’ to Problem-Based Learning (PBL), with ‘relevant’ being the preferred category. (See Appendix 2 for further information about PBL.) contain at least one Science Literacy Activity (SLA) relevant to the specified learning outcome(s). It is likely that the SLA will be provided by members of the OU Library staff, but those proposing an RLO should be alert to opportunities for SLA inclusion. (See Appendix 3 for further information about SLAs.) contain a glossary that succinctly defines each newly introduced term contain formative assessment activities relevant to the specified learning outcome(s). ELPSS RLOs are intended to be easily discovered in web searches and repeatedly reused by teachers of physical science who have not taken part in their development. In order to ensure that the ELPSS RLOs will be reused they should address issues of recognized importance, especially those that regularly cause students difficulty and frequently have to be explained in tutorials or workshops. They should not address points of detail that are of little interest outside the sporting context in which they arise. There are no hard and fast rules concerning the duration of an ELPSS RLO but a reasonable target to aim for, in terms of total student time, is about 30 minutes. Within this amount of time students should be able to: read some on-screen introductory text that includes a concise statement of the learning outcome(s) perform any required activities (including the reading of any instructional text, the examination of pictures or videos and the use of simulations). These activities will generally also include an SLA. perform any required assessment tasks including reading and acting upon any feedback provided by the RLO. ELPSS Learning Assets Each RLO is expected to consist of a number of components; texts, simulations, Interactive Screen Experiments, pictures, videos, soundfiles etc. Each of these individual items can be referred to as an ELPSS learning asset. If the use of any asset is likely to involve copyright clearance this must be made clear in the proposal and 2 the copyright clearance must be obtained before the RLO is released. For reasons of cost it is desirable to keep the use of copyrighted materials to a minimum. There is a very limited budget for recording videos etc. so please ensure that proposals drawing on this resource only make ‘reasonable’ demands. Reuse of existing footage is always the preferred option. Mark Bowden (M.Bowden@open.ac.uk) can advise on materials available from other OU sport related projects. Generally speaking ELPSS learning assets should be designed to facilitate their reuse within other ELPSS RLOs, but the assets themselves are not RLOs and are not required to meet the conditions of an RLO. The style of ELPSS RLOs and the navigational tools Matters of style are yet to be determined. They will not be settled until specific RLOs are being produced are likely to continue evolving as the ELPSS project progresses. The aim will be to adopt a recognizable style that is sufficiently flexible to meet all likely needs without being a dominant or overpowering presence. Some screen shots from an existing OU teaching packages are included in Appendix 4 to indicate the kind of approach that might be taken, but this is far from definitive. One part of the styling will be the provision of standardized navigational tools. These tools will generally include a next and previous button, as well as an indication of progress within an RLO/section (e.g. Screen 5 of 12). It is expected that most RLOs will have a single preferred study path that can be followed by repeatedly pressing the next button. However, even when this is the case, students should be able to enter or leave a pathway at will. So, for example, students should not be forced to answer a question before being allowed to progress from one screen to another. Questions should always be optional in this sense. (This rule may be abandoned in the case of any ‘assessment only’ RLOs that are specified.) It is expected that the RLOs will be primarily text and image based, with audio narration being available as an optional alternative to the text. Thus students should be able to study the RLOs silently. If sound is essential to a particular RLO this should be made clear in the introduction and in the specification document. The content of an ELPSS RLO Each RLO should be fronted by a title screen that includes a more or less selfexplanatory title. This will be followed by a introductory screen that explains what the RLO is about, states the relevant learning outcome and includes a content menu or some other device (e.g. a set of ‘tabs’) that will allow users to jump to the various parts of the package. Text should be as succinct as reasonably possible, and where possible should share the screen with an image or an activity. It is expected that some activities may need to run at full screen; this will generally require the use of special instructions so that students can easily see the way to re-enter the narrative thread they were following prior to starting the activity. 3 As a general policy, formative questions should be frequent, and wrong answers should be greeted with encouragement and possibly a hint towards the right answer. Kevin Mayles will maintain a list of approved RLO topics and learning outcomes, so anyone wanting to know what is already being covered should contact him. How do I specify a particular RLO? Apart from informal consultations with Kevin Mayles (K.I.Mayles@open.ac.uk) or other members of the ELPSS team there are just three steps. 1. Fill out a copy of the ELPSS RLO Proposal Form (See Appendix 5). This form must be completed electronically. An template can be downloaded from the project website at www.open.ac.uk/picetl/projects/elpss 2. Draw out a story board that indicates key images, activities and text points, and generally conveys the logical flow of the proposed RLO. In the case of PBL RLOs your storyboard should start with a clear statement of the problem that students will be asked to solve. Ideally this story board should also indicate the kind of questions that students will be required to answer and the main scientific terms you expect to define in the RLO (See Appendix 6 for an example). The storyboard can be completed electronically or in hard copy be hand. 3. Send both documents to Kevin Mayles who will mange the approval process and coordinate the steps in the Learning Design process (See Appendix 7) The contact details for Kevin Mayles are: Email: K.I.Mayles@open.ac.uk Post: Mr K. I. Mayles piCETL East Perry Building The Open University Walton Hall Milton Keynes MK7 6AA Telephone: +44 (0)1908 652511 4 Appendix 1 Olympic Science (a proposal, still to be extended and refined) General course description The course will introduce the basic physics and technology that underpin many aspects of modern sport, focusing on Olympic sports that are likely to be prominent in the lead-up to the London Olympics in 2012. The key aim of the course is to present basic physical science concepts in a way that will engage students and demonstrate the every day relevance of physical sciences. The narrative of the course will be strongly sports-led, while the subject matter will be clearly and identifiably physical science, mostly physics with some technology and chemistry content. The material will be sports-led in that phenomena in a particular sport or sports will be examined, and the physical and/or material science behind those phenomena will then be introduced. The course will be separated into ten chapters, each representing about a week of study time. These ten chapters will consist of an introductory chapter, a summary chapter and eight content chapters. In general, each of the content chapters will contain an introductory look at the particular phenomena that is the main subject of the chapter a brief explanation of at least one sport in which this phenomenon is important – the sport(s) then will be used in the rest of the chapter one or more short sporting video clips that show the phenomenon a descriptive explanation of the main science and technology concepts behind this phenomenon one or more interactive activities that will do the main teaching of the chapter. The interactive activities will be re-usable learning objects (RLOs) produced by the E-learning in physical science through sport (ELPSS) team. Each RLO will be put into context by surrounding text and/or additional activities. The student possibly may be asked to do some RLO activities several times in slightly different forms in order to gain the knowledge and understanding needed to properly understand the phenomenon. a short summary section The specific sporting areas for the main content sections might change following further discussion within the course team, and following consultation with the rest of the ELPSS team. The interactive material produced by the ELPSS team will be a major part of the course, and final choices in the specific course content will reflect the ability of the ELPSS team to produce content in those subject areas. In addition to the science-led content, study skills such as reading comprehension, graph reading, and basic ICT skills will be developed through exercises and activities. 5 Chapter by chapter outline Ch. # Chapter Title 1 Introduction 2 Running fast Chapter narrative general introduction to the course and the style of the course motivational text and activities, explanation of effective use of on-line environment to comprise short text sections together with several 3~5 minute excerpts from BBC programmes that link science, technology and sport (e.g. James May programme excerpt on artificial legs for disabled runners, Horizon programme excerpt on technology-based training regimes) introductory RLO (archery?) just to introduce the student to the style of the course (?) focuses on the biomechanics of the legs, and the way they push the body forward explanation of running events uses an RLO based on animated diagrams that show the way the legs push against the ground, against starting blocks, etc Science Content 6 Sports Content Type of RLO general & introductory general & introductory possibly an interactive simulation (?) forces running springs (muscles) speed skating animated diagrams that can be interacted with in some way action-reaction 3 4 Falling down Jumping up and down considers the topic of “hangtime” – can some athletes remain in the air longer than others? gravity diving explanation of diving centre of gravity/mass basketball (perhaps) uses an RLO based on footage of divers jumping from platforms, some with complicated dives, some with simple dives, some of children, some of adults, making the point that all the divers take the same time to hit the water. forces considers the difference between jumping to get height and jumping to get length springs high jump vectors long jump explanations of long jump and high jump events forces hurdles (?) uses an RLO based on analysing video footage of high jump and long jump, with frame by frame analysis showing centre-of-mass movement, with the possibility of mapping forces on to this introduces basic equations ?? friction curling energy skating action-reaction analysis of video footage, with frame by frame analysis analysis of video footage, with frame by frame analysis interactive simulation of 2D motion including friction, extending to collisions ( v = u + at, s = ut + ½at2 ?) 5 Stopping explains how things stop, and the way that athletes cause this to happen explanation of curling uses an RLO based on an interactive curling game, in which students can push stones down an ice-rink and try and stop them in the right place 7 6 7 Using the best equipment Sliding through the air looks at the effects of materials on sporting performance introduces the material properties, such as flexibility, rigidity, strength, elasticity uses an RLO based on video footage of hockey stick hitting hockey ball (looking at compression) (?) uses an ISE of tennis balls hitting racquets with different string tension, seeing how far balls travel from the racquet, and looking at the strings at maximum stress looks at aerodynamics in speed events, such as cycling and skating explanation of cycling and speed skating considers the difference made by aerodynamically efficient equipment, such as helmets, closed and open cycle wheels, etc uses an RLO in which students can put differently shaped helmets into a virtual wind tunnel and look at turbulence and drag, being able to vary the speed of the flow as well as the type of object 8 material properties disabled sprinting analysis of video footage hockey interactive screen experiment tennis cycling interactive simulation aerodynamics cycling air resistance skating 8 9 Spinning through the air Flying through the air examines spin and rotation in ball sports rotation soccer short explanations of soccer and table tennis, tennis (ball sports) spin table tennis air resistance tennis uses an RLO based on a soccer penalty game, in which a student can vary initial speed of the ball and initial spin to try and get the ball into the goal (possibly using the same software frame as the archery simulation?) possibly have a second RLO based on a table tennis interactive game, in which spin and speed of balls can be altered, in which student “receives” a serve and has to work out how it was spinning by determining the appropriate return of serve – i.e. by counteracting the spin, the student determines what the spin was in the first place explanation of ski jumping potential energy ski jumping looks at the combination of effects in ski-jumping kinetic energy air resistance aerodynamics (least important chapter, probably can be dropped) friction on the slope air-resistance aerodynamics effects projectile motion uses an RLO in which the different effects can be added in separately to determine the flight paths and distance jumped 9 interactive simulation (based on same engine as the archery simulation ?) interactive simulation 10 11 Optimising everything Summary ● final content chapter, unites many of the concepts introduced in the course C of M (stability) wheelchair sports explanation of wheelchair athletics aerodynamics (or cycling?) long-ish interactive activity in which the student uses a “virtual workshop” to optimise the design of a wheelchair for a sprint athlete – changing the height and position of seat, material of the frame, length and width of the chair, size of wheels etc, and seeing the effect of these changes. materials leverage +++ short summary chapter going over many of the themes, possibly with some additional BBC clips to reinforce the message that science and technology matter in modern sport 10 virtual workshop / interactive screen experiment Initial list of possible Reusable Learning Objects Projectile Motion RLO simulation/game based on archery aim to demonstrate the use of interactive activities to illustrate physics concepts Friction (Collisions?) RLO interactive game/simulation based on winter Olympic sport of curling students can launch stones down a curling alley (or whatever it is called) and try to (i) stop the stone in the right place, and (ii) bounce off other stones aims to illustrate (i) friction and (ii) collisions with conservation of energy Forces RLO series of animated diagrams, possibly interactive in some way based on running illustrates how the muscles and bones in the legs enable the legs to push against the ground and/or starting blocks aims to demonstrate (i) muscles as springs (ii) bones structure as levers (iii) opposing forces Material Compression RLO video/photograph-based activity based on hockey video/photographs show compression of a hockey ball as it is hit by a hockey stick – could also show compression of a tennis ball as it is hit by racquet aims to illustrate material properties such as elasticity Gravity RLO video-based interactive activity based on diving student can repeatedly run video clips of various divers performing simple and complicated dives. aims to demonstrate (i) gravity and (ii) concept of centre-of-mass Material Tension RLO Interactive screen experiment based on tennis student can direct balls at a tennis racquet in order to see how far the ball rebounds. The tension in the racquet strings and the speed of the incoming ball can be changed. aims to illustrate material properties such as effect of string tension and possibly the racquet size and material. Vectors RLO video-based activity based on high jump and long jump events uses footage of high jump and long jump, showing how jumping for height is different to jumping for length, with frame by frame analysis showing centre-of-mass movement, possibility of trying to map forces onto individual frames aim to introduce concept of vectors and to further illustrate forces 11 Turbulent Flow / Air Resistance RLO simulation based on cycling and speed skating uses simulated wind tunnel – students can put differently shaped cycling helmets in the wind tunnel and look at turbulence and drag. The flow speed and the type of object can be varied. aims to illustrate the flow concepts such as laminar flow and turbulence a serve and then work out how the ball was spinning by determining the appropriate return of serve – i.e. by counteracting the spin, the student determines what the spin was in the first place aims to illustrate spin and rotation, perhaps (?) more mathematically than the soccer game Combination Mechanics RLO simulation type activity based on ski jumping simulation of a ski jumper, in which different effects such as wind restistance and aerodynamic lift can be added separately and to see the effect of these phenomena on flight path and distance jumped aims to illustrate combinations of effects Spin and Rotation (I) RLO game-style activity based on soccer looks a bit like on a soccer penalty game, in which a student can vary initial speed of the ball and initial spin to try and get the ball into the goal (possibly using the same software frame as the archery simulation?) aims to illustrate spin and rotation Combination Mechanics RLO interactive screen experiment based on wheelchair sprinting activity in which the student uses a “virtual workshop” to optimise the design of a wheelchair for a sprint athlete – changing the height and position of seat, material of the frame, length and width of the chair, size of wheels etc, and seeing the effect of these changes. aims to illustrate individual effects and combinations of these Spin and Rotation (II) RLO interactive game style activity based on table tennis stuent plays a kind of game, in which spin and speed of balls can be altered. Student could “serve the ball and observe the effect, or “receive” 12 Appendix 2 Problem Based Learning A system of learning and teaching in which students are confronted with an interesting and engaging (though usually rater ill structured) problem and are motivated to study by the need to acquire the necessary knowledge and skills to define the problem in scientific terms and to solve it. PBL is often introduced as a group activity and is promoted as a way of improving group working skills. However there is also experience in the on-line use of PBL where isolated learners have had to work in a ‘group of 1’. Using PBL in the online environment will be challenging. A problem may involve several stages in which information id gradually released. Typical elements of PBL include: A hook to engage the students (not necessarily the problem itself) A trigger indicating possible lines of attack A scenario, e.g. you are sports coach trying to ... A problem brief setting out the problem, puzzle or issue. In some models of PBL learning outcomes may be stated in the brief; in others they are introduced later. In most ELPSS RLOs it is expected that the learning outcome will be stated at the start. 13 Appendix 3 Science Literacy Activity Members of staff of the OU Library and Learning Resource Centre will assist in the creation of Science Literacy activities for ELPSS. The ‘Seven Pillars of Information Literacy’ are: 1 The ability to recognize a need for information 2 The ability to recognize ways in which the info ‘gap’ might be addressed 3 The ability to construct strategies for locating information 4 The ability to locate and access information 5 The ability to compare and evaluate information from different sources 6 The ability to organize, apply and communicate info in appropriate ways 7 The ability to synthesize and build upon existing info, contribution to the creation of new knowledge There are of course many skills contained within these pillars, and each of those skills can be developed at a variety of levels. Contact Clari Hunt (c.h.hunt@open.ac.uk) for further information. 14 Appendix 4 Screen shots from existing learning packages – a possible guide to style 15 16 17 Appendix 5 - An example of a completed RLO proposal form ELPSS RLO Proposal Form Your name Email address A. N. Author ana@univ.ac.uk Physical Science Concept Please outline the physics / chemistry / materials concept that will be taught through the RLO Projectile motion Sporting Example(s) Please list the specific sporting Archery example(s) that will be used to illustrate the concept Determine the angle of launch for a projectile to have Learning Outcome The RLO should aim to address a single maximum range in (a) the absence and (b) the presence of an atmosphere. specific learning outcome Usage Please indicate the proposed usage for the RLO, e.g. 'Olympic Science', iScience degree, A level students etc. Level Please indicate the level of the RLO as one of the following: Introductory Intermediate Advanced Postgraduate Length (mins) Problem-based learning Will your RLO be relevant for problembased learning? Salters Horners A level students, possibly Olympic Science Introductory 25 mins YES Science literacy activity Please indicate the SLA that you propose should be included within the RLO Finding published papers on a subject (atmospheric effects) Assessment Please describe the nature of the assessment to be included in the RLO Multiple choice questions Drag and drop diagrams Assets In order for us to gauge the likely resource needed to produce the RLO, please list the assets required (video clips, audio files, simulations, interactive screen experiments etc.) Please insert additional rows if needed Asset type (video, simulation etc) Text screens Description Basic principles explained Video Maximum range archery contest (if possible, not essential) OU archery simulator Assessment screens As developed by Rob Lucas For MCQ Definition of trajectory, vector, component, uniform motion, uniform acceleration, acceleration due to gravity. Glossary screens Please return this form by email to Kevin Mayles k.i.mayles@open.ac.uk 18 Appendix 6 An example of an ELPSS RLO proposal storyboard 19 20 Appendix 7 Narrative learning object Re-use Set the sporting context Physical science concept Text/audio narrative with interactive learning activities Integrated IL activities Computer based formative assessment Assets ELPSS RLO Learning Design Process Video Simulation Sporting example Re-use / re-version / re-purpose ISE Learning outcome Game engine Pose the sporting problem Resources for students to explore and investigate Integrated IL requirement Problem solution – report / presentation Re-use Problem-based learning object Design and Build Process Physical Science Concept Sporting example Learning Outcome Define sporting problem (Leic) Specify required assets Specify IL outcome / activity (Library) 21 Storyboard narrative / activities Specify assess-ment Build Re-version as PBL activity