Acknowledging materials used from this course If you do adapt and embed these resources, please indicate that they come from an OLT funded project using the following wording: Support for these resources has been provided by the Australian Government Office for Learning and Teaching. If you do adapt and embed these resources, the project team would appreciate it if you would cite the producers of the resources using wording such as: These resources have been adapted from the OLT funded project “An Australian Creativity MOOC for Australian coursework Master’s students” which was led by Adjunct Associate Professor Kym Fraser (Victoria University) in collaboration with Adjunct Professor Yoni Ryan (Queensland University of Technology), Professors Denise Wood and Donna Lee Brien (CQUniversity) and Mr Brett McClennan (Open Universities Australia). We are keen to keep track of use of the resources and to have your feedback. Please let Adjunct Professor Yoni Ryan at y.ryan@qut.edu.au know if you use the resources. Module 1 What is creativity? Table of Contents Introduction Why is creativity important? Definitions Who uses creativity? Being more creative Video example (optional) Readings and resources 1 2 3 5 6 8 8 Introduction This module is designed to take approximately 5 hours of study in week one of this four week course. Please begin by first viewing the video that introduces this module: https://www.youtube.com/watch?v=1ZJ-e0GG9RE In this first module, we want you to explore the meaning of creativity, definitions and some of the myths about creativity. If you use materials from this resource, please acknowledge the support as indicated in the section ‘Acknowledging materials used from this course’. 1 Who are the 5 most creative people you can think of? Now write down the 3 qualities these people display. Are there any qualities that the 5 creative people you identified have in common? Now share your list via a post to the Module One Forum. The Advertising Age’s annual list of the top 50 most influential creative figures in advertising, technology development, publishing, advertising and other areas includes people from the following professions: special effects makeup designer; internet activist; cartoonist, blogger; app designer; astronaut; data scientist; and restauranteur. You can see from this list that although there are several professions we recognise as being creative, all professions - including the sciences -rely on creativity problem solving skills. Do a search on Google for the term 'creative people' + your profession or discipline area and see if there are any sources of information. How difficult was it to locate such a list in your discipline/profession? Why is Creativity Important? The term creativity has been increasingly used since the 1950s, reflecting a widening recognition that new ideas and innovation have become increasingly valued by, and important in, our society since this time. As the issues and problems that face the world, our societies and us as individuals become more complex, it is recognised that creativity is a significant asset in developing solutions to these challenges. If you use materials from this resource, please acknowledge the support as indicated in the section ‘Acknowledging materials used from this course’. 2 This is not just to do with the creative arts, but also business and the economy, the environment, health and wellbeing – all the big issues! The Australian Government highlighted the central role that creativity plays as the driver of social and economic success in a report published in response to the Australia 2020 Summit held in 2008. As the report states, "creativity, interpretation, innovation and cultural understanding are all sought after skills in the industries of the 21st century" (Responding to the Australia 2020 Summit, 2009, p. 193). Similarly, Richard Florida (2003) argues that businesses need to be able to attract a creative workforce to enable them to generate new ideas, grow their business and enhance economic opportunities. Creativity and innovation are therefore crucial to the success of businesses in the 21st Century. Another prominent writer on creativity, education expert Ken Robinson, brings this success back to the individual’s creativity. In his book, The Element: How Finding Your Passion Changes Everything (2009), Robinson identifies how allying personal interests to personal skills is key to success. He argues that melding personal talent to personal passion is the key to achieving at the highest level. This book is well worth reading, not least because it draws on a fascinating series of case studies of creative people including musician Paul McCartney, actor Meg Ryan, popular television program The Simpsons creator Matt Groening, and physicist Richard Feynman, to investigate this paradigm. Definitions Creativity has been defined in different ways by different people over time. Below are several definitions. Which of these definitions resonate most with you and with your profession/discipline? Think about why this is. What characteristics do these definitions share? Look back to the people you identified as being creative. The California State University, Northridge, has an excellent set of definitions drawn from a number of sources, at http://www.csun.edu/~vcpsy00h/creativity/define.htm From Human Motivation, 3rd ed., by Robert E. Franken: "Creativity is defined as the tendency to generate or recognize ideas, alternatives, or possibilities that may be useful in solving problems, communicating with others, and entertaining ourselves and others" (page 396). There are three reasons why people are motivated to be creative: 1. the need for novel, varied, and complex stimulation; 2. the need to communicate ideas and values; and 3. the need to solve problems (page 396). In order to be creative, you need to be able to view things in new ways or from a different perspective. Among other things, you need to be able to generate new possibilities or new alternatives and every profession needs people to create novel ways of doing the work of the profession. If you use materials from this resource, please acknowledge the support as indicated in the section ‘Acknowledging materials used from this course’. 3 Tests of creativity measure not only the number of alternatives that people can generate but the uniqueness of those alternatives. The ability to generate alternatives or to see things uniquely does not occur by chance; it is linked to other, more fundamental qualities of thinking, such as flexibility, tolerance of ambiguity or unpredictability, and the enjoyment of things heretofore unknown (page 394). Interestingly, while certain very well known individuals who have changed our culture in some important way are described as creative, it is because their achievements are public that they are so easy to identify. (e.g., Leonardo, Edison, Picasso, Einstein, etc.) (Csikszentmihalyi, 1996, 25-26). However most of us are the quiet creatives who work within organisations and never become famous, but we are still creative regardless of our profession. In Creativity - Beyond the Myth of Genius, Robert W. Weisberg states: ..."creative" refers to novel products of value, as in "The airplane was a creative invention." "Creative" also refers to the person who produces the work, as in, 'Picasso was creative." "Creativity," then refers both to the capacity to produce such works, as in "How can we foster our employees' creativity?" and to the activity of generating such products, as in "Creativity requires hard work" (page 4). “All who study creativity agree that for something to be creative, it is not enough for it to be novel: it must have value, or be appropriate to the cognitive demands of the situation" (page 4). Watching Tina Seelig’s ‘The 6 Characteristics of Truly Creative People’ will be useful here: https://www.youtube.com/watch?v=CgCdsERkqrc Just for fun, choose 4 qualities that you have and compare them with Tina Seelig’s list of characteristics. Who Uses Creativity? There is a myth about creativity that a small number of special, gifted people are born with immense creative talent, and then go on use this in their lives. We call If you use materials from this resource, please acknowledge the support as indicated in the section ‘Acknowledging materials used from this course’. 4 such people creative geniuses, and this is often how we think about famous artists and others who have displayed considerable creativity in their work and careers. Go back to the list you made at the beginning of this module. Commonly, students will list such individuals as Shakespeare, Mozart, Picasso, Marie Curie and Walt Disney as well as more contemporary figures such as John Lennon, Steve Jobs and other high profile musicians and actors. Yet many studies show that any innate talent is a small part of being creative and much that we call ‘talent’ in a field can be learned. Instead, excellence is most often achieved by a combination of factors. These include: 1. 2. 3. 4. 5. opportunities; encouragement; training; motivation; and practice. Play, experimentation and risk are also often included in this list. Think back to your creative people list – and the above elements. Did they have any of the above to help them to be creative? Talent is no use unless you take up opportunities, train and practise and have the encouragement and motivation to keep going! Plus, if you are going to make breakthroughs into new areas, there is often an element of experimentation and risk involved. Such a process inevitably leads to some experiences of failure along the way, along with opportunities to identify innovative strategies for looking at the problem and solutions through a different lens. Many believe that we are all born creative and, as we grow up, our education and our experience teach us to be ‘uncreative – or to believe we are not creative. Studies in creativity, including – but not exclusively – in such creative arts as painting, music, film making, animation, are often based on two ideas.: that creativity is both (1) a skill that can be developed, practised and enhanced, and (2) a process that can be planned and managed. The following video clips provide insight into how creativity is applied by professionals working in four different disciplinary fields. Video Example One: Professor Margaret Mcallister describes the role of creative thinking in mental health nursing module (you will need to register for the Creativity Unlimited OOC) in order to access this video). http://opencourses.cqu.edu.au/mod/page/view.php?id=995 Video Example Two: Bob Stewart, a commercial pilot, discusses how he applies creative problem solving to deal with unexpected challenges when flying commercial aircraft module (you will need to register for the Creativity Unlimited OOC) in order to access this video). If you use materials from this resource, please acknowledge the support as indicated in the section ‘Acknowledging materials used from this course’. 5 http://opencourses.cqu.edu.au/mod/page/view.php?id=995 Video Example Three: Mark Tolson, a businessman and banker describes the role of creative problem solving in the banking industry module (you will need to register for the Creativity Unlimited OOC) in order to access this video). http://opencourses.cqu.edu.au/mod/page/view.php?id=995 Video Example Four: Di, a registered nurse, discusses how she applies creative problem solving or lateral thinking in the nursing profession module (you will need to register for the Creativity Unlimited OOC) in order to access this video). http://opencourses.cqu.edu.au/mod/page/view.php?id=995 Please respond to each of these questions via a post to the Module One Forum. Make sure you also respond to postings from one of your peers. Your responses need to be thoughtful – what do you agree with or disagree with in what your peer has said, and why? 1. In what ways do you or could you be creative in your study, career and personal development? 2. How would you judge yourself and your achievements and progress? How would your peers and potential users/audience evaluate your achievements? Being More Creative How is creativity used and useful? Contemporary thinkers on creativity and its uses: 1. How To Be Creative 2. TED Talks lists 110 talks on creativity Go to these and find one that resonates with you. Watch it and make notes on what ‘speaks to you’ in this talk. Share your reflections via the forum. If you find particular TED Talks videos or even other resources that do resonate with you, please share with everyone via the course Wiki. Other prominent contemporary thinkers on Creativity include: 1. Edward de Bono 2. Daniel Pink If you use materials from this resource, please acknowledge the support as indicated in the section ‘Acknowledging materials used from this course’. 6 3. Ken Robinson Mihaly Csikszentmihalyi’s well known investigations of ‘optimal experience’ have revealed that what makes an experience genuinely satisfying is a state of consciousness called flow. During this flow state, individuals typically experience deep enjoyment, creativity, and a total involvement with life. Think about when you have experienced this flow state. What were you doing? How did it feel? What did you produce? Would you be able to replicate that experience at will? Summary Now that you’ve considered some of the luminaries of creativity, and various definitions, we’ll turn to theories of Creativity in the next module. We’ll also start you thinking about how creativity relates to your own profession. Before you move to Module 2, please view the summary video: https://www.youtube.com/watch?v=M30VZA5d8KQ Video Example (optional) In each module you will find links to a series of videos in which two hypothetical students, Nick and Sue discuss applying creativity to assist in responding to a research assessment task for Sue's Advanced Microbiology course. In subsequent modules, our hypothetical students discuss how they apply these same skills to the launch of a project with the help of social media and crowdsourcing. Although these resources are optional, you might find them helpful in seeing how the principles covered in the course are applied in practice. In the first of these videos our hypothetical students discuss what creativity is and how it might be applied to the task of identifying a research problem (you will need to register for the Creativity Unlimited OOC) in order to access this video). http://opencourses.cqu.edu.au/mod/page/view.php?id=1070 Readings and Resources Required reading (available in the readings folder): Simonton, Keith Dean (2000). Creativity: Cognitive, personal, developmental, and social aspects. American Psychologist, v55.i1, 151-8. Additional suggested readings and resources: Creative Education Foundation (2010). What is CPS? Retrieved December 27, 2010 from http://www.creativeeducationfoundation.org/?page_id=41 Csikszentmihalyi, M. (1996). Creativity: flow and the psychology of discovery and If you use materials from this resource, please acknowledge the support as indicated in the section ‘Acknowledging materials used from this course’. 7 invention. New York: Harper Collins. De Bono, Edward. (1973). Lateral thinking: Creativity step by step. New York: Harper Paperbacks. Florida, R. (2003). The rise of the creative class: and how it’s transforming work, leisure, community and everyday life. Victoria: Pluto Press. Franken, Robert E. Human Motivation, 3rd ed. Belmont, CA.: Brooks/Cole Publishing Company. McKim, R. (1980). Experiences in visual thinking. Belmont, CA.: Brooks/Cole Publishing Company. McLoughlin, Nigel & Donna Lee Brien (eds) Creativity: Cognitive, social and cultural perspectives, TEXTSpecial Issue Website Series, 13 April 2012 (open access journal) Retrieved December 20, 2013 from http://www.textjournal.com.au/speciss/issue13/content.htm Michalco, M. (2006). Thinkertoys: A handbook of creative techniques. Berkeley, CA: Ten Speed Press Pink, Daniel. (2005). A whole new mind. Why right brainers will rule the future. New York: Riverhead. Robinson, Ken. (1998). All our futures: Creativity, culture and education (The Robinson Report). London: National Advisory Committee on Creative and Cultural Education. Robinson, Ken. (2001). Out of our minds: Learning to be creative. Oxford, UK: Capstone Publishing. The Global Creativity Corporation. Innovation styles system. Retrieved December 29, 2010 from http://innovationstyles.com/isinc/system/overview.aspx Weisberg. Robert W. (1993). Creativity - Beyond the Myth of Genius. New YorK; W. H. Freeman & Co. If you use materials from this resource, please acknowledge the support as indicated in the section ‘Acknowledging materials used from this course’. 8