This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- A Study of the Factors Effecting Customer Loyalty - Focusing on Korean Cyber-Learning Woohyun Kim1, Ruth Jongsuk Lee 2, Kumwon Cho 3, Bongyou Lee 4 1,2,3 National Institute of Supercomputing and Networking Korea Institute of Science and Technology Information Daejun, South Korea {woohyun, jsruthlee, ckw}@kisti.re.kr 4 Yonsei University Information Graduate School Seoul, South Korea bglee@yonsei.ac.kr Abstract : Today, Cyber-Learning has been greatly influencing many fields of the educational industry in korea. The Cyber-Learning would provide students with chances to expand their horizons and knowledge anywhere and anytime. Not only that, Now, Satisfying needs of the students by offering various solutions in order to help their even more profound learning and studying. Especially, in case of Korean Cyber-Learning, Science-engineering simulation based Cyber-Learning education industry (For example: The EDISON Project form Korea Institute of Science and Technology Information) for Graduate/Undergraduate students, which can replace foreign simulation SW, or various e-Learning system for advanced learning capacity-building of elementary school/ middle school/high school students are continuously developed so that more various and wide education market is being constituted. This paper investigate elements affecting on customer loyalty in order to find out consumers' intend for continuous by recognizing an importance of Cyber-Learning which is rewriting paradigm of education industry. For this, first of all, relationship among Customer satisfaction, Perceived value, Image which can be applied for Customer Loyalty are investigated, and then by recognizing positive/negative effects of these found variables, what shall be improved in order to increase Customer Loyalty will be studied. Thus, through this research, by anticipating continuous development and improvements of Cyber-Learning, it is expected that this will have a positive effect on education industry development, and furthermore, it will contribute to increase diversity of customer loyalty research area. Keywords-component; Cyber-Learning; e-Learning; Customer Loyalty I. Introduction Cyber-Learning means a type of education being performed in the advanced IT-based cyber space. With the development of the internet in the late 1990s, the advanced IT has been spread in the public. Since the establishment of a cyber- university in 2001, Cyber-Learning has widely been known in Korea. (WIKIPEDIA, http://en.wikipedia.org/wiki/Cyber-Learning) Generally, Cyber-Learning is aimed at realize a change and innovation in the overall educational industry by making the teaching method of off-line(traditional) education This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- more conventional. The Cyber-Learning helps students directly experience high-quality learning through computer graphics, virtual reality, and shape modeling(Alexei, 2006). In this thesis, Cyber-Learning, emerged as the key to the educational industry after its constant development, is defined as follows: Cyber-Learning is something expanded in the learning and teaching areas by the use of IT in the educational field. Cyber-Learning is changing the current paradigm in the Korean educational industry. For instance, the Super-Computing Center at the Korea Institute of Science and Technology Information has Cyber-Learning System which helps students and researchers access a virtual laboratory and calculate the complex fields which they never experienced in real time. The Korean innovative Cyber-Learning system (EDISON: EDucation research Integration though Simulation On the Net) is used in more than 100 universities and colleges and by over 10,000 students, and is expected to reach the economic ripple effect worth 500 billion KRW(EDISON, http://edison.re.kr). Korean Educational Broadcasting System provides Cyber-Learning education for primary and secondary school students. In Korea, students should take College Scholastic Ability Test to enter in college or university. For the test, they intensively complete three-year secondary education. In the course, more than 80% (830,000 students as of 2006, the number estimated to rise as of now) of students who will take the test use the Cyber-Learning educational system of EBS Plus 1for studying. Considering the high private education cost for high school students (the private education cost for high school students accounts for 17.5%; for primary school students 52.5%; and for middle school students 30%), the Cyber-Learning system produces a big outcome(EBS1, http://www.ebsi.co.kr). As such, the Korean educational industry is developing in various types at the center of Cyber-Learning. The users of the Cyber-Learning is on the rise. Therefore, realizing that Cyber-Learning plays a leading role to change the Korean educational industry, this study tries to investigate the Customer Loyalty which serves as an important factor to keep developing Cyber-Learning and increasing the use rate. II. Theoretical Background A. ECSI Model European Customer Satisfaction Index(ECSI) model, designed on the basis of Swedish National Customer Satisfaction Barometer(SCSB), American Customer Satisfaction Index(ACSI), and Norway Customer Satisfaction Barometer(NCSB), is the latest model to find the present and future performance and customer loyalty of companies. ECSI Model has already been studied in many countries, including Denmark, Australia, France, the Netherlands, and Switzerland(Grigoroudis, 2004). This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- [Figure 1. The basic ECSI model] The SCSB was proposed as the satisfaction with companies and industries was first surveyed in 1989. The ACSI was developed in 1993 to survey the satisfaction of American customers. The NCSB, an extended model of the ACSI, was developed in 1996. In 1999, Norway extended the structure of customer loyalty with mediating factor of customer satisfaction effect earlier than the US (ECSI Technical Committee,1998; Grigoroudis et, al,2004). [Figure 2. Source: ECSI Technical Committee, 1998 ] Kai et, al(2010) reported that the basic ECSI model serves a role to connect customer satisfaction with customer loyalty and that such variables as Image, Expectation, Hard ward, Human ware, and Perceived value explained well the atmosphere of service environments and the intentions of customers' personal behaviors (Kai et, al, 2000). In other words, when the ECSI model is applied, it is possible to calculate the effects of customer satisfaction levels and the future customer loyalty (ECSI Technical Committee,1998). Therefore, the Research model used in this thesis was based on the ECSI (European Customer Satisfaction Index (ECSI) proved to be the most proper model to read customers' behaviors. And this study excluded three variables, proved to be not significant in the educational industry, but only used Image, Perceived Value, and This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- Customer Satisfaction variables to investigate the effect of the variables on customer loyalty(Grigoroudis 2004; Robert et, al, Kai et, al,2000; Robert M.B et, al.,2009; ECSI Technical Committee,1998). [Figure 3. Research model] B. Image Generally, the definition of image can be found in marketing literatures. Image is considered to be a greatly important part of the service in terms of the general evaluation of service(Andreassen,1998). The basic ESCI model regards the image as the most fundamental variable, and the image variable is used to determine whether to fit customer loyalty (ECSI Technical Committee,1998). According to the aforementioned research on customer satisfaction and loyalty in different industries, performed in Denmark in 1990, eight images were investigated, all of which positively affected customer satisfaction and loyalty. Given that customer satisfaction and loyalty were proved to be positively affected in eight different industries, including the fast food industry, the telecommunication industry, and the bank industry, it indicates that the two variables will be positive to various industries and will be able to be applied widely(Andreassen,1998; ECSI Technical Committee,1998). Image can become a decisive means for consumers' purchase decision (e.g., use of Cyber-Learning), or customer loyalty. It emerges as a factor to lead the on/off-line community activities based on information reliability. In addition, Image is used to determine customer loyalty through customer experience, which is connected with the decision of perceived value. Above all, Image influences the decision of contents purchase. As part of satisfaction evaluation, it exerts great influence on the choice of a brand which can give high customer satisfaction (Andreassen,1998; ECSI Technical Committee,1998; Muhammad,2012) . Hypothesis 1: Image positively influences Customer Loyalty. Hypothesis 2: Image positively influences Perceived value. Hypothesis 3: Image positively influences Customer Satisfaction. C. Perceived Value Customers' actual experience greatly affects their satisfaction and dissatisfaction, which are associated with Perceived Value. Usually, perceived value can be determined by the overall evaluation of customers (Perceived value includes time and effort).The annual educational cost for a Korean college (or university) student is around 10,560,000 KRW, which means that a generous investment is made into education. Accordingly, it can be This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- understood that Korean students using Cyber-Learning are not concerned about financial sacrifice. However, the values of non-financial sacrifices, such as personal learning hours and efforts, are decided according to individuals' perception. Therefore, It is expected that Korean students grant as much value as they spend previous hours in studying, and that the higher the value is, the more it positively affects customer loyalty. According to Fornell(1992), once there are expectations for quality, perceived value occurs. In other words, when there is perceived value, customer satisfaction occurs. The positive perceived value means that there is the likelihood of business success. Therefore, when customers using Cyber-Learning spend time to acquire knowledge, it is possible to measure their value and satisfaction(Andreassen,1998; ECSI Technical Committee,1998; Muhammad,2012) . Hypothesis 4: Perceived value positively influences Customer Satisfaction. Hypothesis 5: Perceived value positively influences Customer Loyalty. D. Customer Satisfaction According to Andreassen(1998) and Fornel(1992), there is positive correlation between customer satisfaction and customer loyalty. According to ECSI Technical Committee(1998), customers decides a level of satisfaction in evaluation when they have expectations about product features, and customer satisfaction occurring at a certain time is the most important factor to determine customer loyalty. Customer loyalty can be found by cumulative customer satisfaction, which can be an index of the past, the present and the future so that it plays a big role to give a company a motive for investing in customers. As for the cumulative satisfaction, once expectations are equal to evaluation, zero disconfirmation occurs. At that time, a high level of customer loyalty appears (Kai et, al,2000; Andreassen,1998; ECSI Technical Committee,1998; Muhammad,2012). Therefore, it is expected that as the expectations and evaluation of people using Cyber-Learning are more accumulated, they positively influence customer loyalty. Hypothesis 6: Customer Satisfaction positively influences Customer Loyalty. E. Customer Loyalty Andreassen et, al.(1998) reported that customer loyalty had something to do with service or companies' behavioral intention. In other words, by listening to customers' voices and detecting their changes, companies tend to update customer satisfaction with service in a better way. On the contrary, if companies have a little conversation with customers and poorly understand customers' complaints, their service tend to downgrade, and customer satisfaction falls. When companies have a grip on customers' requests and changes, they can not only secure long-term demands, but increase the future retention rate and make exponential changes(Anderssen, 1995). According to Andreassen et al.(1998), the reasons for the occurrence of customer loyalty are switching barriers, or a lack of real alternatives. In other words, when customers are satisfied with the relationship with the companies that they try to use constantly, customer loyalty occurs(Muhammad,2012). said that when there are consistent image and perceived value between service suppliers and customers, customer satisfaction and loyalty are positively influenced. In Cyber-Learning, customer loyalty can be viewed in two kinds of dimension: This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- customer attitude and decision. For instance, Cyber-Learning users' recommendation to other people and their intention of reuse of Cyber-Learning can be used to decide a level of customer loyalty. III. Research Method A. Research Subjects This study conducted a questionnaire survey with the Cyber-Learning users to investigate constant use intention of the Cyber-Learning consumers and analyze the factors affecting the customer loyalty. The questionnaire survey was performed on April 21, 2014. A total of 200 people participated in the survey. The study participants in their 20s accounted for 34.0%, those in their 10s 27.5%, those in their 30s 21.5%. The study subjects with less than 1 year experience of Cyber-Learning accounted for 30.5%, those with 1-2years experience 24.5%, and those with 2-3years experience 24.5%. Gender Frequency Percentage Male 92 46.0 Female 108 54.0 Total 200 100.0 10s 55 27.5 20s 68 34.0 30s 43 21.5 40s 28 14.0 50s 6 3.0 Total 200 100.0 In middle school 3 1.5 In high school 8 4.0 Graduated from high school 20 10.0 In college (university) 60 30.0 90 45.0 In graduate school 6 3.0 Received M.A. 11 5.5 Received Ph.D 2 1.0 Total 200 100.0 Less than 1 year 61 30.5 Between 1 and 2 years 49 24.5 Between 2 and 3 years 49 24.5 Between 3 and 4 years 25 12.5 Between 4 and 5 years 8 4.0 Between 5 and 6 years 4 2.0 Age (in the unit of 10 years) Graduated from college Final education (university) Cyber-Learning Use Period This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- Between 6 and 7 years 2 1.0 More than 7 years 2 1.0 Total 200 100.0 [Figure 4. Demographical distribution of respondents] B. Validity & Reliability Analysis and Summary of the Results of Hypothesis Testing In order to analyze that questionnaire questions were measured in the same way of study intention, this study used SPSS and AMOS to perform reliability and validity analysis. And structural equation was applied to test hypotheses. First, Image, Perceived Value, Customer Satisfaction, and Customer Loyalty had more than 0.6 of reliability. It means that there is no problem with internal consistency of questions. However, according to the factor analysis to confirm validity, for Image factors, questions 1 to 7 were loaded well, but questions 8 to 10 were not loaded well. In the case of Perceived Value, questions 1 to 4 were loaded well, but the questions 1 to 2 which were subject to Customer Satisfaction were also loaded. For Customer Loyalty factors, questions 2 to 5 were loaded well, but question 1 was not loaded well. Factor Variables Cronbach’s Question 1 2 3 4 Image1(Q3) .153 .758 .140 .084 Image2(Q4) .168 .728 .302 .038 Image3(Q5) .251 .660 .032 .153 Image4(Q6) .387 .572 .158 .163 Image5(Q7) .282 .688 .232 .101 Image Perceived Value Alpha .873 Image6(Q8) .344 .749 .187 .087 Image7(Q9) .516 .532 .339 .154 Image8(Q10) .563 .371 .264 .156 Image9(Q11) .046 .155 .251 .839 Image10(Q12) .084 .116 .223 .863 PV1(Q13) .533 .122 .088 .560 .791 This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- Customer PV2(Q14) .677 .265 -.026 .184 PV3(Q15) .727 .166 .294 .058 PV4(Q16) .722 .318 .279 .089 SF1(Q17) .657 .305 .295 .034 .818 Satisfaction Customer Loyalty SF2(Q18) .688 .378 .356 -.061 CL1(Q19) .565 .303 .409 .112 CL2(Q20) .458 .242 .551 .216 CL3(Q21) .345 .263 .730 .210 CL4(Q22) .335 .280 .780 .173 CL5(Q23) .134 .144 .727 .271 .874 [Figure 5. The result of Reliability and Exploratory Factor Analysis] According to Confirmatory factor analysis(CFA), goodness-of-fit index was presented in the following: 2 χ (183) = 541.014, p < .001, TLI = .836, CFI = .857, and RMSEA = .099. It is translated that although TLI and CFI somewhat fall short of the base value .09, they are in proper level. The judgment criteria of convergent validity are presented as follows: Average Variance Extracted(AVE) is more than 0.5; construct reliability is more than 0.7; standardized lambda of each observed variable is more than 0.5. AVE met only Customer Satisfaction, and construct reliability met all variables. In addition, the standardized lambda of each observed variable was analyzed. As a result, for Image, questions 11 and 12 were not met, but for other latent variables, the standardized lambda of each observed variable met the criteria. Latent Variables Image Observed Variables Lambda(λ) C.R. Standardized Lambda(λ) Q3 1 Q4 1.148 8.719 0.7 Q5 1.109 7.653 0.602 Q6 1.152 8.646 0.693 Q7 1.56 9.031 0.73 AVE Construct Reliability 0.653 0.369 0.848 This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- Perceived Value Customer Satisfaction Customer Q8 1.334 9.757 0.803 Q9 1.764 9.993 0.828 Q10 1.602 8.637 0.692 Q11 0.9 5.24 0.398 Q12 0.853 5.096 0.386 Q13 1 Q14 0.887 6.994 0.633 Q15 1.298 7.826 0.755 Q16 1.399 8.343 0.851 Q18 1 0.57 0.405 0.726 0.644 0.783 0.382 0.753 0.877 Q17 0.902 12.906 0.788 Q19 1 Q20 1.012 9.702 0.73 Q21 1.245 11.366 0.863 Q22 1.262 11.647 0.888 Q23 0.852 8.706 0.652 0.702 Loyalty Note. C.R=critical ratio, AVE=average variance extracted [Figure 6. The result of Confirmatory Factory Analysis(CFA)] In the judgment criteria of discriminant validity, as shown in the below table, AVE was larger than the square of correlation coefficient, but all were not met. Therefore, it was found that there was poor discriminant validity. The square of correlation coefficient (ρ2) AVE Image Image PV PV CS 0.369 0.696 0.405 This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- CS 0.689 0.774 CL 0.621 0.626 0.644 0.616 0.382 [Figure 7. The Judgment Criteria of Discriminant Validity] C. Results Above all, goodness-of-fit index was presented in the following:χ2(183) = 541.014, p < .001, TLI = .836, CFI = .857, and RMSEA = .099. It is translated that although TLI and CFI somewhat fall short of the base value .09, they are in proper level. Therefore, the statistical significance of each hypothesis in this thesis is presented as follows: Hypothesis 1(Image positively influences Customer Loyalty, p < .01.), hypothesis 2(Image positively influences Perceived value, p < .001.), hypothesis 3(Image positively influences Customer Satisfaction., p < .05.), and hypothesis 4(Perceived value positively influences Satisfaction, p < .001.) were found to be the factors which positively influenced Customer-Loyalty. However, the positive influence of hypothesis 5(Perceived value positively influences Customer Loyalty)and hypothesis 6(Customer Satisfaction positively influences Customer Loyalty) was found to be insignificant. In other words, the independent variable which was statistically significant to the dependent variable Customer Loyalty was only Image variable, which positively influenced dependent variables. Therefore all hypotheses were accepted. However, Customer Satisfaction and Perceived Value negatively influenced dependent variables so that relevant hypotheses were rejected. Dependent Independent Standard C.R. p 0.16 6.692 *** 2 ○ 0.807 0.188 4.301 *** 4 ○ Image 0.535 0.213 2.516 .012 3 ○ PV 0.431 0.265 1.624 .104 5 × CS 0.282 0.199 1.419 .156 6 × Image 0.652 0.244 2.673 .008 1 ○ Lambda (λ) Variables Variables PV Image 1.072 PV Error Hypothesis Acceptance CS CL *** p < .001 [Figure 8. The Research Result] Many studies already revealed that Image variable positively influenced Customer Loyalty. As such, this study also concluded that Image variable most positively influenced Customer Loyalty in the Cyber-Learning industry. Also, given that Image affected Perceived Value and Customer Satisfaction, it was found that Image variable significantly affected customers' purchase decision. This paper is presented on : 2nd International Conference on E-Learning and E-Educational Technology ( ICELEET 2014 ) Zurich, Switzerland on July 9-10, 2014 --------------------------------------------------------------------------------------------------------------------------------------------------------- IV. Conclusions The Cyber-Learning market changes very rapidly. For the constant development of the market, it is very important to understand customers' needs from the industrial point of view. In this sense, the result of this study showed that quality Image could play a big role to understand customers' needs and draw their positive interest. For instance, given that Image positively affects Customer Loyalty (equal to the understanding of customers' needs), when image is applied to customer marketing in the business perspective, it is possible to provide fresh and various services and analyze customers' needs accurately. As a result, image can be served as a critical factor of business growth. Studies related to Customer Loyalty have been conducted in various industries, but in the Cyber-Learning industry. In this sense, this study is very meaningful in the point that customer loyalty was investigated in the Cyber-Learning area. However, it is hard to generalize this study for the following reasons: one single independent variable (Image) positively influenced dependent variables; although it collected the samples reflecting various characteristics, the 200 samples collected were not able to represent all types of Cyber-Learning. Nevertheless, if the future research based on this study uses the differentiated control variables and various independent variables only for Cyber-Learning, it will possible to make new suggestions which can help Cyber-Learning customers create new values. ACKNOWLEDGMENT This research was supported by the EDISON Program through the National Research Foundation of Korea(NRF) funded by the Ministry of Science, ICT & Future Planning(No. NRF-2011-0020576). REFERENCES [1] Andreassen, T.W(1995), "Small, high cost countries strategy for attracting MNC's global investments", The International Journal of Public Sector Management, Vol. 8, No.3 [2] Andreassen, T.W & Bodil Lindestad (1998), "Customer loyalty and complex services; The impact of corporate image on quality, customer satisfaction and loyalty for customers with varying degrees of service expertise", International Journal of Service Industry Management Vol. 9. No. 1, 1998. pp. 7-23 [3] Alexei Sourin & Olga Sourina & Ekaterina Prasolova-Forland(2006), "Cyber-Learning in Cyberworlds", Journal of Cases on Information Technology, 8(4), 55-70, October-December 2006 [4] E. Grigoroudis, Y. 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