EXTREME RELAY TEAM INFO

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EXTREME RELAY DIRTALES
Team Membership
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Team Members can change up until the start. No changes after the start! Team members must be
human even if you’re dog follows trails better. You can run with less than 5 people on a team but not
more than 5; Heck, you paid for 5.
All team members must sign a waiver & turn it in! Did we say this?
Visit dwdhell.com to update your team information.
Handicap
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Age and sex handicap for each team member will be added together for the team handicap.
This percentage will be deducted from the total finishing time to determine YOUR ADJUSTED
HANDICAP TIME.
Women receive a 12.5 % handicap in addition to age handicap.
Masters men and women receive a 1.0% handicap for each year over 40 and 1.5% handicap for each
year over 50.
Example: A 52-year-old woman would get a 23.5% handicap. If everyone else on the team was male
and under 41 the team would get a 4.7% handicap (23.5/5) Confused? You should be!
Vehicles
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You must have a Michigan Passport to enter the park. Either you signed up for it when you renewed
you MI license plates or it’ll cost you $10 (2011 price).
Official Vehicle Signs must be visible in rear window of all vehicles on the course and to park!
Meet and car pool to the start, (we got repeat-heimers).
One vehicle per team on the course. DWD Vehicle Sign on the back and Park Pass on Front.
No motor homes, rickshaws, busses or PT Cruisers (too ugly).
Finish Cut Off Time
7:30 PM but 6:30 PM is much preferable. Use concurrent running (cheating); see Cheat Sheet. It’s
important to finish before we eat all the pizza!
Rules
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Race Numbers on your Front: each team will have 5 identical numbers.
All legs must be run in the order presented and to completion, (No improvised shortcuts). Determine
the strategy to best suit your talents.
Each team runner is required to run a minimum of 3 legs unless injury occurs. Only one runner per
team runs a leg unless injury occurs. See Injury Substitution below.
Each leg begins from one exchange point and ends at the next exchange point. While you run, your
team drives to the next exchange in a timely fashion. Sometimes the leg is a loop and the team does
not drive. There is plenty of time to drive to each exchange point.
Exchange Etiquette:
o At the exchange, alert your teammate by screaming and yelling.
o Allow adequate space to execute the exchange. No pushing, no crowding, no peeing in the
pool. Huh, wrong list.
o Exchange is usually made by making physical contact with the next runner in the exchange
zone. Some exchanges may be Air Touch to avoid traffic and danger situations.
Lost & Found: If you arrive and no teammate can be found, let the aexchange captain know and chill
out. We will start a search and usually will find your directionally challenged teammate.
“Head Goat, what if our next/replacement runner isn’t at the exchange?”
We won’t punish you for being unable to get your next runner to an exchange. If by chance your
runner arrives at the exchange before your next runner gets there, have the arriving runner start a
watch when they get there and stop it when the next runner starts. Put this on your cheat card as a
negative number.
Drive Route
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Detail drive instructions to each exchange point are provided.
The routes are fairly direct and provide sufficient time to travel to the next exchange point.
You will notice that we have not always chosen the most direct route. We have tried to avoid roads
where runners cross (Warning: The drive route will still cross the course several times). This will allow
the runners to avoid your exhaust/insults and some danger.
It is also designed to allow for responsive medical emergencies and management of the race.
We do understand that sometimes you may miss a turn because the stench in the vehicle gets
intolerable and you have your head out the window and not on the map.
Good Samaritan Act
Please help the injured. As a participant, you are first on the scene. Keeptrack of any lost time in
assisting the injured on Cheat Sheet. We will deduct the time.
Injury Substitution
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A team can complete the leg of an injured teammate form the point of injury.
An injured member is out of the race.
Only original team members can represent the team.
 An injury substitution is the only allowed non-exchange point exchange. That is, otherwise exchange at
exchange points only.
100K Relay Course
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Mostly trail with some stupid spots and a bit of road.
Designed as a separate race from the other events but shares many sections.
Course is a series of sections - “legs” - between Exchange Points.
All legs must be completed in the order presented. Further details about the legs are elsewhere in this
packet.
Legs are from 2.5 to 6.8 miles in length if you do not get lost.
Each team member is to run 3 legs.
Decide how to best utilize or torture each runner.
Back to back legs will probably equate to a slower over all time and a higher chance of injury. Come up
with a plan to start with and be ready to change once the whining starts.
We advertise DWD as a trail run with "Stupid Spots"; several of these legs are stupid runs with "Trail
Spots"…
Don’t get hung up on the mileage, sometimes a 3 mile leg will take longer and will be more work than a
4 mile leg! Actually, it will all seem like twice as long as it is.
You may find it worse than it sounds … but in the end, you will miss it!
Exchange Points
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Some exchange points are aid stations for the Ultra runners.
The food and drinks are for the Ultra runners.
H2O & First Aid is for all.
Summary
#
1
2
3
4
5
Name
The Stampede
Buttslider
Rave Run
(Less)
Potto
Purgatory
6
This Sucks
7
Stripper Pole
Styx
8
River of Death
9
Bad Out of Hell
10
Rave Redux
11
Xodus
12
Vertigo
13
Stupid Lake
Don't Get No
14
Better
15
Dirt's Revenge
62 Relay Finish
Start
Half Moon
Half Moon
End
Half Moon
Silver Lake
Len
4.75
4.45
Total
4.75
9.20
Color
White
Yellow
Hills
4.2
3.3
Issues
Rock-Rips
Crash & Burn
Ivy
Min
Modest
Silver Lake
Silver Lake
Half Moon
Silver Lake
Half Moon
Hell Ranch
Pinckney
School
Hell Creek
Ranch
2.50
6.00
5.60
11.70
17.70
23.30
Blue
Pink
White
3.2
4.5
2.0
Distraction
Rocks
Horse Drops
Light
Light
Mod
5.15
28.45
Blue
3.3
4.75
33.20
Pink
3.5
High
Extrem
e
Hell
Silver Lake
Silver Lake
Half Moon
Boyce Rd
Joslyn Lake
3.10
2.90
2.50
3.05
6.75
3.65
36.30
39.20
41.70
44.75
51.50
55.15
Pink
Pink
Blue
White
Blue
Pink
1.5
2.9
3.2
2.8
4.2
2.9
Swamps
Chutes &
Ladder
Maximum
Moist
Butt Slide
Rocky
Confusion
Slammers
Lake
2.85
4.15
58.00
62.15
62.15
Pink
Pink
2.3
4.0
3.3
Pickers
Rocks
Low
Low
Hell Ranch
Pinckney
School
Hell Creek
Ranch
Hell
Silver Lake
Silver Lake
Half Moon
Boyce Rd
Joslyn Lake
Bartell Rd
Bartell Rd
Half Moon
Half Moon Beach
High
High
Low
Mild
High
High
Relay Team Worksheet
#
Name
Start Site
End Site
Color
Length
1
The Stampede
Half Moon Beach
Half Moon Beach
White
4.75
2
Buttslider
Half Moon Beach
Silver Lake
Yellow
4.45
3
Rave Run (Less)
Silver Lake Beach
Silver Lake Mound
Blue
2.50
4
Potto
Silver Lake Mound
Half Moon Beach
Pink
6.00
5
Purgatory
Half Moon Beach
Hell Creek Ranch
White
5.60
6
This Sucks
Hell Creek Ranch
Pinckney School
Blue
5.15
7
Stripper Pole
Styx
River of Death
Pinckney School
Hell Creek Ranch
Pink
4.75
Hell Creek Ranch
Hell
Pink
3.10
Bad Out of Hell
Hell
Silver Lake
Pink
2.90
Rave Redux
Silver Lake Beach
Silver Lake Mound
Blue
2.50
Xodus
Silver Lake Mound
Half Moon
White
3.05
Vertigo
The Stupid Lake
Half Moon
Boyce Rd
Blue
6.75
Boyce Rd
Joslyn Lake
Pink
3.65
Don't Get No
Better
Joslyn Lake
Bartell Rd
Pink
2.85
Dirt's Revenge
Bartell Rd
Half Moon Beach
Pink
4.15
8
9
1
0
1
1
1
2
1
3
1
4
1
5
Runner
Concurrent Running (THE LEGAL WAY TO CHEAT):
 Cheating Bastards = early leaving = Concurrent running = Starting your next leg runner before the
previous leg runner has finished in order to finish before dark.
 YOU MUST CHEAT WHEN INSTRUCTED TO!
 If you have a fun team and are running a bit slow, you may be instructed to start your next runner
before your previous runner finishes.
Cheating Bastard Instructions:
 Start a watch as the early leaving runner starts.
 When the early runner starts they must yell out, "I am a cheating bastard!"
 Stop the watch when the incoming runner finishes.
 Post the time to the "Going to Hell for Cheating" Card
 Once you’ve got your previous runner, jump in the car and head off to the next exchange.
 If your early-leaving runner beats you to the exchange, they will have to wait. You will send off a
runner when you get there, no worries, you cheated anyway.
 This legal cheating will assure you make it to the post-race party.
Cheating Bastard Helpful Hints
 Keep a running time of your runner currently on the course, starting at Leg 1. Helps to guess how lost.
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Not all legs are open to Cheating Bastard early leave as they are very short and fast. The runner will
beat the car!
We announce that it is time to concurrent run at the exchanges where it is permitted.
Upon special circumstances, the race directors will provide permission to leave early at other
exchanges during the race, (Examples: Runner decided to go to Jackson prison- year 1 or run home –
year 8.)
Lost: If runner is hopelessly lost, (averaging over 17 minutes per mile), tell race officials the team
number and runner description. Then start a second watch as next leg runner leaves early.
o Found: Record time difference to Cheating Bastards card if the first runner ever shows up.
o Not Found: If the first runner never shows up, inform race officials that the team has
abandoned them and left the area. Record the “we give the hell up on that slacker” time
difference on the Cheating Bastards card.
You do not get time off for a lost or pathetic runner.
Time Entry:
 All Teams turn in a signed To Hell for Cheating Card with Good Samaritan, Cheating Bastard Concurrent
Times or a big 0.
 Total the times on the Card and turn in as your team crosses the finish line. This time is adjusted to
your official finish time.
 Cards not totaled or turned in may face maximum time adjustment, additional running miles or be
subjected to substantial ridicule. No torture this year.
To Hell for Cheating Card
No.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Leg Name
Start Cheating
if later than
The Stampede
Start at 7:30
Buttslider
No Cheating
Rave Run (Less)
No Cheating
Potto
No Cheating
Purgatory
10:45
This Sucks
11:45
Stripper Pole
12:40
Styx, River of Death
13:30
Bad Out of Hell
No Cheating
Rave Redux
14:30
Xodus
15:00
Vertigo
15:30
The Stupid Lake
16:40
Don't Get No Better
17:20
Dirt's Revenge
Finish by 6:30
Less
E-mail questions: randy@runningfit.com
Left
Early
Time Left
Early
Time
Arrived
Time
Adjustment
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Extreme Relay Course Dirtails
Got Legs & knows how to use ‘em!
Note: “Difficulty” is a combination of length & climb. Flat & short is a low number, steep and long is a big
number. Difficulty does not include the interesting features of a leg: swamps might make it more difficult…
Note: Descriptions & Comments brought to you by people who will not use their real names. If you disagree,
it is okay and we really, really care. Have a nice day.
Leg 1: The Stampede
Start at
Finish at
Length
Color
Climb
Difficulty
Half Moon Beach
Half Moon Beach
4.75 mi
WHITE
+466/-466
2.6
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
2
Rocks & Rips
Dry
Minimum
Road safety crossing method, watch the yellow caution tape & volunteers. Course generally clockwise
version of Crooked Lake Trail with wee bit of alternative section in the middle. Fast and crowded with
plenty of rock & roll. Watch road crossing near finish. Geo-web Hazards.
Leg 2: Buttslider
Start at
Finish at
Length
Color
Climb
Difficulty
Half Moon Beach
Silver Lake Beach
4.6
YELLOW
+512/-522
2.6
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
1
Crash & Burn
Moist
Modest
The Abyss and Death by Mosquitoes areas are good opportunities to sprain an ankle. Call Probility
Physical Therapy after the leg to get early appointment! Revisions in the Butt Slider and Settlers Grave
areas, more rocks. Exchange 2-3 on beach side of concession.
Leg 3: Rave Run (Less)
Start at
Finish at
Length
Color
Climb
Difficulty
Silver Lake Beach
Silver Lake Mound
2.5
BLUE
+230/-230
1.3
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
2
Distraction
Dry
Minimum
Beginning and End are out and back so opposing runners present. A face to face meeting in blind turn
could take an eye out. A beautiful trail run. Some say harder than advertised.
Leg 4: Potto
Start at
Finish at
Length
Color
Climb
Difficulty
Silver Lake Mound
Half Moon Beach
6.0
PINK
+577/-587
2.9
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
2
Rocks
Dry
Minimum
Long, steady power run. Trail mix of hills, rocks, roots and pickers. Watch out for bikes at your back.
Miles of hilly rugged trails on the famous Pottawatomi trail.. Geo-web danger.
Leg 5: Purgatory
Start at
Finish at
Length
Color
Climb
Difficulty
Half Moon Beach
Hell Creek Ranch
5.6
WHITE
+430/-400
2.5
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
3
Horse Drops
Dry
Moderate
Abandon Potto at Kelly Rd. Be Mindful: tough turn. How long will you be in Purgatory? End runs in
opposition of Leg 8, Pink. Dual exchange in Hell Creek Ranch.
Leg 6: This Sucks!
Start at
Finish at
Length
Color
Climb
Difficulty
Hell Creek Ranch
Pinckney School
5.15
BLUE
+407/-423
2.2
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
1
Swamps
Wet & icky
Extreme
Shorter, less horse trails before the swamp. Exit runs opposite of Leg 7 from exchange to Post 5. Hard
left turn at Post 5 heads into resistance running course. Someone will screw this up, will it be you?
Swamps may need buddy system. Swamp skull with bullet holes is 2007 Team 48 runner!
Leg 7: Stripper Pole
Start at
Finish at
Length
Color
Climb
Difficulty
Pinckney School
Hell Creek Ranch
5.0
PINK
+502/-486
2.8
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
1
Chutes & Ladder
Moist
Extreme
Make momma proud as you slide down the Stripper Pole. Dirt Ladder climb will be forgotten when you
get whiplash in the zig zags
Runs opposite of Leg 6 Blue from Horse Trail Post 5 to Hell Creek Ranch.
Leg 8: Styx, the River of Death
Start at
Finish at
Length
Color
Climb
Difficulty
Hell Creek Ranch
Hell
3.1
PINK
+259/-295
1.5
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
0
River
Maximum
High
The path to Hell is the river of death, Styx. Your tormented soul is ours. Multiple river crossings and river
run with dangerous river rocks and deep holes. Life jacket or swim wings optional. Shop in Hell for a
souvenir at the party store or I Scream parlor and thank them for letting us trash the town! Mail a
postcard at the store for the HELL postmark! Multiple parking areas.
Leg 9: Bad Out of Hell
Start at
Finish at
Length
Color
Climb
Difficulty
Hell
Silver Lake
2.9
PINK
+325/-331
1.5
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
0
Butt Slider; Rocks
Dry
High
Get OUT of HELL fast. Intense Butt slider and rock wobbling on Settlers Grave for your enjoyment.
2011 is longer and improved with more hills, rocks and other nonsense.
Leg 10: Rave Run (Redux)
Start at
Finish at
Length
Color
Climb
Difficulty
Silver Lake Beach
Silver Lake Mound
2.5
BLUE
+230/-230
1.3
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
2
Distraction
Dry
Minimum
Beginning and End are out and back so opposing runners present. A face to face meeting in blind turn
could take an eye out. A beautiful trail run. Some say harder than advertised.
Leg 11: Xodus
Start at
Finish at
Length
Color
Climb
Difficulty
Silver Lake Mound
Half Moon Beach
3.05
WHITE
+407/-423
2.2
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
1
Confusion
Dry
Mild
A short jaunt on Silver Hill gravel road and a bunch of Crooked Trail ankle busting rocks. Leg 1 runner
should not do Leg 10 unless they have Alzheimer’s disease, too similar.
Leg 12: Vertigo
Start at
Finish at
Length
Color
Climb
Difficulty
Half Moon Beach
Boyce Road
6.75
BLUE
+643/-617
3.4
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
4
Slammers
Dry
High
Major Revision: this combines the first part of Where’s the F’ing Bridge and the latter part of
Vertigo from years past. Now we’ll stay on Potto, head out onto a gravel road then rejoin the Vertigo
we all know & love.
Nasty downhills that may give you vertigo. Portions of nice trail, road, and hill climb, off trail running and
flat ending. Open area can be brutally hot. Oh, we also lost the head-high weeds near the end…
Leg 13: The Stupid Lake
Start at
Finish at
Length
Color
Climb
Difficulty
Boyce Road
Joslyn Lake Road
3.65
PINK
+269/-249
1.3
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
None but be careful on the gravel roads
Lake, Pickers
Wet
High
Aquatics Running 101 is taught here. In fact, you are in the class. Failure is not acceptable. Who’s
stupid? Trail Dog measured the lake with his bike. Many runners lost shoes and finished barefoot, ouch!
Not for wimps. One big hill and some great trail! Uh, where?
Leg 14: Don’t Get No Better
Start at
Finish at
Length
Color
Climb
Difficulty
Joslyn Lake Road
Bartell Road
2.85
PINK
+213/-184
0.9
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
2
Raspberries
Dry
Low
Good story on name, ask Head Goat or Trail Dog. Hide ripping but tasty raspberries. Slow if overgrown,
fast if prisoners cut the grass. Even faster if they are still out there!
Leg 15: Dirt’s Revenge
Start at
Finish at
Length
Color
Climb
Difficulty
Bartell Road
Half Moon Beach
4.15
PINK
+364/-446
1.8
Dangerous Road Crossings
Grunge
Wetness
Poison Ivy
2
Rocks
Dry
Low
Good tempo run. Careful attention to turns as they are sharp and technical. Bad time to get off course.
Stay to the right-parking lot side. Ultra stays left- lake side. Dead Sprint down the Hill to the Finish.
Team members meet final runner to cross finish together.
EXTREME RELAY DRIVE ROUTE
Different from last year!
Safety is the key to a great Dirt experience. Actually, we prefer that you get hurt on the trail instead of on
the road or in a car. The drive route is generally the shortest route with the highest portion of paved roads
and the least conflict (Not, “No Conflict!”!) with incoming vehicles and runners. Basic concepts:
1. Be on high watch for runners crossing the roads as they do bolt from the trails!
2.
3.
4.
5.
Follow the precise drive route
Be attentive to parking instructions from the exchange volunteers.
Stay in designated entrances, flow lanes and exits.
Use odometer – trip odometer
Do not lay down behind the wheels of a vehicle in parking areas (Common … and ugly!)
What to do after your runner starts a leg…
1.
The Stampede - Half Moon to Half Moon
 Stay at Half Moon
2.
Buttslider - Half Moon to Silver Lake
 Exchange 1-2 at HQ.
 Exit Half Moon (E) to Hankerd
 Right (S) Hankerd 1.9 miles
 Caution: Runners crossing Hankerd at exit
 Left (E) N. Territorial 1.6
 Left (N) Dexter-Town Hall 1.1
 Left (W) Pinckney Rec. Area 0.6
 Exchange 2-3 is lake side Concession.
3.
Rave Run – Silver Lake to Silver Lake
 Stay at Silver Lake
 Start 2-3 exchange is lake side
 End 3-4 exchange is top of knoll.
4.
Potto – Silver Lake to Half Moon
 Exchange 3-4 is top of knoll
 Back to Half Moon DWD HQ
 Left (E) out of Pinckney Rec. area 0.6
 Caution: Runners crossing parking access and lot
 Right (S) Dexter-Town Hall Road 1.1
 Right (W) N. Territorial 1.6
 Right (N) Hankerd Road 1.9
 Caution: Runners crossing Hankerd
 Left (W) into parking lot of Half Moon
 Exchange 4-5 is on parking side of HQ
5.
Purgatory – Half Moon to Hell Creek Ranch
 Exchange 4-5 is on parking side of HQ
 Exit (E) Half Moon to Hankerd
 Left (N) Hankerd/Glenbrook 1.8
 Caution: Runners cross Glenbrook & Patterson
 Right (E) Patterson Lake Rd 1.1
 B Hell Store & IScream
 Continue (E) Patterson Lake Road. 1.1
 Just past Cedar Lake Road, turn left (N) into parking
 Follow signs to Exchange
6.
This Sucks – Hell Creek Ranch to Pinckney School
 Ranch Exit Lane E
 Left (N) Cedar Lake 1.5
 Caution: Runners cross Cedar Lake 2-diretions
 Right (E) M- 36 (Main) 0.5
 Right Pinckney Elementary middle entrance.
 Exchange 6-7 NW corner
 Body Wash – Donate to Pinckney X-Country
7.
Stripper Pole – Pinckney School to Hell Creek Ranch
 Exchange 6-7 in NW corner
 Return to Hell Creek Ranch
 Right (E) M-36 (Main) 0.6 miles
 Buy Gas & Beverage in downtown Pinckney
 Right (S) Patterson Lake / Toma Rd 1.2
 Right (W) Patterson Lake Rd 1.0
 Right (N) into parking
8.
Styx – Hell Creek Ranch to Hell - Parking at Hell gets worse every year!
 Ranch Exit Lane
 Right (S) Cedar Lake Rd. 0.1
 Right (W) Patterson Lake Rd. 1.1
 Buy stuff at Hell Store & IScream
 FOLLOW DIRECTIONS OF PARKING GUIDES:
 EITHER Left (S) SilverHill (before store)
 OR Continue to Trailer Trash Rd then right
9.
Bad Out of Hell – Hell to Silver Lake – Hurry Up!
 Exchange 8-9 by the Devil’s Chapel
 Exit (E) Patterson Lake. Rd. 2.1
 Right (S) Toma 0.75
 Right (W) Tiplady 0.25
 Left (S) Dexter-Townhall to Park 1.6
 (W) into Park to parking 0.7
 Caution: Runners crossing parking access
 Exchange 9-10 on top of knoll.
10. Rave Run – Silver Lake to Silver Lake
 Start 9-10 exchange is lake side
 End 10-11 exchange is on top of knoll
11. Xodus – Silver Lake to Half Moon – Hurry Up!
 Exchange 10-11 on top of knoll
 Back to Half Moon DWD start area
 Left (E) out of Pinckney Rec. area 0.5
 Caution: Runners crossing parking access
 Right (S) on Dexter-Town Hall Road 1.1
 Right (W) on N. Territorial 1.6
 Right (N) onto Hankerd Road 1.9
 Left (W) into parking lot of Half Moon
 Exchange 11-12 is on parking side of HQ
12. Vertigo – Half Moon to Boyce Road
 Exchange 11-12 near parking
 Exit Half Moon
 Right (S) Hankerd Road 1.9
 Right (W) North Territorial 1.3
 B – North Lake Gas & Store (open)
 Continue W North Territorial 3.6
 Right NW North Territorial/M-52 0.1
 Right (N) Roepke 1.6
 Right (E) Boyce Rd 0.5
 Right into parking
 Exchange 12-13 east in stink pit
13. The Stupid Lake – Boyce Road to Joslyn Lake Road
 Exchange 12-13 in stink pit
 Left (W) on Boyce Rd 0.5
 Left (S) Roepke 1.6
 Left M-52 / N. Territorial 0.1
 Left (E) N. Territorial 3.5
 Left (N) Joslyn Lake 1.5
 Left into parking
 Exchange 13-14 west end
14. Don’t Get No Better – Joslyn Lake Road to Bartell Road
 Exchange 13-14 west end
 Exit parking lot
 Right (S) Joslyn Lake 1.5
 Left (E) North Territorial 0.1
 B – North Lake Gas & Store (open)
 Left (N) Hadley Rd. 2.8
 Right (E) Bartell .5 M to entrance on right
 Exchange 14-15 southeast edge
15. Dirt’s Revenge – Bartell Road to Half Moon
 Exchange 14-15 southeast edge
 Exit Parking
 Left (W) out of lot on Bartell 0.5
 Left (S) Hadley Rd. 2.8
 B – North Lake Gas & Store (open)
 Left (E) North Territorial Rd. 1.4
 Left (N) Hankerd Rd. 1.8
 Caution runners on road!
 Left Half Moon to team finish
 Join Runner to finish as Team
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