Elements and Principles of Art SECTION 1 Elements of Art Form Line Shape Color Texture Space Value SECTION 2 Emphasis Balance Harmony Variety Movement Rhythm Proportion Unity Form is an element of art that is three-dimensional and encloses volume. Cubes ,spheres,and cylinders are examples of various forms. Line is an element of art which refers to the continuos mark made on some surface by a moving point. It may be two dimensional, like a pencil mark on a paper or it may be three dimensional(wire) or implied( the edge of a shape or form) often it is a outline,contour or silhouette. Shape is an enclosed space defined by other elements of art. shapes may take on the appearance of two-d or three- objects. Color Is an element of art with three properties1) Hue, the name of the color, e.g. red, yellow, etc. 2) Intensity or the purity and strength of the color such as bright ness or dullness. And 3) value, or the lightness or darkness of the color. Texture refers to the surface quality or "feel" of an object, such as roughness, smoothness, or softness. Actual texture can be felt while simulated textures are implied by the way the artist renders areas of the picture. Space refers to the distance or area between, around, above or within things. It can be a description for both 2 and 3 dimensional portrayals. Value describes the lightness or darkness of a color. Value is needed to express Volume. Principles of Art Emphasis in a composition refers to developing points of interest to pull the viewer's eye to important parts of the body of the work. Balance is a sense of stability in the body of work. Balance can be created by repeating same shapes and by creating a feeling of equal weight. Harmony is achieved in a body of work by using similar elements throughout the work, harmony gives an uncomplicated look to your work. Variety refers to the differences in the work, You can achieve variety by using difference shapes, textures, colors and values in your work. Movement adds excitement to your work by showing action and directing the viewers eye throughout the picture plane. Rhythm is a type of movement in drawing and painting. It is seen in repeating of shapes and colors. Alternating lights and darks also give a sense of rhythm. Proportion or scale refers to the relationships of the size of objects in a body of work. Proportions gives a sense of size seen as a relationship of objects. such as smallness or largeness. Unity is seen in a painting or drawing when all the parts equal a whole. Your work should not appear disjointed or confusing. CREATIVE PRINCIPLES Grade: 7-8 Age: 12-14 Submitted by: Ruth Hand, an art educator at Middle School in Emmetsburg, Iowa. Dot Line Examples click on small pics for larger versions This is a series of simple design exercises to further understanding of the Principles of Design and how each can be developed within a structured composition. Time Frame: Two to three weeks depending on age level, how often class meets, length of class period, number of designs assigned, etc. Objectives: Students will: Review the basic Principles of Design (balance, unity, movement, rhythm, pattern, contrast and emphasis). Understand each principle more completely. Provide "aerobic exercise" for the right side of their brain. What You Need: Video "Principles of Design" Gerald Brommer Elements and Principles of Design poster sets (Crystal Video Productions ph: 516-928-4420) 8 ½" x 11" white typing paper (cut into 4 ¼" x 5 ½" rectangles) Variety of colored pencil point magic markers Classical Music CDs and CD player (optional during class) What You Do: 1. View the video. Students may take notes if desired. Afterwards, review the information discussed by having groups of 2-3 students take one of the seven principles posters and present it to the class emphasizing two or three important points talked about in the film. 2. Pass out 15-25 small-size sheets of the white typing paper for each series of designs that students will be working on. They can identify their own sheets by using pencil to mark initials on the back side. Make sure each student has, or can share, at least 4-6 colored pencil point markers for variety. (Large markers are too clumsy and do not make as neat a design.) 3. Do a quick review of the elements of design (specifically line, color, space). Explain to students that they will be creating a series of designs, first using dots, then lines, and finally, a combination of both. Each design should illustrate at least three or more of the principles they have discussed. Stress that, while designs need not necessarily fill the entire paper, they must be complete and well developed as space is an important consideration. Also, all designs must be totally abstract; no recognizable objects, shapes, letters, numbers, symbols, etc. are allowed. 4. Discuss and establish some basic criteria for each group of designs. The following work well for dot designs (define a dot as the beginning of a line, regardless of its size): o use only two colors per design (keep it simple). o dots must be round and colored solid. o dots within each design should vary in size (change can be sudden or gradual but is important for providing contrast, thereby avoiding "chicken tracking"). o dots may "follow the leader," touch, overlap, stack on top of each other, run off the edge of the paper, etc. Dot Design Examples click on small pics for larger versions 5. Basic criteria for line designs might include the following: o use only two or three colors per design. o lines should begin thin, grow in thickness and return to a thin line again...or run off the paper (so they remain lines instead of becoming shapes). o lines should vary in length (short, medium, long) and may expand/contract in any form or direction. o lines may be straight, curved, zigzag, twist; cross over, build on top of or weave under and through each other, etc. Line Design Examples click on small pics for larger versions Line Design Examples click on small pics for larger versions 6. All of the above criteria apply to dot/line design combinations. Limit each design to three colors to ensure that the designs do not become more about color than about design. Make certain students understand that this is a form of brainstorming and there is no "right/wrong." Designs that appear to be incomplete can always have something added. Encourage them to relax and let their right brain take over. Explain that, often, our best ideas come when we "space out" or daydream while doodling. Dot/Line Design Examples click on small pics for larger versions 7. Tell students to look for new ways that dots and/or lines can be drawn or interact with each other and still remain dots and lines. If they do come up with something new, for example, dots passing through each other, have a round table discussion to reach consensus that it still meets basic criteria. These discussions can grow into interesting exchanges as students take positions and offer differing opinions/explanations as to why they believe some designs may or may not pass muster. Focus on constructive criticism. 8. As designs are completed, they should be laid out on the tables in front of students for continual reference. Midway through each class, allow students to take a break, not only to rest their right brain, but also so they may walk around and observe the work of others. This provides opportunity for "idea building," especially for those students who get "stuck in a rut." Stress the fact that if they see another design they really like, they can create a similar one by changing or adding to it rather than copying. Original design Expanded ideas created from original click on small pics for larger versions 9. When each design series is completed, have students choose what they consider to be their best designs to represent each principle and lay them out in separate marked areas. Again, have round table discussions as to the merits of various designs. Students should name the principles they see illustrated and comment on what might be lacking in some designs, for example, no unity or contrast, unbalanced components, etc. Emphasize that the best designs may show all seven principles. 10. Ask students to point out designs which show: o unity between all parts of the design. o formal (symmetrical), informal (asymmetrical) and radial balance. o areas of movement and rhythm. o several different kinds of contrast. o any obvious patterns. o a focal point or center of interest. o all seven principles due to outstanding organization of the basic elements within the design. 11. Allow students to select their best designs for putting up in a large display area. Ask for volunteers or choose students to plan the arrangement and put it all together. Follow up Activity: Introduce students to the abstract styles of several different artists including Margo Hoff (Marathon, Street Music ), Piet Mondrian (Composition with Red, Yellow and Blue), Jackson Pollock (Full Fathom Five, Autumn Rhythm), Mark Tobey (Universal Field), and Henri Matisse (L'escargot, Beasts of the Sea, The Wine Press, Sorrows of the King). After viewing and discussing examples of each, have them create their own more complicated abstract design composition using geometric as well as organic lines and shapes and unlimited color choices. Provide a variety of medium, such as charcoal, India ink, colored pencil, oil pastels, tempera paint, and an assortment of different kinds of paper. Encourage students to use a combination of several of these. Have students write an evaluation of their completed work using what they learned from studying the Principles of Design. Dot/Line Design Examples click on small pics for larger versions Resources: Principles and Elements of Design Elements of Design Principles of Design http://www.kinderart.com/drawing/creative.shtml Homework Help: Art: Visual Arts: Principles & Elements of Design Principles and Elements of Design is what this page will focus on. What exactly does "Principles and Elements of Design" mean? Principles of design are the laws of designing anything! In other words, to have a good design, you should consider these principles for the best design possible. Elements of design on the other hand are things that are involved within making a design. The major difference between principles and elements is that principles are rules you have to follow and elements are things that will help you complete those rules for the best project outcome. Principles of Design, as said before, are the laws of designing anything! When making a design the seven principles are contrast, emphasis, balance, unity, pattern, movement, and rhythm. Consider each of these carefully for any design and you'll be a guaranteed a great project! Contrast means showing differences in two different sections of the design or showing somehow that the design being created is very different from other designs because of its contrast. Contrast can also be used to show emphasis in any part of the design. Emphasis is given to an area within the design because that area is meant to be seen or is more important to be noticed when compared to other places of the design. For example, your design might be to have white parallel lines going up and down. In the center of this design, you could have a circle. This circle would be a part on the design that is emphasized. Balance means keeping your design like a pattern. A balanced pattern would be if you had a border on your pattern in black. Unbalanced would be if approximately one-third of the border was orange and the other two-thirds in pink. To keep your design balanced, make your measurements as accurate as possible. Keeping your design symmetric is a good technique for good balance, but not necessarily the best for all types of designs. Unity means keeping your design in a sort of harmony in which all sections of the pattern make other sections feel complete. Unity helps the design to be seen as one design instead of randomness all around your design. Pattern is simply keeping your design in a certain format. For example, you could plan to have wavey lines all around your design as a pattern, but then you must continue those wavey lines throughout the design for good patterns. It wouldn't look good if suddenly you stopped all the wavey lines and drew a picture of a dog. Movement is the suggestion or illusion of motion in a painting, sculpture, or design. For example, circles going diagonally up and down from right to left could show that the design moves up and to the right or down and to the left. Rhythm is the movement or variation characterized by the regular recurrence or alternation of different quantities or conditions. In simpler words, it's just like pattern and shows that the desing has a 'beat' or 'flow' going with it. A plain white box has almost no rhythm what so ever. Elements of Design, as said before, are things that are involved within making a design. The seven elements of design are color, value, texture, shape, form, space, and line. Elements of design will help your design look a lot more unique from other designs, and can help make the design symbolize anything! Color is an easy one. Just make sure your design's color is right for the mood! Also make sure that each section's color matches another section's color. Colors is probably the biggest element to pay attention to. Value is the relative darkness or lightness of a color. Just as said in the paragraph above, make sure the colors you put on your design are dark or light enough for the proper mood. If you want to show a sad figure in your design, most people would give the design a darker value. On the other hand to show happy children playing around most people would recommend lighter colors. Texture helps your design to be distinctive or have identifying character and characteristics. With the proper texture, your design will look more fascinating than the average design. Shape is something distinguished from its surroundings by its outline within your design. You can make your whole work a certain shape besides the common square, and then have shapes within the design shape. This makes the design more complex. Form is similar to the idea of shape. Form is the structure of your design and how everything in the design looks like it's meant to go together. If the form is well planned and then carried out, it almost guarantees your design in black and white will be a success. Space has to be included in your design. Space means leaving some blank areas. Why would you wanna leave parts of the design blank? Sometimes a human's eye needs space to feel confortable, and space will let the human's eye distinguish the part that's meant to be noticed compared to just the background. Sometimes not including space in your design is ok, but make sure it doesn't make it look messy. Line defines the position and direction of the design. If you have lines or shapes that seem to be running horizontally, then the design would seem like it's running in a left and right line. Make sure your design identifies some sort of line so that the human eye can recognize which side is the top of the design or on which side the design is suppose to start with interest. Homework Help: Visual Arts <a href="http://www.jiskha.com" target="_blank">Jiskha Homework Help</a>