UbD Template ChCh

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UbD Template 2.0

Plan for Improving Student Learning Through Communities of Shared Teaching and Learning Practice

ESTABLISHED GOALS

o

,G

Stage 1 Desired Results

Transfer

Staff will be able to independently use their learning to…

,T

Identify and apply the essential elements of the NZC to create a relevant, authentic 21 st C curriculum relevant to their school community.

Meaning

ESSENTIAL QUESTIONS

UNDERSTANDINGS

,U

Staff will understand that…

o The NZC is a national framework for curriculum design that tailors learning to each learning community o Curriculum is developed from big ideas that connect and underpin essential learning areas o Big ideas in curriculum develop and deepen student understanding and their transfer of learning o Curriculum is defined by the identified “end in mind’ for learners o The ‘end in mind’ for learners is defined by the alignment of the vision of learning community with the NZC o Key competencies guide and frame expected learning behaviours and dispositions and therefore essential to a relevant year 7/8 curriculum o Effective planning includes Key Competencies and that require deliberate and conscious teaching o Effective curriculum is connected across learning areas and levels and helps students important ideas and transfer learning o An established curriculum review and development process gives everyone a voice and the opportunity to lead and model the creation of cutting edge, current curriculum o Curriculum that is inquiry/problem based leads to authentic relevant project based opportunities that excite and engage middle years learners o Tikanga and Te Reo Maori in a year 7/8 curriculum underpins and connects learning and learners

,Q

o What is effective 21 st C curriculum? o How are big ideas defined and identified? o Why include big ideas in curriculum design? o How does curriculum design impact the development of global citizens? o Why use big ideas to frame curriculum design? o How does the curriculum design process lead effective and purposeful change? o How do Key Competencies impact learning and learners in the middle years? o What makes teaching and learning engaging and effective for year 7 and 8? o How do we create and sustain effective curriculum design? o Why frame the middle years curriculum through inquiry, problem solving and project based learning? o What is literacy in a 21 st C curriculum? o How do the literacies and numeracy underpin an effective 21 st C curriculum?

Acquisition

Staff will know…

,K

o The NZ curriculum is the essential map that drives the development of school based curriculum o The NZC consists of key components that fall under three main sections: Directions for Learning, Guidance, The

School Curriculum o Each of the key components of the NZC provides essential information and guidance when designing school based curriculum o Big ideas are over arching ideas identified within and across curriculum areas o A responsive curriculum for middle years learners must recognize and provide opportunity for social awareness, complex authentic contexts o Authentic effective learning contexts must include positive relationships with adults and community involvement. o Effective curriculum design can only be sustained when a system of review and renewal is regularly built into the term school calendar o Curriculum mapping is a system wide process that involves all members of a learning community in regular review, revision and renewal o Effective engaging Year 7 and 8 curriculum is a result of backward design that clearly identifies the expected end in mind in the form of a transfer goal, understandings, essential questions, knowledge, skills and Authentic assessment o An inquiry/problem based curriculum includes clearly scaffolded stages of learning that starts in the known o There are specific strategies necessary to scaffold

Inquiry/problem based learning o Inquiry/problem based learning requires critical and creative thinking strategies

Staff will be skilled at…

,S

 Align school vision with expectations for year 7

& 8 learners

 Identify big ideas within curriculum areas

 Compare and connect big ideas across curriculum areas

 Examine the NZC for essential elements to inform school curriculum design

 Analyse 21 st C skills, literacies and fluencies to inform relevant curriculum design

 Evaluate current curriculum design against

NZC and 21 st C expectations

 Adapt and renew curriculum based on the outcomes of the evaluation

 Analyse various curriculum models and strategies and identify possible frameworks and processes

 Examine strategies for creating a culture of inquiry in learning?

 Create a viable process for curriculum design that includes the voices of all members of the learning community

 Compare and contrast the strengths and barriers for effective curriculum in secondary schools

 Apply new learning to collaboratively create an effective relevant curriculum for todays learners

 Summarise outcomes and identify next steps in learning

Evaluative Criteria

o Design process embedded within the school systems and calendared accordingly o Curriculum design formats and frameworks selected and applied using backward design o Self directed, self managing learners identify next steps in learning o Students applying the learning dispositions and habits of mind required to be an independent contributor to the global community o Teachers know the individual learner and clearly identify their next steps in developing the knowledge, skills and dispositions required to achieve o

Stage 2 - Evidence

Assessment Evidence

PERFORMANCE TASK(S):

o A 21 c century year 7/8 curriculum design process in place. o Year 7 and 8 Curriculum mapped to identify big ideas and curriculum connections o Year 7/8 Students engaged in a range of relevant inquiry/problem based learning opportunities that challenge them to apply the skills and knowledge of a global citizen

○,TT

OTHER EVIDENCE:

o An articulated vision for a year 7 to 13 school o NZC in evidence in curriculum maps and unit plans. o Teams work collaboratively to develop big ideas that require critical and creative thinking to build deep knowledge and understanding o Environment that has rich authentic tasks and performance based assessment o Collaborative learning environment that includes the world beyond the classroom o Self directed inquiring learners collaborating with teacher and other members of the class o Teachers lead a personalized learning environment where knowledge skills and dispositions of individual learners are the focus

,OE

Stage 3 – Learning Plan

Summary of Key Learning Events and Instruction

o Establish the learning Roles for the day – Who Owns the Learning (Alan November) o Review requirements of NZC and how this reflects the requirements for effective 21 st C learning. Compare and contrast the two and form conclusions about the impact on school based curriculum design o Examine the school vision and identify the story behind this vision. What are the expectations for students leaving the schools? What does this mean for Year 7 and 8.

What are our indicators? How does this shape curriculum design?

o Review the concept of big ideas in curriculum design

Review examples

Brainstorm possible big ideas/concepts

Examine an essential learning area page for big ideas and review across strands

Select possible big ideas to frame the year 7/8 curriculum and begin an initial draft of a relevant map o Review essential elements of backwards design process

Goals

Transfer

Understandings

Essential Questions

Knowledge

Skills

Authentic assessment

Evidence of Learning o Problem Based Learning – A Task

Share a GRASPS task for each group to complete a draft of their curriculum design process, requirements for effective classroom implementation and indicators of successful implementation o Summarise next steps and plan of action

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