GAMES IN TEACHING GRAMMAR- GRADE 10

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Games in teaching Grammar – Grade 10
GAMES IN TEACHING GRAMMAR- GRADE 10
PART I: REASONS FOR CHOOSING THE TOPIC
Recently, teaching English has improved in method in the light of the
communicative, learner-centered approach which is adaptable to required objectives
and helps students have many opportunities to communicate in English. However, at
many high schools, teaching English still has not developed students’ ability,
activeness and motivation.
For many years, versions of a claim that students remember “10% of what they
read, 20% of what they hear, 30% of what they see, 50% of what they see and hear,
and 90% of what they do” have been widely circulated among educators. The source
of this claim, however, is unknown and its validity is questionable. It is an educational
urban legend that suggests a willingness to accept assertions about instructional
strategies without empirical support.
A lot of new teaching methods have been applied in teaching foreign
languages in secondary schools. As a teacher you are really annoyed when your
students do not concentrate on your lectures. It may be objective reasons such as
climate and weather or subjective ones as the lectures are not interesting enough.
Therefore, games are very useful and effective. They encourage being active, people
like to win and they include some physical activities when participants stand up and
move around.
As an English teacher, I really want to clarify the topic here with my
knowledge to analyze, understand the situation of teaching and learning English at
high school; the application of games in teaching English at the school. Thanks to it, I
will find out lessons, experience for myself and make a small contribution to
enhancing the effectiveness in teaching this subject.
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
"A good beginning makes a good ending." The saying is true for the TEFL
classroom as well. Use effective warmers to start your interesting TEFL classes and
grab students’ attention. So in this writing, I present some experience in
applying educational games in teaching grammar grade 10.
PART II : REAL SITUATION BEFORE THESE SOLUTIONS ARE
CARRIED OUT
1. Advantageous conditions
-
Parents and students are aware of the importance of acquiring a foreign
language.
- Some students show a special interest in learning English.
- English is one of core subjects, which are compulsory in final examinations at
certain stages of the school education system. This will encourage students to invest
more time in studying it.
2. Difficulties
- Some students are not really interested in learning English.
- Teachers do not have enough time to apply educational games in teaching in
order to motivate the students.
PART III: CONTENT
Since motivation is not only a vital but also a highly complex factor
determining more or less successful language learning, it is necessary to examine
approaches to motivation in learning in order to bring about better insights into it.
Learners’ motivation can change overtime and effect on their language learning.
Various studies have found that motivation is strongly related to success in language
learning.
There is an interesting movement towards teaching English with games. It
creates students’ motivation in learning English. Just imagine when coming in class,
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
the teacher announces that it's time for a grammar lesson with games and instead of
moans and whining, the teacher and the students get smiles and excitement.
Students may wish to play games purely for fun. Teachers, however, need more
convincing reasons. “Teachers need to consider which games to use, when to use
them, how to link them up with the syllabus, textbook or programme and how, more
specifically, different games will benefit students in different ways (Khan, J.1996)”.
The key to a successful language game is that the rules are clear, the ultimate goal is
well defined and the game must be fun.
Most classes should start with a “warm-up” activity to help the students relax
and settle into the class. The warm-up is often a game, just to start things on a “fun”
level. The basic idea is to let the class play, have a couple laughs and some fun right
at the very beginning – work them very hard in the middle – and finish up the class
with some fun. Following this process, where the class begins and ends with anxietyreducing activities or games, we should find the students more motivated for their
next class.
 ILLUSTRATION

Circle
Teacher gives a word and each student in groups gives one word to make a full
sentence.
 Unit 1: A DAY IN THE LIFE OF… – Pronunciation
Teacher gives the first word:
THREE and asks students to give words
containing the sound /i:/ or /I /.
Ex: Three sleepy sheep and a bee see Bill kick a big tin under the kitchen sink.
Unit 3: SCHOOL TALKS - Grammar
Teacher gives the first words (The) and asks students to give words to
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
make complete sentence having To infinitive or Gerund
Ex: The manager asked me to finish the report by lunchtime.
 Unit 4: SPECIAL EDUCATION… – Pronunciation
Teacher gives the first word:
PAUL and asks students to give words
containing the sound : và .
Ex: Paul wants to call his daughter not to pour water on the floor and watch
out the dog.
 TWENTY QUESTIONS
The teacher gives a picture of a famous person
Students in turn make questions.
 Unit 2: SCHOOL TALKS - Grammar (WH - Questions)
The teacher gives a picture of a famous person. (Michael Jackson)
The teacher can ask the students to work in groups of 4. In 5 minutes, the group make
more questions will be the winner.
Ex: What is his name?
Where is he from?
What is his job?
 DETECTIVE GAME
The teacher copies and cuts up one set of cards for each group, shuffles them
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
and places them face down in the middle of the group.
Students have to arrange the cards to make a story.
 Unit 3: PEOPLES BACKGROUND - Grammar (English 10)
The teacher copies and cuts up one set of cards (a murder story)for each group,
shuffles them and places them face down in the middle of the group.
Students have to arrange the cards to make a full story (they practice past
tenses).
An old lady was found dead in her living room. She had been hit on the head
and jewellery worth five thousand pounds had been stolen from the house. The
murder occurred between seven and ten oclock in the evening. One of the principal
suspects is Annie Hudson, the district nurse, who has the key to the old lady’s house,
and who lives ten minutes walk away. The cards contain details of Annie’s
movements that evening.
The groups’ task is to read them and try to work out if she could have
committed the murder or not. Students should turn over one card at a time from the
pile and discuss the probable sequence of events.
After the groups have finished, let them compare their findings.

Tongue Twisters
Teaching English pronunciation is an area of language teaching that many
English teachers avoid and students might initially be shy about their pronunciation.
By using fun, silly activities, it creates a more relaxed, effective atmosphere than
strict practice.
-
Write some English tongue twisters on the board or on pieces of paper to
distribute to students.
- Ask them to read the tongue twisters aloud. Then faster. Then three times in a
row. Here are some examples:
a) Examples
 Unit 3: PEOPLE’S BACKGROUND – Language Focus (English 10)
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
/ e / and / æ /
How many cans can a cannibal nibble if a cannibal can nibble cans?
How many berries could a bare berry carry if a bare berry could carry berries?
 Unit 10: CONSERVATION – Language Focus (English 10)
/ b/ and / p /
If Peter Piper picked a peck of pickled peppers,
Where's the peck of pickled peppers Peter Piper picked?
 Unit 14: THE WORLD CUP – Language Focus (English 10)
/ g / and / k /
How many cookies could a good cook cook if a good cook could cook cookies?
A good cook could cook as much cookies as a good cook who could cook cookies

CHANGE SEAT IF…
This Game can be used at the end of the class after the students
learn
Conditional sentence (type 1); so that your students go home with a smile on their
faces; or you can play this game when you want to notice your students focus fading.
Unit 8: THE STORY OF MY VILLAGE - Grammar
Procedure
To play this all you have to say is, Change Seats if...
+ you have black hair
+ you have a sister
+ you like to eat hamburgers
+ you are sitting beside a boy
+ your favorite color is red
+ you like to do homework
+ you don't like to do homework!
if whatever you said is true about any student in the class , they must Change Seats
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
with one of the other students who also has to switch his/her seat. This is one of the
best Games to play with your class and every student will really be happy to play it;
and while you are playing this game you are also improving the students listening
skills.

If I…
This Game can be used at the end of the class after the student learn
Conditional sentences (type 1, 2, 3).
 Unit 8: THE STORY OF MY VILLAGE Grammar (English 10)
Unit 9: UNDERSEA WORLD Grammar (English 10)
 Unit 11: NATIONAL PARKS Grammar (English 10)
Procedure
- Divide the class into 2 groups.
- One group make sentences beginning with IF I…. . The other will finish the
sentences.
- The students put their paper into 2 hats one with IF I… , another with I. At
the end of the sentences the students have to write their names. The winner will be the
pair has the most interesting sentence, the most meaningful sentence,...
Ex: Teacher takes 2 pieces of paper
1. If I am a bird
2. I will be a monkey!

NOUGHTS AND CROSSES
- Draw a noughts and crosses grid on the board.
Supermarket
Sournenir shop
School
Post office
Bookstore
Movie theatre
Hotel
Street
Village
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
-
Divide the class into 2 groups : one is Noughts (0) and one is Crosses (X)
 Unit 2: SCHOOL TALK - Grammar (WH- questions)
 Unit 12: MUSIC - Grammar (WH- questions)
When
Why
Who
Which
What
Where
Where
How
Why
- Divide the class into two teams, and label the teams noughts or crosses.
- Each team has to make a question correctly before they can place their
symbol into an appropriate place on the board.
- The winning team is the one who gets a line of three of their symbols on the
grid.
Ex 1.What do you do in your free time?
2.What is your favourite sport?
3. How often do you watch TV?
4.Where do you usually go on a Sunday?
5. Who do you often spend your free time with?
6. Why do you morning exercises everyday?
7. Where do you go on holiday?
8. Where do you have free time?
9. Which sport do you prefer football or swimming?
 RELATIVE CLAUSES
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
Divide the students into two teams, the noughts and the crosses, and give out a
worksheet like the one in the photo. It consists of the nine squares of the noughts and
crosses diagram, each containing the photo of an object or a person that the students
will not know in English, but will be able to describe within the limits of the grammar
(relative clauses ) and vocabulary that they have already learnt.

REPORTED SPEECH SOCCER
The teacher can choose some students to play the games
 Unit 8: THE STORY OF MY VILLAGE - Grammar
The teacher can flip over a quotation card and the student whose turn it is reads
the quote and reports what was said, heard, read, or thought. For example, if the card
says it's a beautiful day then the student will say: He/she said that it was a beautiful
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
day. Every card has been designed so that the student can easily identify the pattern
that is required
Ex:
. . . said that . . .
. . . thought that . . .
If the student correctly reports what was in the quotation, the soccer ball
advances one space (one player) closer to the opposing net. If the student makes
even the slightest mistake then the ball moves one space closer to his or her own
net.

MIMING GAME:
Students use their bodies to convey the meaning of an action or an expression
which the others have to guess. It can involve all the members of class at the same
time
Teacher can divide the students into small groups.
One of the students in the group has to mime and the other groups have to guess.
Unit 6: AN EXCURSION - Grammar ( The Present Progressive)
Students stand in front of the class and mime actions. The other students must
guess what the student is doing: She's driving a car, He's opening an umbrella in the
rain, etc…

BRING ME SOMETHING....
Comparative and Superlative adjectives are a very important part of learning
English. While grammar lessons and exercises are beneficial, we all know it is
important to get the students communicating and using the structures in realistic
situations.
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
Unit 16: HISTORICAL PLACES - Grammar
I like to play a game where they search the class to find an item I have
requested. The students are in groups, and I stand in front of the class. As an example,
I ask for something smaller than a pencil. The first group to bring me an item that fits
the request gets a point. Other examples include:
+ Something bigger than the textbook
+ Something older than the desk
+ Something newer than a new notebook
+ Someone better looking than the teacher (That always gets some laughs)

THE JEWEL GAME
This game promotes the development of memory and observation skills.
a) Preparation
- Divide the class into small groups. Make sure that all desks are cleared and no
student has pen or paper to write anything down.
- Flashcards or pictures.
- Show flashcards or pictures to the silent class for 60 seconds. After that each
group must write down the verbs followed by infinitive or gerund as they can
remember .
- The students try to remember what they have just read.
b) Examples
 Unit 2: SCHOOL TALKS – Grammar ( Gerund - Infinitive)
 Unit 12: MUSIC – Grammar ( Infinitive)
Teacher’s activities & contents
 Have Ss play the game. Explain the rule of the
Students’ activities
 Listen to T’s instruction
game
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
 Post the poster on the board containing some
verbs followed by gerund:
 Look at the poster and try
to remember
Verbs Followed by a Gerund
admit
advise
appreciate
avoid
can't help
complete
consider
delay
deny
detest
dislike
enjoy
escape
excuse
finish
forbid
get
through
have
imagine
mind
miss
permit
postpone
practice
quit
recall
report
resent
resist
resume
risk
spend
(time)
suggest
tolerate
waste
(time)
 Discuss to write down as
many songs as possible
 4 representatives go to the
board and write in limited
time
 Put the poster down the table and give Ss 1’ to
discuss the answers
 Look a the poster and
check
 Call on 4 members from 4 groups to go to the
board and write their answers
 Repost the poster to check the answers
 Announce the winners.

SIMON SAYS “Listen carefully to the articles”
 Unit 13: FILMS AND CINEMA – Grammar ( Articles)
When teaching articles, teacher often gives the rules of articles briefly and then
asks students to do some gap filling exercises. SIMON SAYS is a well- known game
where students only do an action if the instructions are preceded by the words “Simon
says…” and otherwise stay still. There is a fairly well known variation on this where
students only do the action if the instructions are grammatically and logically correct,
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
and this can easily be adapted to practice articles with instructions they should copy
like “Look at the teacher”, “Point at the tallest student” and “Wink at a student”, and
ones they shouldn’t like “Touch the student” (because they don’t know which one).
PART IV: ANALYZING RESULT
The table below expresses clearly the difference in the students’ understanding of the
lessons with and without grammar games. In fact, after some lessons with grammar
games, the number of students who get marks 6 -7 occupies 40% while after some
lessons not having grammar games, this number of students is 10%. Moreover, the
number of students who get marks 7 -10 only occupies 25% in lessons without
grammar games compared with 40% of the students get these marks in the other
lessons. The number of students who get marks under 5 here also occupies rather high
rate (25%).
Marks
Use grammar games
Numbers of students
%
(12A9,10A3)
Not use grammar games
Numbers of students
%
(12A7, 10A2)
9 – 10
4
5
2
2.5
8–9
10
12.5
4
5
7–8
18
22.5
14
17.5
6–7
32
40
8
10
5–6
12
15
32
40
Under 5
4
5
20
25
PART V: CONCLUSION AND SUGGESTIONS
I.
Conclusion
- Grammar games help teachers combine 4 skills: listening, speaking, reading
and writing during giving the games and form the habit to play them. Therefore,
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
teachers only need to prepare a little, they can make class atmosphere lively and
effectiveness of learning high because both teachers and students are familiar to the
way to play games.
- During the game, most students feel interested, ready to cooperate to take part
in the game. When playing the games, students express their motivation. Moreover,
students can revise the old structure and learn new one without being nervous or tired.
- Although benefits and effectiveness of grammar games are proved, theygrammar games sometimes cause difficulties to teachers and students.
+ using grammar games loses a lot of time, so the teachers do not have
enough time to teach all content of the lesson.
+ The class is crowded, so there are many difficulties both teachers and
students including multi level learning and noise.
In summary, learning grammar though games is a method both effective and
attractive, and can apply in any classes.
II. Suggestions
Lin Hong, author of "Using Games in Teaching English to Young Learners",
explains that not all games are going to work to teach the students language skills. If
the game is simply for fun and not linked to educational goals it may not be the best
use of your time. It is possible to have a fun game that is educationally sound,
however. To find out if the game is educationally sound, think about these questions
posed by Hong:

Which skills do the games practice?

What type of game is it and what is its purpose?

Does the difficulty level of the game mesh with the students' ability level?

Does the game require maximum involvement by the students?

Do the students like it? Do you like it?
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
These suggestions will help teachers to overcome difficulties in using grammar
games and get used to teaching grammar with games in order to develop students’
motivation and understanding of the lesson.
Bien Hoa , May 20th , 2012
Teacher
Nguyễn Ngọc Khánh Vân
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
TABLE OF CONTENTS
Page
PART I: INTRODUCTION……………………………………………….. 1
PART II: REAL SITUATION BEFORE THESE SOLUTIONS ARE CARRIED
OUT………………………………….………………………………………...2
PART III: CONTENT………………………..…………………………….. 2
CIRCLE......................................................................................................3
TWENTY QUESTIONS……………………………………………………3
DETECTIVE GAME
………………………………………………. 4
Tongue Twisters…………………………………………...………. 5
CHANGE SEAT IF
IF I
……………………………………………………….6
…
……
…………………………………………………..7
Noughts and Crosses.…………………………………………….. 7
REPORTED SPEECH SOCCER ………………………………………… 9
MIMING………………………………………………………..……… 10
BRING ME SOMETHING………………………………………..……… 10
THE JEWEL GAME …. ………………………………………..………
12
SIMON SAYS…
……………………………………..………
13
PART IV: ANALYSING RESULT ……………………………………… 13
PART V: CONCLUSION AND SUGGESTIONS ……………………… 13
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
Games in teaching Grammar – Grade 10
REFERENCE
1. Games to teach English (Harold S. Madren) - Oxford University Press
2003
2. Bridge TOEFL: Teaching English With Games (2007)
3. How to improve students’ communicative skills - Masaryk University
2007
4. Intermediate Communication Games. (Hadfield, J. ) - Thomas Nelson and
Sons Ltd. 1990
5. Using Games in Teaching English to Young Learners ( Lin Hong)
6. The Grammar Activity Book. Cambridge University Press. ISBN 0 521
575796
7. Một số website giảng dạy Tiếng Anh: http://www.teachingenglish.org.uk/
http://www.teachernet.gov.uk/,http://www.britishcouncil.org
http://www.globaledu.com.vn , http://www.ila.com, …
8. SGK Tiếng Anh 10 (Bộ Giáo Dục và Đào Tạo)-NXB Giáo Dục
9. ICT 4 ESD – Nhà xuất bản Giáo dục (2008)
Teacher : Nguyễn Ngọc Khánh Vân
Nguyen Huu Canh high school
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