o o o o o o o o o o o o o The interaction Outline The interaction Donald Norman’s model Execution/evaluation loop Norman's model Abowd and Beale framework Ergonomics The Interaction interaction models translations between user and system ergonomics physical characteristics of interaction interaction styles the nature of user/system dialog context social, organizational, motivational What is interaction? communication user system but is that all … ? see “language and action” in chapter 4 … o Models of interaction o Terms of interaction o Norman model o Interaction framework o Some terms of interaction domain – the area of work under study e.g. graphic design goal – what you want to achieve e.g. create a solid red triangle task – how you go about doing it – ultimately in terms of operations or actions e.g. … select fill tool, click over triangle Interaction is a kind of action that occurs as two or more objects have an effect upon one another. The idea of a two-way effect is essential in the concept of interaction, as opposed to a one-way causal effect. A closely related term is interconnectivity, which deals with the interactions of interactions within systems: combinations of many simple interactions can lead to surprising emergent phenomena. Interaction has different tailored meanings in various sciences. Changes can also involve interaction. Casual examples of interaction outside of science include: Communication of any sort, for example two or more people talking to each other, or communication among groups, organizations, nations or states: trade, migration, foreign relations, transportation, The feedback during the operation of machines such as a computer or tool, for example the interaction between a driver and the position of his or her car on the road: by steering the driver influences this position, by observation this information returns to the driver. Note … o o o traditional interaction … use of terms differs a lot especially task/goal !!! Donald Norman’s model Seven stages user establishes the goal formulates intention specifies actions at interface executes action perceives system state interprets system state evaluates system state with respect to goal Norman’s model concentrates on user’s view of the interface Donald Norman’s model You are reading a book and you feel that it is getting dark user establishes the goal: I need more light formulates intention: Turn on the table lamp specifies actions at interface: Stand up, go to switch and turn on light executes action: Do it perceives system state: Did the light turn on? interprets system state: Bulb still off ?Is it load shedding? Form new goals evaluates system state with respect to goal: Is it enough light execution/evaluation loop user establishes the goal formulates intention specifies actions at interface executes action perceives system state interprets system state evaluates system state with respect to goal o execution/evaluation loop o user establishes the goal formulates intention specifies actions at interface executes action perceives system state interprets system state evaluates system state with respect to goal execution/evaluation loop o user establishes the goal formulates intention specifies actions at interface executes action perceives system state interprets system state evaluates system state with respect to goal execution/evaluation loop Interaction is a kind of action that occurs as two or more objects have an effect upon one another. The idea of a two-way effect is essential in the concept of interaction, as opposed to a one-way causal effect. A closely related term is interconnectivity, which deals with the interactions of interactions within systems: combinations of many simple interactions can lead to surprising emergent phenomena. Interaction has different tailored meanings in various sciences. Changes can also involve interaction. Casual examples of interaction outside of science include: Communication of any sort, for example two or more people talking to each other, or communication among groups, organizations, nations or states: trade, migration, foreign relations, transportation, The feedback during the operation of machines such as a computer or tool, for example the interaction between a driver and the position of his or her car on the road: by steering the driver influences this position, by observation this information returns to the driver. user establishes the goal formulates intention specifies actions at interface executes action perceives system state interprets system state evaluates system state with respect to goal o Using Norman’s model Some systems are harder to use than others Gulf of Execution user’s formulation of actions ≠ actions allowed by the system Gulf of Evaluation user’s expectation of changed system state ≠ actual presentation of this state o Class Task o You want to rotate a picture. This is your goal. Your intention is to do it in infant view. Write down the action sequence o Class Task -continued o Example: Gulf of Evaluation o You edit a picture. You then want to save it. You press the save button and get no message o You have go to that location to see if the changes are actually saved or not o Human error - slips and mistakes Slip: pressing wrong button understand system and goal correct formulation of action incorrect action Mistake: confusing find with magnify may not even have right goal! Fixing things? slip – better interface design mistake – better understanding of system o Abowd and Beale framework extension of Norman… their interaction framework has 4 parts user input system output each has its own unique language interaction translation between languages problems in interaction = problems in translation o Using Abowd & Beale’s model user intentions translated into actions at the interface translated into alterations of system state reflected in the output display interpreted by the user general framework for understanding interaction not restricted to electronic computer systems identifies all 4 major components involved in interaction an abstraction o Interaction Framework o o o o o o o Physical aspects of interfaces industrial interfaces Ergonomics Ergonomics ergo(work) +nonoil (laws) The study of making things comfortable and natural Study of the physical characteristics of interaction Ergonomics good at defining standards and guidelines for constraining the way we design certain aspects of systems Ergonomics Ergonomics - examples Arrangement of controls and displays e.g. controls grouped according to function or frequency of use, or sequentially Surrounding environment e.g. seating arrangements adaptable to cope with all sizes of user Health issues e.g. physical position, environmental conditions (temperature, humidity), lighting, noise, Use of colour e.g. use of red for warning, green for okay, awareness of colour-blindness etc. Industrial interfaces Office interface vs. industrial interface? Context matters! office industrial type of data textual numeric rate of change slow fast environment clean dirty … the oil soaked mouse! Summary The interaction (what is interaction, models and term of interaction) o Donald Norman’s model o o Ergonomics o o o o Execution/evaluation loop Norman's model (use of model) Abowd and Beale framework Ergonomics