Heads Up on Entropy By Charles Cox And Maxcy Dimmick 1) Goal: Students will understand the Second Law of Thermodynamics which states, “Nature favors entropy over order.” 2) Mathematical topics addressed are the following: a) Conduct a simulation; b) Organize data; c) Interpret data and make inferences. 3) Map strand addressed: Mathematics 3: Data analysis, probability and statistics. 4) Grade Level: 8-9 grades. 5) Prerequisite skills: Students should be able to make a box plot. 6) Materials: a) Fifty pennies per group; b) Data recording sheets; c) Written instructions for simulation; d) Graph paper. 7) Procedure for teacher: a) State the Second Law of Thermodynamics and write it on the board or overhead. b) Give real-life examples such as the following: i) Ask students what their rooms would look like after one week if they did not spend any time straightening them. ii) Ask students to predict what would happen to an old barn that was never repaired or given a fresh coat of paint. iii) Explain how the diffusion of air freshener is dependent on entropy. c) Introduce the simulation: i) Our simulation will begin with a high degree of order or very low entropy. ii) With each trial we will observe the amount of disorder introduced to the arrangement of the pennies. d) Conduct the simulation according to instructions. Allow students to work in groups of two or three to complete the simulation. e) Reconvene the class and collect all of the trials as one set. f) Briefly review how to construct a box plot and then allow students time to construct a box plot of the data just collected. g) Consider the following discussion questions: i) Which is easier, tossing and trying to get all of the pennies to land on the same side, or tossing and allowing coins to fall randomly on either side? (Answer: allowing pennies to fall randomly on either side.) ii) What is required to reestablish order? (Answer: work or effort.) iii) We drill oil wells and pump 100,000’s of gallons from an oil well. Does the oil have a high degree of entropy or a high degree of order? (Order.) iv) Given time, will it be easier or more difficult to find oil? (More Difficult) v) Will we ever run out of oil? (No, but it gets increasingly difficult to retrieve.) 8) Procedure for simulation: a) Turn all 50 pennies “heads up” in the tray. b) Make one toss of the tray and allow pennies to fall on table top or on floor. c) Record the number of pennies that landed “heads up.” d) Repeat for a total of 10 trials. 9) Assessment: This project is worth 30 points: a) 10 points: Students will be assessed on the completeness/accuracy of their answers to the following discussion questions. i) What are two synonyms for entropy? (randomness, disorder) ii) Does tossing the coins in the experiment lead to more entropy? Explain. (Yes. There are now coins facing both directions.) iii) Is the manufacturing of steel from ore an example of increasing entropy or of increasing order? Why? (Increasing order. The steel is a more concentrated form of the ore.) b) 10 points: Students will be assessed on their participation in the discussions and the data collection activity. The following scoring guide is suggested. Activity: Participates in collecting, collating data Level 1 Does not participate. Contributes to discussion Does not offer any comments. Level 2 Participates but does not complete required tasks. Offers comments that are reinforcing ideas already presented. Level 3 Participates and completes required task. Offers comments that are insightful/ perceptive. c) 10 points: Students will be assessed on the accuracy, neatness and completeness of their graphs. The following scoring guide is suggested. Characteristic: Graph contains 5 essential elements: Title, labels, scales Information displayed in the graph is neat and complete. Level 1 Graph contains one or two of the elements. Incomplete data is displayed. Level 2 Graph contains three or four of the elements. Level 3 Graph contains all five of the elements. Complete data is displayed in a haphazard or disorganized manner. Complete data is displayed in a neat and orderly manner. 10) Extension Questions: a) Will we ever run out of energy? (Sample Answer: No. The first law of thermodynamics states that we will never destroy matter. The second law states that it will become less and less useful.) b) What is needed to retrieve its usefulness? (Sample Answer: Work or effort or order.) c) Ultimately, what does our future depend on – natural resources or energy? 11) References: a) Christensen, John W. Global Science. (Kendall/Hunt Publishing Company: Dubuque, IA) 1991, pp. 84-89. b) Web page, Second Law of Thermodynamics: http://www.secondlaw.com/two.html Simulation Instructions and Data Recording Sheet 1) Turn all 50 pennies “heads up” in the tray. 2) Make one toss of the tray and allow pennies to fall on table top or on floor. 3) Record the number of pennies that landed “heads up.” 4) Repeat for a total of 10 trials. Trial Number 1 2 3 4 5 6 7 8 9 10 # of coins with heads up. HEADS UP ON ENTROPY Statistics Project By Charles Cox and Maxcy Dimmick QUESTION: What degree of entropy is introduced to the set of 50 pennies with one toss? SIMULATION This simulation is an attempt to observe the Second Law of Thermodynamics, which states, “Nature favors entropy over disorder.” For the purpose of this experiment, we are defining entropy as a measure of disorder and we are modeling entropy with randomness. The materials needed for the simulation are 50 pennies, a tray or dish, paper, pencil, and graph paper. The procedure for the simulation is as follows: 1. Turn all 50 pennies “heads up” in the tray. 2. Make one toss of the tray and allow pennies to fall on the tabletop or on the floor. 3. Record the number of pennies that landed “heads up.” 4. Repeat steps 1-3 for a total of 20 trials. The following scale is used to assess the degree of randomness or entropy in the set of fifty coins: 21-30 heads: high degree of entropy 11-20 or 31-40 heads: moderate degree of entropy 0-10 or 41-50 heads: low degree of entropy RAW DATA AND STATISTICS FROM SIMULATION Data Set: 18, 28, 23, 24, 29, 26, 30, 32, 22, 31, 9, 21, 21, 41, 32, 34, 22, 34, 24, 24 Mean: 26.25 Median: 24 Mode: 24 Lower Extreme: 9 Upper Extreme: 41 Range: 32 Lower Quartile: 22 Upper Quartile: 31.5 Interquartile Range: 9.5 Number of Trials: 20 Box Plot of the Number of Heads Generated by One Toss 8 10 12 14 16 18 20 22 24 26 28 Number of Heads 30 32 34 36 38 40 Stem-And Leaf Plot Number of Heads Generated by One Toss 0 9 1 8 2 1 2 2 3 4 4 4 6 8 9 3 0 1 2 2 4 4 4 1 1 8 = 18 Heads Frequency Table Number of Heads Generated by One Toss Number Frequency 1-10 1 11-20 1 21-30 12 31-40 5 41-50 1 Histogram Number of Heads Generated from One Toss 14 Frequency 12 10 8 6 4 2 0 1 -- 10 11 -- 20 21 -- 30 31 -- 40 Number of Heads 41 -- 50 CONCLUSION The results of this experiment suggest that a high degree of entropy is introduced to the set of coins by one toss. This conclusion is supported by several statistical elements. Both the median (24) and the mean (26.5) fall near the optimum number of heads for true randomness, which is 25. Also, a histogram of the data grouped by tens (roughly corresponding to the scale groupings) shows more trials falling in the “high degree of entropy” range than in all of the other categories combined.