Assignment 3- Visualization of 3D Volumetric Structures from Medical Images Submitted by: Chandrasekaran Indhumathi G0300922J Algorithm: Maximum Intensity Projection Link to the data set you have used: Human foot http://radiology.uiowa.edu/downloads/ Summary of the data set: Dimension: 160*430*180 File type : Img file (hdr file) Source : 31 yr. old male Visualization software used: MRIcro Written in c Description: Method: Maximum Intensity Projection Images are shown in axial, sagittal and frontal view. Maximum intensity projection of the human foot shows the bone inside the tissue very clearly. Adjustments made: i) Air threshold value -10 ii) Maximum Intensity projection iii) Color scheme for slice viewer is set to BONE Description: Method: MIP with High Air threshold Images are shown in axial, sagittal and frontal view. Air/threshold value is set to 100. The tissues are removed and the bone of the foot alone is made visible. Enhanced contrast of bones. Adjustments made: i) Air threshold value -100 ii) Maximum Intensity projection iii) Color scheme for slice viewer is set to BONE 1 Algorithm: Volume rendering-Ray Casting Link to the data set you have used: Frog dataset ftp://public.kitware.com/pub/vtk/ Summary of the data set: Size in voxels : 500*470*138 Physical size :499*469*137 Sample spacing :1.00*1.00*1.00 Data Origin : 0.00,0.00,0.00 Scalar Ranges :0. 000 to 254.00 Visualization software used: Volview from VTK http://kitware.com Description: Ray casting is a technique to render 3D graphics on a 2D screen. It uses backward mapping technique to render the volumetric data. It determines the voxel values encountered along the ray and process these values according to ray function. Adjustments made: i) Background color ii) Scalar opacity mapping iii) Scalar color mapping iv)Contrast 2 Algorithm: Volume rendering-Marching Cubes Link to the data set you have used: Human Head Dataset Data source: Volvis data sample Visualization software used: Volvis (a) Rendering by Marching Cube algorithm Summary of the data set: File Type :Slice File Data Size :59 x 133 x 133 voxels Voxel Size :2.064x1.376x 1.376mm Data Origin :Voxelized Function File Data Modification :Original Data Data Compression :Run Length Encoding (b) Rendering by Ray tracing algorithm 3 Algorithm: Countering Link to the data set you have used: Summary of the data set: Half Head Dataset : -Volview data sample. Lobster Dataset :-Volvis data sample Half Human Head: Size in voxels : 128*128*93 Physical size :203*203*138(mm) Sample spacing :1.60*1.60*1.50(mm) Data Origin : -203.20,0.00,-138.00 Data Type :Unsigned Short Scalar Ranges :0. 000 to 4095.00 Visualization software used: Volview2.0 http://kitware.com Lobster: File Type Image Size Accuracy Image Time Contouring is a scalar visualization technique that constructs boundary between regions on different data values with surfaces of contrast scalar values. MRI data slices are stacked to form volume by ray casting technique. Contour are drawn by setting the isovalue at 957.54 on the rendered image. :Image File : 300 x 300 pixels RGB Color Image :Progressive : 6.625000 Contours are drawn by setting the isosurface value at 57.40. 4 Algorithm: Surface Rendering Link to the data set you have used: Human Brain –MRI Data sample of MRIcro Summary of the data set: Dimension : 181*217*181 File type : Img file (hdr file) Slice thickness :1mm Visualization software used: MRIcro Written in c Description: Surface rendered image of Human brain. Multiple slices of MRI images are stacked together to get the 3D image of Brain. Images are shown in axial, sagittal and frontal view. Surface rendering is by far the most popular approach to rendering objects. Color scheme for slice viewer is set to GOLD. Air/Surface threshold value is set to 100. A high air/surface threshold is required to show nice sulcal definition in the surface renderings. However, at these high values the gray matter has been stripped from the image. Color scheme for slice viewer is set to GOLD. 5