Board Game Assignment DIRECTIONS: Your group has been chosen by Milton-Bradley game manufacturers to create an educational board game to assist middle school students to understand Machines, Work and Energy. You will field test the game with your class. They will evaluate your game using a peer feed-back sheet to see if your game is marketable. The publisher wants the following elements incorporated into the game: 1. It must be a board game that 4-6 people can play. 2. Vocabulary and concepts learned in class over Machines, Work and Energy, must be incorporated into the game to help students understand the topic. 3. Various levels of difficulty should be used to challenge the participant’s knowledge. 4. Instructions should be typed and easy to follow. 5. Creative, colorful, interesting, and neat game board. It must have an appealing and professional look to it, with a leader in the field present. 6. Minimum of 30 questions that incorporate the key vocabulary given to you. These questions may be placed on index cards. Questions should be difficult enough for an accelerated student. Do NOT just have rote vocabulary questions. DO have application type questions. 7. At least 20 questions should include illustrations or reference some type of diagram or picture. Grading: Project Grade (look at the rubric!) Peer Grade Partner Grade Additional information to get you started... WHAT IS THE NAME OF YOUR GAME? OBJECT OF THE GAME: Decide how the game is won. EQUIPMENT: What is necessary to play the game. (Game board, die, cards, etc.) SET UP: How do you set up the board before play? How do you decide who takes the first turn? RULES OF PLAY: How does a player move around the board? Are there penalties for wrong answers? How many players can play? CONSTRUCTION OF GAME: What will the game look like? What questions will you use? 10 pts. 8 pts. 6 pts. 4 pts. 2 pts. Questions on key At least 30 questions A few questions are vocabulary words and and answers. Well missing or are concepts. incorporated into the incorrect. game. Some questions are Half of the questions incorrect/missing OR are missing OR one could play the questions are hardly game without used in the game. answering most of the questions. Many questions are incorrect/ missing OR very few are required to play the game. Illustrations/diagrams/ Twenty vocabulary content words have been addressed in some way that includes illustrations or diagrams. Between 13-15 vocabulary words have been addressed in some way that includes illustrations or diagrams. Fewer than 10 vocabulary words have been addressed in some way that includes illustrations or diagrams. Between 16-19 vocabulary words have been addressed in some way that includes illustrations or diagrams. Content and Difficulty Questions and rules of Rules of play are age play are of an appropriate but some appropriate level—not questions are too easy too difficult and not or too difficult. Less too easy. At least half than half of the questions are questions are application. application. Directions Directions make it perfectly clear how to play the game. They are neatly typed with minimal grammatical errors. Design and Creativity Everything is neatly created and directions were followed completely. Game is a bit too Game is very simple simple for the grade and most questions level and some are too easily questions are too easy. answered. Directions are typed There are more than 3 but have 2-3 minor errors. Directions are errors. They are unclear and 2-3 steps somewhat unclear or a could be added to step is missing. clarify. Game board is excellent but some parts are a little sloppy. 10-12 vocabulary words have been addressed in some way that includes illustrations or diagrams. Errors in grammar interfere with understanding of the directions. Much revision is needed. Game board is Most of the directions complete but 1 or 2 were ignored and the elements are missing board is sloppy. and it could be neater. Game is not appropriate for the grade level and questions are too easy or too difficult. Complete revision needed. Many steps are missing or incomplete and it is very difficult to understand how to play the game. There is a game board but it is not colored and no extra efforts were made at creativity. Unlike traditional tests with their emphasis on recall, this culminating project challenges students to exercise higher-level thinking skills— comprehension, application, analysis, evaluation, and most important, synthesis—to complete complex problem-solving tasks. The project focuses on the key questions, difficult issues, essential understandings, and important concepts of the unit. PEER FEEDBACK SHEET Board Game Assignment NAME___________________________________ BOARD GAME______________ 1. Instructions were clear and easy to understand. (Circle one below that applies) Disagree Somewhat Disagree N/A Somewhat Agree Agree 2. All parts of the game were present and worked well. (Circle one below that applies) YES NO 3. The game discussed learning terms and or types of information from the chapter. (Circle one below that applies) Disagree Somewhat Disagree N/A Somewhat Agree Agree 4. The board game was fun. (Circle one below that applies) Disagree Somewhat Disagree N/A Somewhat Agree Agree 5. The game was challenging but not too difficult. (Circle one below that applies) Disagree Somewhat Disagree N/A Somewhat Agree Agree 6. My favorite part of the game was… 7. I would recommend that the group change this part of the game to make it more fun… 8. Additional comments / suggestions GROUP EVALUATION FORM Name: _____________________________ Group Members: ___________________________ _______________________________________________________________________ 1. What was your job? What were its good points and bad points? _________________________ _______________________________________________________________________ 2. Do you prefer working by yourself or with a group? Why? _____________________________ _______________________________________________________________________ 3. Would you want to design another game? Why or why not? ____________________________ _______________________________________________________________________ GAME EVALUATION FORM 1. Were the rules clear? If not, what made them hard to understand? ________________________ _______________________________________________________________________ 2. Was the board attractive, colorful, etc.? EXPLAIN: __________________________________ _______________________________________________________________________ 3. Were the questions easy? _______ difficult? ________ Did you understand what was being asked of you? ______________________________________________________________________ 4. What suggestions do you have for the group that designed this game? ______________________ ______________________________________________________________________ 5. Did you enjoy playing the game? ________ Would you play it again? __________ Quarter 1 / Physics Project Board Game about Machines, Work and Energy Essential Question: How can we creatively and challenging teach middle school students about Machines, Work and energy? NGSS: HS-PS3-1 Create a computational model to calculate the change in the energy of one component in a system when the change in energy of the other component(s) and energy flows in and out of the system are known. Common Core: RST 11-12.1 Cite specific textual evidence to support analysis of science and technical texts, attending to important distinctions the author makes and to any gaps or inconsistencies in the account. Depth and Complexity: Across the disciplines, Multiple Perspectives and patterns Entrepreneur Standards: D.03 Use proper grammar and vocabulary D.14 Prepare simple written reports D.17 Follow Directions E.08 Use menu systems K.13 Demonstrate collaborative/groupware applications