Performance indicators (Word - 319Kb) (doc

Performance Review
Student Name ................................... Occupational Role ........................
0
1
2
3
4
not done
poor job; lack of participation; little or no understanding of the session
objectives
fair job; an honest effort; participation; basic understanding of the session
objectives
good job; full participation and cooperation; good understanding of the session
objectives
excellent job; extra effect with enthusiastic participation; good teamwork;
comprehensive understanding of the session objectives
The following is a session-by-session checklist or evaluation sheet of your participation in the
Get Real Game. Make sure that your materials are complete, and kept in your Student Kit.
Session 1
 Describe the difference between job, occupation and career
…………
REAL
TRANSITION
 Name personal transitions already experienced
…………
 List the top three work cluster choices
…………
Session 2
 List three occupational groups that are of personal interest
…………
REAL
OCCUPATIONS
 List three top occupation choices
…………
Session 3
 Name the High Five guiding principles
…………
REAL GATEWAYS
 Identify career gateways used by the person described in the
Career Gateways Biography
…………
 Identify a personal top occupation choice
…………
 List information about the chosen occupation such as
education or training requirements, salary, duties, skills etc
…………
 Identify from the individual Role Profile: occupational group,
sample occupation, occupational overview, working conditions,
duties, related occupations and average earnings
…………
 Identify necessary secondary school education and training,
post-secondary education and training, and any other
qualifications
…………
 Identify the options for the following gateways as they relate
to the individual Role Profile: post-secondary education,
volunteer work, employment, apprenticeships and other onthe-job training, and self-employment or entrepreneurship
…………
 Identify secondary school personal and community activities
from the individual Role Profile that contribute to life/work
experience
…………
 Indicate which secondary school educational and/or training
options will be pursued during the game
…………
Session 4
THE REAL ROLE
The Get Real Game 2004 © Bill Barry. The Real Game Inc. All rights reserved.
http://www.education.vic.gov.au/sensecyouth/careertrans/teacherresources/realgame
Session 5
THE SECONDARY
SCHOOL SPIN
GAME
Session 6
THE TRANSITION
SPIN GAME
ROUND ONE
Session 7
TIME AND
TRANSITION
ONE
Session 8
THE TRANSITION
SPIN GAME
ROUND TWO
 Play the Secondary School Spin Game as part of a team
…………
 Use the rules of the game as a member of a group
…………
 Work in a team to assist one role character to successfully
complete secondary school
…………
 Make decisions from the choices presented during the game
…………
 On the individual Role Profile, check off the core and elective
secondary school credits, and the work, volunteer and
extracurricular activities experienced during the secondary
school transition stage
…………
 Complete the Secondary School Transition Record
…………
 Indicate education and/or training goals and a starting
gateway choice on the individual Transition Record
…………
 Play the Transition Spin Game according to the rules
…………
 Consider choices and make decisions regarding education and
training, personal and community activities and work
…………
 Identify the various networking options available in life and in
the Transition Spin Game
…………
 Use the Networking Cards to enhance the goal outcome
…………
 List all life/work experiences acquired, skills and attributes
developed and gateways used during Round One of the
Transition Spin Game
…………
 Complete the Transition Time Line with appropriate allocations
of time for education, work and personal/community activities
…………
 Discuss priorities for the next round of the Transition Spin
Game
…………
 Play the Transition Spin Game Round Two according to the
rules
…………
 Consider choices and make decisions regarding education and
training, work, and personal and community activities
…………
 Identify the various networking options available in life and in
the Transition Spin Game Round Two
…………
 Use the Networking Cards to enhance the goal outcome
…………
 List all life/work experiences acquired, skills and attributes
developed and gateways used during Round Two of the
Transition Spin Game
…………
The Get Real Game 2004 © Bill Barry. The Real Game Inc. All rights reserved.
http://www.education.vic.gov.au/sensecyouth/careertrans/teacherresources/realgame
Session 9
 Complete the Transition Time Line with appropriate allocations
of time for education, work and personal/community activities
…………
 Identify the fictional character’s accomplishments on the
sample Teachers and Trainers Transition Record
…………
 Identify realistic options for the fictional character’s next steps,
based on the sample Teachers and Trainers Transition Record
…………
 Choose an individual interview goal and record it on the
Transition Record
…………
 Identify the skills and attributes listed on the individual Role
Profile
…………
 Present a realistic explanation for skills acquired through
life/work experiences while playing the Transition Spin Game
…………
 Complete the top section of the Interview Preparation handout
…………
 Prepare and write responses to potential interview questions
…………
 Interview other students and be interviewed
…………
Session 11
 Participate in an interview as an applicant (if applicable)
…………
THE INTERVIEW
 Participate in an interview as part of an interviewing team (if
applicable)
…………
 Decide if a candidate is qualified for the interview goal stated
…………
Session 12
 Complete the Career Exploration handout
…………
PREPARING FOR
TRANSITION
 Identify a personal occupational goal and a gateway or
combination of gateways
…………
 Identify goals for the first year after completion of secondary
school
…………
 Complete a Post-Secondary Education & Training Checklist and
a Student Financial Aid handout if a post-secondary gateway is
chosen
…………
 Complete an Employment Portfolio Checklist if the employment
gateway or apprenticeships or other on-the-job training
gateway is chosen
…………
 Identify components of a business plan if a self-employment or
entrepreneurship gateway is chosen
…………
Session 13
 Complete a Budget Plan
…………
CREATING A
REAL ACTION
PLAN
 Complete an Action Plan
…………
 Identify needs and solutions with reference to components of
the Action Plan and the Budget Plan
…………
TIME AND
TRANSITION
TWO
Session 10
PREPARING FOR
THE INTERVIEW
The Get Real Game 2004 © Bill Barry. The Real Game Inc. All rights reserved.
http://www.education.vic.gov.au/sensecyouth/careertrans/teacherresources/realgame