Global Trading Game

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Global Trading Game
Students become geologists, miners, economic advisors, and international traders as they
analyze their country’s resources and needs and trade with other countries to enhance their
country’s economic position and environmental quality.
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Grade Levels:
Pri
Ele
Int
Elem
Elementary
Sec
Secondary
Pri
Ele
Int
Intermediate
Sec
Subject Areas:
Science
Social Studies
Math
Language Arts
-20
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NEED Mission Statement
Teacher Advisory Board
Shelly Baumann
Rockford, MI
Barbara Lazar
Albuquerque, NM
Constance Beatty
Kankakee, IL
Robert Lazar
Albuquerque, NM
Amy Constant
Raleigh, NC
Leslie Lively
Porters Falls, WV
Nina Corley
Galveston, TX
Mollie Mukhamedov
Port St. Lucie, FL
Regina Donour
Whitesburg, KY
Don Pruett Jr.
Sumner, WA
Linda Fonner
New Martinsville, WV
Josh Rubin
Palo Alto, CA
Samantha Forbes
Vienna, VA
Joanne Spaziano
Cranston, RI
Michelle Garlick
Gina Spencer
Virginia Beach, VA
Robert Griegoliet
Naperville, IL
Tom Spencer
Chesapeake, VA
Viola Henry
Thaxton, VA
Jennifer Trochez
MacLean
Los Angeles, CA
Bob Hodash
DaNel Hogan
Tucson, AZ
Greg Holman
Paradise, CA
Linda Hutton
Kitty Hawk, NC
Matthew Inman
Spokane, WA
The mission of The NEED Project is to promote an energy
conscious and educated society by creating effective
networks of students, educators, business, government and
community leaders to design and deliver objective, multisided energy education programs.
Teacher Advisory Board Statement
In support of NEED, the national Teacher Advisory Board
(TAB) is dedicated to developing and promoting standardsbased energy curriculum and training.
Permission to Copy
NEED materials may be reproduced for non-commercial
educational purposes.
Energy Data Used in NEED Materials
NEED believes in providing the most recently reported energy
data available to our teachers and students. Most statistics
and data are derived from the U.S. Energy Information
Administration’s Annual Energy Review that is published
yearly. Working in partnership with EIA, NEED includes easy
to understand data in our curriculum materials. To do further
research, visit the EIA website at www.eia.gov. EIA’s Energy
Kids site has great lessons and activities for students at
www.eia.gov/kids.
Joanne Trombley
West Chester, PA
Jen Varrella
Fort Collins, CO
Jennifer Winterbottom
Pottstown, PA
Carolyn Wuest
Pensacola, FL
Wayne Yonkelowitz
Fayetteville, WV
1.800.875.5029
www.NEED.org
© 2015
Printed on Recycled Paper
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Global Trading Game
Global Trading Game
Table of Contents
Global Trading Game was developed
by The NEED Project and the Ohio
Energy Project.
ƒƒStandards Correlation Information
4
ƒƒOverview of Activity
5
ƒƒTeacher Guide
6
ƒƒGame Construction
9
ƒƒJob Descriptions and Actions
11
Statistics*
ƒƒCountry Profiles
12
ƒƒCountry Comparison Chart
18
ƒƒCIA World Factbook
ƒƒCountry Comparison Chart Teacher Key
19
ƒƒEnergy Bucks Master
20
ƒƒCommodity and Impact Symbols Masters
21
ƒƒImpact Data Sheet
57
ƒƒGeologist Map
58
ƒƒImpact Worksheet
59
ƒƒInternational Trade Center Master
60
ƒƒGame Boards
61
ƒƒEvaluation Form
63
ƒƒEIA International Energy Statistics
ƒƒThe World Bank
*The facts and figures used to
represent the countries in this game are
compiled from the organizations listed
above for consistency. Many entities,
organizations, and countries have
different metrics for measuring the data
sets used in this game, and NEED has
utilized the agencies above to ensure
data that is consistently reported. In
some cases, it is possible that facts and
figures have been slightly adjusted to
assure the game plays as intended. For
an enhanced activity, encourage your
students to source the data for their
assigned country following game play.
Discuss reputable sources for data and
compare differences between game
materials and their research.
© 2015 The NEED Project
8408 Kao Circle, Manassas, VA 20110
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1.800.875.5029
www.NEED.org
3
Standards Correlation Information
www.NEED.org/curriculumcorrelations
Next Generation Science Standards
ƒƒ This guide effectively supports many Next Generation Science Standards. This material can satisfy performance expectations,
science and engineering practices, disciplinary core ideas, and cross cutting concepts within your required curriculum. For more
details on these correlations, please visit NEED’s curriculum correlations website.
Common Core State Standards
ƒƒ This guide has been correlated to the Common Core State Standards in both language arts and mathematics. These correlations
are broken down by grade level and guide title, and can be downloaded as a spreadsheet from the NEED curriculum correlations
website.
Individual State Science Standards
ƒƒ This guide has been correlated to each state’s individual science standards. These correlations are broken down by grade level
and guide title, and can be downloaded as a spreadsheet from the NEED website.
4
Global Trading Game
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Overview of Activity
Students work cooperatively in six groups, each of which is assigned
an unnamed country. Each country has varying types and amounts
of the following commodities: money, energy resources, industry,
technology, and workforce. The students become citizens of their
country and are provided with background information to use as the
students identify their country’s strengths and weaknesses, discuss
the standard of living, and what they would like to change about
their nation.
The teams are then given game boards and game pieces for their
countries. The game pieces represent various assets. Each group
member chooses one of four occupations that play significant roles
in the country’s ability to advance in the game. The occupations are
geologist, miner, economic advisor, and international trader. Each
team also receives a plastic bin that contains a plot of land that
represents their country and its assets.
Students begin to role-play their occupations. The geologists draw a
map of the plot, then use straws to probe the earth and locate buried
energy resources. The miners simulate a surface mine by removing
each layer of sediment, then remove the energy resources from the
soil. The geologists and miners work together to reclaim the land by
replacing the layers as they found them.
Time
2-3 50-minute class periods
2Preparation
ƒ1
ƒ hour (+/-), items can be re-used once prepared
Grade Levels
ƒElementary,
ƒ
grade 5
ƒIntermediate,
ƒ
grades 6-8
ƒSecondary,
ƒ
grades 9-12
ACTIVITY
MATERIALS NEEDED
Game Construction
(page 9)
ƒ12
ƒ Plastic spoons
ƒ30
ƒ Plastic drinking straws cut in
half
ƒ6
ƒ Plastic storage containers,
approximately 12” x 16” x 8”
ƒ1
ƒ 50 Pound bag of sand
ƒ1
ƒ 25 Pound bag of small aquarium
gravel
ƒ12
ƒ Rocks approximately 2”- 3” in
diameter
ƒ6
ƒ Craft sticks
ƒ30
ƒ Marbles or 1” pieces of wood
ƒ1
ƒ Timer with alarm
ƒ6
ƒ Sturdy envelopes 9” x 12”
ƒ6
ƒ Sets of 20 sheets of paper (8½” x
11”), each set a different color
ƒOPTIONAL:
ƒ
To construct game
boards and signs, you will need 13
8½” x 14” sheets of colored paper
(all the same color)
Day One (page 6)
ƒCountry
ƒ
packets in envelopes, see
pages 9-10
ƒMasters,
ƒ
pages 11 and 18
ƒClass
ƒ
set of the student worksheet,
page 57
Day Two (page 7)
ƒAssembled
ƒ
country bins
ƒOld
ƒ
newspaper or tablecloths
ƒCountry
ƒ
packets
ƒGeologist
ƒ
Maps
ƒInternational
ƒ
Trade Center sign
(optional)
ƒGame
ƒ
boards (optional)
Meanwhile, the advisors and traders organize the number of each
commodity with which their country begins the game. The goal of
the game is then revealed—to finish with exactly five of each of the
commodities: energy resources, industry, technology, and workforce.
Students buy, sell, and trade on the global market to attain the goal.
The economic advisors analyze the country’s resources and decide
what needs to be bought, what is available to sell, and what would
be best to trade. Economic advisors also decide what they are willing
to pay for each commodity, and for what price they are willing to sell
their commodities.
The game continues with two trading rounds. After each trading
round, the economic advisors organize the acquired commodities
and plan for the next round. When the second trading round is
completed, the teams are asked to compare their country’s current
status to its status at the beginning of the game.
Each team then learns that each commodity has impacts on the
country. The students assess possible positive and negative impacts
of each of the commodities and resources. The third trading round
has the added goal of controlling the number of impacts made upon
the country. Some countries must negotiate to reduce impacts while
still maintaining the goal of five of each commodity.
Usually the game results with more than one team meeting their
goals. It can then be revealed to the teams that each of the countries
represents a real country in the world. Brief descriptions of the real
world countries are included on the country profile sheets and
Country Comaprison Chart.
Geography Connection: As the real countries are revealed, the
teams must locate the countries on a world map, or do a report on
their country.
© 2015 The NEED Project
8408 Kao Circle, Manassas, VA 20110
*Please see page 3 for an important note regarding statistics
used in this game.
1.800.875.5029
www.NEED.org
5
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Teacher Guide
Day One
 Materials
ƒCountry
ƒ
packets in envelopes, see pages 9-10
ƒJob
ƒ Descriptions and Actions master, page 11
ƒCountry
ƒ
Comparison Chart master, page 18
ƒImpact
ƒ
Data Sheet, page 57
2Preparation
ƒDivide
ƒ
the class into six groups.
ƒAssemble
ƒ
country packets.
ƒMake
ƒ
copies of the Impact Data Sheet.
ƒPrepare
ƒ
copies of the masters for projection.
Procedure
1. Give an overview of the Global Trading Game, as follows:
ƒEach
ƒ
of the six teams represents a different country.
ƒEach
ƒ
country, just as in the real world, has different amounts of money, industry, people, and other resources. These commodities and
resources have positive and negative impacts.
ƒEveryone
ƒ
will have a job that is important to the country’s ability to advance in the game.
2. Distribute a country packet to each group and an Impact Data Sheet to each player. Explain that prior to playing the game, each team
must understand its country’s unique strengths and weaknesses, assets and needs.
3. Instruct the teams to remove the country profiles and comparison charts from their envelopes. As they read about their country, use
the questions below to help students guide their reading. Project or display for student use.
ƒWhat
ƒ
are three strengths of your country?
ƒWhat
ƒ
are three weaknesses of your country?
ƒUsing
ƒ
the Country Comparison Chart, how does your country compare to the other countries in the game?
4. Have each student complete the Impact Data Sheet.
5. Using the master of the Country Comparison Chart, review and define the country profile categories. For example:
ƒPopulation:
ƒ
Abundant population can be an advantage by contributing to a strong labor force. It can also be a disadvantage by
increasing pollution and/or energy consumption.
ƒClimate:
ƒ
Weather can be a factor in obtaining and consuming energy resources.
6. Display the Job Descriptions and Actions master as you describe the occupations. After you have reviewed the occupations, have each
student choose an occupation.
7. Explain the procedure for playing the game on Day Two and have the students return the packets to you.
8. For some students, a discussion about some of the statistics may be helpful. Ensure your students understand Btu (British thermal unit),
Quads (Q), and gross domestic product per capita (GDP/capita). You may also need to review literacy rate and differences between
types of governments.
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Global Trading Game
Day Two
 Materials
ƒAssembled
ƒ
country bins
ƒOld
ƒ
newspaper or tablecloths
ƒCountry
ƒ
packets in envelopes
ƒEnergy
ƒ
resource cards (set aside)
ƒJob
ƒ Descriptions and Actions master, page 11
ƒGeologist
ƒ
Map, page 58
ƒInternational
ƒ
Trade Center sign, page 60 (optional)
ƒGame
ƒ
boards, pages 61-62 (optional)
2Preparation
ƒPlace
ƒ
students into their groups again and review the activities and discussion that took place in the last session.
ƒMake
ƒ
a copy of the Geologist Map for each group.
ƒPrepare
ƒ
game boards, signs, and masters as needed.
Classroom Management Tip:
Depending on how you conduct the game, it may be necessary to instruct the geologists and miners to work on reclaiming their land
simultaneously with the trading rounds so that all students feel busy during the entirety of the game. It may also be helpful to add a step
where each geologist and miner need to inspect other countries’ reclamation efforts to make sure these jobs are done satisfactorily.
Procedure
1. Redistribute the country packets to the student groups.
2. Have the students discuss in their groups what they learned about their country on Day One. Place the country bins at the International
Trade Center for distribution later in the game.
3. Using the Job Descriptions and Actions master, have the students recall the job they chose and review and discuss the different roles.
4. Have the economic advisors sort the industry, technology, and workforce cards from their country packet, and organize them on the
game boards. If you are not using the game boards, have the students place the cards into three rows. Tell students they will get their
energy resource cards upon the completion of mining. Set these pieces aside and only distribute them to teams after they have mined
all the resources for their country.
5. Call the geologists and miners to the International Trade Center to collect their country’s bin and old newspaper or tablecloth. Provide
each group with a Geologist Map. Give them the following instructions:
ƒGEOLOGISTS:
ƒ
Observe the plot of land and make a sketch of the landscape on the map, labeling any hills or changes in the landscape.
The large rocks represent hills and the sticks represent valleys. Use the straws to probe the soil for energy resources buried there, then
mark on the map the location of any energy resources you find.
ƒMINERS:
ƒ
Carefully remove the earth layer by layer, and set each layer aside on the newspaper or tablecloth. Use the geologist map
to locate the energy resources. When you find the energy resources, bring them to the facilitator and exchange them for energy
resource cards. Return the energy resources to the bin and give the cards to your economic advisor. As the traders and advisors do
their jobs, you must work with the geologists to restore the plot of land.
6. Advise the economic advisors and international traders to prepare for the trading rounds. Give them the following instructions:
ƒECONOMIC
ƒ
ADVISORS: Develop a strategy to allow your team to end up with exactly five of each of the commodity cards. Decide
what needs to be bought and how much the team is willing to pay for it, and what needs to be sold and at what price.
ƒINTERNATIONAL
ƒ
TRADERS: Use the economic advisor’s strategy and your ability to negotiate to obtain the commodities your
country needs and trade the commodities you don’t need during the trading rounds.
© 2015 The NEED Project
8408 Kao Circle, Manassas, VA 20110
1.800.875.5029
www.NEED.org
7
7. Explain the rules for trading:
ƒTrading
ƒ
may occur only at the International Trade Center.
ƒOnly
ƒ
the international traders may buy, sell, and trade commodities.
ƒIf
ƒ trading is done by anyone other than a trader, or in any place other than the International Trade Center, the teams must forfeit the
next round of trading.
ƒIf
ƒ any trading is done before or after the trading signal, the teams must forfeit the next round of trading.
8. Give a warning, then signal the start of Round 1 trading. Allow 90 seconds for trading, then signal the end of the round.
9. Remind students of their end goal. Have the students regroup for two to three minutes to allow the economic advisors to create a
strategy for the next round of trading.
10.Conduct Round 2 trading for 90 seconds.
11.At the conclusion of the second round, have the students return to their groups and complete the Impact Worksheets in their country
packets. An impact is an effect on the environment as a result of energy production/consumption, industry, technology, or the
workforce. Briefly discuss the definition and examples of impacts.
12.Have the students reveal all of the game cards to discover the impacts.
13.Explain that in the last trading round, teams must still attempt to obtain five of each kind of card, but must also try to end up with 21
or fewer impacts.
OPTIONAL: It is a challenge for everyone to end up with 21 or fewer impacts, but possible. You might choose to make it easier, if you
want everyone to win, by changing the number of impacts to 23, or make it impossible for everyone to win by lowering the impacts
to 19.
14.Allow two to five minutes for the teams to form a new strategy for the final round of trading based on the number of impacts they have.
15.Signal the start of the final trading round. Allow three minutes for trading, then signal the end of the round.
16.Review the activity with the students using the Summary Questions listed below.
17.Evaluate the activity with the students using the Evaluation Form on page 63 and return the evaluation to The NEED Project.
? Summary Questions
ƒHow
ƒ
many countries met the goal of five of each commodity card with 21 or fewer impacts?
ƒWhat
ƒ
are some reasons a country might have trouble meeting that goal?
ƒDo
ƒ you think the reasons for struggles in this game could occur in real countries?
ƒIn
ƒ reality, what resources and impacts would countries want to increase and decrease?
 Extensions
ƒRefer
ƒ
to the country profiles on pages 12-17. State key information from each country profile and ask the students to guess which real
country their profile represents. As an extension, have students locate that country on a world map. Refer to the Teacher Key on page 19
for the actual countries with their profile information.
NOTE: Please refer to page 3 for an important note regarding facts and figures used in this guide.
ƒTo
ƒ increase the challenge, add a cost to the reclamation process. Countries will need to pledge and set aside an amount of cash to fund
reclamtion. If you wish you can also assess fines if reclamation does not occur to the satisfaction of the geologists and miners from around
the globe.
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Global Trading Game
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Game Construction
Note About Game Construction:
Construction of the game can be lengthly. However, country packets, country bins, and game boards can all be re-used after initial
preparation.
 Materials
ƒ12
ƒ Plastic spoons
ƒ30
ƒ Plastic drinking straws cut in half
ƒ6
ƒ Plastic storage containers approximately 12”x 16”x 8”
ƒ1
ƒ 50 Pound bag of sand
ƒ1
ƒ 25 Pound bag of small aquarium gravel
ƒ12
ƒ Rocks approximately 2”- 3” in diameter
ƒ6
ƒ Craft sticks
ƒ30
ƒ Marbles or 1” pieces of wood
ƒ1
ƒ Timer with alarm
ƒ6
ƒ Sturdy envelopes 9”x 12”
ƒ6
ƒ Sets of 20 sheets of paper (8½” x 11”) each set a different color
ƒOPTIONAL:
ƒ
To construct game boards and signs, you will need 13 8½” x 14” sheets of colored paper (all the same color)
2Preparation
1. Choose one color paper for each country. You will use this color for the game pieces and energy bucks. For example, the energy bucks
and game pieces for Country #1 will be on blue paper, Country #2 on yellow, etc. The originals for the game pieces are found on pages
21-56. A page of impacts follows each of the commodity pages. The top right or left corner designates each page to a certain country.
2. Copy the game piece pages with the impact symbols on the back so that each game piece is two-sided.
3. Copy and cut energy bucks for each country using the color for that country and the template on page 20. Each country requires a
different number of copies, as reflected in the chart below:
COUNTRY
NUMBER OF COPIES
NUMBER OF BUCKS
1
3
23,000
2
1
5,000
3
3
20,000
4
4
25,000
5
2
10,000
6
3
17,000
4. Using the same color paper as the game pieces and energy bucks, make six copies of the Country Profiles for each country, found on
pages 12-17, one copy of the Geologist Map on page 58, and one copy of the Impact Worksheet on page 59.
5. Using the same colored paper, make six copies of the Country Comparison Chart for each country, found on page 18. Prepare a copy of
the Country Comparison Chart to project.
6. Prepare a copy of the Job Descriptions and Actions master found on page 11 to project.
7. Cut and laminate the energy bucks and playing cards. Laminate the Country Profiles and Country Comparison Chart, if desired.
© 2015 The NEED Project
8408 Kao Circle, Manassas, VA 20110
1.800.875.5029
www.NEED.org
9
Procedure
1. Create a teacher packet, including:
ƒThe
ƒ
energy resource cards for all the countries—each country in a separate envelope
ƒA
ƒ copy of the Teacher Key (page 19)
ƒCopies
ƒ
of the Job Descriptions and Actions and the Country Comparison Chart masters (optional)
2. Organize the country materials on page 9 into the 9”x 12” envelopes for each country. Label each envelope 1–6 to correspond with the
country number. Place the following into each country’s envelope:
ƒEnergy
ƒ
bucks
ƒIndustry,
ƒ
technology, and workforce cards (excluding energy resource cards)
ƒCountry
ƒ
Profile sheets
ƒCountry
ƒ
Comparison Chart
ƒImpact
ƒ
Worksheet
ƒ2
ƒ Spoons
ƒ10
ƒ Drinking straw halves
3. Create plastic bins representing plots of land for each country. Number the bins 1–6. Each plot of land contains a certain number of
energy resources that can be mined. The marbles or wood pieces represent energy resources. Use the following list as a guide to place
the correct number of energy resources in each country’s bin:
ƒCountry
ƒ
1
ƒCountry
ƒ
2
ƒCountry
ƒ
3
ƒCountry
ƒ
4
ƒCountry
ƒ
5
ƒCountry
ƒ
6
7
4
1
10
5
3
4. Bury the energy resources by filling each plastic bin with three inches of sand, then two inches of aquarium rocks or small pebbles.
5. Place two large rocks and one craft stick on the surface of each plot of land. The rocks represent hills and the craft stick represents a
valley. The layout of these features need not be identical.
OPTIONAL: Enlarge and copy the INTERNATIONAL TRADE CENTER sign (page 60) onto 8½” x 14” colored paper. Laminate for durability.
Enlarge and copy the two game boards (pages 61-62) onto 8½” x 14” colored paper. Laminate each game board for durability.
10
Global Trading Game
MASTER
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Job Descriptions and Actions
Geologists
Make a map of the plot of land. Mark hills and differences in
landscape. Locate your country’s energy resources by probing the
soil using a straw. Mark promising sites with a straw. Assist the
miners in reclaiming the land after it is mined. Use your map as a
guide.
Miners
Mine your energy resources using the surface mining method and
the Geologist Map. Remove each layer of earth until you reach the
energy resources. Use the tools to mine the energy resources. You
may not touch them with your hands until they are on the surface.
Bring all mined energy sources to the facilitator or your teacher
to receive energy cards when you hear the signal. Work with the
geologists to reclaim the land.
Economic Advisors
Develop a trading strategy. Decide how many cards your country
needs and how much you are willing to pay for them. Decide how
many cards you can trade and what other countries should pay or
trade for them. Use the Country Comparison Chart to learn about
the other countries. Explain your strategy to your international
traders and tell them what your cards are worth.
International Traders
Persuade other countries to buy, sell, and trade what your country
has or needs. At the signal, report to the International Trade
Center. You will have 90 seconds to conduct your business during
each of the two trading sessions. At the end of each trading
session, return to your economic advisors, and give them the cards
and money for the next strategy sessions.
© 2015 The NEED Project
8408 Kao Circle, Manassas, VA 20110
1.800.875.5029
www.NEED.org
11
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Country Profile 1
SIZE
3,806,000 square miles; about half of the size of Russia
POPULATION
318.9 million; average life expectancy is 80 years. There are about 84 people per square mile.
ECONOMY
This country currently has one of the strongest economies in the world. The standard of living is considered high, but
emphasis on technology has caused people without an education to make less money. Gross domestic product per
capita is $54,000.
INDUSTRY
This country has many different types of businesses and more factories than most other countries. It produces petroleum
products, steel, motor vehicles, telephone service, chemicals, electronics, food, consumer goods, lumber, and mining.
ENERGY
This country consumes 95.1 quads of energy per year and imports almost 17 percent of the energy it uses. Just over
76 percent of the country’s electricity generation is fossil fuels, while nearly 10 percent comes from nuclear energy,
and almost 8 percent from hydropower. The remaining 6 percent is produced by geothermal, wind, biomass, and solar
sources.
TECHNOLOGY
This country is very successful in space exploration, chemistry, electronics, lasers, plastics, and computers. Robots have
replaced human assembly lines in many factories.
RESOURCES
The country has energy resources of coal, natural gas, petroleum, and uranium. Other resources include copper, lead,
phosphates, bauxite, gold, iron, mercury, nickel, silver, tungsten, zinc, and timber.
ENVIRONMENT This country is one of the largest producers of carbon dioxide in the world. It burns fossil fuels, which can cause air
pollution. Other issues are nuclear waste disposal, water pollution, air pollution, acid rain, and lack of freshwater
resources in parts of the country. The country is working to improve air and water quality and protecting its native plants
and animals.
GOVERNMENT Multiparty democracy, constitution-based federal republic
CLIMATE
The extreme northern part of the country experiences long, cold winters and short, cool summers. The extreme south
is semi-tropical with no noticeable change in seasons. The eastern part of the country is humid, and the western part is
very dry. The majority of the country is temperate with mild winters and warm summers.
AUTOMOBILES 404 per 1,000 people
LITERACY RATE 99 percent
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Global Trading Game
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Country Profile 2
SIZE
1,269,538 square miles; one-third the size of the United States
POPULATION
1.2 billion; average life expectancy is 68 years. There are about 950 people per square mile.
ECONOMY
This country has the third largest economy in the world. About half of the people are farmers, but the service industry,
specifically information technology services, is also a major area of the workforce. Portions of the population do not have
enough food and medicine, and some do not have indoor bathrooms. Many challenges exist in the economy, including
a lacking infrastructure, high population, corruption, and high spending, but the country continues to be integrated into
the global economy. Gross domestic product per capita is $5,800.
INDUSTRY
The major industries are producing clothing, chemicals, food, transportation equipment, cement, mining, petroleum,
machinery, software, and medicines.
ENERGY
This country uses 23.9 quads of energy per year. About 34 percent of that energy is imported from other countries.
Almost 68 percent of the country’s electricity is generated from fossil fuels, about 2 percent from nuclear, and another
30 percent from hydropower and other renewable sources. This country converts a large portion of waste into energy.
This country experiences power shortages often.
TECHNOLOGY
This country’s scientists work to improve power generation and distribution so that the people can have more reliable
electricity. They are also working on better telephone and road systems. Robots are seldom used because there is a large
labor force that needs jobs. Software, machinery, and pharmaceutical technology are highly researched and developed
here. It is the second largest user of cellular technology despite its poor infrastructure.
RESOURCES
This country is the fourth largest coal producer in the world. It also has iron ore, mica, bauxite, titanium, chromite, natural
gas, diamonds, petroleum, limestone, rare-earth elements, and arable land.
ENVIRONMENT The biggest challenge is soil erosion. To feed the large population, forests have been cut down for farming and animal
grazing. This lack of trees causes flooding. Other concerns are groundwater pollution and air pollution. Throughout the
country, tap water is unsafe to drink due to sewage and pesticide run-off.
GOVERNMENT
Federal republic
CLIMATE The mountains in the north are permanently frozen due to their altitude. The west coast is a tropical rain forest and is
always hot and wet. The center of the country is semi-desert, which is hot with very little rain. The majority of the country
is hot, but has seasonal rainfall, creating dry and wet seasons.
AUTOMOBILES 13 per 1,000 people
LITERACY RATE 71 percent
© 2015 The NEED Project
8408 Kao Circle, Manassas, VA 20110
1.800.875.5029
www.NEED.org
13
e
Country Profile 3
SIZE
145,882 square miles; about the size of California
POPULATION
127.1 million; average life expectancy is 85 years. There are about 871 people per square mile.
ECONOMY
This country has the fourth largest economy in the world. The people are hard working and there is a large computer
industry. The people don’t eat a lot of beef or chicken because there isn’t land to raise farm animals. Most people eat
seafood, so the fishing industry is very strong. Most of the people are well fed, receive good health care, and have access
to computers. Gross domestic product per capita is $37,800.
INDUSTRY This is one of the world’s largest producers of motor vehicles. Steel and other metals, electronic equipment, machine
tools, ships, chemicals, clothes, and food are all produced by this country. This country is known for being very productive
and efficient.
ENERGY
This country uses 20.3 quads of energy each year, and imports about 92 percent of it from other countries. Transportation
fuels are typically bought from other countries. The electricity it generates mostly comes from fossil fuels (87 percent),
but hydropower (8.5 percent) and other renewable sources (4 percent) are also used. It is the largest importer of coal,
LNG, and the second largest importer of petroleum. This country recently reduced its use of nuclear energy for electricity
generation. Nuclear energy now makes up a very small percentage of this country’s electricity generation.
TECHNOLOGY
This country has made many improvements in fuel-efficient automobiles, robotics, communications, cancer research,
biotechnology, high-speed trains, and electronics. Some work has been done with communications satellites.
RESOURCES
This country has very few mineral resources. The main natural resources are fish and seafood.
ENVIRONMENT The number one challenge is air pollution from power plants. Other problems include acid rain and water pollution,
both of which are threatening to fish and sea animals. This country’s appetite for fish and tropical timber is contributing
to the depletion of these resources.
GOVERNMENT Parliamentary government with a constitutional monarchy
CLIMATE
The weather is temperate with hot, humid weather in the summer and cool temperatures in winter. Most of the land in
this country is very mountainous.
AUTOMOBILES 463 per 1,000 people
LITERACY RATE 99 percent
14
Global Trading Game
e
Country Profile 4
SIZE
772,204 square miles; about one-fifth the size of the United States
POPULATION
27.3 million; average life expectancy is 75 years. There are about 35 people per square mile.
ECONOMY
Much of this country’s money comes from selling oil to other countries. The majority of the oil production is by a stateowned company. People who work for the oil companies are very rich, but some of the people are very poor. Often,
oil-related jobs go to foreign nationals. They have good health care and access to standard technology. Gross domestic
product per capita is $52,800.
INDUSTRY
The main industries are oil production, petroleum refining, plastics, cement, petrochemicals, construction, fertilizer,
industrial gases, chemicals, and commercial ship and aircraft repair. Almost everything is oil related. Most other materials,
such as machinery, most food, cars, and clothing must be bought from other counties.
ENERGY
This country consumes 9.3 quads of energy per year, but produces 27.7 quads per year. It exports roughly 66 percent of
the energy it produces to other countries. All of their energy and electricity (100 percent) is produced by fossil fuels.
TECHNOLOGY
Almost all technology is imported, especially the tools for refining oil. This country has recently begun to fund training
and education in science and technology.
RESOURCES
This country has the world’s largest known reserves of oil. It also has reserves of natural gas, iron ore, gold, and copper.
ENVIRONMENT The biggest environmental challenges for this country are that it is running out of water and more and more land is
becoming desert. The people are working hard to build machines and factories that can remove salt from seawater.
There have also been oil spills near the coast, causing pollution.
GOVERNMENTMonarchy
CLIMATE The weather of the country is harsh, dry desert with great extremes in temperature.
AUTOMOBILES 415 per 1,000 people
LITERACY RATE 95 percent
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15
e
Country Profile 5
SIZE
471,008 square miles; about twice the size of Texas
POPULATION
48.4 million; average life expectancy is 62 years. There are about 103 people per square mile.
ECONOMY This country is a middle-income, developing country, with a large supply of natural resources. It has a well-established
modern infrastructure but struggles with unstable electrical supply and grid management. The stock exchange is the
16th largest in the world. Most of the country’s money is from mining. Some of the people are well fed, receive decent
health care, and have access to standard technologies, but some of the people are very, very poor. Approximately 20
percent of its workforce is unemployed and lives in poverty. Gross domestic product per capita is $12,700, with stark
inequality among its citizens.
INDUSTRY
The principal industries are mining, car assembly, metalworking, machinery, clothing, iron and steel, chemicals, fertilizer,
commercial ship repair, and food. This country is the world’s largest producer of gold, platinum, and chromium.
ENERGY
This country consumes 5.7 quads of energy per year, but produces 6.3 quads. It exports about 10 percent of its energy to
other countries. About 94 percent of its electricity generation is fossil fuels, 4 percent is nuclear energy, and 2 percent is
hydropower and other renewables.
TECHNOLOGY
This country is working to advance its power demand and grid reliability. It has built new power stations to help manage
electricity supply.
RESOURCES
This country has a lot of gold, chromium, coal, iron ore, manganese, nickel, phosphates, tin, uranium, gem diamonds,
platinum, copper, vanadium, salt, and natural gas.
ENVIRONMENT The main challenge in this country is lack of water. Many rivers are polluted, so the government often asks, and sometimes
forces, people to use less water. Also, it has challenges with air pollution, acid rain, and soil erosion, all of which are
causing more land to become desert-like.
GOVERNMENTRepublic
CLIMATE
The western half of the country is desert or semi-desert. The rest of the country is subtropical and has sunny days and
cool nights.
AUTOMOBILES 108 per 1,000 people
LITERACY RATE 94 percent
16
Global Trading Game
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Country Profile 6
SIZE
94,525 square miles; slightly smaller than Oregon
POPULATION
63.7 million; average life expectancy is 81 years. There are about 674 people per square mile.
ECONOMY
This country is one of the world’s great trading powers. This country is ranked in the top 10 in the world economically.
The people are well fed, get good health care, and have access to advanced technology. Gross domestic product per
capita is $37,700.
INDUSTRY
The main industries are machinery, equipment for power companies, factories and railroads, shipbuilding, aircraft, cars
and car parts, electronics and communications, metals, chemicals, coal, petroleum, paper and paper products, food,
clothing, and other consumer goods.
ENERGY
This country consumes 8.6 quads of energy per year, but it only produces 4.9 quads. It must import more than 40 percent
of its energy from other countries. 76 percent of the electricity it generates comes from fossil fuels, just over 11 percent
from nuclear energy, and roughly 13 percent from renewables, including hydropower. This country had once been a
net exporter of fossil fuels but has recently begun relying on imports to balance production and consumption with
declining reserves and concern for environmental impacts from drilling.
TECHNOLOGY
This country does a lot of research through the military and defense. People from this country developed steam-powered
engines and discovered DNA. Other research includes astronomy, superconductivity, and lasers.
RESOURCES This country has large reserves of coal, petroleum, natural gas, tin, limestone, iron ore, salt, zinc, clay, chalk, gypsum, lead,
silica, slate, and arable land.
ENVIRONMENT This country is a world leader in reducing greenhouse gas emissions. The government has also focused on reducing
industrial, commercial, and household wastes that go into landfills.
GOVERNMENT Constitutional monarchy and commonwealth realm
CLIMATE
Temperate conditions with mild winters and warm summers are the standard; there is rain year round.
AUTOMOBILES 463 per 1,000 people
LITERACY RATE 99 percent
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17
MASTER
Electricity Generation
by Source
e
84
318.9 million
3,806,000
Country 1
$5,800
950
1.2 billion
1,269,538
Country 2
$37,800
871
127.1 million
145,882
Country 3
$52,800
35
27.3 million
772,204
Country 4
$12,700
103
48.4 million
471,008
Country 5
$37,700
674
63.7 million
94,525
Country 6
Imports over 40% of
energy used
$54,000
Exports about 10% of
energy produced
8.6 quads
High
5.7 quads
4.9 quads
Middle
9.3 quads
6.3 quads
76.0%
Very high for most,
Very low for some
20.3 quads
27.7 quads
93.6%
11.2%
High
23.9 quads
1.6 quads
100%
4.3%
4.8%
Low
95.1 quads
15.9 quads
87.0%
0%
1.5%
High
Country Comparison Chart
Size (Square Miles)
Population
Density
(People per square mile)
Gross Domestic Product per
Capita (PPP)*
Standard of Living
Annual Energy Use
(quad = quadrillion Btu)
79.2 quads
67.9%
0.5%
0%
8.0%
Imports about 34% of Imports about 92% of Exports about 66% of
energy used
energy used
energy produced
Energy Production
76.3%
2.1%
8.5%
0.6%
Imports almost 17%
of energy used
Fossil Fuels
9.8%
17.7%
0%
Energy Balance
Uranium (nuclear)
7.6%
4.0%
Hydropower
12.3%
6.2%
99%
Other Renewables (biofuels,
waste, solar, etc.)
94%
71%
95%
99%
99%
Literacy Rate
Leader in air pollution
reduction
Environmental Issues
Air and water
pollution, acid rain,
over fishing
Lack of water,
desertification,
pollution
Acid rain; air, water
and soil pollution
Water conservation
and pollution,
desertification,
erosion, soil,
pollution
Soil erosion,
deforestation,
pollution, exposure
to disease, lack of
clean water
Global Trading Game
18
$54,000
84
318.9 million
3,806,000
United States
Country 1
$5,800
950
1.2 billion
1,269,538
India
Country 2
$37,800
871
127.1 million
145,882
Japan
Country 3
Very high for most,
Very low for some
$52,800
35
27.3 million
772,204
Saudi Arabia
Country 4
Middle
$12,700
103
48.4 million
471,008
South Africa
Country 5
High
$37,700
674
63.7 million
94,525
United Kingdom
Country 6
4.9 quads
Imports over 40% of
energy used
76.0%
Exports about 10% of
energy produced
High
Imports about 34% of Imports about 92% Exports about 66% of
energy used
of energy used
energy produced
Low
Imports almost 17%
of energy used
6.3 quads
11.2%
8.6 quads
27.7 quads
4.3%
93.6%
9.3 quads
1.6 quads
0%
100%
4.8%
20.3 quads
15.9 quads
0.5%
87.0%
1.5%
23.9 quads
79.2 quads
2.1%
67.9%
0%
8.0%
95.1 quads
9.8%
76.3%
8.5%
0.6%
5.7 quads
High
Teacher Key
Country Name
Size (Square Miles)
Population
Density
(People per square mile)
Gross Domestic Product per
Capita (PPP)*
Standard of Living
Energy Balance
Annual Energy Use
(quad = quadrillion Btu)
Fossil Fuels
17.7%
0%
Energy Production
Uranium (nuclear)
7.6%
4.0%
Hydropower
12.3%
6.2%
99%
Other Renewables (biofuels,
waste, solar, etc.)
94%
71%
95%
99%
99%
Literacy Rate
Leader in air pollution
reduction
Environmental Issues
Air and water
pollution, acid rain,
over fishing
Lack of water,
desertification,
pollution
Acid rain; air, water
and soil pollution
Water conservation
and pollution,
desertification,
erosion, soil,
pollution
Soil erosion,
deforestation,
pollution, exposure
to disease, lack of
clean water
Technology
Industry
Energy Resource
7
8
11
7
5,000
12
1
2
4
20,000
5
8
8
1
25,000
1
2
4
10
10,000
2
3
2
5
17,000
3
6
5
3
Number of Cards
Workforce
23,000
Energy Bucks
19
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e
Electricity
Generation
by Source
20
Global Trading Game
COUNTRY 1
RESOURCES
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21
COUNTRY 1
RESOURCE IMPACTS
22
Global Trading Game
COUNTRY 1
INDUSTRY
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23
COUNTRY 1
INDUSTRY IMPACTS
24
Global Trading Game
COUNTRY 1
TECHNOLOGY
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25
COUNTRY 1
TECHNOLOGY IMPACTS
26
Global Trading Game
COUNTRY 1
WORKFORCE
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COUNTRY 1
WORKFORCE IMPACTS
28
Global Trading Game
COUNTRY 2
RESOURCES
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COUNTRY 2
RESOURCE IMPACTS
30
Global Trading Game
COUNTRY 2
INDUSTRY/TECHNOLOGY
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COUNTRY 2
INDUSTRY/TECHNOLOGY IMPACTS
32
Global Trading Game
COUNTRY 2 WORKFORCE
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COUNTRY 2 WORKFORCE IMPACTS
34
Global Trading Game
COUNTRY 3
RESOURCES
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COUNTRY 3
RESOURCE IMPACTS
36
Global Trading Game
COUNTRY 3
INDUSTRY
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COUNTRY 3
INDUSTRY IMPACTS
38
Global Trading Game
COUNTRY 3
TECHNOLOGY
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COUNTRY 3
TECHNOLOGY IMPACTS
40
Global Trading Game
COUNTRY 3
WORKFORCE
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COUNTRY 3
WORKFORCE IMPACTS
42
Global Trading Game
COUNTRY 4
RESOURCES
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COUNTRY 4
RESOURCE IMPACTS
44
Global Trading Game
COUNTRY 4
INDUSTRY/TECHNOLOGY/WORKFORCE
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COUNTRY 4
INDUSTRY/TECHNOLOGY/WORKFORCE IMPACTS
46
Global Trading Game
COUNTRY 5
RESOURCES
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COUNTRY 5
RESOURCE IMPACTS
48
Global Trading Game
COUNTRY 5
INDUSTRY/TECHNOLOGY/WORKFORCE
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COUNTRY 5
INDUSTRY/TECHNOLOGY/WORKFORCE IMPACTS
50
Global Trading Game
COUNTRY 6
RESOURCES
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51
COUNTRY 6
RESOURCE IMPACTS
52
Global Trading Game
COUNTRY 6
INDUSTRY/WORKFORCE
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53
COUNTRY 6
INDUSTRY/WORKFORCE IMPACTS
54
Global Trading Game
COUNTRY 6
TECHNOLOGY
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55
COUNTRY 6
TECHNOLOGY IMPACTS
56
Global Trading Game
e
Impact Data Sheet
What are three strengths or assets of your country?
1. _____________________________________________________________________
_____________________________________________________________________
2. _____________________________________________________________________
_____________________________________________________________________
3. _____________________________________________________________________
_____________________________________________________________________
What are three weaknesses or needs of your country?
1. _____________________________________________________________________
_____________________________________________________________________
2. _____________________________________________________________________
_____________________________________________________________________
3. _____________________________________________________________________
_____________________________________________________________________
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e
Geologist Map
Draw your country map below.
58
EAST
WEST
NORTH
SOUTH
Global Trading Game
e
Impact Worksheet
As a group, try to think of one positive impact and one negative impact of increasing each commodity,
then the impacts of decreasing each commodity. Fill in the blanks below with your answers.
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INTERNATIONAL
TRADE CENTER
Global Trading Game
60
INDUSTRY
TECHNOLOGY
GAME BOARD
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WORKFORCE
ENERGY RESOURCE
GAME BOARD
Global Trading Game
62
Global Trading Game
Evaluation Form
State: ___________
Grade Level: ___________
Number of Students: __________
1. Did you conduct the entire activity?

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
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2. Were the instructions clear and easy to follow?

Yes
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3. Did the activity meet your academic objectives?

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4. Was the activity age appropriate?
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5. Were the allotted times sufficient to conduct the activity?

Yes

No
6. Was the activity easy to use?

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
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7. Was the preparation required acceptable for the activity?

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
No
8. Were the students interested and motivated?

Yes

No
9. Was the energy knowledge content age appropriate?

Yes

No
10.Would you teach this activity again?
Please explain any ‘no’ statement below.

Yes

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How would you rate the activity overall?
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excellent 
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fair
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Other Comments:
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American Electric Power
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Arizona Science Center
Armstrong Energy Corporation
Association of Desk & Derrick Clubs
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Robert L. Bayless, Producer, LLC
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Foundation for Environmental Education
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The Franklin Institute
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America
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Extension
Louisville Gas and Electric Company
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Division
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