Learning Plan

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Learning Plan
Title of Learning Plan: Crab Maze Project
No of lessons in the plan:8
Theme – Children create a crab maze
game, building on their existing Scratch
skills
Date Updated: July 2014
Author – Mr C Dolan
Department/Subject- Computing
Overall aims of the plan

Analyse, design, implement, test,
debug, evaluate and document to
create a fully functioning crab maze
game

Build on knowledge and skills gained in
introduction to programming
Key Vocabulary
Class Profile
Mixed (wide mix)
SEN Profile
Assessment week Task
Reference to Syllabus ( if appropriate)
Algorithm, program, instructions, sequence,
accurate, testing, debug, precise, broadcast,
pause, decomposition, iteration, pause,
selection, sequencing, Analyse, Design,
Implement, Test, Evaluate & document.
Assessment of crab maze game using
assessment criteria
KS2: Design, write and debug programs that accomplish
specific goals, including controlling or simulating
physical systems; solve problems by decomposing
them into smaller parts
Use sequence, selection, and repetition in
programs; work with variables and various forms
of input and output
Use logical reasoning to explain how some simple
algorithms work and to detect and correct errors in
algorithms and programs
Contribution to broader education (including
numeracy and literacy)
Maths – logic, problem solving
Art & design – students design and create
backgrounds for their levels
Lesson
Every Learner Makes Progress
(differentiation)
Catch up and challenge cards. Challenges
that allow learners to think for themselves
WHAT
Learning objectives for
each lesson
New Information
Analyse a piece of writing
so that you understand
what you need to do for
this project
Analysing a document
2
Design a solution to meet
the requests of the user
Storyboard design
3
Apply your knowledge of
sequence, selection and
repetition to create a
controllable crab
Implement a solution
Sequencing
Selection
Repetition
Variables
Problem solve
Mr C Dolan
Resources in Crab Maze Game folder
HOW
1
Homework to create
backdrop levels
Resources or ICT requirements
How this learning will be demonstrated,
suggested activities (outcomes)
Assessment
opportunities
including AfL
All: Identify at least 7 requests for your challenge
Most: Identify at least 7 requests for your challenge
Some: Think of some other ideas for the project
All – Create a storyboard that is clear and
presented neatly
Most – Create a storyboard design that meets
most of the needs of the user
Some – Create a storyboard design that meets
all of the needs of the user with some ideas of
your own
Discussion of the
transcript. Show of
hands to see who
has met outcomes
All – Change crab costumes using a repetition
Most – Add control and movement using
conditional selection
Some – Improve the speed, rotation and
movement of your crab
Visual observation
of work
Review of design.
Q&A
4
Demonstrate your
understanding of selection
and broadcast to make the
basics of a crab maze game
Backdrops
Levels
Broadcast
Decomposition
Debugging
All: Use selection to reset your crab if it touches
the wall
Most: Use code to reset your crab to a certain
position on the stage
Some: Use broadcast to move the crab to the next
level
Visual observation
of work
All: Break down code into different parts to help
find simple errors
Most: Debug simple errors and re-test your game
Be able to check and
correct errors in your game
5
Use variables to add scores
and lives to your game
Variables
All – Create a variable to add points when the
crab touches a coin (sprite)
Most – Edit your code so it looks like the crab
is eating the coin (sprite)
Some – Create a variable to allow your crab to
lose lives when it touches the wall
In the spotlight
starter
6
Be able to produce
documentation so that you
can give user instructions
for your game
Documentation
All: Write a sequence of clear instructions to allow
someone to play your game
Most: Write some notes and credits so that people
can see who made the project and where you
gained help
Some: Share your project so that other people
around the world can play your game
Visual observation
of work
7
Evaluate the work of other
people so that you can
respond to ideas to
improve your game
Evaluation
Peer & self
evaluation
Write a commentary about
your game so that you can
summarise your project
State, describe, explain
All: Write a review of at least 1 other game saying
‘www’ and ‘ebi’
Most: Your review will be kind, specific and helpful
Some: Use the feedback to improve your game
All – State what has happened in your game
Most – Describe how you have provided a
solution
Some – Explain your choices
8
Understanding how to write
comments
Commentary
Screenshot evidence
Mr C Dolan
Visual observation
of work
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