Name:Michelle Dubay Module Name/Number:Using Technology in Geometry Topic: Olympic Games Facilitator: Michelle Kondziola Station: Delta College PBS,WDCQ-TV Off to the Games Unit Plan Lesson One Off to the Games Objective: Develop and apply decision making and problem solving strategies Employ estimation strategies Perform calculations and solve problems involving addition, subtraction, multiplication and division. Acquire confidence in using mathematics meaningfully Materials: Internet Access Off to the Games Planning Worksheet (pdf) You will need Adobe Acrobat Reader installed on your computer to view this document. Visit the Adobe Acrobat website if you need this free plug-in. Or Off to the Games Planning Worksheet (Word doc) Activity Overview: A mysterious donator, known as Bags O'Dough, would like to give you money so that you can attend 4 days at the 2002 Winter Olympics in Salt Lake City, Utah. Although she is rich, Ms. O'Dough cannot afford to send everyone to the Winter Games. You must convince her that you have good decision-making, planning and budgeting skills and will spend her money wisely. Activities: As you complete each section below, record your decisions on the Off to the Games Planning Worksheet (pdf). 1. Check Your Calendar When would you like to attend the 2002 Winter Games? The Opening Ceremony is February 8, 2002 and the Closing Ceremony is February 24, 2002. Before making this decision, you may want to view the Events Schedule (pdf) to see when your favorite sports events are being held. 2. Transportation: This component lends itself to discussion of the geometric concept of lines and measurement. The shortest difference between two points is a straight line. What mode of transportation is a straight line? Are straight flights faster? Do they cover less difference, etc? The next thing Ms. O'Dough wants to know is how you plan to get to Salt Lake City, Utah. If you live along the Wasatch Front, this isn't an issue, but those of you who don't close to the Olympic venues must decide if you are going to take a car, bus, train, or airplane. Your decision should be based on cost and time. Driving a car would of course be cheapest, but it's probably not the best option if you live in Florida. Calculating the cost of transportation: o Car: The cost for driving is approximately $0.30 per mile o Bus: You will need to check the bus rate at the Greyhound Lines website o Train: The Amtrak website is a good place to check train fares. Use the reservations link. o Airplane: Visit Travelocity to find out how much it will cost to fly. 3. Lodging Where do you plan to stay during the Olympic Games? If you don't live in the Wasatch Front you will need to find a place to sleep each night. Do you have family or friends in Salt Lake City? If not, check out Lodging in Salt Lake City to find a motel or hotel in the city. Make sure you find the cost per night so that you can record that on your Off to the Games Planning Worksheet. 4. Food Estimate how much food you will need for four days and record that amount on your Off to the Games Planning Worksheet. 5. Events Now that the necessities are taken care of, you need to plan which 10 events you would like to observe. Look the Salt Lake 2002 Schedule (pdf) and record the event details on your Off to the Games Planning Worksheet. Many of the events have two or more price options. You will have to decide if you want the expensive "A" tickets or the less expensive "B" tickets. Also, be sure to check the Travel Time Guide (pdf) before making your final decisions. You will want to be sure to have enough time to get from one venue to the next. 6. Souvenirs You won't want to return home without souvenirs. Visit the Salt Lake Olympic Committee's Online Store and choose 4 gifts you would like to purchase. 7. Why should Ms. O'Dough choose you? The competition is stiff. Everyone would like Bags O'Dough to pay their way to the 2002 Winter Olympics. Write a brief essay on the Off to the Games Planning Worksheet explaining why you are the best person to receive the money. Author: UTAH LESSONPLANS - Email resources@uen.org Lesson Two:Geolympic Games Geolympic Games This Challenge allows students to explore several different two-dimensional and three-dimensional shapes through their appearance in skiing, snowboarding, and figure skating. Students will gather information about geometrical shapes and report the information using presentation software such as Powerpoint or HyperStudio. Grade Level: 4/5 Subject Matter: Math Curricular Uses: This Challenge can be used during a unit on basic geometry, with special focus on two-dimensional and three-dimensional shapes. Extensions: Technology: Students could discuss how the shape of an object affects its function and vice versa. Language Arts: Students could make an oral presentation about the information they found during the Challenge. Social Studies: Students could try to find information about the history and development of geometry. Art: Students could view and discuss art created by M.C. Escher. Students will be able to: Identify the following three-dimensional geometric shapes: cube, cylinder, sphere, cone, and pyramid. Find examples of each three-dimensional shape in the venues, equipment, and maneuvers of Olympic Games events. Use presentation software to convey information they have discovered. Compare a two-dimensional shape to its threedimensional counterpart. Explain the difference between a two-dimensional and a three-dimensional shape. Lesson 3:Go Figure Go Figure: A Fun Approach to Olympic Figure Skating Students will explore the mathematical concepts featured below via activities requiring them to: 1. Build a model of the White Ring Arena in Nagano. Building this model will help students learn about perimeter, area, and proportion. 2. Investigate how the skaters cut figures into the ice. This will teach them about circumference, diameter, radius, area, and pi. 3. Understand the figure skating rules that determine the size of the circles skaters cut into the ice. This will teach students concepts of ratio, proportion, area, and perimeter. 4. Learn about the "moves" that skaters are required to perform. Students will learn to distinguish between concave and convex figures. 5. Understand the scoring of figure skating. This will teach them about graphing data. Grade Level: 6/7 Subject Matter: Math Curricular Uses: The student will encounter tasks which involve the following mathematical concepts: area, perimeter, circumference, diameter, radius, ratio and proportion, pi, planar curves, simple curves, closed curves, convex figures, concave figures, and graphs of data. Students will be able to: Use the Internet to collect data necessary to complete the tasks. Calculate the perimeter and area of selected geometric figures. Use ratios and proportions to solve problems. Calculate the value of pi. Use a compass. Apply the definitions of circumference, diameter, and radius of a circle. Distinguish between planar curves, simple curves, closed curves, and concave and convex figures. Collect scoring data and represent it graphically. Create a simple tessellation. Estimate the area and perimeter of irregular shapes. Part Two: Reflection My unit plan includes three well structured, well planned out webquests that are centered around a common theme: 2002 Winter Olympic Games. These lessons include the application of higher level thinking skills and incorporate basic math skills, operations with decimals and several geometric concepts from two and threedimensional shapes to area and perimeter. The use of technology is the integral component. I was pleased with the overall success of these lessons. Students worked in heterogeneous groups. The challenges energized and excited them. They were able to stay engaged in the activity for a significant amount of time. I was able to use the computer lab for the Off to the Games Lesson. I feel this is the most effective way to complete webquests. I think mini labs of 10 computers that teachers could have more access to would be very beneficial for all students and teachers. Webquests allow students to see that the process is as important as the end product. I also enjoyed using these webquests as an educator because they were open-ended and allowed for creativity and differences of opinions. As long as answers could be logically supported they were considered valid. I ran into a few concerns or areas that could be improved while teaching this unit plan. First of all, the technological aspects can be as frustrating as they can be helpful and exciting. Entering a lengthy URL ate up precious lab time. I really think it should be possible for every teacher to create a favorites list that students could assess when online anywhere throughout the school. Some links don’t open consistently or webpages are moved. The final technology related frustration happened on the snow day that came a little two late. Due to severe weather conditions the computers were not uploading webpages, websites, or even Internet navigator. I also would be more specific with my expectation of the assignment by assigning the roles of the group. Final expectations should have spelled out exactly what I a wanted, and how it would be scored. Lastly, instead of having one final assignment per group to hand in, all students would be responsible for handing in the completed webquest materials for individual accountability.