Year: Year 5 Lesson Coverage: Helter Skelter Curriculum Covered: KS2 English En1 Speaking and listening 1a,c,e, 2e, 3a,b, 8a En2 Reading 1a-c En3 Writing 1a,c,e, 2e, 4a-f, 5a,b Maths Ma2 Number 2a-c, 3a, 4b Ma3 Shape, space and measures 2a,b Science Sc1 Scientific enquiry 2a,b Sc2 Life processes and living things 1a,b, 2a,b,e ICT Knowledge, skills and understanding 1a, 5b About the Game The aim of ‘Helter Skelter’ is to answer questions correctly to move up a level on the Helter Skelter ride. Six questions have to be answered correctly to get to the top. When a question is answered incorrectly the correct answer is shown. The ‘next question’ option can then be selected to have another chance to move up the Helter Skelter. The game has 4 levels, Level 4 is most appropriate for children in Year 5. The content of the questions in the game covers three main subject areas - English, Science, and Maths. Most of the questions are food orientated and healthy foods are used to promote a good balanced diet. Lesson Plan Before online activity Explain to the children that they will be playing on one of the games in the My School Lunch website. After they have had chance to play on ‘Helter Skelter’, they will have a task to design some new questions for the game that would be appropriate for children in Reception. Encourage the children to think about this whilst they are playing ‘Helter Skelter‘ and ask them to make notes whilst online. During online activity Additional Resources Pencil Paper 1. Ask the children to start up the computer and enter the My School Lunch website. Ask the children to select the ‘For Fun’ section. 2. Ensure that all children have selected ‘Helter Skelter’ and then chosen Level 4. 3. Ask the children to read the ‘How to play’ instructions. Ask the children if they would change anything about the instructions for a younger audience. 4. Ensure all children have selected ‘START’, using their mouse control. 5. Talk to the children about what they can see - Helter Skelter, 1 question and 3 answers. Possible online activity questions: o Is the screen attractive to Reception children? o Is there anything you would change? 6. Ask the children to use the mouse to select the answers, making sure they can locate the white hand on screen. 7. Get the children to read through the questions and see if they can think of any questions for younger children. If they have any questions, ask them to make a note of these. 8. After the first correct answer the girl figure will appear on screen. Ask the children to think about a different figure for a younger audience playing the game. 9. Show the children that with each correct answer the figure will move up one level on the Helter Skelter. 10. Select a wrong answer to demonstrate what happens, show the children how easy it is to select ‘Next question’ and reenter the game. 11. Explain that the children need to answer six questions correctly to move the figure to the top of the ride. 12. Ask the children to move through each question talking to their partner about the answers. 13. Encourage children to alternate players. 14. At the end of the game ask the children to read the on screen instructions and select ‘Play this level again’, if time allows. 15. Remind the children to add any final thoughts to their notes on re-designing ‘Helter Skelter’ before shutting down. 16. At the end of the session ask the children to close the website and shut down the computer. Following online activities Additional Resources Pencil Paper Pen Coloured Pens National Curriculum Teaching Books Activity 1: Design a new ‘Helter Skelter’ game Ask the children to work with their computer partner and read through their online notes. Encourage the children to add any other ideas to these notes. Ask the children to share their ideas with the rest of the class and explain their choices. Ask the children to work with their partner and write 6 questions for Helter Skelter for Reception children – 2 English, 2 Maths and 2 Science. Allow the children to access to the National Curriculum and relevant classroom help guides. Invite the children to share their questions with the class and check suitability. Ask the children to re-design the Helter Skelter tower, thinking about new colours and patterns. Encourage the children to plan their thoughts initially before producing their final drawing. Ask the children to produce their new ideas for Helter Skelter as a presentation. Support/Extension Ideas The ideas below are given to support the less able and extend the more able children in year 5. Support Ideas Seat less able child with a more able partner (child/adult). Extension Ideas Encourage the more able children to help less able children play ‘Helter Skelter’. Ask some children to produce their new Helter Skelter designs on the computer.