Input Programs for Fx 3650P / Fx3950P / Fx50FH (S4-5) Input Programs Notes to input programs Press MODE MODE MODE 1 to input program. Choose 1, 2, 3 or 4 for the number of program. Special characters : Press EXE Others ? → \ = ⇒ = Goto Lbl Press Shift 3 then Press ⊕ to left and right for choosing Alphabets A B C D X Y M Press Alpha then the button with No need to press Alpha after STO and RCL Red letter. 1) Solve Quadratic Equations and find Vertex Given f(x) = ax2 + bx + c Find i) Discriminant (D, Δ), ii) Roots of f(x) = 0, iii) Vertex (h, k)of graph of y = f(x) Input (3650P / 3950P) Mode Mode Mode 1 1 ? → A:? → B:? → C: - B ÷ 2A → X \ C – A X 2 \ - 4 A X + √D ÷ 2A → A \ 2X – A → B Mode 1 (49 steps) Input (50FH) Mode Mode 6 1 1 1 ? → A : ? → B : ? → C : - B ÷ ( 2A C – A X 2 \ - 4 A Ans → D \ X + √D ) ÷ ( 2A → A \ 2X – A → B Mode 1 (50 steps) Ans → D \ → X\ Use of program Example: f(x) = 3x2 – 4x – 5 Prog 1 Input 3 EXE (-)4 EXE (-)5 EXE Show 0.666666… –6.333333… 76 2.11963… -0.786299… (Press EXE for each results) (Press shift a b/c before getting next answer for changing the decimal number to fraction (not always work)) 2 e.g. for 0.666666… it can be changed to 2 ⎦ 3 so the number is 3 2 19 Then (i) Vertex of graph of y = 3x2 – 4x – 5 is (0.667, –6.33) [3sf] or ( , – ) 3 3 4 ± 76 2 ± 19 (ii) Solution of 3x2 – 4x – 5 = 0 (in surd form) is = 6 3 is 2.12 and –0.786 (3sf) (iii) Solution of 3x2 – 4x – 5 = 0 [If “Math Error” is shown, the equation has no real root] Recall Useful results Press RCL Roots A, B Discriminant D Vertex’s x-coordinate X then letter 1 Input Programs for Fx 3650P / Fx3950P / Fx50FH (S4-5) 2) Solve Simultaneous Equations (2 Linear / Quadratic + St Line / Circle + St. Line) ⎧ax + by = c ⎧ax + by = c Solve ⎨ or ⎨ 2 2 ⎩ fx + gy = h ⎩dx + ey + fx + gy = h Input (3650P / 3950P) Mode Mode Mode 1 2 ?→D:?→X:?→Y:?→C:?→A:?→B:?→M: CX2 + AD2 → C : BX2 – 2YAD – DXM → B : AY2 + XYM → A : ? → M : A – MX2 → A : C = 0 ⇒ Goto 1 : ( √( B2 – 4AC ) – B ) ÷ 2C → A \ - B ÷ C – A → C : X –1( Y – DA → B \ Goto 2 : Lbl 1 : - A ÷ B → C : Lbl 2 : C \ X –1 ( Y – DC → D Mode Mode Mode 2 (147 steps) Input (50FH) Mode Mode 6 1 2 1 ?→D:?→X:?→Y:?→C:?→A:?→B:?→M: CX2 + AD2 → C : BX2 – 2YAD – DXM → B : AY2 + XYM → A : ? → M : A – MX2 → A : C = 0 ⇒ Goto 1 : ( √ B2 – 4AC ) – B ) ÷ ( 2C → A \ - B ÷ C – A → C : X –1( Y – DA → B \ Goto 2 : Lbl 1 : - A ÷ B → C : Lbl 2 : C \ X –1 ( Y – DC → D Mode 1 (146 steps) Use of program ⎧x − 2 y = 1 ⎧1, − 2, 1 1) Solve ⎨ ⎨ 2 2 ⎩ x + y − 3 x = 1 ⎩1, 1, − 3, 0, 1 Input 1 EXE (-)2 EXE 1 EXE 1 EXE 1 EXE (-)3 EXE 0 EXE Show 3 1 -0.2 -0.6 i.e. solution (x = –0.2, y = –0.6) or (x = 3, y = 1) ⎧ y = 2x 2 − 4x − 5 2) Solve ⎨ ⎩x − 2 y − 1 = 0 1 EXE ⎧x − 2 y = 1 Arrange terms, change to ⎨ 2 ⎩2 x − 4 x − y = 5 (The first one must be linear, the constant term must be in the other side) Input 1 EXE (-)2 EXE 1 EXE 2 EXE 0 EXE (-)4 EXE (-)1 EXE 5 EXE Show 3 1 -0.75 -0.875 i.e. solutions (x = 3, y = 1) and (x = –0.75 [– 3 ], y = –0.875 [– 7 ]) 4 8 ⎧ y = 2x + 3 3) Solve ⎨ ⎩x − 2 y − 1 = 0 ⎧2 x − y = −3 Arrange terms, change to ⎨ ⎩x − 2 y = 1 Input 2 EXE (-)1 EXE (-)3 EXE 0 EXE 0 EXE 1 EXE (-)2 EXE 1 EXE Show -0.75 -0.875 3 1 7 5 i.e. solution (x = –2.333333… [– ], y = –1.66666… [– ]) 3 3 2 Input Programs for Fx 3650P / Fx3950P / Fx50FH (S4-5) 3) Solve Cubic Equations Solve ax3 +bx2 + cx + d = 0 For input of this program, there are special functions (in purple colour), press shift before the button for the function [Abs, ∠, arg] For “ ° ”, press button ° ‘ “ Input (3650P / 3950P) Mode 2 Mode Mode Mode 1 3 ? → A : ? → B : ? → C : ? → M : B ÷ 3A → B : (BC – M) ÷ 2A – B3 + 10x (-) 99 → M : C ÷ 3A – B2 → A : M2 + A3 : √Ans M+ : 0 → C : Lbl 1 : 3√ Abs M ∠ (C + 3 –1 arg M : Ans – B – A ÷ (Ans + 10x (-) 99 \ C + 120° → C : C ≠ 360° ⇒ Goto 1 : 0 Mode Mode Mode 2 Mode 1 (116 steps) Input (50FH) Mode Mode 6 1 3 1 ? → A : ? → B : ? → C : ? → D : - B ÷ ( 3A → B : B3 – (BC + D) ÷ (2A → D : B2 – C ÷ (3A → C : D2 – C3 → X : X ≤ 0 ⇒ Goto 1 : D + √ X : 3√ Ans ) + B – 3√ Ans – 2D \ 0 –1 : Lbl 1 : C ⇒ 3–1 cos–1 ( D ÷ √( C3 → X : B + 2 √( C) cos( X \ B + 2 √( C ) cos( X – 120 ° \ B + 2 √( C ) cos ( X + 120 ° Mode 1 (139 steps) [Note: ° : Press “shift” “Ans” “1”] Use of program 1) Solve x3 + 3x2 – 2x – 1 = 0 Input 1 EXE 3 EXE (-) 2 EXE (-) 1 Show 0.834 -3.491 -0.343 (solutions of x) EXE Important: Press “Mode 1” after using the program 2) Solve x3 – 3x2 + 2x + 1 = 0 Input 1 EXE (-) 3 EXE 2 EXE 1 EXE FX 3650P / 3950P: Show 1.662 (Note: There is “Re⇔Im” Shown, the root is not real number, ignore this root) -0.325 (No “Re⇔Im” shown, this is a real root) 1.662 (“Re⇔Im” shown, ignore this root) i.e. Solution x = -0.325 only Note: For equation in x3, there will be one real root or three real roots, including double roots. It is impossible that there are two real roots. FX50FH: Show –0.325, Math Error i.e. root is –0.325 only 3 Input Programs for Fx 3650P / Fx3950P / Fx50FH (Trigonometry) 4) Cosine Law & Area of Triangle Find unknown angle or unknown side using cosine law Here, the unknown angle or side is C First part is to find angle, second part is to find length Mode Mode Mode 1 4 ?→A:?→B:?→C: cos–1 ( ( A2 + B2 – C2) ÷ 2AB → C \. 5 AB sin C → Y Mode Mode Mode 2 (39 steps) Use of program Find ∠A A 6 5 B C 7 Angle opposite to 7, input 7 at last Input 6 EXE 5 EXE 7 EXE Show 78.46304097 i.e. ∠A = 78.5° (3sf) Press EXE Show 14.69693846, so Area of ΔABC = 14.7 4 (3sf) Input Programs for Fx 3650P / Fx3950P / Fx50FH (Co-Geom) 5) Distance, Slope, Equation of Straight Line & Perpendicular Bisector Given 2 points (a, b), (c, d), find its distance, slope and the equation of straight line passing through the 2 points. Mode Mode Mode 1 3 ?→A:?→B:?→X: ? → Y : √(A – X)2 + (B – Y)2 \(B – Y) ÷ (A – X → M \ Y – MX \.5 (A + X → C \.5 (B + Y → D \ -M–1 \ D – C Ans Mode 1 (76 steps) Use of program Given two points A(–2, 4) and B(5, –3) Input –2 EXE 4 EXE 5 EXE –1 EXE Show 9.899494937 i.e. AB = 9.899494937 Press EXE Show –1 (mAB = –1) Press EXE Show 2, so equation of AB is y = –1x + 2 Press EXE Show 1.5, Press EXE Show 0.5 ⇒ mid-point Press EXE Show 1 (slope of ⊥ bisector is 1) Press EXE Show –1, so equation of ⊥ bisector is y = 1x – 1 6) Centre, Radius, Equation of Tangent to Circle Given equation of circle Ax2 + By2 + Cx + Dy + E = 0, point and equation of tangent at point P on the circle. Mode Mode Mode 1 3 ? → X : ? → Y : X ≠ Y ⇒ 0–1 : ?→C:?→D:?→M: -C ÷ 2X → A \ - D ÷ 2X → B \√ A2 + B2 – M ÷ X \ ? → X : ? → Y : (A – X) ÷ (Y – B \ Y – X Ans Mode 1 (78 steps) Use of program I) Is x2 – y2 + 4x + 2y + 7 = 0 a circle? Input 1 EXE –1 EXE ⇒ Math Error ⇒ (1.5, 0.5) P(h, k) on circle, find centre and radius of circle, Not a circle (different coefficient of x2 & y2) II) Is x2 + y2 + 4x + 2y + 10 = 0 a circle? Input 1 EXE 1 EXE 4 EXE 2 EXE 7 EXE ⇒ Show –2, 1, i.e. centre should be (–2, 1) ⇒ Math Error ⇒ Not a circle [r2 < 0] III) Find centre and radius of 4x2 + 4y2 + 4x + 2y – 1 = 0 Input 4 EXE 4 EXE 4 EXE 2 EXE ⇒ Show (–0.5, –0.25), i.e. centre is (–0.5, –0.25) Press EXE Show 0.75, i.e. radius = 0.75 –1 EXE IV) Given circle x2 + y2 – 3x – 3y – 10 = 0, find equation of tangent at point (5, 3) Input 1 EXE 1 EXE –3 EXE –3 EXE 10 EXE ⇒ Show (1.5, 1.5), i.e. centre is (1.5, 1.5), radius 3.81 Input 5 EXE 3 EXE − 7 44 ⇒ Show , i.e. equation of tangent y = − 7 x + 44 3 3 3 3 5 [Ex 5B Q7]