Got Game? Powering Up Library Skills, You Can Have it ALL! Learning by Getting Physical in the Library Media Center. This trio of games is for beginner, intermediate and advanced levels and can be used with grades 3 through 6. Learn how to incorporate physical movement within the library setting as a method of assessment. The three activities are designed to provide your students with hands-on physical activities motivated toward library skills learning. Your students will be going Around the World with The Dewey Decimal System, participating in a Shelving Relay Race and earning The Golden Ticket. Part of the library media specialists’ role is to teach library skills to students. The method of assessment of these skills is at the school library media specialist’s discretion. Why settle for the quiz assessment method when you can involve your students in a physical, hands-on task as a testing method. These assessment activities allow library media specialists to monitor student success in learning library skills by innovative means. This assessment process can be accomplished and the librarian can be able to share a fun, moving and motivating experience with their students. Library Media Specialists you can have assessment, innovation, movement and fun while monitoring achievement. You can have it ALL! Game 1 Materials Needed Chart of the Dewey Decimal System. 000 Generalities 010 Bibliography 020 Library & information sciences 030 General encyclopedic works 040 Unassigned 050 General serials & their indexes 060 General organizations & museology 070 News media, journalism, publishing 080 General collections 090 Manuscripts & rare books 200 Religion 210 Natural theology 220 Bible 230 Christian theology 240 Christian moral & devotional theology 250 Christian orders & local church 260 Christian social theology 270 Christian church history 280 Christian denominations & sects 290 Other & comparative religions 100 Philosophy and Psychology 110 Metaphysics 120 Epistemology, causation, humankind 130 Paranormal phenomena, Occult 140 Specific philosophical schools 150 Psychology 160 Logic 170 Ethics (moral philosophy) 180 Ancient, medieval, Oriental philosophy 190 Modern Western philosophy 300 Social sciences 300 Sociology and anthropology 310 General statistics 320 Political science 330 Economics 340 Law 350 Public administration 360 Social services; associations 370 Education 380 Commerce, communications, transport 390 Customs, etiquette, folklore 400 Language 410 Linguistics 420 English & Old English 430 Germanic languages German 440 Romance languages French 450 Italian, Romanian languages 460 Spanish & Portuguese languages 470 ltalic languages, Latin 480 Hellenic languages, Classical Greek 490 Other languages 600 Technology (Applied sciences) 600 General technology 610 Medical sciences and medicine 620 Engineering & allied operations 630 Agriculture 640 Home economics & family living 650 Management & auxiliary services 660 Chemical engineering 670 Manufacturing 680 Manufacture for specific uses 690 Buildings 800 Literature & rhetoric 810 American literature 820 English & Old English literatures 830 Literatures of Germanic languages 840 Literatures of Romance languages 850 Italian, Romanian literatures 860 Spanish & Portuguese literatures 870 Italic literatures, Latin 880 Hellenic literatures, Classical Greek 890 Literatures of other languages 500 Natural sciences & mathematics 510 Mathematics 520 Astronomy & allied sciences 530 Physics 540 Chemistry & allied sciences 550 Earth sciences 560 Paleontology, paleozoology 570 Life sciences 580 Botanical sciences 590 Zoological sciences 700 The Arts 710 Civic & landscape art 720 Architecture 730 Plastic arts, sculpture 740 Drawing & decorative arts 750 Painting & paintings (museums) 760 Graphic arts, printmaking & prints, postage stamps 770 Photography & photographs 780 Music 790 Recreational & performing arts 900 Geography & history 900 World History 910 Geography and travel 920 Biography, genealogy, insignia 930 History of the ancient world 940 General history of Europe 950 General history of Asia, Far East 960 General history of Africa 970 General history of North America 980 General history of South America 990 General history of other areas A globe beach ball. This can be found at the following online retailers: http://www.amazon.com/s/ref=nb_sb_ss_c_1_17?url=searc h-alias%3Dtoys-and-games&fieldkeywords=inflatable+globe+ball&sprefix=inflatable+globe The Rules 1. Keep your seat in the seat not your feet. 2. Your freedom to catch the ball ends where the other person’s freedom to catch the ball begins (demonstrate this concept). 3. You cannot get out of your seat unless asked. 4. You can toss the ball not throw the ball (demonstrate the difference). Instructions Where your right thumb lands is the location to be observed. Think of one thing you know about that location. Then place that knowledge on the Dewey decimal chart. Then toss the ball into the air. Repeat the process with the next student. Game 2 This game is intermediate level of mastery and should be used after the first game. The winning team could be given a reward for completing first. Materials needed: Library books from every section of the library. Rules: No helping team members that are shelving books. If waiting for your turn you must stay in your teams designated area. Instructions: Describe to the group as a whole the layout of the library and where each section of books is located and how they are organized. Split the students into groups. The size and numbers of groups will depend upon number of students in class. Tell each group that their task will be to shelve the book given to them in the correct location. Once the book is shelved they raise their hand for the books shelving to be checked. Then they return to the group and the next student repeats the process. The first group to finish wins the shelving relay race. The golden ticket is designed as an advanced game. This game should be used after the other two are mastered. At the conclusion of this game the first team to find the golden ticket can be given a reward of your choosing. Materials Needed: Library automation search engine. Librarian created clues to books. Rules: No sharing information outside of your group. Instructions: Use your first clue to find the described book to find your second clue. Once you find your second clue return to the search engine to find the following clue. Repeat this process until you find your golden ticket.