Multi-modal talk Online spoken language Match the feature to the definition. Lots of the features you see in different types of communication using technology mirror the features you might expect from spoken language, or they will help to create the illusion of speech. Taboo language Pictures of faces used to show emotion. They can also be created using punctuation. Replication of speech patterns Letters repeated to add emphasis, e.g. I’m soooooo booorrrreeed. Cultural referencing Spelling words as they sound e.g. dun instead of done. Acronyms and initialisms Using the first letters of words to make up phrases, e.g. LOL, ROTFLOL. Phonetic spelling Words and phrases that are generally considered inappropriate in certain contexts. You can come up with your own examples! Emoticons and smileys Using references to things that are happening in the media, music, television, fashion, sport, film, celebrity etc. e.g. ‘the 80s called – they want their outfit back’, ‘doh!’. Repeated letters Removing words to make the utterance shorter, e.g. Not seen it instead of I haven’t seen it. Abbreviation and contraction Replacing words, or parts of words, with letters and numbers that sound the same, e.g. 2, C, U, 8. Can be extended to make whole phrases, e.g. CUL8R. Deletion Language that is dictated by the formality of standard spelling, punctuation and grammar. Replication of non-verbal features Shortening words, e.g. uni instead of university, or haven’t instead of have not. Simultaneous Talk The use of phrases, constructions and presentation to recreate and simulate visual and auditory features of spoken language, e.g. using um … or er … to suggest thinking time. Over-use of vocabulary The online conversation takes place in real-time with immediate turn-taking. Acronyms and initialisms Using more words than you really need to convey an idea to add emphasis and stress, e.g. ‘U R never, ever, gonna believe this... not in a million, billion years ...’. Non-Standard English Using features to replicate inter-personal aspects of spoken language and to make it seem real, e.g. using capital letters to indicate shouting, using facial expressions (emoticons), simulating laughter (hahaha), use of suspension dots (...)/ hyphens (-) to indicate pauses etc. Online spoken language Multi-modal talk ANSWERS – Online spoken language Match the feature to the definition. Lots of the features that you will see in different types of communication through technology mirror the features you might expect from spoken language, or they will help to create the illusion of speech. Emoticons and smileys Pictures of faces used to show emotion. They can also be created using punctuation. Repeated letters Letters repeated to add emphasis, e.g. I’m soooooo booorrrreeed. Phonetic spelling Acronyms and initialisms Taboo language Cultural referencing Deletion Spelling words as they sound e.g. dun instead of done. Using the first letters of words to make up phrases, e.g. LOL, ROTFLOL. Words and phrases that are generally considered inappropriate in certain contexts. You can come up with your own examples! Using references to things that are happening in the media, music, television, fashion, sport, film, celebrity etc. e.g. ‘the 80s called – they want their outfit back’, ‘doh!’. Removing words to make the utterance shorter, e.g. Not seen it instead of I haven’t seen it. Letter/ number homophones Replacing words, or parts of words, with letters and numbers that sound the same, e.g. 2, C, U, 8. Can be extended to make whole phrases, e.g. CUL8R. Non-Standard English Language that is dictated by the formality of standard spelling, punctuation and grammar. Abbreviation and Shortening words, e.g. uni instead of university, or haven’t instead of have not. contraction Replication of speech patterns The use of phrases, constructions and presentation to recreate and simulate visual and auditory features of spoken language, e.g. using um ... or er ... to suggest thinking time. Simultaneous Talk The online conversation takes place in real-time with immediate turntaking. Over-use of vocabulary Using more words than you really need to convey an idea to add emphasis and stress, e.g. ‘U R never, ever, gonna believe this... not in a million, billion years ...’. Replication of non-verbal features Using features to replicate inter-personal aspects of spoken language and to make it seem real, e.g. using capital letters to indicate shouting, using facial expressions (emoticons), simulating laughter (hahaha), use of suspension dots (...)/ hyphens (-) to indicate pauses etc.