Work Breakdown Structure - Saas-Secure.com

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Work Breakdown Structure
Proces
Week Reports
5-12-2014
12-12-2014
19-12-2014
9-1-2015
16-1-2015
Week report
Week report
Week report
Week report
Week report
Edo Spijker
Bas van Summeren
Marc von Gabain
Abdellatif Danba
Guus Putman
IPV rounds
8-12-2014
9-1-2015
First IPV round
Second IPV round
Boaz & Chris
Marc & Guus & Bas
What’s new presentations
8-12-2014
What’s new week 5
Bas van Summeren
Meetings Professional Skills
11-12-2014
Meeting professional skills feedback
Code review meetings
10-12-2014
First code review
Bas van Summeren
Possible 2nd code review if first one is positive/usefull.
Development
General Abilities
100%
60%
40%
100%
Double Jump
Walkingspeed
Punching
Arcady punch
Bas van Summeren
Paul Verhoeven
Edo Spijker
Bas van Summeren
Works.
60% Basics done, not dynamic
Working on Yin
Paul&Edo&Bas
Paul Verhoeven
Paul Verhoeven
Paul Verhoeven
Paul Verhoeven
Arthur Rocha
Assign particles/anim
Assign particles/sound/anim
Add model
Assign particles/sound/anim
Assing sound/anim
Add model / broken moving
Paul Verhoeven
Paul Verhoeven
Paul Verhoeven
Boaz Cornelissen
Edo Spijker
Add sound
Test multiplayer
Test multiplayer
Add island skin
Buff beter.
Movement Abilities
90%
90%
90%
90%
90%
70%
Jetpack
Hoverleg
HookShot
RocketBoots
Cape
Glider
Pickup Abilities
Finished
90%
90%
95%
Finished
Wind
Snare
GroundSlam
Fake Island
FusRoDah
80%
Mines
Boaz Cornelissen
Test multiplayer
Higher jump
More resistant
Faster sprint
Stronger punch
Boaz Cornelissen
Boaz Cornelissen
Boaz Cornelissen
Boaz Cornelissen
Add effects
Add effects
Done, modify for rest
Add effects
Wishes
40%
40%
100%
40%
Gamemodes
100%
90%
60%
50%
10%
Free for all
1vs1
Capture the flag
King of the hill
Poly Rush
Chris Adams
Chris Adams
Chris Adams
Chris Adams
Chris Adams
Ability icons
Pickup icons
Energy bar
Ingame char select
Character select
Crosshair
Wish effect
Main Menu
Game start menu
Score overview
End game overview
Vote menu
Loading screen
Server browser
Paul Verhoeven
Paul Verhoeven
Paul Verhoeven
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Abdellatif Danba
Animations
10% i.p.
0%
0%
20%
Character animations
Ability animations
Taunt animations
All sockets
Niko Martikainen
Niko Martikainen
Niko Martikainen
Niko Martikainen
In progress, just got the chars.
Particles
40%
20%
Ability particles
Pickup particles
Niko Martikainen
Niko Martikainen
Works on jetpack
Works on jetpack, add more
Sound
0%
50%
40%
50%
40%
60%
General sounds
Movement ability sounds
Pickup ability sounds
Gamemode sounds
Wish Sounds
Taunt/character sounds
Hud
Finished
Finished
0%
10%
90%
10%
0%
5%
0%
5%
0%
0%
Finished
Optional
Art: Make the final art please.
v
v
v
v
v
We need the designs from art
^
^
^
^
^
Character
Guus Putman
Guus Putman
Guus Putman
Guus Putman
Guus Putman
Guus Putman
Found out, add more.
Need anim trees first
Works on jetpack
Works on mine
CtF sounds busy
Same as pickups
Basic taunts work
Multiplayer
Finished
90%
0%
90%
90%
0%
90%
Movement abilities multiplayer
Pickup abilities multiplayer
Particles multiplayer
Sound multiplayer
Animations multiplayer
Wish (effect?) multiplayer
Gamemodes multiplayer
Marc von Gabain
Marc von Gabain
Marc von Gabain
Marc von Gabain
Marc von Gabain
Marc von Gabain
Marc von Gabain
Bugs
Will be listed by level design (test) team. And probably also listed by team members.
This catergory will stack (and get resolved) dynamically.
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