Lesson 1: Rocket Probe Delivery Developed By: Caleb Miller and Rich Lund NASA SimAero Program 2011 Teacher’s Guide Lesson #1 Overview and Content Focus The unit begins with lesson #1 which will focus on the utilization of a computer simulation (“Projectile Motion” provided by PhET Interactive Simulations, University of Colorado) to aid in the student’s design and launch of an air powered rocket, with the goal of attaining a specific height. The students will first be introduced to the excitement of rocketry through the NASA supplied online video, Apollo 11 Introduction. Students are then placed into groups (development and design teams), whom they will be working together with for the entire unit. The student groups are also given a classroom “budget” which will be used for supplies, consultations with the teacher, and launch trials. The groups will be trained (for free) on how to use the simulation program in order to run several launch trials, and learn from them how to better design their rockets. The budget will introduce to the groups the idea of accountability in their efforts, and the strong advantage to simulating experiments before running the realistic and costly ones. Grade Level and Student Prerequisites Intended for use with 9th or 10th grade Physical Science courses. Prerequisites It is expected that the students will already be proficient with the following: Knowledge of the Scientific Method Navigation of internet web browsers Measurement of angles with a protractor Understanding use of tangents Efficient use of construction materials Learning Objectives Upon completion of this lesson, students will be able to: Have a deeper understanding of engineering design Successfully use altitude tracking to measure/estimate height Compare and contrast simulated and actual results Recognize significant and insignificant limitations of models/simulations Work within the confines of a realistic budget, always keeping cost in mind Log and report both simulated and field data Apply trigonometric functions to analyze field data Use experiences to effectively describe in detail their conclusions Materials and Resources Handouts Altitude Tracking Worksheet PhET Sim Projectile Motion Data Sheet Air Powered PVC Launcher Construction Sheet Paper Rocket Construction Sheet Project Budget Tracking Record A Brief History of the Rocket Internet NASA’s website http://www.nasa.gov PhET Interactive Simulations http://phet.colorado.edu/en/simulation/projectile-motion Equipment Construction paper Classroom supply of 1” diameter, 1.5 ft. length pvc pipes (one per group) Scissors Tape Pennies for mass (up to 10 per group) Computer Java Application Electronic or Triple Beam Balance Mass Scale Projector Calculator Tape measure (either 1 per team or classroom device already set out on field) NASA supplied altitude tracker (for construction instructions, see “Altitude Tracking Worksheet” in the Resource Pages) Air powered PVC launcher (for construction instructions, see Resource Pages) 1-3 empty 2-Liter polymer soda bottles per group Time Required The time required for this lesson will be variable depending upon student/class ability with the material. It is estimated, however, that Lesson #1 will take approximately 3 – 5 days. More detailed time analysis is presented within the procedure that follows. Procedure Rocket Launch Technology Introduction (20 Minutes) Begin your lesson with some inquiry to students’ current knowledge of rocket technology and history. Some examples may include: How would you define a “rocket” in your own words? Why do we describe rockets “launching” instead of just “taking off” like with an airplane? What have historically rockets been used for? What are some modern day uses of rockets? One or more of the questions may be shown on the board, along with reasonable answers the classroom agrees upon. At some point, one or more students will have brought up NASA’s use of rocket systems. Using either a classroom projector or similar technology, play the Apollo 11 Introduction Video http://mfile.akamai.com/20356/mov/etouchsyst2.download.akamai.com/18355/qt.nasaglobal/apollo40/Apollo_11_Intro.mov (Quicktime) OR http://www.youtube.com/watch?v=8pwtA_w6iOc (Youtube) At this time, inform the class that they have now been hired by NASA to work within rocket division. They shall work within groups (3-4 recommended) to design, construct, run simulations with, and finally launch their group’s rocket. The end goal of the rocket is to reach a specific height range, at which time, a solar probe will be deployed. They will be able to choose from amongst four (suggested; see “Air Powered PVC Launcher Construction Sheet) different angles to initially launch their rocket from, along with the design and mass of their rocket. Explain to them as well that their groups have each been given a budget, and are now in competition with each other to have the highest level of success in their mission. Success will not only include attaining the desired height range, but also shall take into consideration how much of their budget they were able to conserve. Their beginning budget for this project is: $150,000,000. (suggested) Activity – Rocket Design and Construction (40 minutes) Prior to this activity, you will need to construct your own paper rocket, and pvc launch system. (For both, see Resource Pages). Show your students your rocket (or rockets) that you have already constructed, and explain to them the way in which it shall launch from the pvc launcher. (A quick “mini” demonstration involving just one short piece of 1” pvc and an empty 20 oz. soda bottle can show the principle.) Explain to the students that they will have (within reason) an unlimited amount of construction materials, but they do have a limited budget, and just like real development teams, they will need to conserve it. Explain to the students that for optimal trajectory, they will need less air resistance, which can be achieved with more mass (pennies placed within the nose cone). How many is enough vs. too expensive is something they will have to discuss within their group. The items listed shall cost the following amounts: Scissor Rental = $2,500,000 Tape Usage (within reason) = $1,000,000 One sheet of rocket body construction paper = $312,500 One half sheet of nose cone construction paper = $150,000 One half sheet of fin construction paper = $150,000 1 Penny (for added mass) = $100,000 ANY expert consultation (question to the teacher) = $100,000 It should also be explained to the students that these are the only “NASA approved” materials. They cannot use their own materials for rocket construction. If they have questions at first, inform them that they are encouraged to discuss them within their group, for if they feel they must ask you for some guidance, it will cost them the consultation fee. Hand out to them the Project Budget Tracking Record (see Resource Pages) which they will fill out and submit to you in order to receive their materials. They will have the remaining time in class to discuss the design of their rockets, project their expenditures, and construct their rockets. Activity – Launch Simulations (40 minutes) Ask students to discuss the victories and difficulties the encountered during their rocket design and construction within their group, and then ask each group to nominate one person to share their findings with the class in a round robin style. Ask such probing questions as “What was the process your team used to solve the disagreement,” and, “Was there a feeling of completion as a team after certain steps?” Another great avenue to open up at this time would be how the groups feel about the current status of their budget. Discuss with students in a leading, inquisitive way, if they would like to run some simulations, or just go ahead and launch then and there. Likely, many students would love to see it launch immediately. Ask them again to consider the budget and the desire for success in this project. If each launch costs a considerable amount of their budget and if each launch risks damage to their craft, what are the advantages to using a simulation? Remind the students also that they have 4-6 options for initial angles. Ask, what if only the fourth one chosen provides them with the desired height? How would that affect their budget? With either one computer per group or per student, have students load the PhET Interactive Simulations website provided by the University of Colorado, and find and run the “Projectile Motion” simulation. (Or see direct link above in the Internet section.) Pass out to each group a copy of the “PhET Sim Projectile Motion Student Data Sheet” (see Resource Pages) and have them follow the instructions. While they are to record as many simulations as the sheet provides so that they can draw conclusions from the data as to the best angle, emphasize to them that they can do as many simulations as time allows and that their “NASA division” is supplementing the cost of the simulation software so it will not affect their budget. They should run and record as many simulations as needed until they know which initial angle they would like to launch with. Activity – Ready For Lift-off! Air Powered Rocket Launching (45 minutes) Prior to this activity, you will need to have constructed the Air Powered PVC Launcher (for instructions, see Resource Pages). In addition, either have previously constructed, or have students construct the Altitude Tracker (see Resource Pages). Whether they have just built the Altitude Tracker or are using pre-built ones, time should be devoted to explaining the concept of how they function for estimating height using tangents and right triangles. (Explanation of how the Altitude Tracker function is included in the Resource Pages.) Optional Activity – Take students to an object that has a known height, such as the school’s flagpole and have them practice with the Altitude Tracker. See if they can estimate the true value of the height of the flagpole. Teams should now be ready to launch, measure, and collect data from their flight. Refresh their memory that the goal is to reach the desired height range (10m-12m suggested) so that their rocket will deploy the solar probe at that height when the rocket has minimal velocity. Remind them that they wish to minimize the errors that can occur, so each member of the group should know what their duty is during the launch (stepping on the 2-Liter bottle, viewing through the Altitude Tracker tube, measuring the angle, etc.). Hand out to each team the “Rocket Field Launch Student Data Table” (found in the “Altitude Tracking Worksheet” in the Resource Pages). You will also need either a tape measure per group or a field tape measure to lay out for all teams to measure the distance from launch site to landing site. Have students use the launcher one group at a time (one launch at a time) and measure and record their data. Each group must purchase from their “budget” one 2-Liter bottle for launching. (After each launch, the bottle will depreciate in structural integrity. They have the option, if they require more than one launch, to purchase a new 2-Liter bottle or to continue using the original.) The budget will be affected as follows: Cost per launch: $15,000,000 Cost per 2-Liter bottle: $5,000,000 As students collect their data, after each launch they will want to calculate on site if they have achieved the success height or not. Remind them that they will need to show their work for their calculations to verify to you that they performed them correctly. If they were unsuccessful, they will need to try new angles, and pay for additional launches. They will have to deal with the reality that this is the time that the launch site is available, and going back to the simulation stage isn’t always an option. Teacher Suggestion: Record some video of your students’ flights for later analysis, and/or posting on your classroom website. Rocket Launch Technology Debriefing (20 minutes) Have a classroom discussion about the success they had (or may not have had) with their rockets. It would also be important to bring up at this time the concept of the benefits and the limitations of models and simulations. Ask the students, how, specifically, did the simulation help them. Have them reflect on how many additional launches they may have needed if they had not simulated the launch first. Next, explain to them that every model/simulation has limitations, some of which are significant, some of which are not. Have them name one or more limitations that the simulations had, and whether it was a significant limitation or not. Categorize the limitations that they mention on the board as being either significant or not. Taking It Further – “You Are Here”: Where Rockets Were, Are, and Are Going (25 Minutes) Pass out to the students copies of “A Brief History of the Rocket” which shows a progression of advancements in rocket technology. Using “Popcorn Style” or another method, have students read aloud to the class the review of the history of rocket technology. Next, view as much of the video NASA Ares I-X Rocket Launch Wed, 28 Oct 2009 http://www.youtube.com/watch?v=vQvl0pY8GkM&playnext=1&list=PLA8F184B8713B7532 as you feel adequate, which will showcase the modern technology of rockets (as of 2009) with the launch of the NASA Ares I-X rocket. (Entire video is 7 minutes, 47 seconds.) After the video, elicit some responses from your students with the following questions: What would you say is the most important thing rockets have been used for and why? What have rockets not yet been used for, but could be used for today? What yet-to-be invented technology could be paired with rockets to do something amazing, and exactly what amazing thing would that be? Suggested homework could be any of the following ideas, or, give the students options amongst the list. The time needed to complete the projects will vary depending upon what is assigned. Suggested options include*: Construct models of historical rockets. Use scrap materials for the models such as: Mailing tubes, Tubes from paper rolls, Spools Coffee creamer packages (small plastic containers that look like rocket engine nozzles), Cardboard Egg-shaped hosiery packages (for nose cones), Styrofoam cones, spheres, and cylinders, Glue, Tape. Use rockets as a theme for artwork. Utilize perspective and vanishing point by choosing unusual angles, such as a birds-eye view for picturing rocket launches. Research the reasons why so many different rockets have been used for space exploration. Design the next generation of spaceships. In a research paper format, compare rockets in science fiction with actual, historical rockets. *Source: http://www.grc.nasa.gov/WWW/K-12/TRC/Rockets/altitude_tracking.html Students Assessment(s) Students shall be assessed based upon the “budget”, and the following: Completion and detail of Altitude Tracking Worksheet Completion of PhET Sim Projectile Motion Data Sheet Alignment with National and State Standards (See Unit Plan) Student Resource Pages (See attachments)